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Diffstat (limited to 'source/blender/editors/mesh/bmesh_select.c')
-rw-r--r--source/blender/editors/mesh/bmesh_select.c2677
1 files changed, 2677 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/bmesh_select.c b/source/blender/editors/mesh/bmesh_select.c
new file mode 100644
index 00000000000..8b42d90617a
--- /dev/null
+++ b/source/blender/editors/mesh/bmesh_select.c
@@ -0,0 +1,2677 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/*
+
+BMEditMesh_mods.c, UI level access, no geometry changes
+
+*/
+
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_texture_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+#include "DNA_view3d_types.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_rand.h"
+#include "BLI_array.h"
+#include "BLI_smallhash.h"
+#include "BLI_heap.h"
+
+#include "BKE_context.h"
+#include "BKE_displist.h"
+#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_customdata.h"
+#include "BKE_global.h"
+#include "BKE_mesh.h"
+#include "BKE_material.h"
+#include "BKE_texture.h"
+#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+#include "BKE_paint.h"
+
+#include "IMB_imbuf_types.h"
+#include "IMB_imbuf.h"
+
+#include "RE_render_ext.h" /* externtex */
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "ED_mesh.h"
+#include "ED_screen.h"
+#include "ED_view3d.h"
+#include "bmesh.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "UI_resources.h"
+
+#include "mesh_intern.h"
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+/* ****************************** MIRROR **************** */
+
+static void EDBM_select_mirrored(Object *obedit, BMEditMesh *em)
+{
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ BMVert *eve, *v1;
+ BMIter iter;
+ int i;
+
+ i= 0;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_SELECT) && !BM_TestHFlag(eve, BM_HIDDEN)) {
+ v1= editbmesh_get_x_mirror_vert(obedit, em, eve, eve->co, i);
+ if(v1) {
+ BM_Select(em->bm, eve, 0);
+ BM_Select(em->bm, v1, 1);
+ }
+ }
+ i++;
+ }
+ }
+}
+
+void EDBM_automerge(Scene *scene, Object *obedit, int update)
+{
+ BMEditMesh *em;
+
+ if ((scene->toolsettings->automerge) &&
+ (obedit && obedit->type==OB_MESH))
+ {
+ em = ((Mesh*)obedit->data)->edit_btmesh;
+ if (!em)
+ return;
+
+ BMO_CallOpf(em->bm, "automerge verts=%hv dist=%f", BM_SELECT, scene->toolsettings->doublimit);
+ if (update) {
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ }
+ }
+}
+
+/* ****************************** SELECTION ROUTINES **************** */
+
+unsigned int bm_solidoffs=0, bm_wireoffs=0, bm_vertoffs=0; /* set in drawobject.c ... for colorindices */
+
+/* facilities for border select and circle select */
+static char *selbuf= NULL;
+
+/* opengl doesn't support concave... */
+static void draw_triangulated(int mcords[][2], short tot)
+{
+ ListBase lb={NULL, NULL};
+ DispList *dl;
+ float *fp;
+ int a;
+
+ /* make displist */
+ dl= MEM_callocN(sizeof(DispList), "poly disp");
+ dl->type= DL_POLY;
+ dl->parts= 1;
+ dl->nr= tot;
+ dl->verts= fp= MEM_callocN(tot*3*sizeof(float), "poly verts");
+ BLI_addtail(&lb, dl);
+
+ for(a=0; a<tot; a++, fp+=3) {
+ fp[0]= (float)mcords[a][0];
+ fp[1]= (float)mcords[a][1];
+ }
+
+ /* do the fill */
+ filldisplist(&lb, &lb, 0);
+
+ /* do the draw */
+ dl= lb.first; /* filldisplist adds in head of list */
+ if(dl->type==DL_INDEX3) {
+ int *index;
+
+ a= dl->parts;
+ fp= dl->verts;
+ index= dl->index;
+ glBegin(GL_TRIANGLES);
+ while(a--) {
+ glVertex3fv(fp+3*index[0]);
+ glVertex3fv(fp+3*index[1]);
+ glVertex3fv(fp+3*index[2]);
+ index+= 3;
+ }
+ glEnd();
+ }
+
+ freedisplist(&lb);
+}
+
+
+/* reads rect, and builds selection array for quick lookup */
+/* returns if all is OK */
+int EDBM_init_backbuf_border(ViewContext *vc, short xmin, short ymin, short xmax, short ymax)
+{
+ struct ImBuf *buf;
+ unsigned int *dr;
+ int a;
+
+ if(vc->obedit==NULL || vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
+
+ buf= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ if(buf==NULL) return 0;
+ if(bm_vertoffs==0) return 0;
+
+ dr = buf->rect;
+
+ /* build selection lookup */
+ selbuf= MEM_callocN(bm_vertoffs+1, "selbuf");
+
+ a= (xmax-xmin+1)*(ymax-ymin+1);
+ while(a--) {
+ if(*dr>0 && *dr<=bm_vertoffs)
+ selbuf[*dr]= 1;
+ dr++;
+ }
+ IMB_freeImBuf(buf);
+ return 1;
+}
+
+int EDBM_check_backbuf(unsigned int index)
+{
+ if(selbuf==NULL) return 1;
+ if(index>0 && index<=bm_vertoffs)
+ return selbuf[index];
+ return 0;
+}
+
+void EDBM_free_backbuf(void)
+{
+ if(selbuf) MEM_freeN(selbuf);
+ selbuf= NULL;
+}
+
+/* mcords is a polygon mask
+ - grab backbuffer,
+ - draw with black in backbuffer,
+ - grab again and compare
+ returns 'OK'
+*/
+int EDBM_mask_init_backbuf_border(ViewContext *vc, int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax)
+{
+ unsigned int *dr, *drm;
+ struct ImBuf *buf, *bufmask;
+ int a;
+
+ /* method in use for face selecting too */
+ if(vc->obedit==NULL) {
+ if(paint_facesel_test(vc->obact));
+ else if(paint_vertsel_test(vc->obact));
+ else return 0;
+ }
+ else if(vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
+
+ buf= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ if(buf==NULL) return 0;
+ if(bm_vertoffs==0) return 0;
+
+ dr = buf->rect;
+
+ /* draw the mask */
+ glDisable(GL_DEPTH_TEST);
+
+ glColor3ub(0, 0, 0);
+
+ /* yah, opengl doesn't do concave... tsk! */
+ ED_region_pixelspace(vc->ar);
+ draw_triangulated(mcords, tot);
+
+ glBegin(GL_LINE_LOOP); /* for zero sized masks, lines */
+ for(a=0; a<tot; a++) glVertex2iv(mcords[a]);
+ glEnd();
+
+ glFinish(); /* to be sure readpixels sees mask */
+
+ /* grab mask */
+ bufmask= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ drm = bufmask->rect;
+ if(bufmask==NULL) return 0; /* only when mem alloc fails, go crash somewhere else! */
+
+ /* build selection lookup */
+ selbuf= MEM_callocN(bm_vertoffs+1, "selbuf");
+
+ a= (xmax-xmin+1)*(ymax-ymin+1);
+ while(a--) {
+ if(*dr>0 && *dr<=bm_vertoffs && *drm==0) selbuf[*dr]= 1;
+ dr++; drm++;
+ }
+ IMB_freeImBuf(buf);
+ IMB_freeImBuf(bufmask);
+ return 1;
+
+}
+
+/* circle shaped sample area */
+int EDBM_init_backbuf_circle(ViewContext *vc, short xs, short ys, short rads)
+{
+ struct ImBuf *buf;
+ unsigned int *dr;
+ short xmin, ymin, xmax, ymax, xc, yc;
+ int radsq;
+
+ /* method in use for face selecting too */
+ if(vc->obedit==NULL) {
+ if(paint_facesel_test(vc->obact));
+ else if(paint_vertsel_test(vc->obact));
+ else return 0;
+ }
+ else if(vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
+
+ xmin= xs-rads; xmax= xs+rads;
+ ymin= ys-rads; ymax= ys+rads;
+ buf= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ if(bm_vertoffs==0) return 0;
+ if(buf==NULL) return 0;
+
+ dr = buf->rect;
+
+ /* build selection lookup */
+ selbuf= MEM_callocN(bm_vertoffs+1, "selbuf");
+ radsq= rads*rads;
+ for(yc= -rads; yc<=rads; yc++) {
+ for(xc= -rads; xc<=rads; xc++, dr++) {
+ if(xc*xc + yc*yc < radsq) {
+ if(*dr>0 && *dr<=bm_vertoffs) selbuf[*dr]= 1;
+ }
+ }
+ }
+
+ IMB_freeImBuf(buf);
+ return 1;
+
+}
+
+static void findnearestvert__doClosest(void *userData, BMVert *eve, int x, int y, int index)
+{
+ struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; BMVert *closest; } *data = userData;
+
+ if (data->pass==0) {
+ if (index<=data->lastIndex)
+ return;
+ } else {
+ if (index>data->lastIndex)
+ return;
+ }
+
+ if (data->dist>3) {
