diff options
Diffstat (limited to 'source/blender/editors/mesh/editmesh_mods.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_mods.c | 218 |
1 files changed, 122 insertions, 96 deletions
diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c index fda9766b2fc..bcf40c16538 100644 --- a/source/blender/editors/mesh/editmesh_mods.c +++ b/source/blender/editors/mesh/editmesh_mods.c @@ -1924,15 +1924,6 @@ void loop_multiselect(EditMesh *em, int looptype) /* ***************** loop select (non modal) ************** */ -static EnumPropertyItem prop_select_types[] = { - {0, "LOOP_EXCLUSIVE", "Loop Exclusive", ""}, - {1, "LOOP_EXTEND", "Loop Extend", ""}, - {2, "RING_EXCLUSIVE", "Ring Exclusive", ""}, - {3, "RING_EXTEND", "Ring Extend", ""}, - {0, NULL, NULL, NULL} -}; - - static void mouse_mesh_loop(bContext *C, short mval[2], short extend, short ring) { ViewContext vc; @@ -1948,97 +1939,138 @@ static void mouse_mesh_loop(bContext *C, short mval[2], short extend, short ring eed= findnearestedge(&vc, &dist); if(eed) { - /* XXX: should toolsettings do this? */ - if (vc.scene->toolsettings->edge_mode == EDGE_MODE_SELECT) { - if(extend==0) EM_clear_flag_all(em, SELECT); - - if((eed->f & SELECT)==0) select=1; - else if(extend) select=0; + if(extend==0) EM_clear_flag_all(em, SELECT); + + if((eed->f & SELECT)==0) select=1; + else if(extend) select=0; - if(em->selectmode & SCE_SELECT_FACE) { - faceloop_select(em, eed, select); - } - else if(em->selectmode & SCE_SELECT_EDGE) { - if(ring) - edgering_select(em, eed, select); - else - edgeloop_select(em, eed, select); - } - else if(em->selectmode & SCE_SELECT_VERTEX) { - if(ring) - edgering_select(em, eed, select); - else - edgeloop_select(em, eed, select); - } + if(em->selectmode & SCE_SELECT_FACE) { + faceloop_select(em, eed, select); + } + else if(em->selectmode & SCE_SELECT_EDGE) { + if(ring) + edgering_select(em, eed, select); + else + edgeloop_select(em, eed, select); + } + else if(em->selectmode & SCE_SELECT_VERTEX) { + if(ring) + edgering_select(em, eed, select); + else + edgeloop_select(em, eed, select); + } - EM_selectmode_flush(em); + EM_selectmode_flush(em); // if (EM_texFaceCheck()) + + WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, vc.obedit); + } +} + +static int mesh_loop_select_invoke(bContext *C, wmOperator *op, wmEvent *event) +{ + ARegion *ar= CTX_wm_region(C); + short mval[2]; + + mval[0]= event->x - ar->winrct.xmin; + mval[1]= event->y - ar->winrct.ymin; + + view3d_operator_needs_opengl(C); + + mouse_mesh_loop(C, mval, RNA_boolean_get(op->ptr, "extend"), + RNA_boolean_get(op->ptr, "ring")); + + /* cannot do tweaks for as long this keymap is after transform map */ + return OPERATOR_FINISHED; +} + +void MESH_OT_loop_select(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Loop Select"; + ot->idname= "MESH_OT_loop_select"; + + /* api callbacks */ + ot->invoke= mesh_loop_select_invoke; + ot->poll= ED_operator_editmesh; + + /* properties */ + RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", ""); + RNA_def_boolean(ot->srna, "ring", 0, "Select Ring", ""); +} + +/* ******************* mesh shortest path select, uses prev-selected edge ****************** */ + +/* since you want to create paths with multiple selects, it doesn't have extend option */ +static void mouse_mesh_shortest_path(bContext *C, short mval[2]) +{ + ViewContext vc; + EditMesh *em; + EditEdge *eed; + int dist= 50; + + em_setup_viewcontext(C, &vc); + vc.mval[0]= mval[0]; + vc.mval[1]= mval[1]; + em= vc.em; + + eed= findnearestedge(&vc, &dist); + if(eed) { + Mesh *me= vc.obedit->data; + int path = 0; + + if (em->selected.last) { + EditSelection *ese = em->selected.last; - } - else { - int act = (edgetag_context_check(vc.scene, eed)==0); - int path = 0; - - if (ring && em->selected.last) { - EditSelection *ese = em->selected.last; - - if(ese && ese->type == EDITEDGE) { - EditEdge *eed_act; - eed_act = (EditEdge*)ese->data; - if (eed_act != eed) { - /* If extend, we