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Diffstat (limited to 'source/blender/editors/mesh/editmesh.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh.c | 2057 |
1 files changed, 0 insertions, 2057 deletions
diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c deleted file mode 100644 index f6aae0e20ae..00000000000 --- a/source/blender/editors/mesh/editmesh.c +++ /dev/null @@ -1,2057 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * Contributor(s): Blender Foundation, full recode 2002-2008 - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file blender/editors/mesh/editmesh.c - * \ingroup edmesh - */ - - - -#include <stdlib.h> -#include <string.h> -#include <math.h> - -#include "MEM_guardedalloc.h" - -#include "DNA_scene_types.h" -#include "DNA_object_types.h" -#include "DNA_key_types.h" -#include "DNA_meshdata_types.h" -#include "DNA_modifier_types.h" - -#include "BLI_blenlib.h" -#include "BLI_math.h" -#include "BLI_editVert.h" -#include "BLI_dynstr.h" -#include "BLI_rand.h" -#include "BLI_utildefines.h" - -#include "BKE_DerivedMesh.h" -#include "BKE_context.h" -#include "BKE_depsgraph.h" -#include "BKE_global.h" -#include "BKE_key.h" -#include "BKE_main.h" -#include "BKE_material.h" -#include "BKE_mesh.h" -#include "BKE_paint.h" -#include "BKE_report.h" -#include "BKE_multires.h" - -#include "ED_mesh.h" -#include "ED_object.h" -#include "ED_screen.h" -#include "ED_util.h" -#include "ED_view3d.h" - -#include "RNA_access.h" -#include "RNA_define.h" - -#include "WM_api.h" -#include "WM_types.h" - -/* own include */ -#include "mesh_intern.h" - -/* -editmesh.c: - - add/alloc/free data - - hashtables - - enter/exit editmode -*/ - -/* XXX */ -static void BIF_undo_push(const char *UNUSED(arg)) {} -static void error(const char *UNUSED(arg)) {} - - -/* ***************** HASH ********************* */ - - -#define EDHASHSIZE (512*512) -#define EDHASH(a, b) (a % EDHASHSIZE) - - -/* ************ ADD / REMOVE / FIND ****************** */ - -static void *calloc_em(EditMesh *UNUSED(em), size_t size, size_t nr) -{ - return calloc(size, nr); -} - -/* used to bypass normal calloc with fast one */ -static void *(*callocvert)(EditMesh *, size_t, size_t) = calloc_em; -static void *(*callocedge)(EditMesh *, size_t, size_t) = calloc_em; -static void *(*callocface)(EditMesh *, size_t, size_t) = calloc_em; - -EditVert *addvertlist(EditMesh *em, float *vec, EditVert *example) -{ - EditVert *eve; - static int hashnr= 0; - - eve= callocvert(em, sizeof(EditVert), 1); - BLI_addtail(&em->verts, eve); - em->totvert++; - - if(vec) VECCOPY(eve->co, vec); - - eve->hash= hashnr++; - if( hashnr>=EDHASHSIZE) hashnr= 0; - - /* new verts get keyindex of -1 since they did not - * have a pre-editmode vertex order - */ - eve->keyindex = -1; - - if(example) { - CustomData_em_copy_data(&em->vdata, &em->vdata, example->data, &eve->data); - eve->bweight = example->bweight; - } - else { - CustomData_em_set_default(&em->vdata, &eve->data); - } - - return eve; -} - -void free_editvert (EditMesh *em, EditVert *eve) -{ - - EM_remove_selection(em, eve, EDITVERT); - CustomData_em_free_block(&em->vdata, &eve->data); - if(eve->fast==0) - free(eve); - - em->totvert--; -} - - -EditEdge *findedgelist(EditMesh *em, EditVert *v1, EditVert *v2) -{ - EditVert *v3; - struct HashEdge *he; - - /* swap ? */ - if( v1 > v2) { - v3= v2; - v2= v1; - v1= v3; - } - - if(em->hashedgetab==NULL) - em->hashedgetab= MEM_callocN(EDHASHSIZE*sizeof(struct HashEdge), "hashedgetab"); - - he= em->hashedgetab + EDHASH(v1->hash, v2->hash); - - while(he) { - - if(he->eed && he->eed->v1==v1 && he->eed->v2==v2) return he->eed; - - he= he->next; - } - return 0; -} - -static void insert_hashedge(EditMesh *em, EditEdge *eed) -{ - /* assuming that eed is not in the list yet, and that a find has been done before */ - - struct HashEdge *first, *he; - - first= em->hashedgetab + EDHASH(eed->v1->hash, eed->v2->hash); - - if( first->eed==0 ) { - first->eed= eed; - } - else { - he= &eed->hash; - he->eed= eed; - he->next= first->next; - first->next= he; - } -} - -static void remove_hashedge(EditMesh *em, EditEdge *eed) -{ - /* assuming eed is in the list */ - - struct HashEdge *first, *he, *prev=NULL; - - he=first= em->hashedgetab + EDHASH(eed->v1->hash, eed->v2->hash); - - while(he) { - if(he->eed == eed) { - /* remove from list */ - if(he==first) { - if(first->next) { - he= first->next; - first->eed= he->eed; - first->next= he->next; - } - else he->eed= 0; - } - else { - prev->next= he->next; - } - return; - } - prev= he; - he= he->next; - } -} - -EditEdge *addedgelist(EditMesh *em, EditVert *v1, EditVert *v2, EditEdge *example) -{ - EditVert *v3; - EditEdge *eed; - int swap= 0; - - if(v1==v2) return NULL; - if(v1==NULL || v2==NULL) return NULL; - - /* swap ? */ - if(v1>v2) { - v3= v2; - v2= v1; - v1= v3; - swap= 1; - } - - /* find in hashlist */ - eed= findedgelist(em, v1, v2); - - if(eed==NULL) { - - eed= (EditEdge *)callocedge(em, sizeof(EditEdge), 1); - eed->v1= v1; - eed->v2= v2; - BLI_addtail(&em->edges, eed); - eed->dir= swap; - insert_hashedge(em, eed); - em->totedge++; - - /* copy edge data: - rule is to do this with addedgelist call, before addfacelist */ - if(example) { - eed->crease= example->crease; - eed->bweight= example->bweight; - eed->sharp = example->sharp; - eed->seam = example->seam; - eed->h |= (example->h & EM_FGON); - } - } - - return eed; -} - -void remedge(EditMesh *em, EditEdge *eed) -{ - BLI_remlink(&em->edges, eed); - remove_hashedge(em, eed); - - em->totedge--; -} - -void free_editedge(EditMesh *em, EditEdge *eed) -{ - EM_remove_selection(em, eed, EDITEDGE); - if(eed->fast==0){ - free(eed); - } -} - -void free_editface(EditMesh *em, EditFace *efa) -{ - EM_remove_selection(em, efa, EDITFACE); - - if (em->act_face==efa) { - EM_set_actFace(em, em->faces.first == efa ? NULL : em->faces.first); - } - - CustomData_em_free_block(&em->fdata, &efa->data); - if(efa->fast==0) - free(efa); - - em->totface--; -} - -void free_vertlist(EditMesh *em, ListBase *edve) -{ - EditVert *eve, *next; - - if (!edve) return; - - eve= edve->first; - while(eve) { - next= eve->next; - free_editvert(em, eve); - eve= next; - } - edve->first= edve->last= NULL; - em->totvert= em->totvertsel= 0; -} - -void free_edgelist(EditMesh *em, ListBase *lb) -{ - EditEdge *eed, *next; - - eed= lb->first; - while(eed) { - next= eed->next; - free_editedge(em, eed); - eed= next; - } - lb->first= lb->last= NULL; - em->totedge= em->totedgesel= 0; -} - -void free_facelist(EditMesh *em, ListBase *lb) -{ - EditFace *efa, *next; - - efa= lb->first; - while(efa) { - next= efa->next; - free_editface(em, efa); - efa= next; - } - lb->first= lb->last= NULL; - em->totface= em->totfacesel= 0; -} - -EditFace *addfacelist(EditMesh *em, EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4, EditFace *example, EditFace *exampleEdges) -{ - EditFace *efa; - EditEdge *e1, *e2=0, *e3=0, *e4=0; - - /* added sanity check... seems to happen for some tools, or for enter editmode for corrupted meshes */ - if(v1==v4 || v2==v4 || v3==v4) v4= NULL; - - /* add face to list and do the edges */ - if(exampleEdges) { - e1= addedgelist(em, v1, v2, exampleEdges->e1); - e2= addedgelist(em, v2, v3, exampleEdges->e2); - if(v4) e3= addedgelist(em, v3, v4, exampleEdges->e3); - else e3= addedgelist(em, v3, v1, exampleEdges->e3); - if(v4) e4= addedgelist(em, v4, v1, exampleEdges->e4); - } - else { - e1= addedgelist(em, v1, v2, NULL); - e2= addedgelist(em, v2, v3, NULL); - if(v4) e3= addedgelist(em, v3, v4, NULL); - else e3= addedgelist(em, v3, v1, NULL); - if(v4) e4= addedgelist(em, v4, v1, NULL); - } - - if(v1==v2 || v2==v3 || v1==v3) return NULL; - if(e2==0) return NULL; - - efa= (EditFace *)callocface(em, sizeof(EditFace), 1); - efa->v1= v1; - efa->v2= v2; - efa->v3= v3; - efa->v4= v4; - - efa->e1= e1; - efa->e2= e2; - efa->e3= e3; - efa->e4= e4; - - if(example) { - efa->mat_nr= example->mat_nr; - efa->flag= example->flag; - CustomData_em_copy_data(&em->fdata, &em->fdata, example->data, &efa->data); - CustomData_em_validate_data(&em->fdata, efa->data, efa->v4 ? 4 : 3); - } - else { - efa->mat_nr= em->mat_nr; - - CustomData_em_set_default(&em->fdata, &efa->data); - } - - BLI_addtail(&em->faces, efa); - em->totface++; - - if(efa->v4) { - normal_quad_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co); - cent_quad_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co); - } - else { - normal_tri_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co); - cent_tri_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co); - } - - return efa; -} - -/* ************************ end add/new/find ************ */ - -/* ************************ Edit{Vert,Edge,Face} utilss ***************************** */ - -/* some nice utility functions */ - -EditVert *editedge_getOtherVert(EditEdge *eed, EditVert *eve) -{ - if (eve==eed->v1) { - return eed->v2; - } else if (eve==eed->v2) { - return eed->v1; - } else { - return NULL; - } -} - -EditVert *editedge_getSharedVert(EditEdge *eed, EditEdge *eed2) -{ - if (eed->v1==eed2->v1 || eed->v1==eed2->v2) { - return eed->v1; - } else if (eed->v2==eed2->v1 || eed->v2==eed2->v2) { - return eed->v2; - } else { - return NULL; - } -} - -int editedge_containsVert(EditEdge *eed, EditVert *eve) -{ - return (eed->v1==eve || eed->v2==eve); -} - -int editface_containsVert(EditFace *efa, EditVert *eve) -{ - return (efa->v1==eve || efa->v2==eve || efa->v3==eve || (efa->v4 && efa->v4==eve)); -} - -int editface_containsEdge(EditFace *efa, EditEdge *eed) -{ - return (efa->e1==eed || efa->e2==eed || efa->e3==eed || (efa->e4 && efa->e4==eed)); -} - - -/* ************************ stuct EditMesh manipulation ***************************** */ - -/* fake callocs for fastmalloc below */ -static void *calloc_fastvert(EditMesh *em, size_t UNUSED(size), size_t UNUSED(nr)) -{ - EditVert *eve= em->curvert++; - eve->fast= 1; - return eve; -} -static void *calloc_fastedge(EditMesh *em, size_t UNUSED(size), size_t UNUSED(nr)) -{ - EditEdge *eed= em->curedge++; - eed->fast= 1; - return eed; -} -static void *calloc_fastface(EditMesh *em, size_t UNUSED(size), size_t UNUSED(nr)) -{ - EditFace *efa= em->curface++; - efa->fast= 1; - return efa; -} - -/* allocate 1 chunk for all vertices, edges, faces. These get tagged to - prevent it from being freed -*/ -static void init_editmesh_fastmalloc(EditMesh *em, int totvert, int totedge, int totface) -{ - if(totvert) em->allverts= MEM_callocN(totvert*sizeof(EditVert), "allverts"); - else em->allverts= NULL; - em->curvert= em->allverts; - - if(totedge==0) totedge= 4*totface; // max possible - - if(totedge) em->alledges= MEM_callocN(totedge*sizeof(EditEdge), "alledges"); - else em->alledges= NULL; - em->curedge= em->alledges; - - if(totface) em->allfaces= MEM_callocN(totface*sizeof(EditFace), "allfaces"); - else em->allfaces= NULL; - em->curface= em->allfaces; - - callocvert= calloc_fastvert; - callocedge= calloc_fastedge; - callocface= calloc_fastface; -} - -static void end_editmesh_fastmalloc(void) -{ - callocvert= calloc_em; - callocedge= calloc_em; - callocface= calloc_em; -} - -/* do not free editmesh itself here */ -void free_editMesh(EditMesh *em) -{ - if(em==NULL) return; - - if(em->verts.first) free_vertlist(em, &em->verts); - if(em->edges.first) free_edgelist(em, &em->edges); - if(em->faces.first) free_facelist(em, &em->faces); - if(em->selected.first) BLI_freelistN(&(em->selected)); - - CustomData_free(&em->vdata, 0); - CustomData_free(&em->fdata, 0); - - if(em->derivedFinal) { - if (em->derivedFinal!=em->derivedCage) { - em->derivedFinal->needsFree= 1; - em->derivedFinal->release(em->derivedFinal); - } - em->derivedFinal= NULL; - } - if(em->derivedCage) { - em->derivedCage->needsFree= 1; - em->derivedCage->release(em->derivedCage); - em->derivedCage= NULL; - } - - /* DEBUG: hashtabs are slowest part of enter/exit editmode. here a testprint */ -#if 0 - if(em->hashedgetab) { - HashEdge *he, *hen; - int a, used=0, max=0, nr; - he= em->hashedgetab; - for(a=0; a<EDHASHSIZE; a++, he++) { - if(he->eed) used++; - hen= he->next; - nr= 0; - while(hen) { - nr++; - hen= hen->next; - } - if(max<nr) max= nr; - } - printf("hastab used %d max %d\n", used, max); - } -#endif - if(em->hashedgetab) MEM_freeN(em->hashedgetab); - em->hashedgetab= NULL; - - if(em->allverts) MEM_freeN(em->allverts); - if(em->alledges) MEM_freeN(em->alledges); - if(em->allfaces) MEM_freeN(em->allfaces); - - em->allverts= em->curvert= NULL; - em->alledges= em->curedge= NULL; - em->allfaces= em->curface= NULL; - - mesh_octree_table(NULL, NULL, NULL, 'e'); - mesh_mirrtopo_table(NULL, 'e'); - - em->totvert= em->totedge= em->totface= 0; - -// XXX if(em->retopo_paint_data) retopo_free_paint_data(em->retopo_paint_data); - em->retopo_paint_data= NULL; - em->act_face = NULL; -} - -static void editMesh_set_hash(EditMesh *em) -{ - EditEdge *eed; - - if(em->hashedgetab) MEM_freeN(em->hashedgetab); - em->hashedgetab= NULL; - - for(eed=em->edges.first; eed; eed= eed->next) { - if( findedgelist(em, eed->v1, eed->v2)==NULL ) - insert_hashedge(em, eed); - } - -} - - -/* ************************ IN & OUT EDITMODE ***************************** */ - - -static void edge_normal_compare(EditEdge *eed, EditFace *efa1) -{ - EditFace *efa2; - float cent1[3], cent2[3]; - float inp; - - efa2 = eed->tmp.f; - if(efa1==efa2) return; - - inp= efa1->n[0]*efa2->n[0] + efa1->n[1]*efa2->n[1] + efa1->n[2]*efa2->n[2]; - if(inp<0.999f && inp >-0.999f) eed->f2= 1; - - if(efa1->v4) cent_quad_v3(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co, efa1->v4->co); - else cent_tri_v3(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co); - if(efa2->v4) cent_quad_v3(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co, efa2->v4->co); - else cent_tri_v3(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co); - - sub_v3_v3v3(cent1, cent2, cent1); - normalize_v3(cent1); - inp= cent1[0]*efa1->n[0] + cent1[1]*efa1->n[1] + cent1[2]*efa1->n[2]; - - if(inp < -0.001f) eed->f1= 1; -} - -#if 0 -typedef struct { - EditEdge *eed; - float noLen,no[3]; - int adjCount; -} EdgeDrawFlagInfo; - -static int edgeDrawFlagInfo_cmp(const void *av, const void *bv) -{ - const EdgeDrawFlagInfo *a = av; - const EdgeDrawFlagInfo *b = bv; - - if (a->noLen<b->noLen) return -1; - else if (a->noLen>b->noLen) return 1; - else return 0; -} -#endif - -static void edge_drawflags(Mesh *me, EditMesh *em) -{ - EditVert *eve; - EditEdge *eed, *e1, *e2, *e3, *e4; - EditFace *efa; - - /* - count number of times edges are used in faces: 0 en 1 time means draw edge - * - edges more than 1 time used: in *tmp.f is pointer to first face - * - check all faces, when normal differs to much: draw (flag becomes 1) - */ - - /* later on: added flags for 'cylinder' and 'sphere' intersection tests in old - game engine (2.04) - */ - - recalc_editnormals(em); - - /* init */ - eve= em->verts.first; - while(eve) { - eve->f1= 1; /* during test it's set at zero */ - eve= eve->next; - } - eed= em->edges.first; - while(eed) { - eed->f2= eed->f1= 0; - eed->tmp.f = 0; - eed= eed->next; - } - - efa= em->faces.first; - while(efa) { - e1= efa->e1; - e2= efa->e2; - e3= efa->e3; - e4= efa->e4; - if(e1->f2<4) e1->f2+= 1; - if(e2->f2<4) e2->f2+= 1; - if(e3->f2<4) e3->f2+= 1; - if(e4 && e4->f2<4) e4->f2+= 1; - - if(e1->tmp.f == 0) e1->tmp.f = (void *) efa; - if(e2->tmp.f == 0) e2->tmp.f = (void *) efa; - if(e3->tmp.f ==0) e3->tmp.f = (void *) efa; - if(e4 && (e4->tmp.f == 0)) e4->tmp.f = (void *) efa; - - efa= efa->next; - } - - if(me->drawflag & ME_ALLEDGES) { - efa= em->faces.first; - while(efa) { - if(efa->e1->f2>=2) efa->e1->f2= 1; - if(efa->e2->f2>=2) efa->e2->f2= 1; - if(efa->e3->f2>=2) efa->e3->f2= 1; - if(efa->e4 && efa->e4->f2>=2) efa->e4->f2= 1; - - efa= efa->next; - } - } - else { - - /* handle single-edges for 'test cylinder flag' (old engine) */ - - eed= em->edges.first; - while(eed) { - if(eed->f2==1) eed->f1= 1; - eed= eed->next; - } - - /* all faces, all edges with flag==2: compare normal */ - efa= em->faces.first; - while(efa) { - if(efa->e1->f2==2) edge_normal_compare(efa->e1, efa); - else efa->e1->f2= 1; - if(efa->e2->f2==2) edge_normal_compare(efa->e2, efa); - else efa->e2->f2= 1; - if(efa->e3->f2==2) edge_normal_compare(efa->e3, efa); - else efa->e3->f2= 1; - if(efa->e4) { - if(efa->e4->f2==2) edge_normal_compare(efa->e4, efa); - else efa->e4->f2= 1; - } - efa= efa->next; - } - - /* sphere collision flag */ - - eed= em->edges.first; - while(eed) { - if(eed->f1!=1) { - eed->v1->f1= eed->v2->f1= 0; - } - eed= eed->next; - } - - } -} - -/* turns Mesh into editmesh */ -void make_editMesh(Scene *scene, Object *ob) -{ - Mesh *me= ob->data; - MFace *mface; - MVert *mvert; - MSelect *mselect; - KeyBlock *actkey; - EditMesh *em; - EditVert *eve, **evlist, *eve1, *eve2, *eve3, *eve4; - EditFace *efa, *efa_last_sel= NULL; - EditEdge *eed; - EditSelection *ese; - float *co, (*keyco)[3]= NULL; - int tot, a, eekadoodle= 0; - const short is_paint_sel= paint_facesel_test(ob); - - if(me->edit_mesh==NULL) - me->edit_mesh= MEM_callocN(sizeof(EditMesh), "editmesh"); - else - /* because of reload */ - free_editMesh(me->edit_mesh); - - em= me->edit_mesh; - - em->selectmode= scene->toolsettings->selectmode; // warning needs to be synced - em->act_face = NULL; - em->totvert= tot= me->totvert; - em->totedge= me->totedge; - em->totface= me->totface; - - if(tot==0) { - return; - } - - if(ob->actcol > 0) - em->mat_nr= ob->actcol-1; - - /* initialize fastmalloc for editmesh */ - init_editmesh_fastmalloc(em, me->totvert, me->totedge, me->totface); - - actkey = ob_get_keyblock(ob); - if(actkey) { - /* undo-ing in past for previous editmode sessions gives corrupt 'keyindex' values */ - undo_editmode_clear(); - keyco= actkey->data; - em->shapenr= ob->shapenr; - } - - /* make editverts */ - CustomData_copy(&me->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0); - mvert= me->mvert; - - evlist= (EditVert **)MEM_mallocN(tot*sizeof(void *),"evlist"); - for(a=0; a<tot; a++, mvert++) { - - co= mvert->co; - - /* edit the shape key coordinate if available */ - if(keyco && a < actkey->totelem) - co= keyco[a]; - - eve= addvertlist(em, co, NULL); - evlist[a]= eve; - - /* face select sets selection in next loop */ - if(!is_paint_sel) - eve->f |= (mvert->flag & 1); - - if (mvert->flag & ME_HIDE) eve->h= 1; - normal_short_to_float_v3(eve->no, mvert->no); - - eve->bweight= ((float)mvert->bweight)/255.0f; - - /* lets overwrite the keyindex of the editvert - * with the order it used to be in before - * editmode - */ - eve->keyindex = a; - - CustomData_to_em_block(&me->vdata, &em->vdata, a, &eve->data); - } - - if(actkey && actkey->totelem!