+ int temp = abs(data->mval[0] - x) + abs(data->mval[1]- y);
+ if (BM_TestHFlag(eve, BM_SELECT) == data->select) {
+ if (data->strict == 1)
+ return;
+ else
+ temp += 5;
+ }
+
+ if (temp<data->dist) {
+ data->dist = temp;
+ data->closest = eve;
+ data->closestIndex = index;
+ }
+ }
+}
+
+
+
+
+static unsigned int findnearestvert__backbufIndextest(void *handle, unsigned int index)
+{
+ BMEditMesh *em= (BMEditMesh *)handle;
+ BMVert *eve = BMIter_AtIndex(em->bm, BM_VERTS_OF_MESH, NULL, index-1);
+
+ if(eve && BM_TestHFlag(eve, BM_SELECT)) return 0;
+ return 1;
+}
+/**
+ * findnearestvert
+ *
+ * dist (in/out): minimal distance to the nearest and at the end, actual distance
+ * sel: selection bias
+ * if SELECT, selected vertice are given a 5 pixel bias to make them farter than unselect verts
+ * if 0, unselected vertice are given the bias
+ * strict: if 1, the vertice corresponding to the sel parameter are ignored and not just biased
+ */
+BMVert *EDBM_findnearestvert(ViewContext *vc, int *dist, short sel, short strict)
+{
+ if(vc->v3d->drawtype>OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)){
+ int distance;
+ unsigned int index;
+ BMVert *eve;
+
+ if(strict) index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_wireoffs, 0xFFFFFF, &distance, strict, vc->em, findnearestvert__backbufIndextest);
+ else index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_wireoffs, 0xFFFFFF, &distance, 0, NULL, NULL);
+
+ eve = BMIter_AtIndex(vc->em->bm, BM_VERTS_OF_MESH, NULL, index-1);
+
+ if(eve && distance < *dist) {
+ *dist = distance;
+ return eve;
+ } else {
+ return NULL;
+ }
+
+ }
+ else {
+ struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; BMVert *closest; } data;
+ static int lastSelectedIndex=0;
+ static BMVert *lastSelected=NULL;
+
+ if (lastSelected && BMIter_AtIndex(vc->em->bm, BM_VERTS_OF_MESH, NULL, lastSelectedIndex)!=lastSelected) {
+ lastSelectedIndex = 0;
+ lastSelected = NULL;
+ }
+
+ data.lastIndex = lastSelectedIndex;
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.select = sel;
+ data.dist = *dist;
+ data.strict = strict;
+ data.closest = NULL;
+ data.closestIndex = 0;
+
+ data.pass = 0;
+
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+
+ mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, 1);
+
+ if (data.dist>3) {
+ data.pass = 1;
+ mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, 1);
+ }
+
+ *dist = data.dist;
+ lastSelected = data.closest;
+ lastSelectedIndex = data.closestIndex;
+
+ return data.closest;
+ }
+}
+
+/* returns labda for closest distance v1 to line-piece v2-v3 */
+float labda_PdistVL2Dfl(const float v1[3], const float v2[3], const float v3[3])
+{
+ float rc[2], len;
+
+ rc[0]= v3[0]-v2[0];
+ rc[1]= v3[1]-v2[1];
+ len= rc[0]*rc[0]+ rc[1]*rc[1];
+ if(len==0.0f)
+ return 0.0f;
+
+ return ( rc[0]*(v1[0]-v2[0]) + rc[1]*(v1[1]-v2[1]) )/len;
+}
+
+/* note; uses v3d, so needs active 3d window */
+static void findnearestedge__doClosest(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int UNUSED(index))
+{
+ struct { ViewContext vc; float mval[2]; int dist; BMEdge *closest; } *data = userData;
+ float v1[2], v2[2];
+ int distance;
+
+ v1[0] = x0;
+ v1[1] = y0;
+ v2[0] = x1;
+ v2[1] = y1;
+
+ distance= dist_to_line_segment_v2(data->mval, v1, v2);
+
+ if(BM_TestHFlag(eed, BM_SELECT)) distance+=5;
+ if(distance < data->dist) {
+ if(data->vc.rv3d->rflag & RV3D_CLIPPING) {
+ float labda= labda_PdistVL2Dfl(data->mval, v1, v2);
+ float vec[3];
+
+ vec[0]= eed->v1->co[0] + labda*(eed->v2->co[0] - eed->v1->co[0]);
+ vec[1]= eed->v1->co[1] + labda*(eed->v2->co[1] - eed->v1->co[1]);
+ vec[2]= eed->v1->co[2] + labda*(eed->v2->co[2] - eed->v1->co[2]);
+ mul_m4_v3(data->vc.obedit->obmat, vec);
+
+ if(ED_view3d_test_clipping(data->vc.rv3d, vec, 1)==0) {
+ data->dist = distance;
+ data->closest = eed;
+ }
+ }
+ else {
+ data->dist = distance;
+ data->closest = eed;
+ }
+ }
+}
+BMEdge *EDBM_findnearestedge(ViewContext *vc, int *dist)
+{
+
+ if(vc->v3d->drawtype>OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
+ int distance;
+ unsigned int index;
+ BMEdge *eed;
+
+ view3d_validate_backbuf(vc);
+
+ index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_solidoffs, bm_wireoffs, &distance,0, NULL, NULL);
+ eed = BMIter_AtIndex(vc->em->bm, BM_EDGES_OF_MESH, NULL, index-1);
+
+ if (eed && distance<*dist) {
+ *dist = distance;
+ return eed;
+ } else {
+ return NULL;
+ }
+ }
+ else {
+ struct { ViewContext vc; float mval[2]; int dist; BMEdge *closest; } data;
+
+ data.vc= *vc;
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.dist = *dist;
+ data.closest = NULL;
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+
+ mesh_foreachScreenEdge(vc, findnearestedge__doClosest, &data, 2);
+
+ *dist = data.dist;
+ return data.closest;
+ }
+}
+
+static void findnearestface__getDistance(void *userData, BMFace *efa, int x, int y, int UNUSED(index))
+{
+ struct { short mval[2]; int dist; BMFace *toFace; } *data = userData;
+
+ if (efa==data->toFace) {
+ int temp = abs(data->mval[0]-x) + abs(data->mval[1]-y);
+
+ if (temp<data->dist)
+ data->dist = temp;
+ }
+}
+static void findnearestface__doClosest(void *userData, BMFace *efa, int x, int y, int index)
+{
+ struct { short mval[2], pass; int dist, lastIndex, closestIndex; BMFace *closest; } *data = userData;
+
+ if (data->pass==0) {
+ if (index<=data->lastIndex)
+ return;
+ } else {
+ if (index>data->lastIndex)
+ return;
+ }
+
+ if (data->dist>3) {
+ int temp = abs(data->mval[0]-x) + abs(data->mval[1]-y);
+
+ if (temp<data->dist) {
+ data->dist = temp;
+ data->closest = efa;
+ data->closestIndex = index;
+ }
+ }
+}
+
+BMFace *EDBM_findnearestface(ViewContext *vc, int *dist)
+{
+
+ if(vc->v3d->drawtype>OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
+ unsigned int index;
+ BMFace *efa;
+
+ view3d_validate_backbuf(vc);
+
+ index = view3d_sample_backbuf(vc, vc->mval[0], vc->mval[1]);
+ efa = BMIter_AtIndex(vc->em->bm, BM_FACES_OF_MESH, NULL, index-1);
+
+ if (efa) {
+ struct { short mval[2]; int dist; BMFace *toFace; } data;
+
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.dist = 0x7FFF; /* largest short */
+ data.toFace = efa;
+
+ mesh_foreachScreenFace(vc, findnearestface__getDistance, &data);
+
+ if(vc->em->selectmode == SCE_SELECT_FACE || data.dist<*dist) { /* only faces, no dist check */
+ *dist= data.dist;
+ return efa;
+ }
+ }
+
+ return NULL;
+ }
+ else {
+ struct { short mval[2], pass; int dist, lastIndex, closestIndex; BMFace *closest; } data;
+ static int lastSelectedIndex=0;
+ static BMFace *lastSelected=NULL;
+
+ if (lastSelected && BMIter_AtIndex(vc->em->bm, BM_FACES_OF_MESH, NULL, lastSelectedIndex)!=lastSelected) {
+ lastSelectedIndex = 0;
+ lastSelected = NULL;
+ }
+
+ data.lastIndex = lastSelectedIndex;
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.dist = *dist;
+ data.closest = NULL;
+ data.closestIndex = 0;
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+
+ data.pass = 0;
+ mesh_foreachScreenFace(vc, findnearestface__doClosest, &data);
+
+ if (data.dist>3) {
+ data.pass = 1;
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+ mesh_foreachScreenFace(vc, findnearestface__doClosest, &data);
+ }
+
+ *dist = data.dist;
+ lastSelected = data.closest;
+ lastSelectedIndex = data.closestIndex;
+
+ return data.closest;
+ }
+}
+
+/* best distance based on screen coords.
