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Diffstat (limited to 'source/blender/editors/mesh/editmesh_rip.c')
-rw-r--r--source/blender/editors/mesh/editmesh_rip.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index 23011f835c1..794111fd6ae 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -1037,7 +1037,7 @@ static int edbm_rip_invoke(bContext *C, wmOperator *op, const wmEvent *event)
/* running in face mode hardly makes sense, so convert to region loop and rip */
if (bm->totfacesel) {
/* highly nifty but hard to support since the operator can fail and we're left
- * with modified selection */
+ * with modified selection */
// WM_operator_name_call(C, "MESH_OT_region_to_loop", WM_OP_INVOKE_DEFAULT, NULL);
continue;
}
@@ -1050,14 +1050,14 @@ static int edbm_rip_invoke(bContext *C, wmOperator *op, const wmEvent *event)
error_disconected_vertices = false;
/* note on selection:
- * When calling edge split we operate on tagged edges rather then selected
- * this is important because the edges to operate on are extended by one,
- * but the selection is left alone.
- *
- * After calling edge split - the duplicated edges have the same selection state as the
- * original, so all we do is de-select the far side from the mouse and we have a
- * useful selection for grabbing.
- */
+ * When calling edge split we operate on tagged edges rather then selected
+ * this is important because the edges to operate on are extended by one,
+ * but the selection is left alone.
+ *
+ * After calling edge split - the duplicated edges have the same selection state as the
+ * original, so all we do is de-select the far side from the mouse and we have a
+ * useful selection for grabbing.
+ */
/* BM_ELEM_SELECT --> BM_ELEM_TAG */
BM_ITER_MESH(e, &iter, bm, BM_EDGES_OF_MESH) {