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Diffstat (limited to 'source/blender/editors/mesh/bmeshutils.c')
-rw-r--r--source/blender/editors/mesh/bmeshutils.c784
1 files changed, 784 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/bmeshutils.c b/source/blender/editors/mesh/bmeshutils.c
new file mode 100644
index 00000000000..bf7889ef3c0
--- /dev/null
+++ b/source/blender/editors/mesh/bmeshutils.c
@@ -0,0 +1,784 @@
+ /* $Id: bmeshutils.c
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 by Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joseph Eagar
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <math.h>
+#include <float.h>
+
+#include "MEM_guardedalloc.h"
+#include "PIL_time.h"
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_key_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "RNA_types.h"
+#include "RNA_define.h"
+#include "RNA_access.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_editVert.h"
+#include "BLI_rand.h"
+#include "BLI_ghash.h"
+#include "BLI_linklist.h"
+#include "BLI_heap.h"
+#include "BLI_array.h"
+
+#include "BKE_context.h"
+#include "BKE_customdata.h"
+#include "BKE_depsgraph.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_mesh.h"
+#include "BKE_object.h"
+#include "BKE_utildefines.h"
+#include "BKE_bmesh.h"
+#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_mesh.h"
+#include "ED_view3d.h"
+#include "ED_util.h"
+#include "ED_screen.h"
+
+#include "UI_interface.h"
+
+#include "mesh_intern.h"
+#include "bmesh.h"
+
+void EDBM_RecalcNormals(BMEditMesh *em)
+{
+ BM_Compute_Normals(em->bm);
+}
+
+void EDBM_stats_update(BMEditMesh *em)
+{
+ BMIter iter;
+ BMHeader *ele;
+ int types[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+ int *tots[3];
+ int i;
+
+ tots[0] = &em->bm->totvertsel;
+ tots[1] = &em->bm->totedgesel;
+ tots[2] = &em->bm->totfacesel;
+
+ em->bm->totvertsel = em->bm->totedgesel = em->bm->totfacesel = 0;
+
+ for (i=0; i<3; i++) {
+ ele = BMIter_New(&iter, em->bm, types[i], NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(ele, BM_SELECT)) {
+ *tots[i]++;
+ }
+ }
+ }
+}
+
+/*this function is defunct, dead*/
+void EDBM_Tesselate(EditMesh *em)
+{
+ EditMesh *em2;
+ EditFace *efa;
+ BMesh *bm;
+ int found=0;
+
+ for (efa=em->faces.first; efa; efa=efa->next) {
+ if ((efa->e1->h & EM_FGON) || (efa->e2->h & EM_FGON) ||
+ (efa->e3->h & EM_FGON) || (efa->e4&&(efa->e4->h&EM_FGON)))
+ {
+ found = 1;
+ break;
+ }
+ }
+
+ if (found) {
+ bm = editmesh_to_bmesh(em);
+ em2 = bmesh_to_editmesh(bm);
+ set_editMesh(em, em2);
+
+ MEM_freeN(em2);
+ BM_Free_Mesh(bm);
+ }
+}
+
+int EDBM_InitOpf(BMEditMesh *em, BMOperator *bmop, wmOperator *op, char *fmt, ...)
+{
+ BMesh *bm = em->bm;
+ va_list list;
+
+ va_start(list, fmt);
+
+ if (!BMO_VInitOpf(bm, bmop, fmt, list)) {
+ BKE_report(op->reports, RPT_ERROR,
+ "Parse error in EDBM_CallOpf");
+ va_end(list);
+ return 0;
+ }
+
+ if (!em->emcopy)
+ em->emcopy = BMEdit_Copy(em);
+ em->emcopyusers++;
+
+ va_end(list);
+}
+
+
+/*returns 0 on error, 1 on success. executes and finishes a bmesh operator*/
+int EDBM_FinishOp(BMEditMesh *em, BMOperator *bmop, wmOperator *op, int report) {
+ char *errmsg;
+
+ BMO_Finish_Op(em->bm, bmop);
+
+ if (BMO_GetError(em->bm, &errmsg, NULL)) {
+ BMEditMesh *emcopy = em->emcopy;
+
+ if (report) BKE_report(op->reports, RPT_ERROR, errmsg);
+
+ BMEdit_Free(em);
+ *em = *emcopy;
+
+ MEM_freeN(emcopy);
+ em->emcopyusers = 0;
+ em->emcopy = NULL;
+ return 0;
+ } else {
+ em->emcopyusers--;
+ if (em->emcopyusers < 0) {
+ printf("warning: em->emcopyusers was less then zero.\n");
+ }
+
+ if (em->emcopyusers <= 0) {
+ BMEdit_Free(em->emcopy);
+ MEM_freeN(em->emcopy);
+ em->emcopy = NULL;
+ }
+ }
+
+ return 1;
+}
+
+int EDBM_CallOpf(BMEditMesh *em, wmOperator *op, char *fmt, ...)