+ use em->selectmode to define how to use
+ selected vertices and edges get disadvantage
+ return 1 if found one
+*/
+static int unified_findnearest(ViewContext *vc, BMVert **eve, BMEdge **eed, BMFace **efa)
+{
+ BMEditMesh *em= vc->em;
+ int dist= 75;
+
+ *eve= NULL;
+ *eed= NULL;
+ *efa= NULL;
+
+ /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
+ view3d_validate_backbuf(vc);
+
+ if(em->selectmode & SCE_SELECT_VERTEX)
+ *eve= EDBM_findnearestvert(vc, &dist, BM_SELECT, 0);
+ if(em->selectmode & SCE_SELECT_FACE)
+ *efa= EDBM_findnearestface(vc, &dist);
+
+ dist-= 20; /* since edges select lines, we give dots advantage of 20 pix */
+ if(em->selectmode & SCE_SELECT_EDGE)
+ *eed= EDBM_findnearestedge(vc, &dist);
+
+ /* return only one of 3 pointers, for frontbuffer redraws */
+ if(*eed) {
+ *efa= NULL; *eve= NULL;
+ }
+ else if(*efa) {
+ *eve= NULL;
+ }
+
+ return (*eve || *eed || *efa);
+}
+
+/* **************** SIMILAR "group" SELECTS. FACE, EDGE AND VERTEX ************** */
+
+static EnumPropertyItem prop_similar_types[] = {
+ {SIMVERT_NORMAL, "NORMAL", 0, "Normal", ""},
+ {SIMVERT_FACE, "FACE", 0, "Amount of Adjacent Faces", ""},
+ {SIMVERT_VGROUP, "VGROUP", 0, "Vertex Groups", ""},
+
+ {SIMEDGE_LENGTH, "LENGTH", 0, "Length", ""},
+ {SIMEDGE_DIR, "DIR", 0, "Direction", ""},
+ {SIMEDGE_FACE, "FACE", 0, "Amount of Faces Around an Edge", ""},
+ {SIMEDGE_FACE_ANGLE, "FACE_ANGLE", 0, "Face Angles", ""},
+ {SIMEDGE_CREASE, "CREASE", 0, "Crease", ""},
+ {SIMEDGE_SEAM, "SEAM", 0, "Seam", ""},
+ {SIMEDGE_SHARP, "SHARP", 0, "Sharpness", ""},
+
+ {SIMFACE_MATERIAL, "MATERIAL", 0, "Material", ""},
+ {SIMFACE_IMAGE, "IMAGE", 0, "Image", ""},
+ {SIMFACE_AREA, "AREA", 0, "Area", ""},
+ {SIMFACE_PERIMETER, "PERIMETER", 0, "Perimeter", ""},
+ {SIMFACE_NORMAL, "NORMAL", 0, "Normal", ""},
+ {SIMFACE_COPLANAR, "COPLANAR", 0, "Co-planar", ""},
+
+ {0, NULL, 0, NULL, NULL}
+};
+
+/* selects new faces/edges/verts based on the existing selection */
+
+static int similar_face_select_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ /* get the type from RNA */
+ int type = RNA_enum_get(op->ptr, "type");
+
+ float thresh = CTX_data_tool_settings(C)->select_thresh;
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "similarfaces faces=%hf type=%d thresh=%f", BM_SELECT, type, thresh);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* clear the existing selection */
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ /* select the output */
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "faceout", BM_SELECT, BM_ALL);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+ /* dependencies graph and notification stuff */
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+/* ***************************************************** */
+
+/* EDGE GROUP */
+
+/* wrap the above function but do selection flushing edge to face */
+static int similar_edge_select_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ /* get the type from RNA */
+ int type = RNA_enum_get(op->ptr, "type");
+
+ float thresh = CTX_data_tool_settings(C)->select_thresh;
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "similaredges edges=%he type=%d thresh=%f", BM_SELECT, type, thresh);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* clear the existing selection */
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ /* select the output */
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "edgeout", BM_SELECT, BM_ALL);
+ EDBM_selectmode_flush(em);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+ /* dependencies graph and notification stuff */
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+/* ********************************* */
+
+/*
+VERT GROUP
+ mode 1: same normal
+ mode 2: same number of face users
+ mode 3: same vertex groups
+*/
+
+
+static int similar_vert_select_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+ /* get the type from RNA */
+ int type = RNA_enum_get(op->ptr, "type");
+ float thresh = CTX_data_tool_settings(C)->select_thresh;
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "similarverts verts=%hv type=%d thresh=%f", BM_SELECT, type, thresh);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* clear the existing selection */
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ /* select the output */
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "vertout", BM_SELECT, BM_ALL);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+ EDBM_selectmode_flush(em);
+
+ /* dependencies graph and notification stuff */
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+static int select_similar_exec(bContext *C, wmOperator *op)
+{
+ int type= RNA_enum_get(op->ptr, "type");
+
+ if(type < 100)
+ return similar_vert_select_exec(C, op);
+ else if(type < 200)
+ return similar_edge_select_exec(C, op);
+ else
+ return similar_face_select_exec(C, op);
+}
+
+static EnumPropertyItem *select_similar_type_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
+{
+ Object *obedit = CTX_data_edit_object(C);
+
+ if(obedit && obedit->type == OB_MESH) {
+ EnumPropertyItem *item= NULL;
+ int a, totitem= 0;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ for (a=SIMVERT_NORMAL; a<SIMEDGE_LENGTH; a++) {
+ RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
+ }
+ } else if(em->selectmode & SCE_SELECT_EDGE) {
+ for (a=SIMEDGE_LENGTH; a<SIMFACE_MATERIAL; a++) {
+ RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
+ }
+ } else if(em->selectmode & SCE_SELECT_FACE) {
+ for (a=SIMFACE_MATERIAL; a<=SIMFACE_COPLANAR; a++) {
+ RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
+ }
+ }
+ RNA_enum_item_end(&item, &totitem);
+
+ *free= 1;
+
+ return item;
+ }
+
+ return NULL;
+}
+
+void MESH_OT_select_similar(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Select Similar";
+ ot->idname= "MESH_OT_select_similar";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= select_similar_exec;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Select similar vertices, edges or faces by property types";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop= ot->prop= RNA_def_enum(ot->srna, "type", prop_similar_types, SIMVERT_NORMAL, "Type", "");
+ RNA_def_enum_funcs(prop, select_similar_type_itemf);
+}
+
+/* ***************************************************** */
+
+/* **************** LOOP SELECTS *************** */
+
+static void walker_select(BMEditMesh *em, int walkercode, void *start, int select)
+{
+ BMesh *bm = em->bm;
+ BMHeader *h;
+ BMWalker walker;
+
+ BMW_Init(&walker, bm, walkercode, 0, 0);
+ h = BMW_Begin(&walker, start);
+ for (; h; h=BMW_Step(&walker)) {
+ if (!select)
+ BM_remove_selection(bm, h);
+ BM_Select(bm, h, select);
+ }
+ BMW_End(&walker);
+}
+
+static int loop_multiselect(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
+ BMEdge *eed;
+ BMEdge **edarray;
+ int edindex;
+ int looptype= RNA_boolean_get(op->ptr, "ring");
+
+ BMIter iter;
+ int totedgesel = 0;
+
+ for(eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ eed; eed = BMIter_Step(&iter)){
+
+ if(BM_TestHFlag(eed, BM_SELECT)){
+ totedgesel++;
+ }
+ }
+
+
+ edarray = MEM_mallocN(sizeof(BMEdge*)*totedgesel,"edge array");
+ edindex = 0;
+
+ for(eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ eed; eed = BMIter_Step(&iter)){
+
+ if(BM_TestHFlag(eed, BM_SELECT)){
+ edarray[edindex] = eed;
+ edindex++;
+ }
+ }
+
+ if(looptype){
+ for(edindex = 0; edindex < totedgesel; edindex +=1){
+ eed = edarray[edindex];
+ walker_select(em, BMW_EDGERING, eed, 1);
+ }
+ EDBM_selectmode_flush(em);
+ }
+ else{
+ for(edindex = 0; edindex < totedgesel; edindex +=1){
+ eed = edarray[edindex];
+ walker_select(em, BMW_LOOP, eed, 1);
+ }
+ EDBM_selectmode_flush(em);
+ }
+ MEM_freeN(edarray);
+// if (EM_texFaceCheck())
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_loop_multi_select(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Multi Select Loops";
+ ot->idname= "MESH_OT_loop_multi_select";
+
+ /* api callbacks */
+ ot->exec= loop_multiselect;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Select a loop of connected edges by connection type";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "ring", 0, "Ring", "");
+}
+
+
+/* ***************** MAIN MOUSE SELECTION ************** */
+
+
+/* ***************** loop select (non modal) ************** */
+
+static void mouse_mesh_loop(bContext *C, int mval[2], short extend, short ring)
