diff options
Diffstat (limited to 'source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c')
-rw-r--r-- | source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c | 480 |
1 files changed, 480 insertions, 0 deletions
diff --git a/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c new file mode 100644 index 00000000000..2991c972f6e --- /dev/null +++ b/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c @@ -0,0 +1,480 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2014 Blender Foundation. + * All rights reserved. + * + * Contributor(s): Blender Foundation + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file dial3d_manipulator.c + * \ingroup wm + * + * \name Dial Manipulator + * + * 3D Manipulator + * + * \brief Circle shaped manipulator for circular interaction. + * Currently no own handling, use with operator only. + * + * - `matrix[0]` is derived from Y and Z. + * - `matrix[1]` is 'up' when DialManipulator.use_start_y_axis is set. + * - `matrix[2]` is the axis the dial rotates around (all dials). + */ + +#include "MEM_guardedalloc.h" + +#include "BLI_math.h" + +#include "BKE_context.h" + +#include "BIF_gl.h" +#include "BIF_glutil.h" + +#include "GPU_immediate.h" +#include "GPU_immediate_util.h" +#include "GPU_matrix.h" +#include "GPU_select.h" + +#include "RNA_access.h" +#include "RNA_define.h" + +#include "WM_api.h" +#include "WM_types.h" + +#include "ED_screen.h" +#include "ED_view3d.h" +#include "ED_manipulator_library.h" + +/* own includes */ +#include "../manipulator_geometry.h" +#include "../manipulator_library_intern.h" + +/* to use custom dials exported to geom_dial_manipulator.c */ +// #define USE_MANIPULATOR_CUSTOM_DIAL + +static int manipulator_dial_modal( + bContext *C, wmManipulator *mpr, const wmEvent *event, + eWM_ManipulatorTweak tweak_flag); + +typedef struct DialInteraction { + float init_mval[2]; + + /* only for when using properties */ + float init_prop_angle; + + /* cache the last angle to detect rotations bigger than -/+ PI */ + float last_angle; + /* number of full rotations */ + int rotations; + + /* final output values, used for drawing */ + struct { + float angle_ofs; + float angle_delta; + } output; +} DialInteraction; + +#define DIAL_WIDTH 1.0f +#define DIAL_RESOLUTION 32 + +/** + * We can't use this for the #wmManipulatorType.matrix_basis_get callback, it conflicts with depth picking. + */ +static void dial_calc_matrix(const wmManipulator *mpr, float mat[4][4]) +{ + float rot[3][3]; + const float up[3] = {0.0f, 0.0f, 1.0f}; + + rotation_between_vecs_to_mat3(rot, up, mpr->matrix_basis[2]); + copy_m4_m3(mat, rot); + copy_v3_v3(mat[3], mpr->matrix_basis[3]); +} + +/* -------------------------------------------------------------------- */ + +static void dial_geom_draw( + const wmManipulator *mpr, const float color[4], const bool select, + float axis_modal_mat[4][4], float clip_plane[4]) +{ +#ifdef USE_MANIPULATOR_CUSTOM_DIAL + UNUSED_VARS(dial, col, axis_modal_mat, clip_plane); + wm_manipulator_geometryinfo_draw(&wm_manipulator_geom_data_dial, select); +#else + const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); + const bool filled = (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_FILL) != 0; + + glLineWidth(mpr->line_width); + + Gwn_VertFormat *format = immVertexFormat(); + uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + + if (clip_plane) { + immBindBuiltinProgram(GPU_SHADER_3D_CLIPPED_UNIFORM_COLOR); + float clip_plane_f[4] = {clip_plane[0], clip_plane[1], clip_plane[2], clip_plane[3]}; + immUniform4fv("ClipPlane", clip_plane_f); + immUniformMatrix4fv("ModelMatrix", axis_modal_mat); + } + else { + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); + } + + immUniformColor4fv(color); + + if (filled) { + imm_draw_circle_fill_2d(pos, 0, 0, 1.0, DIAL_RESOLUTION); + } + else { + imm_draw_circle_wire_2d(pos, 0, 0, 1.0, DIAL_RESOLUTION); + } + + immUnbindProgram(); + + UNUSED_VARS(select); +#endif +} + +/** + * Draws a line from (0, 0, 0) to \a co_outer, at \a angle. + */ +static void dial_ghostarc_draw_helpline(const float angle, const float co_outer[3], const float color[4]) +{ + glLineWidth(1.0f); + + gpuPushMatrix(); + gpuRotate3f(RAD2DEGF(angle), 0.0f, 0.0f, -1.0f); + + uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); + + immUniformColor4fv(color); + + immBegin(GWN_PRIM_LINE_STRIP, 2); + immVertex3f(pos, 0.0f, 0.0f, 0.0f); + immVertex3fv(pos, co_outer); + immEnd(); + + immUnbindProgram(); + + gpuPopMatrix(); +} + +static void dial_ghostarc_draw( + const wmManipulator *mpr, const float angle_ofs, const float angle_delta, const float color[4]) +{ + const float width_inner = DIAL_WIDTH - mpr->line_width * 0.5f / U.manipulator_size; + + Gwn_VertFormat *format = immVertexFormat(); + uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); + immUniformColor4fv(color); + imm_draw_disk_partial_fill_2d( + pos, 0, 0, 0.0, width_inner, DIAL_RESOLUTION, RAD2DEGF(angle_ofs), RAD2DEGF(angle_delta)); + immUnbindProgram(); +} + +static void dial_ghostarc_get_angles( + const struct Depsgraph *depsgraph, + const wmManipulator *mpr, + const wmEvent *event, + const ARegion *ar, const View3D *v3d, + float mat[4][4], const float co_outer[3], + float *r_start, float *r_delta) +{ + DialInteraction *inter = mpr->interaction_data; + const RegionView3D *rv3d = ar->regiondata; + const float mval[2] = {event->x - ar->winrct.xmin, event->y - ar->winrct.ymin}; + + /* we might need to invert the direction of the angles */ + float view_vec[3], axis_vec[3]; + ED_view3d_global_to_vector(rv3d, mpr->matrix_basis[3], view_vec); + normalize_v3_v3(axis_vec, mpr->matrix_basis[2]); + + float proj_outer_rel[3]; + mul_v3_project_m4_v3(proj_outer_rel, mat, co_outer); + sub_v3_v3(proj_outer_rel, mpr->matrix_basis[3]); + + float proj_mval_new_rel[3]; + float proj_mval_init_rel[3]; + float dial_plane[4]; + float ray_co[3], ray_no[3]; + float ray_lambda; + + plane_from_point_normal_v3(dial_plane, mpr->matrix_basis[3], axis_vec); + + if (!ED_view3d_win_to_ray(depsgraph, ar, v3d, inter->init_mval, ray_co, ray_no, false) || + !isect_ray_plane_v3(ray_co, ray_no, dial_plane, &ray_lambda, false)) + { + goto fail; + } + madd_v3_v3v3fl(proj_mval_init_rel, ray_co, ray_no, ray_lambda); + sub_v3_v3(proj_mval_init_rel, mpr->matrix_basis[3]); + + if (!ED_view3d_win_to_ray(depsgraph, ar, v3d, mval, ray_co, ray_no, false) || + !isect_ray_plane_v3(ray_co, ray_no, dial_plane, &ray_lambda, false)) + { + goto fail; + } + madd_v3_v3v3fl(proj_mval_new_rel, ray_co, ray_no, ray_lambda); + sub_v3_v3(proj_mval_new_rel, mpr->matrix_basis[3]); + + const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); + + /* Start direction from mouse or set by user */ + const float *proj_init_rel = + (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_START_Y) ? + mpr->matrix_basis[1] : proj_mval_init_rel; + + /* return angles */ + const float start = angle_wrap_rad(angle_signed_on_axis_v3v3_v3(proj_outer_rel, proj_init_rel, axis_vec)); + const float delta = angle_wrap_rad(angle_signed_on_axis_v3v3_v3(proj_mval_init_rel, proj_mval_new_rel, axis_vec)); + + /* Change of