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Diffstat (limited to 'source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c')
-rw-r--r--source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c480
1 files changed, 480 insertions, 0 deletions
diff --git a/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c
new file mode 100644
index 00000000000..2991c972f6e
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+++ b/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c
@@ -0,0 +1,480 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2014 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file dial3d_manipulator.c
+ * \ingroup wm
+ *
+ * \name Dial Manipulator
+ *
+ * 3D Manipulator
+ *
+ * \brief Circle shaped manipulator for circular interaction.
+ * Currently no own handling, use with operator only.
+ *
+ * - `matrix[0]` is derived from Y and Z.
+ * - `matrix[1]` is 'up' when DialManipulator.use_start_y_axis is set.
+ * - `matrix[2]` is the axis the dial rotates around (all dials).
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "GPU_immediate.h"
+#include "GPU_immediate_util.h"
+#include "GPU_matrix.h"
+#include "GPU_select.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_screen.h"
+#include "ED_view3d.h"
+#include "ED_manipulator_library.h"
+
+/* own includes */
+#include "../manipulator_geometry.h"
+#include "../manipulator_library_intern.h"
+
+/* to use custom dials exported to geom_dial_manipulator.c */
+// #define USE_MANIPULATOR_CUSTOM_DIAL
+
+static int manipulator_dial_modal(
+ bContext *C, wmManipulator *mpr, const wmEvent *event,
+ eWM_ManipulatorTweak tweak_flag);
+
+typedef struct DialInteraction {
+ float init_mval[2];
+
+ /* only for when using properties */
+ float init_prop_angle;
+
+ /* cache the last angle to detect rotations bigger than -/+ PI */
+ float last_angle;
+ /* number of full rotations */
+ int rotations;
+
+ /* final output values, used for drawing */
+ struct {
+ float angle_ofs;
+ float angle_delta;
+ } output;
+} DialInteraction;
+
+#define DIAL_WIDTH 1.0f
+#define DIAL_RESOLUTION 32
+
+/**
+ * We can't use this for the #wmManipulatorType.matrix_basis_get callback, it conflicts with depth picking.
+ */
+static void dial_calc_matrix(const wmManipulator *mpr, float mat[4][4])
+{
+ float rot[3][3];
+ const float up[3] = {0.0f, 0.0f, 1.0f};
+
+ rotation_between_vecs_to_mat3(rot, up, mpr->matrix_basis[2]);
+ copy_m4_m3(mat, rot);
+ copy_v3_v3(mat[3], mpr->matrix_basis[3]);
+}
+
+/* -------------------------------------------------------------------- */
+
+static void dial_geom_draw(
+ const wmManipulator *mpr, const float color[4], const bool select,
+ float axis_modal_mat[4][4], float clip_plane[4])
+{
+#ifdef USE_MANIPULATOR_CUSTOM_DIAL
+ UNUSED_VARS(dial, col, axis_modal_mat, clip_plane);
+ wm_manipulator_geometryinfo_draw(&wm_manipulator_geom_data_dial, select);
+#else
+ const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
+ const bool filled = (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_FILL) != 0;
+
+ glLineWidth(mpr->line_width);
+
+ Gwn_VertFormat *format = immVertexFormat();
+ uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+
+ if (clip_plane) {
+ immBindBuiltinProgram(GPU_SHADER_3D_CLIPPED_UNIFORM_COLOR);
+ float clip_plane_f[4] = {clip_plane[0], clip_plane[1], clip_plane[2], clip_plane[3]};
+ immUniform4fv("ClipPlane", clip_plane_f);
+ immUniformMatrix4fv("ModelMatrix", axis_modal_mat);
+ }
+ else {
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+ }
+
+ immUniformColor4fv(color);
+
+ if (filled) {
+ imm_draw_circle_fill_2d(pos, 0, 0, 1.0, DIAL_RESOLUTION);
+ }
+ else {
+ imm_draw_circle_wire_2d(pos, 0, 0, 1.0, DIAL_RESOLUTION);
+ }
+
+ immUnbindProgram();
+
+ UNUSED_VARS(select);
+#endif
+}
+
+/**
+ * Draws a line from (0, 0, 0) to \a co_outer, at \a angle.