+{
+ BMesh *bm = em->bm;
+ BMOperator bmop;
+ va_list list;
+
+ va_start(list, fmt);
+
+ if (!BMO_VInitOpf(bm, &bmop, fmt, list)) {
+ BKE_report(op->reports, RPT_ERROR,
+ "Parse error in EDBM_CallOpf");
+ va_end(list);
+ return 0;
+ }
+
+ if (!em->emcopy)
+ em->emcopy = BMEdit_Copy(em);
+ em->emcopyusers++;
+
+ BMO_Exec_Op(bm, &bmop);
+
+ va_end(list);
+ return EDBM_FinishOp(em, &bmop, op, 1);
+}
+
+int EDBM_CallOpfSilent(BMEditMesh *em, char *fmt, ...)
+{
+ BMesh *bm = em->bm;
+ BMOperator bmop;
+ va_list list;
+
+ va_start(list, fmt);
+
+ if (!BMO_VInitOpf(bm, &bmop, fmt, list)) {
+ va_end(list);
+ return 0;
+ }
+
+ if (!em->emcopy)
+ em->emcopy = BMEdit_Copy(em);
+ em->emcopyusers++;
+
+ BMO_Exec_Op(bm, &bmop);
+
+ va_end(list);
+ return EDBM_FinishOp(em, &bmop, NULL, 0);
+}
+
+void EDBM_MakeEditBMesh(ToolSettings *ts, Scene *scene, Object *ob)
+{
+ Mesh *me = ob->data;
+ EditMesh *em;
+ BMesh *bm;
+
+ if (!me->mpoly && me->totface) {
+ em = make_editMesh(scene, ob);
+ bm = editmesh_to_bmesh(em);
+
+ free_editMesh(em);
+ } else {
+ bm = BKE_mesh_to_bmesh(me);
+ }
+
+ me->edit_btmesh = BMEdit_Create(bm);
+ me->edit_btmesh->selectmode = ts->selectmode;
+}
+
+void EDBM_LoadEditBMesh(Scene *scene, Object *ob)
+{
+ Mesh *me = ob->data;
+ BMesh *bm = me->edit_btmesh->bm;
+
+ BMO_CallOpf(bm, "object_load_bmesh scene=%p object=%p", scene, ob);
+}
+
+void EDBM_FreeEditBMesh(BMEditMesh *tm)
+{
+ BMEdit_Free(tm);
+}
+
+void EDBM_init_index_arrays(BMEditMesh *tm, int forvert, int foredge, int forface)
+{
+ EDBM_free_index_arrays(tm);
+
+ if (forvert) {
+ BMIter iter;
+ BMVert *ele;
+ int i=0;
+
+ tm->vert_index = MEM_mallocN(sizeof(void**)*tm->bm->totvert, "tm->vert_index");
+
+ ele = BMIter_New(&iter, tm->bm, BM_VERTS_OF_MESH, NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ tm->vert_index[i++] = ele;
+ }
+ }
+
+ if (foredge) {
+ BMIter iter;
+ BMEdge *ele;
+ int i=0;
+
+ tm->edge_index = MEM_mallocN(sizeof(void**)*tm->bm->totedge, "tm->edge_index");
+
+ ele = BMIter_New(&iter, tm->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ tm->edge_index[i++] = ele;
+ }
+ }
+
+ if (forface) {
+ BMIter iter;
+ BMFace *ele;
+ int i=0;
+
+ tm->face_index = MEM_mallocN(sizeof(void**)*tm->bm->totface, "tm->face_index");
+
+ ele = BMIter_New(&iter, tm->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ tm->face_index[i++] = ele;
+ }
+ }
+}
+
+void EDBM_free_index_arrays(BMEditMesh *tm)
+{
+ if (tm->vert_index) {
+ MEM_freeN(tm->vert_index);
+ tm->vert_index = NULL;
+ }
+
+ if (tm->edge_index) {
+ MEM_freeN(tm->edge_index);
+ tm->edge_index = NULL;
+ }
+
+ if (tm->face_index) {
+ MEM_freeN(tm->face_index);
+ tm->face_index = NULL;
+ }
+}
+
+BMVert *EDBM_get_vert_for_index(BMEditMesh *tm, int index)
+{
+ return tm->vert_index?tm->vert_index[index]:NULL;
+}
+
+BMEdge *EDBM_get_edge_for_index(BMEditMesh *tm, int index)
+{
+ return tm->edge_index?tm->edge_index[index]:NULL;
+}
+
+BMFace *EDBM_get_face_for_index(BMEditMesh *tm, int index)
+{
+ return tm->face_index?tm->face_index[index]:NULL;
+}
+