sign, we passed the 180 degree threshold. This means we need to add a turn + * to distinguish between transition from 0 to -1 and -PI to +PI, use comparison with PI/2. + * Logic taken from BLI_dial_angle */ + if ((delta * inter->last_angle < 0.0f) && + (fabsf(inter->last_angle) > (float)M_PI_2)) + { + if (inter->last_angle < 0.0f) + inter->rotations--; + else + inter->rotations++; + } + inter->last_angle = delta; + + *r_start = start; + *r_delta = fmod(delta + 2.0f * (float)M_PI * inter->rotations, 2 * (float)M_PI); + return; + + /* If we can't project (unlikely). */ +fail: + *r_start = 0.0; + *r_delta = 0.0; +} + +static void dial_draw_intern( + const bContext *C, wmManipulator *mpr, + const bool select, const bool highlight, float clip_plane[4]) +{ + float matrix_basis_adjust[4][4]; + float matrix_final[4][4]; + float color[4]; + + BLI_assert(CTX_wm_area(C)->spacetype == SPACE_VIEW3D); + + manipulator_color_get(mpr, highlight, color); + + dial_calc_matrix(mpr, matrix_basis_adjust); + + WM_manipulator_calc_matrix_final_params( + mpr, &((struct WM_ManipulatorMatrixParams) { + .matrix_basis = (void *)matrix_basis_adjust, + }), matrix_final); + + gpuPushMatrix(); + gpuMultMatrix(matrix_final); + + /* draw rotation indicator arc first */ + if ((mpr->flag & WM_MANIPULATOR_DRAW_VALUE) && + (mpr->state & WM_MANIPULATOR_STATE_MODAL)) + { + const float co_outer[4] = {0.0f, DIAL_WIDTH, 0.0f}; /* coordinate at which the arc drawing will be started */ + + DialInteraction *inter = mpr->interaction_data; + + /* XXX, View3D rotation manipulator doesn't call modal. */ + if (!WM_manipulator_target_property_is_valid_any(mpr)) { + wmWindow *win = CTX_wm_window(C); + manipulator_dial_modal((bContext *)C, mpr, win->eventstate, 0); + } + + float angle_ofs = inter->output.angle_ofs; + float angle_delta = inter->output.angle_delta; + + /* draw! */ + for (int i = 0; i < 2; i++) { + dial_ghostarc_draw(mpr, angle_ofs, angle_delta, (const float [4]){0.8f, 0.8f, 0.8f, 0.4f}); + + dial_ghostarc_draw_helpline(angle_ofs, co_outer, color); /* starting position */ + dial_ghostarc_draw_helpline(angle_ofs + angle_delta, co_outer, color); /* starting position + current value */ + + if (i == 0) { + const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); + if ((draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_MIRROR) == 0) { + break; + } + } + + angle_ofs += (float)M_PI; + } + } + + /* draw actual dial manipulator */ + dial_geom_draw(mpr, color, select, matrix_basis_adjust, clip_plane); + + gpuPopMatrix(); +} + +static void manipulator_dial_draw_select(const bContext *C, wmManipulator *mpr, int select_id) +{ + float clip_plane_buf[4]; + const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); + float *clip_plane = (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_CLIP) ? clip_plane_buf : NULL; + + /* enable clipping if needed */ + if (clip_plane) { + ARegion *ar = CTX_wm_region(C); + RegionView3D *rv3d = ar->regiondata; + + copy_v3_v3(clip_plane, rv3d->viewinv[2]); + clip_plane[3] = -dot_v3v3(rv3d->viewinv[2], mpr->matrix_basis[3]); + glEnable(GL_CLIP_DISTANCE0); + } + + GPU_select_load_id(select_id); + dial_draw_intern(C, mpr, true, false, clip_plane); + + if (clip_plane) { + glDisable(GL_CLIP_DISTANCE0); + } +} + +static void manipulator_dial_draw(const bContext *C, wmManipulator *mpr) +{ + const bool is_modal = mpr->state & WM_MANIPULATOR_STATE_MODAL; + const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0; + float clip_plane_buf[4]; + const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); + float *clip_plane = (!is_modal && (draw_options & ED_MANIPULATOR_DIAL_DRAW_FLAG_CLIP)) ? clip_plane_buf : NULL; + + /* enable clipping if needed */ + if (clip_plane) { + ARegion *ar = CTX_wm_region(C); + RegionView3D *rv3d = ar->regiondata; + + copy_v3_v3(clip_plane, rv3d->viewinv[2]); + clip_plane[3] = -dot_v3v3(rv3d->viewinv[2], mpr->matrix_basis[3]); + clip_plane[3] -= 0.02f * mpr->scale_final; + + glEnable(GL_CLIP_DISTANCE0); + } + + glEnable(GL_BLEND); + dial_draw_intern(C, mpr, false, is_highlight, clip_plane); + glDisable(GL_BLEND); + + if (clip_plane) { + glDisable(GL_CLIP_DISTANCE0); + } +} + +static int manipulator_dial_modal( + bContext *C, wmManipulator *mpr, const wmEvent *event, + eWM_ManipulatorTweak UNUSED(tweak_flag)) +{ + const float co_outer[4] = {0.0f, DIAL_WIDTH, 0.0f}; /* coordinate at which the arc drawing will be started */ + float angle_ofs, angle_delta; + + float matrix[4][4]; + + dial_calc_matrix(mpr, matrix); + + dial_ghostarc_get_angles( + CTX_data_depsgraph(C), + mpr, event, CTX_wm_region(C), CTX_wm_view3d(C), matrix, co_outer, &angle_ofs, &angle_delta); + + DialInteraction *inter = mpr->interaction_data; + + inter->output.angle_delta = angle_delta; + inter->output.angle_ofs = angle_ofs; + + /* set the property for the operator and call its modal function */ + wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset"); + if (WM_manipulator_target_property_is_valid(mpr_prop)) { + WM_manipulator_target_property_value_set(C, mpr, mpr_prop, inter->init_prop_angle + angle_delta); + } + return OPERATOR_RUNNING_MODAL; +} + + +static void manipulator_dial_setup(wmManipulator *mpr) +{ + const float dir_default[3] = {0.0f, 0.0f, 1.0f}; + + /* defaults */ + copy_v3_v3(mpr->matrix_basis[2], dir_default); +} + +static int manipulator_dial_invoke( + bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *event) +{ + DialInteraction *inter = MEM_callocN(sizeof(DialInteraction), __func__); + + inter->init_mval[0] = event->mval[0]; + inter->init_mval[1] = event->mval[1]; + + wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset"); + if (WM_manipulator_target_property_is_valid(mpr_prop)) { + inter->init_prop_angle = WM_manipulator_target_property_value_get(mpr, mpr_prop); + } + + mpr->interaction_data = inter; + + return OPERATOR_RUNNING_MODAL; +} + +/* -------------------------------------------------------------------- */ +/** \name Dial Manipulator API + * + * \{ */ + +static void MANIPULATOR_WT_dial_3d(wmManipulatorType *wt) +{ + /* identifiers */ + wt->idname = "MANIPULATOR_WT_dial_3d"; + + /* api callbacks */ + wt->draw = manipulator_dial_draw; + wt->draw_select = manipulator_dial_draw_select; + wt->setup = manipulator_dial_setup; + wt->invoke = manipulator_dial_invoke; + wt->modal = manipulator_dial_modal; + + wt->struct_size = sizeof(wmManipulator); + + /* rna */ + static EnumPropertyItem rna_enum_draw_options[] = { + {ED_MANIPULATOR_DIAL_DRAW_FLAG_CLIP, "CLIP", 0, "Clipped", ""}, + {ED_MANIPULATOR_DIAL_DRAW_FLAG_FILL, "FILL", 0, "Filled", ""}, + {ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_MIRROR, "ANGLE_MIRROR", 0, "Angle Mirror", ""}, + {ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_START_Y, "ANGLE_START_Y", 0, "Angle Start Y", ""}, + {0, NULL, 0, NULL, NULL} + }; + RNA_def_enum_flag(wt->srna, "draw_options", rna_enum_draw_options, 0, "Draw Options", ""); + + WM_manipulatortype_target_property_def(wt, "offset", PROP_FLOAT, 1); +} + +void ED_manipulatortypes_dial_3d(void) +{ + WM_manipulatortype_append(MANIPULATOR_WT_dial_3d); +} + +/** \} */ |