+ */
+static void dial_ghostarc_draw_helpline(const float angle, const float co_outer[3], const float color[4])
+{
+ glLineWidth(1.0f);
+
+ gpuPushMatrix();
+ gpuRotate3f(RAD2DEGF(angle), 0.0f, 0.0f, -1.0f);
+
+ uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+
+ immUniformColor4fv(color);
+
+ immBegin(GWN_PRIM_LINE_STRIP, 2);
+ immVertex3f(pos, 0.0f, 0.0f, 0.0f);
+ immVertex3fv(pos, co_outer);
+ immEnd();
+
+ immUnbindProgram();
+
+ gpuPopMatrix();
+}
+
+static void dial_ghostarc_draw(
+ const wmManipulator *mpr, const float angle_ofs, const float angle_delta, const float color[4])
+{
+ const float width_inner = DIAL_WIDTH - mpr->line_width * 0.5f / U.manipulator_size;
+
+ Gwn_VertFormat *format = immVertexFormat();
+ uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+ immUniformColor4fv(color);
+ imm_draw_disk_partial_fill_2d(
+ pos, 0, 0, 0.0, width_inner, DIAL_RESOLUTION, RAD2DEGF(angle_ofs), RAD2DEGF(angle_delta));
+ immUnbindProgram();
+}
+
+static void dial_ghostarc_get_angles(
+ const struct Depsgraph *depsgraph,
+ const wmManipulator *mpr,
+ const wmEvent *event,
+ const ARegion *ar, const View3D *v3d,
+ float mat[4][4], const float co_outer[3],
+ float *r_start, float *r_delta)
+{
+ DialInteraction *inter = mpr->interaction_data;
+ const RegionView3D *rv3d = ar->regiondata;
+ const float mval[2] = {event->x - ar->winrct.xmin, event->y - ar->winrct.ymin};
+
+ /* we might need to invert the direction of the angles */
+ float view_vec[3], axis_vec[3];
+ ED_view3d_global_to_vector(rv3d, mpr->matrix_basis[3], view_vec);
+ normalize_v3_v3(axis_vec, mpr->matrix_basis[2]);
+
+ float proj_outer_rel[3];
+ mul_v3_project_m4_v3(proj_outer_rel, mat, co_outer);
+ sub_v3_v3(proj_outer_rel, mpr->matrix_basis[3]);
+
+ float proj_mval_new_rel[3];
+ float proj_mval_init_rel[3];
+ float dial_plane[4];
+ float ray_co[3], ray_no[3];
+ float ray_lambda;
+
+ plane_from_point_normal_v3(dial_plane, mpr->matrix_basis[3], axis_vec);
+
+ if (!ED_view3d_win_to_ray(depsgraph, ar, v3d, inter->init_mval, ray_co, ray_no, false) ||
+ !isect_ray_plane_v3(ray_co, ray_no, dial_plane, &ray_lambda, false))
+ {
+ goto fail;
+ }
+ madd_v3_v3v3fl(proj_mval_init_rel, ray_co, ray_no, ray_lambda);
+ sub_v3_v3(proj_mval_init_rel, mpr->matrix_basis[3]);
+
+ if (!ED_view3d_win_to_ray(depsgraph, ar, v3d, mval, ray_co, ray_no, false) ||
+ !isect_ray_plane_v3(ray_co, ray_no, dial_plane, &ray_lambda, false))
+ {
+ goto fail;
+ }
+ madd_v3_v3v3fl(proj_mval_new_rel, ray_co, ray_no, ray_lambda);
+ sub_v3_v3(proj_mval_new_rel, mpr->matrix_basis[3]);
+
+ const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
+
+ /* Start direction from mouse or set by user */
+ const float *proj_init_rel =
+ (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_START_Y) ?
+ mpr->matrix_basis[1] : proj_mval_init_rel;
+
+ /* return angles */
+ const float start = angle_wrap_rad(angle_signed_on_axis_v3v3_v3(proj_outer_rel, proj_init_rel, axis_vec));
+ const float delta = angle_wrap_rad(angle_signed_on_axis_v3v3_v3(proj_mval_init_rel, proj_mval_new_rel, axis_vec));
+
+ /* Change of sign, we passed the 180 degree threshold. This means we need to add a turn
+ * to distinguish between transition from 0 to -1 and -PI to +PI, use comparison with PI/2.
