diff options
Diffstat (limited to 'source/blender/editors/mesh/editmesh_select.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_select.c | 37 |
1 files changed, 15 insertions, 22 deletions
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c index 680d15ec51e..f362ec32bad 100644 --- a/source/blender/editors/mesh/editmesh_select.c +++ b/source/blender/editors/mesh/editmesh_select.c @@ -131,7 +131,7 @@ unsigned int bm_solidoffs = 0, bm_wireoffs = 0, bm_vertoffs = 0; /* set in dr static char *selbuf = NULL; /* opengl doesn't support concave... */ -static void draw_triangulated(const int mcords[][2], const short tot) +static void draw_triangulated(int mcords[][2], short tot) { ListBase lb = {NULL, NULL}; DispList *dl; @@ -227,7 +227,7 @@ void EDBM_backbuf_free(void) * - grab again and compare * returns 'OK' */ -int EDBM_backbuf_border_mask_init(ViewContext *vc, const int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax) +int EDBM_backbuf_border_mask_init(ViewContext *vc, int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax) { unsigned int *dr, *drm; struct ImBuf *buf, *bufmask; @@ -1050,27 +1050,21 @@ static void mouse_mesh_loop(bContext *C, int mval[2], short extend, short ring) /* sets as active, useful for other tools */ if (select) { if (em->selectmode & SCE_SELECT_VERTEX) { - /* Find nearest vert from mouse - * (initialize to large values incase only one vertex can be projected) */ + /* Find nearest vert from mouse. */ float v1_co[2], v2_co[2]; - float length_1 = FLT_MAX; - float length_2 = FLT_MAX; /* We can't be sure this has already been set... */ ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d); - - if (ED_view3d_project_float_object(vc.ar, eed->v1->co, v1_co, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) { - length_1 = len_squared_v2v2(mvalf, v1_co); - } - - if (ED_view3d_project_float_object(vc.ar, eed->v2->co, v2_co, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) { - length_2 = len_squared_v2v2(mvalf, v2_co); - } + ED_view3d_project_float_noclip(vc.ar, eed->v1->co, v1_co); + ED_view3d_project_float_noclip(vc.ar, eed->v2->co, v2_co); #if 0 printf("mouse to v1: %f\nmouse to v2: %f\n", len_squared_v2v2(mvalf, v1_co), len_squared_v2v2(mvalf, v2_co)); #endif - BM_select_history_store(em->bm, (length_1 < length_2) ? eed->v1 : eed->v2); + if (len_squared_v2v2(mvalf, v1_co) < len_squared_v2v2(mvalf, v2_co)) + BM_select_history_store(em->bm, eed->v1); + else + BM_select_history_store(em->bm, eed->v2); } else if (em->selectmode & SCE_SELECT_EDGE) { BM_select_history_store(em->bm, eed); @@ -1090,13 +1084,12 @@ static void mouse_mesh_loop(bContext *C, int mval[2], short extend, short ring) float co[2], tdist; BM_face_calc_center_mean(f, cent); - if (ED_view3d_project_float_object(vc.ar, cent, co, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) { - tdist = len_squared_v2v2(mvalf, co); - if (tdist < best_dist) { -/* printf("Best face: %p (%f)\n", f, tdist);*/ - best_dist = tdist; - efa = f; - } + ED_view3d_project_float_noclip(vc.ar, cent, co); + tdist = len_squared_v2v2(mvalf, co); + if (tdist < best_dist) { +/* printf("Best face: %p (%f)\n", f, tdist);*/ + best_dist = tdist; + efa = f; } } } |