+{
+ ViewContext vc;
+ BMEditMesh *em;
+ BMEdge *eed;
+ int select= 1;
+ int dist = 50;
+
+ em_setup_viewcontext(C, &vc);
+ vc.mval[0]= mval[0];
+ vc.mval[1]= mval[1];
+ em= vc.em;
+
+ /* no afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad */
+ view3d_validate_backbuf(&vc);
+
+ eed = EDBM_findnearestedge(&vc, &dist);
+ if (eed) {
+ if(extend==0) EDBM_clear_flag_all(em, BM_SELECT);
+
+ if (BM_TestHFlag(eed, BM_SELECT)==0) {
+ select=1;
+ }
+ else if (extend) {
+ select=0;
+ }
+
+ if(em->selectmode & SCE_SELECT_FACE) {
+ walker_select(em, BMW_FACELOOP, eed, select);
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ if(ring)
+ walker_select(em, BMW_EDGERING, eed, select);
+ else
+ walker_select(em, BMW_LOOP, eed, select);
+ }
+ else if(em->selectmode & SCE_SELECT_VERTEX) {
+ if(ring)
+ walker_select(em, BMW_EDGERING, eed, select);
+
+ else
+ walker_select(em, BMW_LOOP, eed, select);
+ }
+
+ EDBM_selectmode_flush(em);
+// if (EM_texFaceCheck())
+
+ /* sets as active, useful for other tools */
+ if (select) {
+ if (em->selectmode & SCE_SELECT_VERTEX) {
+ /* TODO: would be nice if the edge vertex chosen here
+ was the one closer to the selection pointer, instead
+ of arbitrarily selecting the first one */
+ EDBM_store_selection(em, eed->v1);
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ EDBM_store_selection(em, eed);
+ }
+ /* TODO: would be nice if the nearest face that
+ belongs to the selected edge could be set to
+ active here in face select mode */
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit);
+ }
+}
+
+static int mesh_select_loop_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+
+ view3d_operator_needs_opengl(C);
+
+ mouse_mesh_loop(C, event->mval, RNA_boolean_get(op->ptr, "extend"),
+ RNA_boolean_get(op->ptr, "ring"));
+
+ /* cannot do tweaks for as long this keymap is after transform map */
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_loop_select(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Loop Select";
+ ot->idname= "MESH_OT_loop_select";
+ ot->description= "Select a loop";
+
+ /* api callbacks */
+ ot->invoke= mesh_select_loop_invoke;
+ ot->poll= ED_operator_editmesh_region_view3d;
+ ot->description= "Select a loop of connected edges";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "Extend the selection");
+ RNA_def_boolean(ot->srna, "ring", 0, "Select Ring", "Select ring");
+}
+
+void MESH_OT_edgering_select (wmOperatorType *ot)
+{
+ /* description */
+ ot->name= "Edge Ring Select";
+ ot->idname= "MESH_OT_edgering_select";
+ ot->description= "Select an edge ring";
+
+ /* callbacks */
+ ot->invoke= mesh_select_loop_invoke;
+ ot->poll= ED_operator_editmesh_region_view3d;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the selection");
+ RNA_def_boolean(ot->srna, "ring", 1, "Select Ring", "Select ring");
+}
+
+/* ******************* edgetag_shortest_path and helpers ****************** */
+
+static float edgetag_cut_cost(BMEditMesh *UNUSED(em), BMEdge *e1, BMEdge *e2, BMVert* v)
+{
+ BMVert *v1 = (e1->v1 == v) ? e1->v2 : e1->v1;
+ BMVert *v2 = (e2->v1 == v) ? e2->v2 : e2->v1;
+ float cost, d1[3], d2[3];
+
+ /*The cost is based on the simple sum of the length of the two edgees...*/
+ sub_v3_v3v3(d1, v->co, v1->co);
+ sub_v3_v3v3(d2, v2->co, v->co);
+ cost = len_v3(d1);
+ cost += len_v3(d2);
+
+ /*...but is biased to give higher values to sharp turns, so that it will take
+ paths with fewer "turns" when selecting between equal-weighted paths between
+ the two edges*/
+ cost = cost + 0.5f*cost*(2.0f - sqrt(fabs(dot_v3v3(d1, d2))));
+
+ return cost;
+}
+
+static void edgetag_add_adjacent(BMEditMesh *em, SmallHash *visithash, Heap *heap, int mednum, int vertnum,
+ int *nedges, int *edges, int *prevedge, float *cost)
+{
+ BMEdge *e1 = EDBM_get_edge_for_index(em, mednum);
+ BMVert *v = EDBM_get_vert_for_index(em, vertnum);
+ int startadj, endadj = nedges[vertnum+1];
+
+ for (startadj = nedges[vertnum]; startadj < endadj; startadj++) {
+ int adjnum = edges[startadj];
+ BMEdge *e2 = EDBM_get_edge_for_index(em, adjnum);
+ float newcost;
+ float cutcost;
+
+ if (BLI_smallhash_haskey(visithash, (uintptr_t)e2))
+ continue;
+
+ cutcost = edgetag_cut_cost(em, e1, e2, v);
+ newcost = cost[mednum] + cutcost;
+
+ if (cost[adjnum] > newcost) {
+ cost[adjnum] = newcost;
+ prevedge[adjnum] = mednum;
+ BLI_heap_insert(heap, newcost, SET_INT_IN_POINTER(adjnum));
+ }
+ }
+}
+
+static void edgetag_context_set(BMEditMesh *em, Scene *scene, BMEdge *e, int val)
+{
+
+ switch (scene->toolsettings->edge_mode) {
+ case EDGE_MODE_SELECT:
+ BM_Select(em->bm, e, val);
+ break;
+ case EDGE_MODE_TAG_SEAM:
+ if (val) {BM_SetHFlag(e, BM_SEAM);}
+ else {BM_ClearHFlag(e, BM_SEAM);}
+ break;
+ case EDGE_MODE_TAG_SHARP:
+ if (val) {BM_SetHFlag(e, BM_SEAM);}
+ else {BM_ClearHFlag(e, BM_SEAM);}
+ break;
+ case EDGE_MODE_TAG_CREASE:
+ {
+ float *crease = CustomData_bmesh_get(&em->bm->edata, e->head.data, CD_CREASE);
+
+ if (val) {*crease = 1.0f;}
+ else {*crease = 0.0f;}
+ break;
+ }
+ case EDGE_MODE_TAG_BEVEL:
+ {
+ float *bweight = CustomData_bmesh_get(&em->bm->edata, e->head.data, CD_BWEIGHT);
+
+ if (val) {*bweight = 1.0f;}
+ else {*bweight = 0.0f;}
+ break;
+ }
+ }
+}
+
+static float bm_cdata_get_single_float(BMesh *UNUSED(bm), CustomData *cdata, void *element, int type)
+{
+ BMHeader *ele = element;
+ float *f;
+
+ if (!CustomData_has_layer(cdata, type))
+ return 0.0f;
+
+ f = CustomData_bmesh_get(cdata, ele->data, type);
+
+ return *f;
+}
+
+static int edgetag_context_check(Scene *scene, BMEditMesh *em, BMEdge *e)
+{
+ switch (scene->toolsettings->edge_mode) {
+ case EDGE_MODE_SELECT:
+ return BM_TestHFlag(e, BM_SELECT) ? 1 : 0;
+ case EDGE_MODE_TAG_SEAM:
+ return BM_TestHFlag(e, BM_SEAM);
+ case EDGE_MODE_TAG_SHARP:
+ return BM_TestHFlag(e, BM_SHARP);
+ case EDGE_MODE_TAG_CREASE:
+ return bm_cdata_get_single_float(em->bm, &em->bm->edata, e, CD_CREASE) ? 1 : 0;
+ case EDGE_MODE_TAG_BEVEL:
+ return bm_cdata_get_single_float(em->bm, &em->bm->edata, e, CD_BWEIGHT) ? 1 : 0;
+ }
+ return 0;
+}
+
+static int edgetag_shortest_path(Scene *scene, BMEditMesh *em, BMEdge *source, BMEdge *target)
+{
+ BMEdge *e;
+ BMVert *v;
+ BMIter iter;
+ Heap *heap;
+ SmallHash visithash;
+ float *cost;
+ int i, totvert=0, totedge=0, *nedges, *edges, *prevedge, mednum = -1, nedgeswap = 0;
+ int targetnum;
+
+ BLI_smallhash_init(&visithash);
+
+ /* BMESH_TODO this should be valid now, leaving here until we can ensure this - campbell */
+ /* we need the vert */
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BM_SetIndex(v, totvert);
+ totvert++;
+ }
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ e->head.flags[0].f = 0;
+ if (BM_TestHFlag(e, BM_HIDDEN)) {
+ BLI_smallhash_insert(&visithash, (uintptr_t)e, NULL);
+ }
+ BM_SetIndex(e, totedge);
+ totedge++;
+ }
+
+ /* alloc */
+ nedges = MEM_callocN(sizeof(*nedges)*totvert+1, "SeamPathNEdges");
+ edges = MEM_mallocN(sizeof(*edges)*totedge*2, "SeamPathEdges");
+ prevedge = MEM_mallocN(sizeof(*prevedge)*totedge, "SeamPathPrevious");
+ cost = MEM_mallocN(sizeof(*cost)*totedge, "SeamPathCost");
+
+ /* count edges, compute adjacent edges offsets and fill adjacent */
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ nedges[BM_GetIndex(e->v1)+1]++;
+ nedges[BM_GetIndex(e->v2)+1]++;
+ }
+
+ for (i = 1; i < totvert; i++) {
+ int newswap = nedges[i+1];
+ nedges[i+1] = nedgeswap + nedges[i];
+ nedgeswap = newswap;
+ }
+ nedges[0] = nedges[1] = 0;
+
+ i = 0;
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ edges[nedges[BM_GetIndex(e->v1)+1]++] = i;
+ edges[nedges[BM_GetIndex(e->v2)+1]++] = i;
+
+ cost[i] = 1e20f;
+ prevedge[i] = -1;
+ i++;
+ }
+
+ /*
+ * Arrays are now filled as follows:
+ *
+ * nedges[n] = sum of the # of edges incident to all vertices numbered 0 thru n-1
+ * edges[edges[n]..edges[n-1]] = the indices of of the edges incident to vertex n
+ *
+ * As the search continues, prevedge[n] will be the previous edge on the shortest
+ * path found so far to edge n. The visitedhash will of course contain entries
+ * for edges that have been visited, cost[n] will contain the length of the shortest
+ * path to edge n found so far, Finally, heap is a priority heap which is built on the
+ * the same data as the cost arry, but inverted: it is a worklist of edges prioritized
+ * by the shortest path found so far to the edge.