+ * Logic taken from BLI_dial_angle */
+ if ((delta * inter->last_angle < 0.0f) &&
+ (fabsf(inter->last_angle) > (float)M_PI_2))
+ {
+ if (inter->last_angle < 0.0f)
+ inter->rotations--;
+ else
+ inter->rotations++;
+ }
+ inter->last_angle = delta;
+
+ *r_start = start;
+ *r_delta = fmod(delta + 2.0f * (float)M_PI * inter->rotations, 2 * (float)M_PI);
+ return;
+
+ /* If we can't project (unlikely). */
+fail:
+ *r_start = 0.0;
+ *r_delta = 0.0;
+}
+
+static void dial_draw_intern(
+ const bContext *C, wmManipulator *mpr,
+ const bool select, const bool highlight, float clip_plane[4])
+{
+ float matrix_basis_adjust[4][4];
+ float matrix_final[4][4];
+ float color[4];
+
+ BLI_assert(CTX_wm_area(C)->spacetype == SPACE_VIEW3D);
+
+ manipulator_color_get(mpr, highlight, color);
+
+ dial_calc_matrix(mpr, matrix_basis_adjust);
+
+ WM_manipulator_calc_matrix_final_params(
+ mpr, &((struct WM_ManipulatorMatrixParams) {
+ .matrix_basis = (void *)matrix_basis_adjust,
+ }), matrix_final);
+
+ gpuPushMatrix();
+ gpuMultMatrix(matrix_final);
+
+ /* draw rotation indicator arc first */
+ if ((mpr->flag & WM_MANIPULATOR_DRAW_VALUE) &&
+ (mpr->state & WM_MANIPULATOR_STATE_MODAL))
+ {
+ const float co_outer[4] = {0.0f, DIAL_WIDTH, 0.0f}; /* coordinate at which the arc drawing will be started */
+
+ DialInteraction *inter = mpr->interaction_data;
+
+ /* XXX, View3D rotation manipulator doesn't call modal. */
+ if (!WM_manipulator_target_property_is_valid_any(mpr)) {
+ wmWindow *win = CTX_wm_window(C);
+ manipulator_dial_modal((bContext *)C, mpr, win->eventstate, 0);
+ }
+
+ float angle_ofs = inter->output.angle_ofs;
+ float angle_delta = inter->output.angle_delta;
+
+ /* draw! */
+ for (int i = 0; i < 2; i++) {
+ dial_ghostarc_draw(mpr, angle_ofs, angle_delta, (const float [4]){0.8f, 0.8f, 0.8f, 0.4f});
+
+ dial_ghostarc_draw_helpline(angle_ofs, co_outer, color); /* starting position */
+ dial_ghostarc_draw_helpline(angle_ofs + angle_delta, co_outer, color); /* starting position + current value */
+
+ if (i == 0) {
+ const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
+ if ((draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_MIRROR) == 0) {
+ break;
+ }
+ }
+
+ angle_ofs += (float)M_PI;
+ }
+ }
+
+ /* draw actual dial manipulator */
+ dial_geom_draw(mpr, color, select, matrix_basis_adjust, clip_plane);
+
+ gpuPopMatrix();
+}
+
+static void manipulator_dial_draw_select(const bContext *C, wmManipulator *mpr, int select_id)
+{
+ float clip_plane_buf[4];
+ const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
+ float *clip_plane = (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_CLIP) ? clip_plane_buf : NULL;
+
+ /* enable clipping if needed */
+ if (clip_plane) {
+ ARegion *ar = CTX_wm_region(C);
+ RegionView3D *rv3d = ar->regiondata;
+
+ copy_v3_v3(clip_plane, rv3d->viewinv[2]);
+ clip_plane[3] = -dot_v3v3(rv3d->viewinv[2], mpr->matrix_basis[3]);
+ glEnable(GL_CLIP_DISTANCE0);
+ }
+
+ GPU_select_load_id(select_id);
+ dial_draw_intern(C, mpr, true, false, clip_plane);
+
+ if (clip_plane) {
+ glDisable(GL_CLIP_DISTANCE0);
+ }
+}
+
+static void manipulator_dial_draw(const bContext *C, wmManipulator *mpr)
+{
+ const bool is_modal = mpr->state & WM_MANIPULATOR_STATE_MODAL;
+ const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0;
+ float clip_plane_buf[4];
+ const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
+ float *clip_plane = (!is_modal && (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_CLIP)) ? clip_plane_buf : NULL;