need to use the last active edge, (if it exists) */ - if (edgetag_shortest_path(vc.scene, em, eed_act, eed)) { - EM_remove_selection(em, eed_act, EDITEDGE); - EM_select_edge(eed_act, 0); - path = 1; - } + if(ese && ese->type == EDITEDGE) { + EditEdge *eed_act; + eed_act = (EditEdge*)ese->data; + if (eed_act != eed) { + if (edgetag_shortest_path(vc.scene, em, eed_act, eed)) { + EM_remove_selection(em, eed_act, EDITEDGE); + path = 1; } } } - if (path==0) { - edgetag_context_set(vc.scene, eed, act); /* switch the edge option */ - } - - if (act) { - if ((eed->f & SELECT)==0) { - EM_select_edge(eed, 1); - EM_selectmode_flush(em); - } - /* even if this is selected it may not be in the selection list */ - EM_store_selection(em, eed, EDITEDGE); - } else { - if (eed->f & SELECT) { - EM_select_edge(eed, 0); - /* logic is differnt from above here since if this was selected we dont know if its in the selection list or not */ - EM_remove_selection(em, eed, EDITEDGE); - - EM_selectmode_flush(em); - } - } + } + if (path==0) { + int act = (edgetag_context_check(vc.scene, eed)==0); + edgetag_context_set(vc.scene, eed, act); /* switch the edge option */ + } + + EM_selectmode_flush(em); + + /* even if this is selected it may not be in the selection list */ + if(edgetag_context_check(vc.scene, eed)==0) + EM_remove_selection(em, eed, EDITEDGE); + else + EM_store_selection(em, eed, EDITEDGE); + + /* force drawmode for mesh */ + switch (vc.scene->toolsettings->edge_mode) { - switch (vc.scene->toolsettings->edge_mode) { case EDGE_MODE_TAG_SEAM: - G.f |= G_DRAWSEAMS; + me->drawflag |= ME_DRAWSEAMS; break; case EDGE_MODE_TAG_SHARP: - G.f |= G_DRAWSHARP; + me->drawflag |= ME_DRAWSHARP; break; case EDGE_MODE_TAG_CREASE: - G.f |= G_DRAWCREASES; + me->drawflag |= ME_DRAWCREASES; break; case EDGE_MODE_TAG_BEVEL: - G.f |= G_DRAWBWEIGHTS; + me->drawflag |= ME_DRAWBWEIGHTS; break; - } - - DAG_object_flush_update(vc.scene, vc.obedit, OB_RECALC_DATA); } + DAG_object_flush_update(vc.scene, vc.obedit, OB_RECALC_DATA); + WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, vc.obedit); } } -static int mesh_loop_select_invoke(bContext *C, wmOperator *op, wmEvent *event) + +static int mesh_shortest_path_select_invoke(bContext *C, wmOperator *op, wmEvent *event) { ARegion *ar= CTX_wm_region(C); short mval[2]; @@ -2047,29 +2079,27 @@ static int mesh_loop_select_invoke(bContext *C, wmOperator *op, wmEvent *event) mval[1]= event->y - ar->winrct.ymin; view3d_operator_needs_opengl(C); + + mouse_mesh_shortest_path(C, mval); - mouse_mesh_loop(C, mval, RNA_boolean_get(op->ptr, "extend"), - RNA_boolean_get(op->ptr, "ring")); - - /* cannot do tweaks for as long this keymap is after transform map */ return OPERATOR_FINISHED; } - -void MESH_OT_loop_select(wmOperatorType *ot) + +void MESH_OT_shortest_path_select(wmOperatorType *ot) { /* identifiers */ - ot->name= "Loop Select"; - ot->idname= "MESH_OT_loop_select"; + ot->name= "Shortest Path Select"; + ot->idname= "MESH_OT_shortest_path_select"; /* api callbacks */ - ot->invoke= mesh_loop_select_invoke; + ot->invoke= mesh_shortest_path_select_invoke; ot->poll= ED_operator_editmesh; /* properties */ RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", ""); - RNA_def_boolean(ot->srna, "ring", 0, "Select Ring", ""); } + /* ************************************************** */ @@ -3603,13 +3633,12 @@ void EM_selectmode_menu(EditMesh *em) void editmesh_mark_seam(EditMesh *em, int clear) { + Mesh *me= NULL; // XXX EditEdge *eed; /* auto-enable seams drawing */ if(clear==0) { - if(!(G.f & G_DRAWSEAMS)) { - G.f |= G_DRAWSEAMS; - } + me->drawflag |= ME_DRAWSEAMS; } if(clear) { @@ -3637,16 +3666,13 @@ void editmesh_mark_seam(EditMesh *em, int clear) void editmesh_mark_sharp(EditMesh *em, int set) { + Mesh *me= NULL; EditEdge *eed; -#if 0 /* auto-enable sharp edge drawing */ if(set) { - if(!(G.f & G_DRAWSEAMS)) { - G.f |= G_DRAWSEAMS; - } + me->drawflag |= ME_DRAWSHARP; } -#endif if(set) { eed= em->edges.first; |