+/* this replaces the active flag used in uv/face mode */
+void EDBM_set_actFace(BMEditMesh *em, BMFace *efa)
+{
+ em->bm->act_face = efa;
+}
+
+BMFace *EDBM_get_actFace(BMEditMesh *em, int sloppy)
+{
+ if (em->bm->act_face) {
+ return em->bm->act_face;
+ } else if (sloppy) {
+ BMFace *efa= NULL;
+ BMEditSelection *ese;
+
+ ese = em->bm->selected.last;
+ for (; ese; ese=ese->prev){
+ if(ese->type == BM_FACE) {
+ efa = (BMFace *)ese->data;
+
+ if (BM_TestHFlag(efa, BM_HIDDEN)) efa= NULL;
+ else break;
+ }
+ }
+ if (efa==NULL) {
+ BMIter iter;
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(efa, BM_SELECT))
+ break;
+ }
+ }
+ return efa; /* can still be null */
+ }
+ return NULL;
+
+}
+
+void EDBM_select_flush(BMEditMesh *em, int selectmode)
+{
+ em->bm->selectmode = selectmode;
+ BM_SelectMode_Flush(em->bm);
+ em->bm->selectmode = em->selectmode;
+}
+
+/*BMESH_TODO*/
+void EDBM_deselect_flush(BMEditMesh *em)
+{
+}
+
+
+void EDBM_selectmode_flush(BMEditMesh *em)
+{
+ em->bm->selectmode = em->selectmode;
+ BM_SelectMode_Flush(em->bm);
+}
+
+/*EDBM_select_[more/less] are api functions, I think the uv editor
+ uses them? though the select more/less ops themselves do not.*/
+void EDBM_select_more(BMEditMesh *em)
+{
+ BMOperator bmop;
+ int usefaces = em->selectmode > SCE_SELECT_EDGE;
+
+ BMO_InitOpf(em->bm, &bmop,
+ "regionextend geom=%hvef constrict=%d usefaces=%d",
+ BM_SELECT, 0, usefaces);
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_ALL);
+ BMO_Finish_Op(em->bm, &bmop);
+
+ EDBM_selectmode_flush(em);
+}
+
+void EDBM_select_less(BMEditMesh *em)
+{
+ BMOperator bmop;
+ int usefaces = em->selectmode > SCE_SELECT_EDGE;
+
+ BMO_InitOpf(em->bm, &bmop,
+ "regionextend geom=%hvef constrict=%d usefaces=%d",
+ BM_SELECT, 0, usefaces);
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_ALL);
+ BMO_Finish_Op(em->bm, &bmop);
+
+ EDBM_selectmode_flush(em);
+}
+
+int EDBM_get_actSelection(BMEditMesh *em, BMEditSelection *ese)
+{
+ BMEditSelection *ese_last = em->bm->selected.last;
+ BMFace *efa = EDBM_get_actFace(em, 0);
+
+ ese->next = ese->prev = NULL;
+
+ if (ese_last) {
+ if (ese_last->type == BM_FACE) { /* if there is an active face, use it over the last selected face */
+ if (efa) {
+ ese->data = (void *)efa;
+ } else {
+ ese->data = ese_last->data;
+ }
+ ese->type = BM_FACE;
+ } else {
+ ese->data = ese_last->data;
+ ese->type = ese_last->type;
+ }
+ } else if (efa) { /* no */
+ ese->data = (void *)efa;
+ ese->type = BM_FACE;
+ } else {
+ ese->data = NULL;
+ return 0;
+ }
+ return 1;
+}
+
+void EDBM_clear_flag_all(BMEditMesh *em, int flag)
+{
+ BMIter iter;
+ BMHeader *ele;
+ int i, type;
+
+ if (flag & BM_SELECT)
+ BM_clear_selection_history(em->bm);
+
+ for (i=0; i<3; i++) {
+ switch (i) {
+ case 0:
+ type = BM_VERTS_OF_MESH;
+ break;
+ case 1:
+ type = BM_EDGES_OF_MESH;
+ break;
+ case 2:
+ type = BM_FACES_OF_MESH;
+ break;
+ }
+
+ ele = BMIter_New(&iter, em->bm, type, NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ if (flag & BM_SELECT) BM_Select(em->bm, ele, 0);