+ */
+
+#if 0 /* UNUSED */ /* this block does nothing, not sure why its here? - campbell */
+ for (i = 0; i < totvert; i++) {
+ int start = nedges[i], end = nedges[i+1], cur;
+ for (cur = start; cur < end; cur++) {
+ BMEdge* e = EDBM_get_edge_for_index(em, edges[cur]);
+ }
+ }
+#endif
+
+ /* regular dijkstra shortest path, but over edges instead of vertices */
+ heap = BLI_heap_new();
+ BLI_heap_insert(heap, 0.0f, SET_INT_IN_POINTER(BM_GetIndex(source)));
+ cost[BM_GetIndex(source)] = 0.0f;
+ EDBM_init_index_arrays(em, 1, 1, 0);
+ targetnum = BM_GetIndex(target);
+
+ while (!BLI_heap_empty(heap)) {
+ mednum = GET_INT_FROM_POINTER(BLI_heap_popmin(heap));
+ e = EDBM_get_edge_for_index(em, mednum);
+
+ if (mednum == targetnum)
+ break;
+
+ if (BLI_smallhash_haskey(&visithash, (uintptr_t)e))
+ continue;
+
+ BLI_smallhash_insert(&visithash, (uintptr_t)e, NULL);
+
+ edgetag_add_adjacent(em, &visithash, heap, mednum, BM_GetIndex(e->v1), nedges, edges, prevedge, cost);
+ edgetag_add_adjacent(em, &visithash, heap, mednum, BM_GetIndex(e->v2), nedges, edges, prevedge, cost);
+ }
+
+ if (mednum == targetnum) {
+ short allseams = 1;
+
+ /*Check whether the path is already completely tagged.
+ if it is, the tags will be cleared instead of set.*/
+ mednum = targetnum;
+ do {
+ e = EDBM_get_edge_for_index(em, mednum);
+ if (!edgetag_context_check(scene, em, e)) {
+ allseams = 0;
+ break;
+ }
+ mednum = prevedge[mednum];
+ } while (mednum != BM_GetIndex(source));
+
+ /*Follow path back and source and add or remove tags*/
+ mednum = targetnum;
+ do {
+ e = EDBM_get_edge_for_index(em, mednum);
+ if (allseams)
+ edgetag_context_set(em, scene, e, 0);
+ else
+ edgetag_context_set(em, scene, e, 1);
+ mednum = prevedge[mednum];
+ } while (mednum != -1);
+ }
+
+ EDBM_free_index_arrays(em);
+ MEM_freeN(nedges);
+ MEM_freeN(edges);
+ MEM_freeN(prevedge);
+ MEM_freeN(cost);
+ BLI_heap_free(heap, NULL);
+ BLI_smallhash_release(&visithash);
+
+ return 1;
+}
+
+/* ******************* mesh shortest path select, uses prev-selected edge ****************** */
+
+/* since you want to create paths with multiple selects, it doesn't have extend option */
+static void mouse_mesh_shortest_path(bContext *C, int mval[2])
+{
+ Object *ob = CTX_data_edit_object(C);
+ ViewContext vc;
+ BMEditMesh *em;
+ BMEdge *e;
+ int dist= 50;
+
+ em_setup_viewcontext(C, &vc);
+ vc.mval[0]= mval[0];
+ vc.mval[1]= mval[1];
+ em= vc.em;
+
+ e= EDBM_findnearestedge(&vc, &dist);
+ if(e) {
+ Mesh *me= vc.obedit->data;
+ int path = 0;
+
+ if (em->bm->selected.last) {
+ BMEditSelection *ese= em->bm->selected.last;
+
+ if(ese && ese->htype == BM_EDGE) {
+ BMEdge *e_act;
+ e_act = (BMEdge *)ese->data;
+ if (e_act != e) {
+ if (edgetag_shortest_path(vc.scene, em, e_act, e)) {
+ EDBM_remove_selection(em, e_act);
+ path = 1;
+ }
+ }
+ }
+ }
+ if (path==0) {
+ int act = (edgetag_context_check(vc.scene, em, e)==0);
+ edgetag_context_set(em, vc.scene, e, act); /* switch the edge option */
+ }
+
+ EDBM_selectmode_flush(em);
+
+ /* even if this is selected it may not be in the selection list */
+ if(edgetag_context_check(vc.scene, em, e)==0)
+ EDBM_remove_selection(em, e);
+ else
+ EDBM_store_selection(em, e);
+
+ /* force drawmode for mesh */
+ switch (CTX_data_tool_settings(C)->edge_mode) {
+
+ case EDGE_MODE_TAG_SEAM:
+ me->drawflag |= ME_DRAWSEAMS;
+ break;
+ case EDGE_MODE_TAG_SHARP:
+ me->drawflag |= ME_DRAWSHARP;
+ break;
+ case EDGE_MODE_TAG_CREASE:
+ me->drawflag |= ME_DRAWCREASES;
+ break;
+ case EDGE_MODE_TAG_BEVEL:
+ me->drawflag |= ME_DRAWBWEIGHTS;
+ break;
+ }
+
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+ }
+}
+
+
+static int mesh_shortest_path_select_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+{
+
+ view3d_operator_needs_opengl(C);
+
+ mouse_mesh_shortest_path(C, event->mval);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_shortest_path(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Shortest Path Select";
+ ot->idname= "MESH_OT_select_shortest_path";
+
+ /* api callbacks */
+ ot->invoke= mesh_shortest_path_select_invoke;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Select shortest path between two selections";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "");
+}
+
+/* ************************************************** */
+/* here actual select happens */
+/* gets called via generic mouse select operator */
+int mouse_mesh(bContext *C, const int mval[2], short extend)
+{
+ ViewContext vc;
+ BMVert *eve = NULL;
+ BMEdge *eed = NULL;
+ BMFace *efa = NULL;
+
+ /* setup view context for argument to callbacks */
+ em_setup_viewcontext(C, &vc);
+ vc.mval[0]= mval[0];
+ vc.mval[1]= mval[1];
+
+ if(unified_findnearest(&vc, &eve, &eed, &efa)) {
+
+ if(extend==0) EDBM_clear_flag_all(vc.em, BM_SELECT);
+
+ if(efa) {
+ /* set the last selected face */
+ BM_set_actFace(vc.em->bm, efa);
+
+ if(!BM_TestHFlag(efa, BM_SELECT)) {
+ EDBM_store_selection(vc.em, efa);
+ BM_Select(vc.em->bm, efa, 1);
+ }
+ else if(extend) {
+ EDBM_remove_selection(vc.em, efa);
+ BM_Select(vc.em->bm, efa, 0);
+ }
+ }
+ else if(eed) {
+ if(!BM_TestHFlag(eed, BM_SELECT)) {
+ EDBM_store_selection(vc.em, eed);
+ BM_Select(vc.em->bm, eed, 1);
+ }
+ else if(extend) {
+ EDBM_remove_selection(vc.em, eed);
+ BM_Select(vc.em->bm, eed, 0);
+ }
+ }
+ else if(eve) {
+ if(!BM_TestHFlag(eve, BM_SELECT)) {
+ EDBM_store_selection(vc.em, eve);
+ BM_Select(vc.em->bm, eve, 1);
+ }
+ else if(extend){
+ EDBM_remove_selection(vc.em, eve);
+ BM_Select(vc.em->bm, eve, 0);
+ }
+ }
+
+ EDBM_selectmode_flush(vc.em);
+
+// if (EM_texFaceCheck()) {
+
+ if (efa && efa->mat_nr != vc.obedit->actcol-1) {
+ vc.obedit->actcol= efa->mat_nr+1;
+ vc.em->mat_nr= efa->mat_nr;
+// BIF_preview_changed(ID_MA);
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit);
+ return 1;
+ }
+
+ return 0;
+}
+
+static void EDBM_strip_selections(BMEditMesh *em)
+{
+ BMEditSelection *ese, *nextese;
+
+ if(!(em->selectmode & SCE_SELECT_VERTEX)){
+ ese = em->bm->selected.first;
+ while(ese){
+ nextese = ese->next;
+ if(ese->htype == BM_VERT) BLI_freelinkN(&(em->bm->selected),ese);
+ ese = nextese;
+ }
+ }
+ if(!(em->selectmode & SCE_SELECT_EDGE)){
+ ese=em->bm->selected.first;
+ while(ese){
+ nextese = ese->next;
+ if(ese->htype == BM_EDGE) BLI_freelinkN(&(em->bm->selected), ese);
+ ese = nextese;
+ }
+ }
+ if(!(em->selectmode & SCE_SELECT_FACE)){
+ ese=em->bm->selected.first;
+ while(ese){
+ nextese = ese->next;
+ if(ese->htype == BM_FACE) BLI_freelinkN(&(em->bm->selected), ese);
+ ese = nextese;
+ }
+ }
+}
+
+/* when switching select mode, makes sure selection is consistant for editing */
+/* also for paranoia checks to make sure edge or face mode works */
+void EDBM_selectmode_set(BMEditMesh *em)
+{
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+ BMIter iter;
+
+ em->bm->selectmode = em->selectmode;
+
+ EDBM_strip_selections(em); /*strip BMEditSelections from em->selected that are not relevant to new mode*/
+
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ /*BMIter iter;
+
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter)) BM_Select(em->bm, eed, 0);
+
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter)) BM_Select(em->bm, efa, 0);*/
+
+ EDBM_selectmode_flush(em);
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ /* deselect vertices, and select again based on edge select */
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for ( ; eve; eve=BMIter_Step(&iter)) BM_Select(em->bm, eve, 0);
+
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(eed, BM_SELECT))
+ BM_Select(em->bm, eed, 1);
+ }
+