=me->totvert); - else { - MEdge *medge= me->medge; - - CustomData_copy(&me->edata, &em->edata, CD_MASK_EDITMESH, CD_CALLOC, 0); - /* make edges */ - for(a=0; a<me->totedge; a++, medge++) { - eed= addedgelist(em, evlist[medge->v1], evlist[medge->v2], NULL); - /* eed can be zero when v1 and v2 are identical, dxf import does this... */ - if(eed) { - eed->crease= ((float)medge->crease)/255.0f; - eed->bweight= ((float)medge->bweight)/255.0f; - - if(medge->flag & ME_SEAM) eed->seam= 1; - if(medge->flag & ME_SHARP) eed->sharp = 1; - if(medge->flag & SELECT) eed->f |= SELECT; - if(medge->flag & ME_FGON) eed->h= EM_FGON; // 2 different defines! - if(medge->flag & ME_HIDE) eed->h |= 1; - if(em->selectmode==SCE_SELECT_EDGE) - EM_select_edge(eed, eed->f & SELECT); // force edge selection to vertices, seems to be needed ... - CustomData_to_em_block(&me->edata,&em->edata, a, &eed->data); - } - } - - CustomData_copy(&me->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0); - - /* make faces */ - mface= me->mface; - - for(a=0; a<me->totface; a++, mface++) { - eve1= evlist[mface->v1]; - eve2= evlist[mface->v2]; - if(!mface->v3) eekadoodle= 1; - eve3= evlist[mface->v3]; - if(mface->v4) eve4= evlist[mface->v4]; else eve4= NULL; - - efa= addfacelist(em, eve1, eve2, eve3, eve4, NULL, NULL); - - if(efa) { - CustomData_to_em_block(&me->fdata, &em->fdata, a, &efa->data); - - efa->mat_nr= mface->mat_nr; - efa->flag= mface->flag & ~ME_HIDE; - - /* select and hide face flag */ - if(mface->flag & ME_HIDE) { - efa->h= 1; - } else { - if (a==me->act_face) { - EM_set_actFace(em, efa); - } - - /* dont allow hidden and selected */ - if(mface->flag & ME_FACE_SEL) { - efa->f |= SELECT; - - if(is_paint_sel) { - EM_select_face(efa, 1); /* flush down */ - } - - efa_last_sel= efa; - } - } - } - } - } - - if(EM_get_actFace(em, 0)==NULL && efa_last_sel) { - EM_set_actFace(em, efa_last_sel); - } - - if(eekadoodle) - error("This Mesh has old style edgecodes, please put it in the bugtracker!"); - - MEM_freeN(evlist); - - end_editmesh_fastmalloc(); // resets global function pointers - - if(me->mselect){ - //restore editselections - EM_init_index_arrays(em, 1,1,1); - mselect = me->mselect; - - for(a=0; a<me->totselect; a++, mselect++){ - /*check if recorded selection is still valid, if so copy into editmesh*/ - if( (mselect->type == EDITVERT && me->mvert[mselect->index].flag & SELECT) || (mselect->type == EDITEDGE && me->medge[mselect->index].flag & SELECT) || (mselect->type == EDITFACE && me->mface[mselect->index].flag & ME_FACE_SEL) ){ - ese = MEM_callocN(sizeof(EditSelection), "Edit Selection"); - ese->type = mselect->type; - if(ese->type == EDITVERT) ese->data = EM_get_vert_for_index(mselect->index); else - if(ese->type == EDITEDGE) ese->data = EM_get_edge_for_index(mselect->index); else - if(ese->type == EDITFACE) ese->data = EM_get_face_for_index(mselect->index); - BLI_addtail(&(em->selected),ese); - } - } - EM_free_index_arrays(); - } - /* this creates coherent selections. also needed for older files */ - EM_selectmode_set(em); - /* paranoia check to enforce hide rules */ - EM_hide_reset(em); - /* sets helper flags which arent saved */ - EM_fgon_flags(em); - - if (EM_get_actFace(em, 0)==NULL) { - EM_set_actFace(em, em->faces.first ); /* will use the first face, this is so we alwats have an active face */ - } -} - -/* makes Mesh out of editmesh */ -void load_editMesh(Scene *scene, Object *obedit) -{ - Mesh *me= obedit->data; - MVert *mvert, *oldverts; - MEdge *medge; - MFace *mface; - MSelect *mselect; - EditMesh *em= me->edit_mesh; - EditVert *eve; - EditFace *efa, *efa_act; - EditEdge *eed; - EditSelection *ese; - float *fp, *newkey, *oldkey; - int i, a, ototvert; - - /* this one also tests of edges are not in faces: */ - /* eed->f2==0: not in face, f2==1: draw it */ - /* eed->f1 : flag for dynaface (cylindertest, old engine) */ - /* eve->f1 : flag for dynaface (sphere test, old engine) */ - /* eve->f2 : being used in vertexnormals */ - edge_drawflags(me, em); - - EM_stats_update(em); - - /* new Vertex block */ - if(em->totvert==0) mvert= NULL; - else mvert= MEM_callocN(em->totvert*sizeof(MVert), "loadeditMesh vert"); - - /* new Edge block */ - if(em->totedge==0) medge= NULL; - else medge= MEM_callocN(em->totedge*sizeof(MEdge), "loadeditMesh edge"); - - /* new Face block */ - if(em->totface==0) mface= NULL; - else mface= MEM_callocN(em->totface*sizeof(MFace), "loadeditMesh face"); - - /* lets save the old verts just in case we are actually working on - * a key ... we now do processing of the keys at the end */ - oldverts= me->mvert; - ototvert= me->totvert; - - /* don't free this yet */ - CustomData_set_layer(&me->vdata, CD_MVERT, NULL); - - /* free custom data */ - CustomData_free(&me->vdata, me->totvert); - CustomData_free(&me->edata, me->totedge); - CustomData_free(&me->fdata, me->totface); - - /* add new custom data */ - me->totvert= em->totvert; - me->totedge= em->totedge; - me->totface= em->totface; - - CustomData_copy(&em->vdata, &me->vdata, CD_MASK_MESH, CD_CALLOC, me->totvert); - CustomData_copy(&em->edata, &me->edata, CD_MASK_MESH, CD_CALLOC, me->totedge); - CustomData_copy(&em->fdata, &me->fdata, CD_MASK_MESH, CD_CALLOC, me->totface); - - CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, mvert, me->totvert); - CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, me->totedge); - CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, mface, me->totface); - mesh_update_customdata_pointers(me); - - /* the vertices, use ->tmp.l as counter */ - eve= em->verts.first; - a= 0; - - while(eve) { - VECCOPY(mvert->co, eve->co); - - /* vertex normal */ - normal_float_to_short_v3(mvert->no, eve->no); - - /* note: it used to remove me->dvert when it was not in use, cancelled - that... annoying when you have a fresh vgroup */ - CustomData_from_em_block(&em->vdata, &me->vdata, eve->data, a); - - eve->tmp.l = a++; /* counter */ - - mvert->flag= 0; - mvert->flag |= (eve->f & SELECT); - if (eve->h) mvert->flag |= ME_HIDE; - - mvert->bweight= (char)(255.0f*eve->bweight); - - eve= eve->next; - mvert++; - } - - /* the edges */ - a= 0; - eed= em->edges.first; - while(eed) { - medge->v1= (unsigned int) eed->v1->tmp.l; - medge->v2= (unsigned int) eed->v2->tmp.l; - - medge->flag= (eed->f & SELECT) | ME_EDGERENDER; - if(eed->f2<2) medge->flag |= ME_EDGEDRAW; - if(eed->f2==0) medge->flag |= ME_LOOSEEDGE; - if(eed->sharp) medge->flag |= ME_SHARP; - if(eed->seam) medge->flag |= ME_SEAM; - if(eed->h & EM_FGON) medge->flag |= ME_FGON; // different defines yes - if(eed->h & 1) medge->flag |= ME_HIDE; - - medge->crease= (char)(255.0f*eed->crease); - medge->bweight= (char)(255.0f*eed->bweight); - CustomData_from_em_block(&em->edata, &me->edata, eed->data, a); - - eed->tmp.l = a++; - - medge++; - eed= eed->next; - } - - /* the faces */ - a = 