+ BM_ClearHFlag(ele, flag);
+ }
+ }
+}
+
+void EDBM_set_flag_all(BMEditMesh *em, int flag)
+{
+ BMIter iter;
+ BMHeader *ele;
+ int i, type;
+
+ for (i=0; i<3; i++) {
+ switch (i) {
+ case 0:
+ type = BM_VERTS_OF_MESH;
+ break;
+ case 1:
+ type = BM_EDGES_OF_MESH;
+ break;
+ case 2:
+ type = BM_FACES_OF_MESH;
+ break;
+ }
+
+ ele = BMIter_New(&iter, em->bm, type, NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ if (flag & BM_SELECT) BM_Select(em->bm, ele, 1);
+ BM_SetHFlag(ele, flag);
+ }
+ }
+}
+
+/**************-------------- Undo ------------*****************/
+
+/* for callbacks */
+
+static void *getEditMesh(bContext *C)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ if(obedit && obedit->type==OB_MESH) {
+ Mesh *me= obedit->data;
+ return me->edit_btmesh;
+ }
+ return NULL;
+}
+
+typedef struct undomesh {
+ Mesh me;
+ int selectmode;
+} undomesh;
+
+/*undo simply makes copies of a bmesh*/
+static void *editbtMesh_to_undoMesh(void *emv)
+{
+ BMEditMesh *em = emv;
+ undomesh *me = MEM_callocN(sizeof(undomesh), "undo Mesh");
+
+ /*we recalc the tesselation here, to avoid seeding calls to
+ BMEdit_RecalcTesselation throughout the code.*/
+ BMEdit_RecalcTesselation(em);
+
+ BMO_CallOpf(em->bm, "bmesh_to_mesh meshptr=%p notesselation=%i", me, 1);
+ me->selectmode = em->selectmode;
+
+ return me;
+}
+
+static void undoMesh_to_editbtMesh(void *umv, void *emv)
+{
+ BMEditMesh *em = emv, *em2;
+ undomesh *me = umv;
+ BMesh *bm;
+ int allocsize[4] = {512, 512, 2048, 512};
+
+ BMEdit_Free(em);
+
+ bm = BM_Make_Mesh(allocsize);
+ BMO_CallOpf(bm, "mesh_to_bmesh mesh=%p", me);
+
+ em2 = BMEdit_Create(bm);
+ *em = *em2;
+
+ em->selectmode = me->selectmode;
+
+ MEM_freeN(em2);
+}
+
+
+static void free_undo(void *umv)
+{
+ free_mesh(umv, 0);
+ MEM_freeN(umv);
+}
+
+/* and this is all the undo system needs to know */
+void undo_push_mesh(bContext *C, char *name)
+{
+ undo_editmode_push(C, name, getEditMesh, free_undo, undoMesh_to_editbtMesh, editbtMesh_to_undoMesh, NULL);
+}
+
+/*write comment here*/
+UvVertMap *EDBM_make_uv_vert_map(BMEditMesh *em, int selected, int do_face_idx_array, float *limit)
+{
+ BMVert *ev;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ /* vars from original func */
+ UvVertMap *vmap;
+ UvMapVert *buf;
+ MTexPoly *tf;
+ MLoopUV *luv;
+ unsigned int a;
+ int totverts, i, totuv;
+
+ if (do_face_idx_array)
+ EDBM_init_index_arrays(em, 0, 0, 1);
+
+ /* we need the vert */
+ totverts=0;
+ BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BMINDEX_SET(ev, totverts);
+ totverts++;
+ }
+
+ totuv = 0;
+
+ /* generate UvMapVert array */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(!selected || ((!BM_TestHFlag(efa, BM_HIDDEN)) && BM_TestHFlag(efa, BM_SELECT)))
+ totuv += efa->len;
+ }
+
+ if(totuv==0) {
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+ return NULL;
+ }
+ vmap= (UvVertMap*)MEM_callocN(sizeof(*vmap), "UvVertMap");
+ if (!vmap) {
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+ return NULL;
+ }
+
