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Diffstat (limited to 'source/blender/editors/io/io_collada.c')
-rw-r--r--source/blender/editors/io/io_collada.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/editors/io/io_collada.c b/source/blender/editors/io/io_collada.c
index dca38e53934..20ac3333115 100644
--- a/source/blender/editors/io/io_collada.c
+++ b/source/blender/editors/io/io_collada.c
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/editors/io/collada.c
+/** \file blender/editors/io/io_collada.c
* \ingroup collada
*/
#ifdef WITH_COLLADA
@@ -157,59 +157,59 @@ void uiCollada_exportSettings(uiLayout *layout, PointerRNA *imfptr)
row = uiLayoutRow(box, 0);
split = uiLayoutSplit(row, 0.6f, UI_LAYOUT_ALIGN_RIGHT);
- col = uiLayoutColumn(split,0);
+ col = uiLayoutColumn(split, FALSE);
uiItemR(col, imfptr, "apply_modifiers", 0, NULL, ICON_NONE);
- col = uiLayoutColumn(split,0);
+ col = uiLayoutColumn(split, FALSE);
uiItemR(col, imfptr, "export_mesh_type_selection", 0, "", ICON_NONE);
uiLayoutSetEnabled(col, RNA_boolean_get(imfptr, "apply_modifiers"));
- row = uiLayoutRow(box, 0);
+ row = uiLayoutRow(box, FALSE);
uiItemR(row, imfptr, "selected", 0, NULL, ICON_NONE);
- row = uiLayoutRow(box, 0);
+ row = uiLayoutRow(box, FALSE);
uiItemR(row, imfptr, "include_children", 0, NULL, ICON_NONE);
uiLayoutSetEnabled(row, RNA_boolean_get(imfptr, "selected"));
- row = uiLayoutRow(box, 0);
+ row = uiLayoutRow(box, FALSE);
uiItemR(row, imfptr, "include_armatures", 0, NULL, ICON_NONE);
uiLayoutSetEnabled(row, RNA_boolean_get(imfptr, "selected"));
// Texture options
box = uiLayoutBox(layout);
- row = uiLayoutRow(box, 0);
+ row = uiLayoutRow(box, FALSE);
uiItemL(row, IFACE_("Texture Options:"), ICON_TEXTURE_DATA);
- row = uiLayoutRow(box, 0);
+ row = uiLayoutRow(box, FALSE);
uiItemR(row, imfptr, "active_uv_only", 0, NULL, ICON_NONE);
- row = uiLayoutRow(box, 0);
+ row = uiLayoutRow(box, FALSE);
uiItemR(row, imfptr, "include_uv_textures", 0, NULL, ICON_NONE);
- row = uiLayoutRow(box, 0);
+ row = uiLayoutRow(box, FALSE);
uiItemR(row, imfptr, "include_material_textures", 0, NULL, ICON_NONE);
- row = uiLayoutRow(box, 0);
+ row = uiLayoutRow(box, FALSE);
uiItemR(row, imfptr, "use_texture_copies", 1, NULL, ICON_NONE);
// Armature options
box = uiLayoutBox(layout);
- row = uiLayoutRow(box, 0);
+ row = uiLayoutRow(box, FALSE);
uiItemL(row, IFACE_("Armature Options:"), ICON_ARMATURE_DATA);
- row = uiLayoutRow(box, 0);
+ row = uiLayoutRow(box, FALSE);
uiItemR(row, imfptr, "deform_bones_only", 0, NULL, ICON_NONE);
- row = uiLayoutRow(box, 0);
+ row = uiLayoutRow(box, FALSE);
uiItemR(row, imfptr, "second_life", 0, NULL, ICON_NONE);
/* Collada options: */
box = uiLayoutBox(layout);
- row = uiLayoutRow(box, 0);
+ row = uiLayoutRow(box, FALSE);
uiItemL(row, IFACE_("Collada Options:"), ICON_MODIFIER);
- row = uiLayoutRow(box, 0);
+ row = uiLayoutRow(box, FALSE);
uiItemR(row, imfptr, "use_object_instantiation", 0, NULL, ICON_NONE);
- row = uiLayoutRow(box, 0);
+ row = uiLayoutRow(box, FALSE);
uiItemR(row, imfptr, "sort_by_name", 0, NULL, ICON_NONE);
}