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Diffstat (limited to 'source/blender/editors/mask/mask_add.c')
-rw-r--r--source/blender/editors/mask/mask_add.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c
index 36edbbe31d6..880d27e1615 100644
--- a/source/blender/editors/mask/mask_add.c
+++ b/source/blender/editors/mask/mask_add.c
@@ -145,7 +145,7 @@ static void setup_vertex_point(Mask *mask,
/* parent */
reference_parent_point = close_point;
- /* note, we may want to copy other attributes later, radius? pressure? color? */
+ /* NOTE: we may want to copy other attributes later, radius? pressure? color? */
}
}
@@ -189,7 +189,7 @@ static void finSelectedSplinePoint(MaskLayer *mask_layer,
*point = NULL;
if (check_active) {
- /* TODO, having an active point but no active spline is possible, why? */
+ /* TODO: having an active point but no active spline is possible, why? */
if (mask_layer->act_spline && mask_layer->act_point &&
MASKPOINT_ISSEL_ANY(mask_layer->act_point)) {
*spline = mask_layer->act_spline;
@@ -277,7 +277,7 @@ static bool add_vertex_subdivide(const bContext *C, Mask *mask, const float co[2
setup_vertex_point(mask, spline, new_point, co, u, ctime, NULL, true);
- /* TODO - we could pass the spline! */
+ /* TODO: we could pass the spline! */
BKE_mask_layer_shape_changed_add(mask_layer,
BKE_mask_layer_shape_spline_to_index(mask_layer, spline) +
point_index + 1,
@@ -479,7 +479,7 @@ static int add_vertex_handle_cyclic_at_point(bContext *C,
spline->flag |= MASK_SPLINE_CYCLIC;
- /* TODO, update keyframes in time. */
+ /* TODO: update keyframes in time. */
BKE_mask_calc_handle_point_auto(spline, active_point, false);
BKE_mask_calc_handle_point_auto(spline, other_point, false);
@@ -526,7 +526,7 @@ static int add_vertex_exec(bContext *C, wmOperator *op)
float co[2];
RNA_float_get_array(op->ptr, "location", co);
- /* TODO, having an active point but no active spline is possible, why? */
+ /* TODO: having an active point but no active spline is possible, why? */
if (mask_layer && mask_layer->act_spline && mask_layer->act_point &&
MASKPOINT_ISSEL_ANY(mask_layer->act_point)) {
MaskSpline *spline = mask_layer->act_spline;