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Diffstat (limited to 'source/blender/editors/mesh/editmesh_loopcut.c')
-rw-r--r--source/blender/editors/mesh/editmesh_loopcut.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index cf806b0b104..78d98025476 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -48,6 +48,7 @@
#include "GPU_immediate.h"
#include "GPU_matrix.h"
+#include "GPU_state.h"
#include "UI_interface.h"
@@ -112,7 +113,7 @@ static void ringsel_draw(const bContext *C, ARegion *UNUSED(ar), void *arg)
if ((lcd->totedge > 0) || (lcd->totpoint > 0)) {
if (v3d && v3d->zbuf)
- glDisable(GL_DEPTH_TEST);
+ GPU_depth_test(false);
gpuPushMatrix();
gpuMultMatrix(lcd->ob->obmat);
@@ -134,7 +135,7 @@ static void ringsel_draw(const bContext *C, ARegion *UNUSED(ar), void *arg)
}
if (lcd->totpoint > 0) {
- glPointSize(3.0f);
+ GPU_point_size(3.0f);
immBegin(GWN_PRIM_POINTS, lcd->totpoint);
@@ -150,7 +151,7 @@ static void ringsel_draw(const bContext *C, ARegion *UNUSED(ar), void *arg)
gpuPopMatrix();
if (v3d && v3d->zbuf)
- glEnable(GL_DEPTH_TEST);
+ GPU_depth_test(true);
}
}