+
+ /* enable clipping if needed */
+ if (clip_plane) {
+ ARegion *ar = CTX_wm_region(C);
+ RegionView3D *rv3d = ar->regiondata;
+
+ copy_v3_v3(clip_plane, rv3d->viewinv[2]);
+ clip_plane[3] = -dot_v3v3(rv3d->viewinv[2], mpr->matrix_basis[3]);
+ clip_plane[3] -= 0.02f * mpr->scale_final;
+
+ glEnable(GL_CLIP_DISTANCE0);
+ }
+
+ glEnable(GL_BLEND);
+ dial_draw_intern(C, mpr, false, is_highlight, clip_plane);
+ glDisable(GL_BLEND);
+
+ if (clip_plane) {
+ glDisable(GL_CLIP_DISTANCE0);
+ }
+}
+
+static int manipulator_dial_modal(
+ bContext *C, wmManipulator *mpr, const wmEvent *event,
+ eWM_ManipulatorTweak UNUSED(tweak_flag))
+{
+ const float co_outer[4] = {0.0f, DIAL_WIDTH, 0.0f}; /* coordinate at which the arc drawing will be started */
+ float angle_ofs, angle_delta;
+
+ float matrix[4][4];
+
+ dial_calc_matrix(mpr, matrix);
+
+ dial_ghostarc_get_angles(
+ CTX_data_depsgraph(C),
+ mpr, event, CTX_wm_region(C), CTX_wm_view3d(C), matrix, co_outer, &angle_ofs, &angle_delta);
+
+ DialInteraction *inter = mpr->interaction_data;
+
+ inter->output.angle_delta = angle_delta;
+ inter->output.angle_ofs = angle_ofs;
+
+ /* set the property for the operator and call its modal function */
+ wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset");
+ if (WM_manipulator_target_property_is_valid(mpr_prop)) {
+ WM_manipulator_target_property_value_set(C, mpr, mpr_prop, inter->init_prop_angle + angle_delta);
+ }
+ return OPERATOR_RUNNING_MODAL;
+}
+
+
+static void manipulator_dial_setup(wmManipulator *mpr)
+{
+ const float dir_default[3] = {0.0f, 0.0f, 1.0f};
+
+ /* defaults */
+ copy_v3_v3(mpr->matrix_basis[2], dir_default);
+}
+
+static int manipulator_dial_invoke(
+ bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *event)
+{
+ DialInteraction *inter = MEM_callocN(sizeof(DialInteraction), __func__);
+
+ inter->init_mval[0] = event->mval[0];
+ inter->init_mval[1] = event->mval[1];
+
+ wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset");
+ if (WM_manipulator_target_property_is_valid(mpr_prop)) {
+ inter->init_prop_angle = WM_manipulator_target_property_value_get(mpr, mpr_prop);
+ }
+
+ mpr->interaction_data = inter;
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+/* -------------------------------------------------------------------- */
+/** \name Dial Manipulator API
+ *
+ * \{ */
+
+static void MANIPULATOR_WT_dial_3d(wmManipulatorType *wt)
+{
+ /* identifiers */
+ wt->idname = "MANIPULATOR_WT_dial_3d";
+
+ /* api callbacks */
+ wt->draw = manipulator_dial_draw;
+ wt->draw_select = manipulator_dial_draw_select;
+ wt->setup = manipulator_dial_setup;
+ wt->invoke = manipulator_dial_invoke;
+ wt->modal = manipulator_dial_modal;
+
+ wt->struct_size = sizeof(wmManipulator);
+
+ /* rna */
+ static EnumPropertyItem rna_enum_draw_options[] = {
+ {ED_MANIPULATOR_DIAL_DRAW_FLAG_CLIP, "CLIP", 0, "Clipped", ""},
+ {ED_MANIPULATOR_DIAL_DRAW_FLAG_FILL, "FILL", 0, "Filled", ""},
+ {ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_MIRROR, "ANGLE_MIRROR", 0, "Angle Mirror", ""},
+ {ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_START_Y, "ANGLE_START_Y", 0, "Angle Start Y", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+ RNA_def_enum_flag(wt->srna, "draw_options", rna_enum_draw_options, 0, "Draw Options", "");
+
+ WM_manipulatortype_target_property_def(wt, "offset", PROP_FLOAT, 1);
+}
+
+void ED_manipulatortypes_dial_3d(void)
+{
+ WM_manipulatortype_append(MANIPULATOR_WT_dial_3d);
+}
+
+/** \} */