+ vmap->vert= (UvMapVert**)MEM_callocN(sizeof(*vmap->vert)*totverts, "UvMapVert*");
+ buf= vmap->buf= (UvMapVert*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvMapVert");
+
+ if (!vmap->vert || !vmap->buf) {
+ free_uv_vert_map(vmap);
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+ return NULL;
+ }
+
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(!selected || ((!BM_TestHFlag(efa, BM_HIDDEN)) && BM_TestHFlag(efa, BM_SELECT))) {
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ buf->tfindex= i;
+ buf->f= a;
+ buf->separate = 0;
+
+ buf->next= vmap->vert[BMINDEX_GET(l->v)];
+ vmap->vert[BMINDEX_GET(l->v)]= buf;
+
+ buf++;
+ i++;
+ }
+ }
+
+ a++;
+ }
+
+ /* sort individual uvs for each vert */
+ a = 0;
+ BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ UvMapVert *newvlist= NULL, *vlist=vmap->vert[a];
+ UvMapVert *iterv, *v, *lastv, *next;
+ float *uv, *uv2, uvdiff[2];
+
+ while(vlist) {
+ v= vlist;
+ vlist= vlist->next;
+ v->next= newvlist;
+ newvlist= v;
+
+ efa = EDBM_get_face_for_index(em, v->f);
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, v->tfindex);
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uv = luv->uv;
+
+ lastv= NULL;
+ iterv= vlist;
+
+ while(iterv) {
+ next= iterv->next;
+ efa = EDBM_get_face_for_index(em, iterv->f);
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, iterv->tfindex);
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uv2 = luv->uv;
+
+ Vec2Subf(uvdiff, uv2, uv);
+
+ if(fabs(uv[0]-uv2[0]) < limit[0] && fabs(uv[1]-uv2[1]) < limit[1]) {
+ if(lastv) lastv->next= next;
+ else vlist= next;
+ iterv->next= newvlist;
+ newvlist= iterv;
+ }
+ else
+ lastv=iterv;
+
+ iterv= next;
+ }
+
+ newvlist->separate = 1;
+ }
+
+ vmap->vert[a]= newvlist;
+ a++;
+ }
+
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+
+ return vmap;
+}
+
+
+UvMapVert *EDBM_get_uv_map_vert(UvVertMap *vmap, unsigned int v)
+{
+ return vmap->vert[v];
+}
+
+void EDBM_free_uv_vert_map(UvVertMap *vmap)
+{
+ if (vmap) {
+ if (vmap->vert) MEM_freeN(vmap->vert);
+ if (vmap->buf) MEM_freeN(vmap->buf);
+ MEM_freeN(vmap);
+ }
+}
+
+
+/* last_sel, use em->act_face otherwise get the last selected face in the editselections
+ * at the moment, last_sel is mainly useful for gaking sure the space image dosnt flicker */
+MTexPoly *EDBM_get_active_mtexpoly(BMEditMesh *em, BMFace **act_efa, int sloppy)
+{
+ BMFace *efa = NULL;
+
+ if(!EDBM_texFaceCheck(em))
+ return NULL;
+
+ efa = EDBM_get_actFace(em, sloppy);
+
+ if (efa) {
+ if (act_efa) *act_efa = efa;
+ return CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ }
+
+ if (act_efa) *act_efa= NULL;
+ return NULL;
+}
+
+/* can we edit UV's for this mesh?*/
+int EDBM_texFaceCheck(BMEditMesh *em)
+{
+ /* some of these checks could be a touch overkill */
+ return em && em->bm->totface && CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY);
+}
+
+int EDBM_vertColorCheck(BMEditMesh *em)
+{
+ /* some of these checks could be a touch overkill */
+ return em && em->bm->totface && CustomData_has_layer(&em->bm->ldata, CD_MLOOPCOL);
+}
+