diff options
Diffstat (limited to 'source/blender/editors/mesh/editmesh_tools.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_tools.c | 30 |
1 files changed, 16 insertions, 14 deletions
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 8f004bcf72b..549bcd4c4b6 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -47,6 +47,7 @@ #include "BLI_rand.h" #include "BLI_sort_utils.h" +#include "BKE_layer.h" #include "BKE_material.h" #include "BKE_context.h" #include "BKE_deform.h" @@ -3010,7 +3011,7 @@ enum { MESH_SEPARATE_LOOSE = 2, }; -static Base *mesh_separate_tagged(Main *bmain, Scene *scene, Base *base_old, BMesh *bm_old) +static Base *mesh_separate_tagged(Main *bmain, Scene *scene, SceneLayer *sl, Base *base_old, BMesh *bm_old) { Base *base_new; Object *obedit = base_old->object; @@ -3031,11 +3032,11 @@ static Base *mesh_separate_tagged(Main *bmain, Scene *scene, Base *base_old, BMe CustomData_bmesh_init_pool(&bm_new->ldata, bm_mesh_allocsize_default.totloop, BM_LOOP); CustomData_bmesh_init_pool(&bm_new->pdata, bm_mesh_allocsize_default.totface, BM_FACE); - base_new = ED_object_add_duplicate(bmain, scene, base_old, USER_DUP_MESH); + base_new = ED_object_add_duplicate(bmain, scene, sl, base_old, USER_DUP_MESH); /* DAG_relations_tag_update(bmain); */ /* normally would call directly after but in this case delay recalc */ assign_matarar(base_new->object, give_matarar(obedit), *give_totcolp(obedit)); /* new in 2.5 */ - ED_base_object_select(base_new, BA_SELECT); + ED_object_base_select(base_new, BA_SELECT); BMO_op_callf(bm_old, (BMO_FLAG_DEFAULTS & ~BMO_FLAG_RESPECT_HIDE), "duplicate geom=%hvef dest=%p", BM_ELEM_TAG, bm_new); @@ -3057,7 +3058,7 @@ static Base *mesh_separate_tagged(Main *bmain, Scene *scene, Base *base_old, BMe return base_new; } -static bool mesh_separate_selected(Main *bmain, Scene *scene, Base *base_old, BMesh *bm_old) +static bool mesh_separate_selected(Main *bmain, Scene *scene, SceneLayer *sl, Base *base_old, BMesh *bm_old) { /* we may have tags from previous operators */ BM_mesh_elem_hflag_disable_all(bm_old, BM_FACE | BM_EDGE | BM_VERT, BM_ELEM_TAG, false); @@ -3065,7 +3066,7 @@ static bool mesh_separate_selected(Main *bmain, Scene *scene, Base *base_old, BM /* sel -> tag */ BM_mesh_elem_hflag_enable_test(bm_old, BM_FACE | BM_EDGE | BM_VERT, BM_ELEM_TAG, true, false, BM_ELEM_SELECT); - return (mesh_separate_tagged(bmain, scene, base_old, bm_old) != NULL); + return (mesh_separate_tagged(bmain, scene, sl, base_old, bm_old) != NULL); } /* flush a hflag to from verts to edges/faces */ @@ -3164,7 +3165,7 @@ static void mesh_separate_material_assign_mat_nr(Main *bmain, Object *ob, const } } -static bool mesh_separate_material(Main *bmain, Scene *scene, Base *base_old, BMesh *bm_old) +static bool mesh_separate_material(Main *bmain, Scene *scene, SceneLayer *sl, Base *base_old, BMesh *bm_old) { BMFace *f_cmp, *f; BMIter iter; @@ -3205,7 +3206,7 @@ static bool mesh_separate_material(Main *bmain, Scene *scene, Base *base_old, BM } /* Move selection into a separate object */ - base_new = mesh_separate_tagged(bmain, scene, base_old, bm_old); + base_new = mesh_separate_tagged(bmain, scene, sl, base_old, bm_old); if (base_new) { mesh_separate_material_assign_mat_nr(bmain, base_new->object, mat_nr); } @@ -3216,7 +3217,7 @@ static bool mesh_separate_material(Main *bmain, Scene *scene, Base *base_old, BM return result; } -static bool mesh_separate_loose(Main *bmain, Scene *scene, Base *base_old, BMesh *bm_old) +static bool mesh_separate_loose(Main *bmain, Scene *scene, SceneLayer *sl, Base *base_old, BMesh *bm_old) { int i; BMEdge *e; @@ -3269,7 +3270,7 @@ static bool mesh_separate_loose(Main *bmain, Scene *scene, Base *base_old, BMesh bm_mesh_hflag_flush_vert(bm_old, BM_ELEM_TAG); /* Move selection into a separate object */ - result |= (mesh_separate_tagged(bmain, scene, base_old, bm_old) != NULL); + result |= (mesh_separate_tagged(bmain, scene, sl, base_old, bm_old) != NULL); } return result; @@ -3279,6 +3280,7 @@ static int edbm_separate_exec(bContext *C, wmOperator *op) { Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); + SceneLayer *sl = CTX_data_scene_layer(C); const int type = RNA_enum_get(op->ptr, "type"); int retval = 0; @@ -3299,13 +3301,13 @@ static int edbm_separate_exec(bContext *C, wmOperator *op) /* editmode separate */ switch (type) { case MESH_SEPARATE_SELECTED: - retval = mesh_separate_selected(bmain, scene, base, em->bm); + retval = mesh_separate_selected(bmain, scene, sl, base, em->bm); break; case MESH_SEPARATE_MATERIAL: - retval = mesh_separate_material(bmain, scene, base, em->bm); + retval = mesh_separate_material(bmain, scene, sl, base, em->bm); break; case MESH_SEPARATE_LOOSE: - retval = mesh_separate_loose(bmain, scene, base, em->bm); + retval = mesh_separate_loose(bmain, scene, sl, base, em->bm); break; default: BLI_assert(0); @@ -3340,10 +3342,10 @@ static int edbm_separate_exec(bContext *C, wmOperator *op) switch (type) { case MESH_SEPARATE_MATERIAL: - retval_iter = mesh_separate_material(bmain, scene, base_iter, bm_old); + retval_iter = mesh_separate_material(bmain, scene, sl, base_iter, bm_old); break; case MESH_SEPARATE_LOOSE: - retval_iter = mesh_separate_loose(bmain, scene, base_iter, bm_old); + retval_iter = mesh_separate_loose(bmain, scene, sl, base_iter, bm_old); break; default: BLI_assert(0); |