+ /* selects faces based on edge status */
+ EDBM_selectmode_flush(em);
+ }
+ else if(em->selectmode & SCE_SELECT_FACE) {
+ /* deselect eges, and select again based on face select */
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter)) BM_Select(em->bm, eed, 0);
+
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(efa, BM_SELECT))
+ BM_Select(em->bm, efa, 1);
+ }
+ }
+}
+
+void EDBM_convertsel(BMEditMesh *em, short oldmode, short selectmode)
+{
+ BMEdge *eed;
+ BMFace *efa;
+ BMIter iter;
+
+ /*have to find out what the selectionmode was previously*/
+ if(oldmode == SCE_SELECT_VERTEX) {
+ if(selectmode == SCE_SELECT_EDGE) {
+ /*select all edges associated with every selected vertex*/
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter)) {
+ if(BM_TestHFlag(eed->v1, BM_SELECT)) BM_Select(em->bm, eed, 1);
+ else if(BM_TestHFlag(eed->v2, BM_SELECT)) BM_Select(em->bm, eed, 1);
+ }
+ }
+ else if(selectmode == SCE_SELECT_FACE) {
+ BMIter liter;
+ BMLoop *l;
+
+ /*select all faces associated with every selected vertex*/
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter)) {
+ l = BMIter_New(&liter, em->bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l=BMIter_Step(&liter)) {
+ if (BM_TestHFlag(l->v, BM_SELECT)) {
+ BM_Select(em->bm, efa, 1);
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ if(oldmode == SCE_SELECT_EDGE){
+ if(selectmode == SCE_SELECT_FACE) {
+ BMIter liter;
+ BMLoop *l;
+
+ /*select all faces associated with every selected vertex*/
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter)) {
+ l = BMIter_New(&liter, em->bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l=BMIter_Step(&liter)) {
+ if (BM_TestHFlag(l->v, BM_SELECT)) {
+ BM_Select(em->bm, efa, 1);
+ break;
+ }
+ }
+ }
+ }
+ }
+}
+
+
+void EDBM_deselect_by_material(struct BMEditMesh *em, const short index, const short select)
+{
+ BMIter iter;
+ BMFace *efa;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(efa, BM_HIDDEN))
+ continue;
+ if(efa->mat_nr == index) {
+ BM_Select(em->bm, efa, select);
+ }
+ }
+}
+
+
+void EDBM_select_swap(BMEditMesh *em) /* exported for UV */
+{
+ BMIter iter;
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+
+ if(em->bm->selectmode & SCE_SELECT_VERTEX) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_HIDDEN))
+ continue;
+ BM_Select(em->bm, eve, !BM_TestHFlag(eve, BM_SELECT));
+ }
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(eed, BM_HIDDEN))
+ continue;
+ BM_Select(em->bm, eed, !BM_TestHFlag(eed, BM_SELECT));
+ }
+ }
+ else {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(efa, BM_HIDDEN))
+ continue;
+ BM_Select(em->bm, efa, !BM_TestHFlag(efa, BM_SELECT));
+ }
+
+ }
+// if (EM_texFaceCheck())
+}
+
+static int select_inverse_mesh_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+
+ EDBM_select_swap(em);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_inverse(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Inverse";
+ ot->idname= "MESH_OT_select_inverse";
+ ot->description= "Select inverse of (un)selected vertices, edges or faces";
+
+ /* api callbacks */
+ ot->exec= select_inverse_mesh_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+
+static int select_linked_pick_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ ViewContext vc;
+ BMWalker walker;
+ BMEditMesh *em;
+ BMVert *eve;
+ BMEdge *e, *eed;
+ BMFace *efa;
+ int sel= !RNA_boolean_get(op->ptr, "deselect");
+
+ /* unified_finednearest needs ogl */
+ view3d_operator_needs_opengl(C);
+
+ /* setup view context for argument to callbacks */
+ em_setup_viewcontext(C, &vc);
+ em = vc.em;
+
+ if(vc.em->bm->totedge==0)
+ return OPERATOR_CANCELLED;
+
+ vc.mval[0]= event->mval[0];
+ vc.mval[1]= event->mval[1];
+
+ /* return warning! */
+
+ /*if(limit) {
+ int retval= select_linked_limited_invoke(&vc, 0, sel);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return retval;
+ }*/
+
+ if( unified_findnearest(&vc, &eve, &eed, &efa)==0 ) {
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_CANCELLED;
+ }
+
+ if (efa) {
+ eed = bm_firstfaceloop(efa)->e;
+ } else if (!eed) {
+ if (!eve || !eve->e)
+ return OPERATOR_CANCELLED;
+
+ eed = eve->e;
+ }
+
+ BMW_Init(&walker, em->bm, BMW_SHELL, 0, 0);
+ e = BMW_Begin(&walker, eed->v1);
+ for (; e; e=BMW_Step(&walker)) {
+ BM_Select(em->bm, e->v1, sel);
+ BM_Select(em->bm, e->v2, sel);
+ }
+ BMW_End(&walker);
+ EDBM_select_flush(em, SCE_SELECT_VERTEX);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_linked_pick(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Linked";
+ ot->idname= "MESH_OT_select_linked_pick";
+
+ /* api callbacks */
+ ot->invoke= select_linked_pick_invoke;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "select/deselect all vertices linked to the edge under the mouse cursor";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "");
+ RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "");
+}
+
+
+static int select_linked_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BLI_array_declare(verts);
+ BMVert **verts = NULL;
+ BMIter iter;
+ BMVert *v;
+ BMEdge *e;
+ BMWalker walker;
+ int i, tot;
+
+ tot = 0;
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_SELECT) && !BM_TestHFlag(v, BM_HIDDEN)) {
+ BLI_array_growone(verts);
+ verts[tot++] = v;
+ }
+ }
+
+ BMW_Init(&walker, em->bm, BMW_SHELL, 0, 0);
+ for (i=0; i<tot; i++) {
+ e = BMW_Begin(&walker, verts[i]);
+ for (; e; e=BMW_Step(&walker)) {
+ BM_Select(em->bm, e->v1, 1);
+ BM_Select(em->bm, e->v2, 1);
+ }
+ }
+ BMW_End(&walker);
+ EDBM_select_flush(em, SCE_SELECT_VERTEX);
+
+ BLI_array_free(verts);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_linked(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Linked All";
+ ot->idname= "MESH_OT_select_linked";
+
+ /* api callbacks */
+ ot->exec= select_linked_exec;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Select all vertices linked to the active mesh";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "");
+}
+
+/* ******************** **************** */
+
+static int select_more(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+ BMOperator bmop;
+ int usefaces = em->selectmode > SCE_SELECT_EDGE;
+
+ EDBM_InitOpf(em, &bmop, op, "regionextend geom=%hvef constrict=%d usefaces=%d",
+ BM_SELECT, 0, usefaces);
+
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_ALL);
+
+ EDBM_selectmode_flush(em);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_more(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select More";
+ ot->idname= "MESH_OT_select_more";
+ ot->description= "Select more vertices, edges or faces connected to initial selection";
+
+ /* api callbacks */
+ ot->exec= select_more;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int select_less(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+ BMOperator bmop;
+ int usefaces = em->selectmode > SCE_SELECT_EDGE;
+
+ EDBM_InitOpf(em, &bmop, op, "regionextend geom=%hvef constrict=%d usefaces=%d",
+ BM_SELECT, 1, usefaces);
+
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_UnHeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_ALL);
+
+ EDBM_selectmode_flush(em);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_less(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Less";
+ ot->idname= "MESH_OT_select_less";
+ ot->description= "Deselect vertices, edges or faces at the boundary of each selection region";
+
+ /* api callbacks */
+ ot->exec= select_less;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* Walk all reachable elements of the same type as h_act in breadth-first
+ order, starting from h_act. Deselects elements if the depth when they