0; - efa= em->faces.first; - efa_act= EM_get_actFace(em, 0); - i = 0; - me->act_face = -1; - while(efa) { - mface= &((MFace *) me->mface)[i]; - - mface->v1= (unsigned int) efa->v1->tmp.l; - mface->v2= (unsigned int) efa->v2->tmp.l; - mface->v3= (unsigned int) efa->v3->tmp.l; - if (efa->v4) mface->v4 = (unsigned int) efa->v4->tmp.l; - - mface->mat_nr= efa->mat_nr; - - mface->flag= efa->flag; - /* bit 0 of flag is already taken for smooth... */ - - if(efa->h) { - mface->flag |= ME_HIDE; - mface->flag &= ~ME_FACE_SEL; - } else { - if(efa->f & 1) mface->flag |= ME_FACE_SEL; - else mface->flag &= ~ME_FACE_SEL; - } - - /* watch: efa->e1->f2==0 means loose edge */ - - if(efa->e1->f2==1) { - efa->e1->f2= 2; - } - if(efa->e2->f2==1) { - efa->e2->f2= 2; - } - if(efa->e3->f2==1) { - efa->e3->f2= 2; - } - if(efa->e4 && efa->e4->f2==1) { - efa->e4->f2= 2; - } - - CustomData_from_em_block(&em->fdata, &me->fdata, efa->data, i); - - /* no index '0' at location 3 or 4 */ - test_index_face(mface, &me->fdata, i, efa->v4?4:3); - - if (efa_act == efa) - me->act_face = a; - - efa->tmp.l = a++; - i++; - efa= efa->next; - } - - /* patch hook indices and vertex parents */ - { - Object *ob; - ModifierData *md; - EditVert **vertMap = NULL; - int j; - - for (ob=G.main->object.first; ob; ob=ob->id.next) { - if (ob->parent==obedit && ELEM(ob->partype, PARVERT1,PARVERT3)) { - - /* duplicate code from below, make it function later...? */ - if (!vertMap) { - vertMap = MEM_callocN(sizeof(*vertMap)*ototvert, "vertMap"); - - for (eve=em->verts.first; eve; eve=eve->next) { - if (eve->keyindex!=-1) - vertMap[eve->keyindex] = eve; - } - } - if(ob->par1 < ototvert) { - eve = vertMap[ob->par1]; - if(eve) ob->par1= eve->tmp.l; - } - if(ob->par2 < ototvert) { - eve = vertMap[ob->par2]; - if(eve) ob->par2= eve->tmp.l; - } - if(ob->par3 < ototvert) { - eve = vertMap[ob->par3]; - if(eve) ob->par3= eve->tmp.l; - } - - } - if (ob->data==me) { - for (md=ob->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_Hook) { - HookModifierData *hmd = (HookModifierData*) md; - - if (!vertMap) { - vertMap = MEM_callocN(sizeof(*vertMap)*ototvert, "vertMap"); - - for (eve=em->verts.first; eve; eve=eve->next) { - if (eve->keyindex!=-1) - vertMap[eve->keyindex] = eve; - } - } - - for (i=j=0; i<hmd->totindex; i++) { - if(hmd->indexar[i] < ototvert) { - eve = vertMap[hmd->indexar[i]]; - - if (eve) { - hmd->indexar[j++] = eve->tmp.l; - } - } - else j++; - } - - hmd->totindex = j; - } - } - } - } - - if (vertMap) MEM_freeN(vertMap); - } - - /* are there keys? */ - if(me->key) { - KeyBlock *currkey; - KeyBlock *actkey= BLI_findlink(&me->key->block, em->shapenr-1); - - float (*ofs)[3] = NULL; - - /* editing the base key should update others */ - if(me->key->type==KEY_RELATIVE && oldverts) { - int act_is_basis = 0; - /* find if this key is a basis for any others */ - for(currkey = me->key->block.first; currkey; currkey= currkey->next) { - if(em->shapenr-1 == currkey->relative) { - act_is_basis = 1; - break; - } - } - - if(act_is_basis) { /* active key is a base */ - float (*fp)[3]= actkey->data; - i=0; - ofs= MEM_callocN(sizeof(float) * 3 * em->totvert, "currkey->data"); - eve= em->verts.first; - mvert = me->mvert; - while(eve) { - if(eve->keyindex>=0) { - sub_v3_v3v3(ofs[i], mvert->co, fp[eve->keyindex]); - } - - eve= eve->next; - i++; - mvert++; - } - } - } - - - /* Lets reorder the key data so that things line up roughly - * with the way things were before editmode */ - currkey = me->key->block.first; - while(currkey) { - int apply_offset = (ofs && (currkey != actkey) && (em->shapenr-1 == currkey->relative)); - - fp= newkey= MEM_callocN(me->key->elemsize*em->totvert, "currkey->data"); - oldkey = currkey->data; - - eve= em->verts.first; - - i = 0; - mvert = me->mvert; - while(eve) { - if (eve->keyindex >= 0 && eve->keyindex < currkey->totelem) { // valid old vertex - if(currkey == actkey) { - if(actkey == me->key->refkey) { - VECCOPY(fp, mvert->co); - } - else { - VECCOPY(fp, mvert->co); - if(oldverts) { - VECCOPY(mvert->co, oldverts[eve->keyindex].co); - } - } - } - else { - if(oldkey) { - VECCOPY(fp, oldkey + 3 * eve->keyindex); - } - } - } - else { - VECCOPY(fp, mvert->co); - } - - /* propagate edited basis offsets to other shapes */ - if(apply_offset) { - VECADD(fp, fp, ofs[i]); - } - - fp+= 3; - ++i; - ++mvert; - eve= eve->next; - } - currkey->totelem= em->totvert; - if(currkey->data) MEM_freeN(currkey->data); - currkey->data = newkey; - - currkey= currkey->next; - } - - if(ofs) MEM_freeN(ofs); - } - - if(oldverts) MEM_freeN(oldverts); - - i = 0; - for(ese=em->selected.first; ese; ese=ese->next) i++; - me->totselect = i; - if(i==0) mselect= NULL; - else mselect= MEM_callocN(i*sizeof(MSelect), "loadeditMesh selections"); - - if(me->mselect) MEM_freeN(me->mselect); - me->mselect= mselect; - - for(ese=em->selected.first; ese; ese=ese->next){ - mselect->type = ese->type; - if(ese->type == EDITVERT) mselect->index = ((EditVert*)ese->data)->tmp.l; - else if(ese->type == EDITEDGE) mselect->index = ((EditEdge*)ese->data)->tmp.l; - else if(ese->type == EDITFACE) mselect->index = ((EditFace*)ese->data)->tmp.l; - mselect++; - } - - /* to be sure: clear ->tmp.l pointers */ - eve= em->verts.first; - while(eve) { - eve->tmp.l = 0; - eve= eve->next; - } - - eed= em->edges.first; - while(eed) { - eed->tmp.l = 0; - eed= eed->next; - } - - efa= em->faces.first; - while(efa) { - efa->tmp.l = 0; - efa= efa->next; - } - - /* remake softbody of all users */ - if(me->id.us>1) { - Base *base; - for(base= scene->base.first; base; base= base->next) - if(base->object->data==me) - base->object->recalc |= OB_RECALC_DATA; - } - - mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL); - - /* topology could be changed, ensure mdisps are ok */ - multires_topology_changed(scene, obedit); -} - -void remake_editMesh(Scene *scene, Object *ob) -{ - make_editMesh(scene, ob); - DAG_id_tag_update(&ob->id, OB_RECALC_DATA); - BIF_undo_push("Undo all changes"); -} - -/* *************** Operator: separate parts *************/ - -static EnumPropertyItem prop_separate_types[] = { - {0, "SELECTED", 0, "Selection", ""}, - {1, "MATERIAL", 0, "By Material", ""}, - {2, "LOOSE", 0, "By loose parts", ""}, - {0, NULL, 0, NULL, NULL} -}; - -/* return 1: success */ -static int mesh_separate_selected(wmOperator *op, Main *bmain, Scene *scene, Base *editbase) -{ - EditMesh *em, *emnew; - EditVert *eve, *v1; - EditEdge *eed, *e1; - EditFace *efa, *f1; - Object *obedit; - Mesh *me, *menew; - Base *basenew; - - if(editbase==NULL) return 0; - - obedit= editbase->object; - me= obedit->data; - em= BKE_mesh_get_editmesh(me); - if(me->key) { - BKE_report(op->reports, RPT_WARNING, "Can't separate mesh with shape keys"); - BKE_mesh_end_editmesh(me, em); - return 0; - } - - if(em->selected.first) - BLI_freelistN(&(em->selected)); /* clear the selection order */ - - EM_selectmode_set(em); // enforce full consistent selection flags - - EM_stats_update(em); - - if(em->totvertsel==0) { - BKE_mesh_end_editmesh(me, em); - return 0; - } - - /* we are going to work as follows: - * 1. add a linked duplicate object: this will be the new one, we remember old pointer - * 2. give new object empty mesh and put in editmode - * 3: do a split if needed on current editmesh. - * 4. copy over: all NOT selected verts, edges, faces - * 5. call load_editMesh() on the new object - */ - - /* 1 */ - basenew= ED_object_add_duplicate(bmain, scene, editbase, 0); /* 0 = fully linked */ - ED_base_object_select(basenew, BA_DESELECT); - - /* 2 */ - basenew->object->data= menew= add_mesh(me->id.name+2); /* empty */ - assign_matarar(basenew->object, give_matarar(obedit), *give_totcolp(obedit)); /* new in 2.5 */ - me->id.us--; - make_editMesh(scene, basenew->object); - emnew= menew->edit_mesh; - CustomData_copy(&em->vdata, &emnew->vdata, CD_MASK_EDITMESH, CD_DEFAULT, 0); - CustomData_copy(&em->edata, &emnew->edata, CD_MASK_EDITMESH, CD_DEFAULT, 0); - CustomData_copy(&em->fdata, &emnew->fdata, CD_MASK_EDITMESH, CD_DEFAULT, 0); - - /* 3 */ - /* SPLIT: first make duplicate */ - adduplicateflag(em, SELECT); - /* SPLIT: old faces have 3x flag 128 set, delete these ones */ - delfaceflag(em, 128); - /* since we do tricky things with verts/edges/faces, this makes sure all is selected coherent */ - EM_selectmode_set(em); - - /* 4 */ - /* move over: everything that is selected */ - for(eve= em->verts.first; eve; eve= v1) { - v1= eve->next; - if(eve->f & SELECT) { - BLI_remlink(&em->verts, eve); - BLI_addtail(&emnew->verts, eve); - } - } - - for(eed= em->edges.first; eed; eed= e1) { - e1= eed->next; - if(eed->f & SELECT) { - BLI_remlink(&em->edges, eed); - BLI_addtail(&emnew->edges, eed); - } - } - - for(efa= em->faces.first; efa; efa= f1) { - f1= efa->next; - if (efa == em->act_face && (efa->f & SELECT)) { - EM_set_actFace(em, NULL); - } - - if(efa->f & SELECT) { - BLI_remlink(&em->faces, efa); - BLI_addtail(&emnew->faces, efa); - } - } - - /* 5 */ - load_editMesh(scene, basenew->object); - free_editMesh(emnew); - MEM_freeN(menew->edit_mesh); - menew->edit_mesh= NULL; - - /* copy settings */ - menew->texflag= me->texflag; - menew->drawflag= me->drawflag; - menew->flag= me->flag; - menew->editflag= me->editflag; - menew->smoothresh= me->smoothresh; - - /* hashedges are invalid now, make new! */ - editMesh_set_hash(em); - - DAG_id_tag_update(&obedit->id, OB_RECALC_DATA); - DAG_id_tag_update(&basenew->object->id, OB_RECALC_DATA); - - BKE_mesh_end_editmesh(me, em); - - return 1; -} - -/* return 1: success */ -static int mesh_separate_material(wmOperator *op, Main *bmain, Scene *scene, Base *editbase) -{ - Mesh *me= editbase->object->data; - EditMesh *em= BKE_mesh_get_editmesh(me); - unsigned char curr_mat; - - for (curr_mat = 1; curr_mat < editbase->object->totcol; ++curr_mat) { - /* clear selection, we're going to use that to select material group */ - EM_clear_flag_all(em, SELECT); - /* select the material */ - EM_select_by_material(em, curr_mat); - /* and now separate */ - if(em->totfacesel > 0) { - mesh_separate_selected(op, bmain, scene, editbase); - } - } - - BKE_mesh_end_editmesh(me, em); - return 1; -} - -/* return 1: success */ -static int mesh_separate_loose(wmOperator *op, Main *bmain, Scene *scene, Base *editbase) -{ - Mesh *me; - EditMesh *em; - int doit= 1; - - me= editbase->object->data; - em= BKE_mesh_get_editmesh(me); - - if(me->key) { - error("Can't separate with vertex keys"); - BKE_mesh_end_editmesh(me, em); - return 0; - } - - EM_clear_flag_all(em, SELECT); - - while(doit) { - /* Select a random vert to start with */ - EditVert *eve; - int tot; - - /* check if all verts that are visible have been done */ - for(eve=em->verts.first; eve; eve= eve->next) - if(!eve->h) break; - if(eve==NULL) break; /* only hidden verts left, quit early */ - - /* first non hidden vert */ - eve->f |= SELECT; - - selectconnected_mesh_all(em); - - /* don't separate the very last part */ - for(eve=em->verts.first; eve; eve= eve->next) - if((eve->f & SELECT)==0) break; - if(eve==NULL) break; - - tot= BLI_countlist(&em->verts); - - /* and now separate */ - doit= mesh_separate_selected(op, bmain, scene, editbase); - - /* with hidden verts this can happen */ - if(tot == BLI_countlist(&em->verts)) - break; - } - - BKE_mesh_end_editmesh(me, em); - return 1; -} - - -static int mesh_separate_exec(bContext *C, wmOperator *op) -{ - Main *bmain= CTX_data_main(C); - Scene *scene= CTX_data_scene(C); - Base *base= CTX_data_active_base(C); - int retval= 0, type= RNA_enum_get(op->ptr, "type"); - - if(type == 0) - retval= mesh_separate_selected(op, bmain, scene, base); - else if(type == 1) - retval= mesh_separate_material(op, bmain, scene, base); - else if(type == 2) - retval= mesh_separate_loose(op, bmain, scene, base); - - if(retval) { - WM_event_add_notifier(C, NC_GEOM|ND_DATA, base->object->data); - - // XXX: new object was created, but selection wasn't actually changed - // need this for outliner update without adding new ND. nazgul. - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); - - return OPERATOR_FINISHED; - } - return OPERATOR_CANCELLED; -} - -void MESH_OT_separate(wmOperatorType *ot) -{ - /* identifiers */ - ot->name= "Separate"; - ot->description= "Separate selected geometry into a new mesh"; - ot->idname= "MESH_OT_separate"; - - /* api callbacks */ - ot->invoke= WM_menu_invoke; - ot->exec= mesh_separate_exec; - ot->poll= ED_operator_editmesh; - - /* flags */ - ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - - ot->prop= RNA_def_enum(ot->srna, "type", prop_separate_types, 0, "Type", ""); -} - - -/* ******************************************** */ - -/* *************** UNDO ***************************** */ -/* new mesh undo, based on pushing editmesh data itself */ -/* reuses same code as for global and curve undo... unify that (ton) */ - -/* only one 'hack', to save memory it doesn't store the first push, but does a remake editmesh */ - -/* a compressed version of editmesh data */ - -typedef struct EditVertC -{ - float no[3]; - float co[3]; - unsigned char f, h; - short bweight; - int keyindex; -} EditVertC; - -typedef struct EditEdgeC -{ - int v1, v2; - unsigned char f, h, seam, sharp, pad; - short crease, bweight, fgoni; -} EditEdgeC; - -typedef struct EditFaceC -{ - int v1, v2, v3, v4; - unsigned char flag, f, h, fgonf, pad1; - short mat_nr; -} EditFaceC; - -typedef struct EditSelectionC{ - short type; - int index; -}EditSelectionC; - -typedef struct UndoMesh { - EditVertC *verts; - EditEdgeC *edges; - EditFaceC *faces; - EditSelectionC *selected; - int totvert, totedge, totface, totsel; - int selectmode, shapenr; - char retopo_mode; - CustomData vdata, edata, fdata; -} UndoMesh; - -/* for callbacks */ - -static void free_undoMesh(void *umv) -{ - UndoMesh *um= umv; - - if(um->verts) MEM_freeN(um->verts); - if(um->edges) MEM_freeN(um->edges); - if(um->faces) MEM_freeN(um->faces); - if(um->selected) MEM_freeN(um->selected); -// XXX if(um->retopo_paint_data) retopo_free_paint_data(um->retopo_paint_data); - CustomData_free(&um->vdata, um->totvert); - CustomData_free(&um->edata, um->totedge); - CustomData_free(&um->fdata, um->totface); - MEM_freeN(um); -} - -static void *editMesh_to_undoMesh(void *emv) -{ - EditMesh *em= (EditMesh *)emv; - UndoMesh *um; - EditVert *eve; - EditEdge *eed; - EditFace *efa; - EditSelection *ese; - EditVertC *evec=NULL; - EditEdgeC *eedc=NULL; - EditFaceC *efac=NULL; - EditSelectionC *esec=NULL; - int a; - - um= MEM_callocN(sizeof(UndoMesh), "undomesh"); - - um->selectmode = em->selectmode; - um->shapenr = em->shapenr; - - for(eve=em->verts.first; eve; eve= eve->next) um->totvert++; - for(eed=em->edges.first; eed; eed= eed->next) um->totedge++; - for(efa=em->faces.first; efa; efa= efa->next) um->totface++; - for(ese=em->selected.first; ese; ese=ese->next) um->totsel++; - /* malloc blocks */ - - if(um->totvert) evec= um->verts= MEM_callocN(um->totvert*sizeof(EditVertC), "allvertsC"); - if(um->totedge) eedc= um->edges= MEM_callocN(um->totedge*sizeof(EditEdgeC), "alledgesC"); - if(um->totface) efac= um->faces= MEM_callocN(um->totface*sizeof(EditFaceC), "allfacesC"); - if(um->totsel) esec= um->selected= MEM_callocN(um->totsel*sizeof(EditSelectionC), "allselections"); - - if(um->totvert) CustomData_copy(&em->vdata, &um->vdata, CD_MASK_EDITMESH, CD_CALLOC, um->totvert); - if(um->totedge) CustomData_copy(&em->edata, &um->edata, CD_MASK_EDITMESH, CD_CALLOC, um->totedge); - if(um->totface) CustomData_copy(&em->fdata, &um->fdata, CD_MASK_EDITMESH, CD_CALLOC, um->totface); - - /* now copy vertices */ - a = 0; - for(eve=em->verts.first; eve; eve= eve->next, evec++, a++) { - copy_v3_v3(evec->co, eve->co); - copy_v3_v3(evec->no, eve->no); - - evec->f= eve->f; - evec->h= eve->h; - evec->keyindex= eve->keyindex; - eve->tmp.l = a; /*store index*/ - evec->bweight= (short)(eve->bweight*255.0f); - - CustomData_from_em_block(&em->vdata, &um->vdata, eve->data, a); - } - - /* copy edges */ - a = 0; - for(eed=em->edges.first; eed; eed= eed->next, eedc++, a++) { - eedc->v1= (int)eed->v1->tmp.l; - eedc->v2= (int)eed->v2->tmp.l; - eedc->f= eed->f; - eedc->h= eed->h; - eedc->seam= eed->seam; - eedc->sharp= eed->sharp; - eedc->crease= (short)(eed->crease*255.0f); - eedc->bweight= (short)(eed->bweight*255.0f); - eedc->fgoni= eed->fgoni; - eed->tmp.l = a; /*store index*/ - CustomData_from_em_block(&em->edata, &um->edata, eed->data, a); - - } - - /* copy faces */ - a = 0; - for(efa=em->faces.first; efa; efa= efa->next, efac++, a++) { - efac->v1= (int)efa->v1->tmp.l; - efac->v2= (int)efa->v2->tmp.l; - efac->v3= (int)efa->v3->tmp.l; - if(efa->v4) efac->v4= (int)efa->v4->tmp.l; - else efac->v4= -1; - - efac->mat_nr= efa->mat_nr; - efac->flag= efa->flag; - efac->f= efa->f; - efac->h= efa->h; - efac->fgonf= efa->fgonf; - - efa->tmp.l = a; /*store index*/ - - CustomData_from_em_block(&em->fdata, &um->fdata, efa->data, a); - } - - a = 0; - for(ese=em->selected.first; ese; ese=ese->next, esec++){ - esec->type = ese->type; - if(ese->type == EDITVERT) a = esec->index = ((EditVert*)ese->data)->tmp.l; - else if(ese->type == EDITEDGE) a = esec->index = ((EditEdge*)ese->data)->tmp.l; - else if(ese->type == EDITFACE) a = esec->index = ((EditFace*)ese->data)->tmp.l; - } - -// XXX um->retopo_paint_data= retopo_paint_data_copy(em->retopo_paint_data); -// um->retopo_mode= scene->toolsettings->retopo_mode; - - return um; -} - -static void undoMesh_to_editMesh(void *umv, void *emv) -{ - EditMesh *em= (EditMesh *)emv; - UndoMesh *um= (UndoMesh *)umv; - EditVert *eve, **evar=NULL; - EditEdge *eed; - EditFace *efa; - EditSelection *ese; - EditVertC *evec; - EditEdgeC *eedc; - EditFaceC *efac; - EditSelectionC *esec; - int a=0; - - free_editMesh(em); - - /* malloc blocks */ - memset(em, 0, sizeof(EditMesh)); - - em->selectmode = um->selectmode; - em->shapenr = um->shapenr; - - init_editmesh_fastmalloc(em, um->totvert, um->totedge, um->totface); - - CustomData_free(&em->vdata, 0); - CustomData_free(&em->edata, 0); - CustomData_free(&em->fdata, 0); - - CustomData_copy(&um->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0); - CustomData_copy(&um->edata, &em->edata, CD_MASK_EDITMESH, CD_CALLOC, 0); - CustomData_copy(&um->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0); - - /* now copy vertices */ - - if(um->totvert) evar= MEM_mallocN(um->totvert*sizeof(EditVert *), "vertex ar"); - for(a=0, evec= um->verts; a<um->totvert; a++, evec++) { - eve= addvertlist(em, evec->co, NULL); - evar[a]= eve; - - copy_v3_v3(eve->no, evec->no); - eve->f= evec->f; - eve->h= evec->h; - eve->keyindex= evec->keyindex; - eve->bweight= ((float)evec->bweight)/255.0f; - - CustomData_to_em_block(&um->vdata, &em->vdata, a, &eve->data); - } - - /* copy edges */ - for(a=0, eedc= um->edges; a<um->totedge; a++, eedc++) { - eed= addedgelist(em, evar[eedc->v1], evar[eedc->v2], NULL); - - eed->f= eedc->f; - eed->h= eedc->h; - eed->seam= eedc->seam; - eed->sharp= eedc->sharp; - eed->fgoni= eedc->fgoni; - eed->crease= ((float)eedc->crease)/255.0f; - eed->bweight= ((float)eedc->bweight)/255.0f; - CustomData_to_em_block(&um->edata, &em->edata, a, &eed->data); - } - - /* copy