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Diffstat (limited to 'source/blender/editors/mesh/editmesh_loopcut.c')
-rw-r--r--source/blender/editors/mesh/editmesh_loopcut.c41
1 files changed, 28 insertions, 13 deletions
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index f1c1e4105d0..6a656ace09c 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -45,7 +45,8 @@
#include "BKE_DerivedMesh.h"
#include "BKE_unit.h"
-#include "BIF_gl.h"
+#include "GPU_immediate.h"
+#include "GPU_matrix.h"
#include "UI_interface.h"
@@ -104,27 +105,41 @@ static void ringsel_draw(const bContext *C, ARegion *UNUSED(ar), void *arg)
if (v3d && v3d->zbuf)
glDisable(GL_DEPTH_TEST);
- glPushMatrix();
- glMultMatrixf(lcd->ob->obmat);
+ gpuPushMatrix();
+ gpuMultMatrix(lcd->ob->obmat);
+
+ unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+ immUniformColor3ub(255, 0, 255);
- glColor3ub(255, 0, 255);
if (lcd->totedge > 0) {
- glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(3, GL_FLOAT, 0, lcd->edges);
- glDrawArrays(GL_LINES, 0, lcd->totedge * 2);
- glDisableClientState(GL_VERTEX_ARRAY);
+ immBegin(GWN_PRIM_LINES, lcd->totedge * 2);
+
+ for (int i = 0; i < lcd->totedge; i++) {
+ immVertex3fv(pos, lcd->edges[i][0]);
+ immVertex3fv(pos, lcd->edges[i][1]);
+ }
+
+ immEnd();
}
if (lcd->totpoint > 0) {
glPointSize(3.0f);
- glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(3, GL_FLOAT, 0, lcd->points);
- glDrawArrays(GL_POINTS, 0, lcd->totpoint);
- glDisableClientState(GL_VERTEX_ARRAY);
+ immBegin(GWN_PRIM_POINTS, lcd->totpoint);
+
+ for (int i = 0; i < lcd->totpoint; i++) {
+ immVertex3fv(pos, lcd->points[i]);
+ }
+
+ immEnd();
}
- glPopMatrix();
+ immUnbindProgram();
+
+ gpuPopMatrix();
+
if (v3d && v3d->zbuf)
glEnable(GL_DEPTH_TEST);
}