+ are reached is not a multiple of "nth". */
+static void walker_deselect_nth(BMEditMesh *em, int nth, int offset, BMHeader *h_act)
+{
+ BMHeader *h;
+ BMesh *bm = em->bm;
+ BMWalker walker;
+ BMIter iter;
+ int walktype = 0, itertype = 0, flushtype = 0;
+
+ /* No active element from which to start - nothing to do */
+ if(h_act==NULL) {
+ return;
+ }
+
+ /* Determine which type of iter, walker, and select flush to use
+ based on type of the elements being deselected */
+ switch (h_act->htype) {
+ case BM_VERT:
+ itertype = BM_VERTS_OF_MESH;
+ walktype = BMW_CONNECTED_VERTEX;
+ flushtype = SCE_SELECT_VERTEX;
+ break;
+ case BM_EDGE:
+ itertype = BM_EDGES_OF_MESH;
+ walktype = BMW_SHELL;
+ flushtype = SCE_SELECT_EDGE;
+ break;
+ case BM_FACE:
+ itertype = BM_FACES_OF_MESH;
+ walktype = BMW_ISLAND;
+ flushtype = SCE_SELECT_FACE;
+ break;
+ }
+
+ /* Walker restrictions uses BMO flags, not header flags,
+ so transfer BM_SELECT from HFlags onto a BMO flag layer. */
+ BMO_push(bm, NULL);
+ BM_ITER(h, &iter, bm, itertype, NULL) {
+ if (BM_TestHFlag(h, BM_SELECT)) {
+ BMO_SetFlag(bm, h, BM_SELECT);
+ }
+ }
+
+ /* Walk over selected elements starting at active */
+ BMW_Init(&walker, bm, walktype, BM_SELECT, 0);
+ BLI_assert(walker.order == BMW_BREADTH_FIRST);
+ for (h = BMW_Begin(&walker, h_act); h != NULL; h = BMW_Step(&walker)) {
+ /* Deselect elements that aren't at "nth" depth from active */
+ if ((offset + BMW_CurrentDepth(&walker)) % nth) {
+ BM_Select(bm, h, 0);
+ }
+ }
+ BMW_End(&walker);
+
+ BMO_pop(bm);
+
+ /* Flush selection up */
+ EDBM_select_flush(em, flushtype);
+}
+
+static void deselect_nth_active(BMEditMesh *em, BMVert **v_p, BMEdge **e_p, BMFace **f_p)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+ BMIter iter;
+ BMEditSelection *ese;
+
+ *v_p= NULL;
+ *e_p= NULL;
+ *f_p= NULL;
+
+ EDBM_selectmode_flush(em);
+ ese= (BMEditSelection*)em->bm->selected.last;
+
+ if(ese) {
+ switch(ese->htype) {
+ case BM_VERT:
+ *v_p= (BMVert *)ese->data;
+ return;
+ case BM_EDGE:
+ *e_p= (BMEdge *)ese->data;
+ return;
+ case BM_FACE:
+ *f_p= (BMFace *)ese->data;
+ return;
+ }
+ }
+
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_SELECT)) {
+ *v_p = v;
+ return;
+ }
+ }
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_SELECT)) {
+ *e_p = e;
+ return;
+ }
+ }
+ }
+ else if(em->selectmode & SCE_SELECT_FACE) {
+ f= BM_get_actFace(em->bm, 1);
+ if(f) {
+ *f_p= f;
+ return;
+ }
+ }
+}
+
+static int EM_deselect_nth(BMEditMesh *em, int nth, int offset)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+
+ deselect_nth_active(em, &v, &e, &f);
+
+ if (v) {
+ walker_deselect_nth(em, nth, offset, &v->head);
+ return 1;
+ }
+ else if(e) {
+ walker_deselect_nth(em, nth, offset, &e->head);
+ return 1;
+ }
+ else if(f) {
+ walker_deselect_nth(em, nth, offset, &f->head);
+ return 1;
+ }
+
+ return 0;
+}
+
+static int mesh_select_nth_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ int nth= RNA_int_get(op->ptr, "nth");
+ int offset= RNA_int_get(op->ptr, "offset");
+
+ offset = MIN2(nth, offset);
+
+ if(EM_deselect_nth(em, nth, offset) == 0) {
+ BKE_report(op->reports, RPT_ERROR, "Mesh has no active vert/edge/face");
+ return OPERATOR_CANCELLED;
+ }
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+
+void MESH_OT_select_nth(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Nth";
+ ot->description= "";
+ ot->idname= "MESH_OT_select_nth";
+
+ /* api callbacks */
+ ot->exec= mesh_select_nth_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_int(ot->srna, "nth", 2, 2, 100, "Nth Selection", "", 1, INT_MAX);
+ RNA_def_int(ot->srna, "offset", 0, 0, 100, "Offset", "", 0, INT_MAX);
+}
+
+void em_setup_viewcontext(bContext *C, ViewContext *vc)
+{
+ view3d_set_viewcontext(C, vc);
+
+ if(vc->obedit) {
+ Mesh *me= vc->obedit->data;
+ vc->em= me->edit_btmesh;
+ }
+}
+
+/* poll call for mesh operators requiring a view3d context */
+int EM_view3d_poll(bContext *C)
+{
+ if(ED_operator_editmesh(C) && ED_operator_view3d_active(C))
+ return 1;
+ return 0;
+}
+
+
+static int select_sharp_edges_exec(bContext *C, wmOperator *op)
+{
+ /* Find edges that have exactly two neighboring faces,
+ * check the angle between those faces, and if angle is
+ * small enough, select the edge
+ */
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMIter iter;
+ BMEdge *e;
+ BMLoop *l1, *l2;
+ float sharp = RNA_float_get(op->ptr, "sharpness"), angle;
+
+ sharp = DEG2RADF(sharp);
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_HIDDEN) || !e->l)
+ continue;
+
+ l1 = e->l;
+ l2 = l1->radial_next;
+
+ if (l1 == l2)
+ continue;
+
+ /* edge has exactly two neighboring faces, check angle */
+ angle = saacos(l1->f->no[0]*l2->f->no[0]+l1->f->no[1]*l2->f->no[1]+l1->f->no[2]*l2->f->no[2]);
+
+ if (fabsf(angle) < sharp) {
+ BM_Select(em->bm, e, 1);
+ }
+
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_edges_select_sharp(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Sharp Edges";
+ ot->description= "Marked selected edges as sharp";
+ ot->idname= "MESH_OT_edges_select_sharp";
+
+ /* api callbacks */
+ ot->exec= select_sharp_edges_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_float(ot->srna, "sharpness", 1.0f, 0.01f, FLT_MAX, "sharpness", "", 1.0f, 180.0f);
+}
+
+static int select_linked_flat_faces_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMIter iter, liter, liter2;
+ BMFace *f, **stack = NULL;
+ BLI_array_declare(stack);
+ BMLoop *l, *l2;
+ float sharp = RNA_float_get(op->ptr, "sharpness");
+ int i;
+
+ sharp = (sharp * M_PI) / 180.0;
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ClearHFlag(f, BM_TMP_TAG);
+ }
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(f, BM_HIDDEN) || !BM_TestHFlag(f, BM_SELECT) || BM_TestHFlag(f, BM_TMP_TAG))
+ continue;
+
+ BLI_array_empty(stack);
+ i = 1;
+
+ BLI_array_growone(stack);
+ stack[i-1] = f;
+
+ while (i) {
+ f = stack[i-1];
+ i--;
+
+ BM_Select(em->bm, f, 1);
+
+ BM_SetHFlag(f, BM_TMP_TAG);
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ BM_ITER(l2, &liter2, em->bm, BM_LOOPS_OF_LOOP, l) {
+ float angle;
+
+ if (BM_TestHFlag(l2->f, BM_TMP_TAG) || BM_TestHFlag(l2->f, BM_HIDDEN))
+ continue;
+
+ /* edge has exactly two neighboring faces, check angle */
+ angle = saacos(f->no[0]*l2->f->no[0]+f->no[1]*l2->f->no[1]+f->no[2]*l2->f->no[2]);
+
+ /* invalidate: edge too sharp */
+ if (fabs(angle) < sharp) {
+ BLI_array_growone(stack);
+ stack[i] = l2->f;
+ i++;
+ }
+ }
+ }
+ }
+ }
+
+ BLI_array_free(stack);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_faces_select_linked_flat(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Linked Flat Faces";
+ ot->description= "Select linked faces by angle";
+ ot->idname= "MESH_OT_faces_select_linked_flat";
+
+ /* api callbacks */
+ ot->exec= select_linked_flat_faces_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_float(ot->srna, "sharpness", 1.0f, 0.01f, FLT_MAX, "sharpness", "", 1.0f, 180.0f);
+}
+
+static int select_non_manifold_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMVert *v;
+ BMEdge *e;
+ BMIter iter;
+
+ /* Selects isolated verts, and edges that do not have 2 neighboring
+ * faces
+ */
+
+ if(em->selectmode==SCE_SELECT_FACE) {
+ BKE_report(op->reports, RPT_ERROR, "Doesn't work in face selection mode");
+ return OPERATOR_CANCELLED;
+ }
+
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_TestHFlag(em->bm, BM_HIDDEN) && BM_Nonmanifold_Vert(em->bm, v))
+ BM_Select(em->bm, v, 1);
+ }
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(em->bm, BM_HIDDEN) && BM_Edge_FaceCount(e) != 2)
+ BM_Select(em->bm, e, 1);