faces */ - for(a=0, efac= um->faces; a<um->totface; a++, efac++) { - if(efac->v4 != -1) - efa= addfacelist(em, evar[efac->v1], evar[efac->v2], evar[efac->v3], evar[efac->v4], NULL, NULL); - else - efa= addfacelist(em, evar[efac->v1], evar[efac->v2], evar[efac->v3], NULL, NULL ,NULL); - - efa->mat_nr= efac->mat_nr; - efa->flag= efac->flag; - efa->f= efac->f; - efa->h= efac->h; - efa->fgonf= efac->fgonf; - - CustomData_to_em_block(&um->fdata, &em->fdata, a, &efa->data); - } - - end_editmesh_fastmalloc(); - if(evar) MEM_freeN(evar); - - em->totvert = um->totvert; - em->totedge = um->totedge; - em->totface = um->totface; - /*restore stored editselections*/ - if(um->totsel){ - EM_init_index_arrays(em, 1,1,1); - for(a=0, esec= um->selected; a<um->totsel; a++, esec++){ - ese = MEM_callocN(sizeof(EditSelection), "Edit Selection"); - ese->type = esec->type; - if(ese->type == EDITVERT) ese->data = EM_get_vert_for_index(esec->index); else - if(ese->type == EDITEDGE) ese->data = EM_get_edge_for_index(esec->index); else - if(ese->type == EDITFACE) ese->data = EM_get_face_for_index(esec->index); - BLI_addtail(&(em->selected),ese); - } - EM_free_index_arrays(); - } - - /* restore total selections */ - EM_nvertices_selected(em); - EM_nedges_selected(em); - EM_nfaces_selected(em); - -// XXX retopo_free_paint(); -// em->retopo_paint_data= retopo_paint_data_copy(um->retopo_paint_data); -// scene->toolsettings->retopo_mode= um->retopo_mode; -// if(scene->toolsettings->retopo_mode) { -// XXX if(G.vd->depths) G.vd->depths->damaged= 1; -// retopo_queue_updates(G.vd); -// retopo_paint_view_update(G.vd); -// } - -} - -static void *getEditMesh(bContext *C) -{ - Object *obedit= CTX_data_edit_object(C); - if(obedit && obedit->type==OB_MESH) { - Mesh *me= obedit->data; - return me->edit_mesh; - } - return NULL; -} - -/* and this is all the undo system needs to know */ -void undo_push_mesh(bContext *C, const char *name) -{ - undo_editmode_push(C, name, getEditMesh, free_undoMesh, undoMesh_to_editMesh, editMesh_to_undoMesh, NULL); -} - - - -/* *************** END UNDO *************/ - -static EditVert **g_em_vert_array = NULL; -static EditEdge **g_em_edge_array = NULL; -static EditFace **g_em_face_array = NULL; - -void EM_init_index_arrays(EditMesh *em, int forVert, int forEdge, int forFace) -{ - EditVert *eve; - EditEdge *eed; - EditFace *efa; - int i; - - if (forVert) { - em->totvert= BLI_countlist(&em->verts); - - if(em->totvert) { - g_em_vert_array = MEM_mallocN(sizeof(*g_em_vert_array)*em->totvert, "em_v_arr"); - - for (i=0,eve=em->verts.first; eve; i++,eve=eve->next) - g_em_vert_array[i] = eve; - } - } - - if (forEdge) { - em->totedge= BLI_countlist(&em->edges); - - if(em->totedge) { - g_em_edge_array = MEM_mallocN(sizeof(*g_em_edge_array)*em->totedge, "em_e_arr"); - - for (i=0,eed=em->edges.first; eed; i++,eed=eed->next) - g_em_edge_array[i] = eed; - } - } - - if (forFace) { - em->totface= BLI_countlist(&em->faces); - - if(em->totface) { - g_em_face_array = MEM_mallocN(sizeof(*g_em_face_array)*em->totface, "em_f_arr"); - - for (i=0,efa=em->faces.first; efa; i++,efa=efa->next) - g_em_face_array[i] = efa; - } - } -} - -void EM_free_index_arrays(void) -{ - if (g_em_vert_array) MEM_freeN(g_em_vert_array); - if (g_em_edge_array) MEM_freeN(g_em_edge_array); - if (g_em_face_array) MEM_freeN(g_em_face_array); - g_em_vert_array = NULL; - g_em_edge_array = NULL; - g_em_face_array = NULL; -} - -EditVert *EM_get_vert_for_index(int index) -{ - return g_em_vert_array?g_em_vert_array[index]:NULL; -} - -EditEdge *EM_get_edge_for_index(int index) -{ - return g_em_edge_array?g_em_edge_array[index]:NULL; -} - -EditFace *EM_get_face_for_index(int index) -{ - return g_em_face_array?g_em_face_array[index]:NULL; -} - -/* can we edit UV's for this mesh?*/ -int EM_texFaceCheck(EditMesh *em) -{ - /* some of these checks could be a touch overkill */ - if ( (em) && - (em->faces.first) && - (CustomData_has_layer(&em->fdata, CD_MTFACE))) - return 1; - return 0; -} - -/* can we edit colors for this mesh?*/ -int EM_vertColorCheck(EditMesh *em) -{ - /* some of these checks could be a touch overkill */ - if ( (em) && - (em->faces.first) && - (CustomData_has_layer(&em->fdata, CD_MCOL))) - return 1; - return 0; -} - - -void em_setup_viewcontext(bContext *C, ViewContext *vc) -{ - view3d_set_viewcontext(C, vc); - - if(vc->obedit) { - Mesh *me= vc->obedit->data; - vc->em= me->edit_mesh; - } -} - - -/* (similar to void paintface_flush_flags(Object *ob)) - * copy the vertex flags, most importantly selection from the mesh to the final derived mesh, - * use in object mode when selecting vertices (while painting) */ -void paintvert_flush_flags(Object *ob) -{ - Mesh *me= get_mesh(ob); - DerivedMesh *dm= ob->derivedFinal; - MVert *dm_mvert, *dm_mv; - int *index_array = NULL; - int totvert; - int i; - - if(me==NULL || dm==NULL) - return; - - index_array = dm->getVertDataArray(dm, CD_ORIGINDEX); - - dm_mvert = dm->getVertArray(dm); - totvert = dm->getNumVerts(dm); - - dm_mv= dm_mvert; - - if(index_array) { - int orig_index; - for (i= 0; i<totvert; i++, dm_mv++) { - orig_index= index_array[i]; - if(orig_index != ORIGINDEX_NONE) { - dm_mv->flag= me->mvert[index_array[i]].flag; - } - } - } - else { - for (i= 0; i<totvert; i++, dm_mv++) { - dm_mv->flag= me->mvert[i].flag; - } - } -} -/* note: if the caller passes FALSE to flush_flags, then they will need to run paintvert_flush_flags(ob) themselves */ -void paintvert_deselect_all_visible(Object *ob, int action, short flush_flags) -{ - Mesh *me; - MVert *mvert; - int a; - - me= get_mesh(ob); - if(me==NULL) return; - - if(action == SEL_INVERT) { - mvert= me->mvert; - a= me->totvert; - while(a--) { - if((mvert->flag & ME_HIDE) == 0) { - mvert->flag ^= SELECT; - } - mvert++; - } - } - else { - if (action == SEL_TOGGLE) { - action = SEL_SELECT; - - mvert= me->mvert; - a= me->totvert; - while(a--) { - if((mvert->flag & ME_HIDE) == 0 && mvert->flag & SELECT) { - action = SEL_DESELECT; - break; - } - mvert++; - } - } - - mvert= me->mvert; - a= me->totvert; - while(a--) { - if((mvert->flag & ME_HIDE) == 0) { - switch (action) { - case SEL_SELECT: - mvert->flag |= SELECT; - break; - case SEL_DESELECT: - mvert->flag &= ~SELECT; - break; - case SEL_INVERT: - mvert->flag ^= SELECT; - break; - } - } - mvert++; - } - } - - if(flush_flags) { - paintvert_flush_flags(ob); - } -} |