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_non_manifold(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Non Manifold";
+ ot->description= "Select all non-manifold vertices or edges";
+ ot->idname= "MESH_OT_select_non_manifold";
+
+ /* api callbacks */
+ ot->exec= select_non_manifold_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int mesh_select_random_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+ BMIter iter;
+ float randfac = RNA_float_get(op->ptr, "percent")/100.0f;
+
+ BLI_srand( BLI_rand() ); /* random seed */
+
+ if(!RNA_boolean_get(op->ptr, "extend"))
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_TestHFlag(eve, BM_HIDDEN) && BLI_frand() < randfac)
+ BM_Select(em->bm, eve, 1);
+ }
+ EDBM_selectmode_flush(em);
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(eed, BM_HIDDEN) && BLI_frand() < randfac)
+ BM_Select(em->bm, eed, 1);
+ }
+ EDBM_selectmode_flush(em);
+ }
+ else {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_HIDDEN) && BLI_frand() < randfac)
+ BM_Select(em->bm, efa, 1);
+ }
+ EDBM_selectmode_flush(em);
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_random(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Random";
+ ot->description= "Randomly select vertices";
+ ot->idname= "MESH_OT_select_random";
+
+ /* api callbacks */
+ ot->exec= mesh_select_random_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f, "Percent", "Percentage of elements to select randomly", 0.f, 100.0f);
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend Selection", "Extend selection instead of deselecting everything first");
+}
+
+static int select_next_loop(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+ BMFace *f;
+ BMVert *v;
+ BMIter iter;
+
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BM_ClearHFlag(v, BM_TMP_TAG);
+ }
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BMLoop *l;
+ BMIter liter;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ if (BM_TestHFlag(l->v, BM_SELECT) && !BM_TestHFlag(l->v, BM_HIDDEN)) {
+ BM_SetHFlag(l->next->v, BM_TMP_TAG);
+ BM_Select(em->bm, l->v, 0);
+ }
+ }
+ }
+
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_TMP_TAG)) {
+ BM_Select(em->bm, v, 1);
+ }
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_next_loop(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Next Loop";
+ ot->idname= "MESH_OT_select_next_loop";
+ ot->description= "";
+
+ /* api callbacks */
+ ot->exec= select_next_loop;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+
+static int region_to_loop(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *f;
+ BMEdge *e;
+ BMIter iter;
+ ViewContext vc;
+
+ em_setup_viewcontext(C, &vc);
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ BM_ClearHFlag(e, BM_TMP_TAG);
+ }
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BMLoop *l1, *l2;
+ BMIter liter1, liter2;
+
+ BM_ITER(l1, &liter1, em->bm, BM_LOOPS_OF_FACE, f) {
+ int tot=0, totsel=0;
+
+ BM_ITER(l2, &liter2, em->bm, BM_LOOPS_OF_EDGE, l1->e) {
+ tot++;
+ totsel += BM_TestHFlag(l2->f, BM_SELECT) != 0;
+ }
+
+ if ((tot != totsel && totsel > 0) || (totsel == 1 && tot == 1))
+ BM_SetHFlag(l1->e, BM_TMP_TAG);
+ }
+ }
+
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_TMP_TAG) && !BM_TestHFlag(e, BM_HIDDEN))
+ BM_Select_Edge(em->bm, e, 1);
+ }
+
+ /* If in face-only select mode, switch to edge select mode so that
+ an edge-only selection is not inconsistent state */
+ if (em->selectmode == SCE_SELECT_FACE) {
+ em->selectmode = SCE_SELECT_EDGE;
+ EDBM_selectmode_set(em);
+ EDBM_selectmode_to_scene(C);
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_region_to_loop(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Boundary Loop";
+ ot->idname= "MESH_OT_region_to_loop";
+
+ /* api callbacks */
+ ot->exec= region_to_loop;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int loop_find_region(BMEditMesh *em, BMLoop *l, int flag,
+ SmallHash *fhash, BMFace ***region_out)
+{
+ BLI_array_declare(region);
+ BLI_array_declare(stack);
+ BMFace **region = NULL, *f;
+ BMFace **stack = NULL;
+
+ BLI_array_append(stack, l->f);
+ BLI_smallhash_insert(fhash, (uintptr_t)l->f, NULL);
+
+ while (BLI_array_count(stack) > 0) {
+ BMIter liter1, liter2;
+ BMLoop *l1, *l2;
+
+ f = BLI_array_pop(stack);
+ BLI_array_append(region, f);
+
+ BM_ITER(l1, &liter1, em->bm, BM_LOOPS_OF_FACE, f) {
+ if (BM_TestHFlag(l1->e, flag))
+ continue;
+
+ BM_ITER(l2, &liter2, em->bm, BM_LOOPS_OF_EDGE, l1->e) {
+ if (BLI_smallhash_haskey(fhash, (uintptr_t)l2->f))
+ continue;
+
+ BLI_array_append(stack, l2->f);
+ BLI_smallhash_insert(fhash, (uintptr_t)l2->f, NULL);
+ }
+ }
+ }
+
+ BLI_array_free(stack);
+
+ *region_out = region;
+ return BLI_array_count(region);
+}
+
+static int verg_radial(const void *va, const void *vb)
+{
+ BMEdge *e1 = *((void**)va);
+ BMEdge *e2 = *((void**)vb);
+ int a, b;
+
+ a = BM_Edge_FaceCount(e1);
+ b = BM_Edge_FaceCount(e2);
+
+ if (a > b) return -1;
+ if (a == b) return 0;
+ if (a < b) return 1;
+
+ return -1;
+}
+
+static int loop_find_regions(BMEditMesh *em, int selbigger)
+{
+ SmallHash visithash;
+ BMIter iter;
+ BMEdge *e, **edges=NULL;
+ BLI_array_declare(edges);
+ BMFace *f;
+ int count = 0, i;
+
+ BLI_smallhash_init(&visithash);
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ClearHFlag(f, BM_TMP_TAG);
+ }
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_SELECT)) {
+ BLI_array_append(edges, e);
+ BM_SetHFlag(e, BM_TMP_TAG);
+ } else {
+ BM_ClearHFlag(e, BM_TMP_TAG);
+ }
+ }
+
+ /*sort edges by radial cycle length*/
+ qsort(edges, BLI_array_count(edges), sizeof(void*), verg_radial);
+
+ for (i=0; i<BLI_array_count(edges); i++) {
+ BMIter liter;
+ BMLoop *l;
+ BMFace **region=NULL, **r;
+ int c, tot=0;
+
+ e = edges[i];
+
+ if (!BM_TestHFlag(e, BM_TMP_TAG))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_EDGE, e) {
+ if (BLI_smallhash_haskey(&visithash, (uintptr_t)l->f))
+ continue;
+
+ c = loop_find_region(em, l, BM_SELECT, &visithash, &r);
+
+ if (!region || (selbigger ? c >= tot : c < tot)) {
+ /* this region is the best seen so far */
+ tot = c;
+ if (region) {
+ /* free the previous best */
+ MEM_freeN(region);
+ }
+ /* track the current region as the new best */
+ region = r;
+ }
+ else {
+ /* this region is not as good as best so far, just free it */
+ MEM_freeN(r);
+ }
+ }
+
+ if (region) {
+ int j;
+
+ for (j=0; j<tot; j++) {
+ BM_SetHFlag(region[j], BM_TMP_TAG);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, region[j]) {
+ BM_ClearHFlag(l->e, BM_TMP_TAG);
+ }
+ }
+
+ count += tot;
+
+ MEM_freeN(region);
+ }
+ }
+
+ BLI_array_free(edges);
+ BLI_smallhash_release(&visithash);
+
+ return count;
+}
+
+static int loop_to_region(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
+ BMIter iter;
+ BMFace *f;
+ int selbigger = RNA_boolean_get(op->ptr, "select_bigger");
+ int a, b;
+
+ /*find the set of regions with smallest number of total faces*/
+ a = loop_find_regions(em, selbigger);
+ b = loop_find_regions(em, !selbigger);
+
+ if ((a <= b) ^ selbigger) {
+ loop_find_regions(em, selbigger);
+ }
+
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(f, BM_TMP_TAG) && !BM_TestHFlag(f, BM_HIDDEN)) {
+ BM_Select_Face(em->bm, f, 1);
+ }
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_loop_to_region(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Loop Inner-Region";
+ ot->idname= "MESH_OT_loop_to_region";
+
+ /* api callbacks */
+ ot->exec= loop_to_region;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "select_bigger", 0, "Select Bigger", "Select bigger regions instead of smaller ones");
+}