diff options
Diffstat (limited to 'source/blender/editors/mesh/editmesh_tools.c')
-rw-r--r-- | source/blender/editors/mesh/editmesh_tools.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 1a14fad8650..999d5b278ee 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -3080,7 +3080,7 @@ static void bm_mesh_hflag_flush_vert(BMesh *bm, const char hflag) * \note This could be used for split-by-material for non mesh types. * \note This could take material data from another object or args. */ -static void mesh_separate_material_assign_mat_nr(Object *ob, const short mat_nr) +static void mesh_separate_material_assign_mat_nr(Main *bmain, Object *ob, const short mat_nr) { ID *obdata = ob->data; @@ -3116,18 +3116,18 @@ static void mesh_separate_material_assign_mat_nr(Object *ob, const short mat_nr) ma_obdata = NULL; } - BKE_material_clear_id(obdata, true); - BKE_material_resize_object(ob, 1, true); - BKE_material_resize_id(obdata, 1, true); + BKE_material_clear_id(bmain, obdata, true); + BKE_material_resize_object(bmain, ob, 1, true); + BKE_material_resize_id(bmain, obdata, 1, true); ob->mat[0] = ma_ob; ob->matbits[0] = matbit; (*matarar)[0] = ma_obdata; } else { - BKE_material_clear_id(obdata, true); - BKE_material_resize_object(ob, 0, true); - BKE_material_resize_id(obdata, 0, true); + BKE_material_clear_id(bmain, obdata, true); + BKE_material_resize_object(bmain, ob, 0, true); + BKE_material_resize_id(bmain, obdata, 0, true); } } @@ -3162,7 +3162,7 @@ static bool mesh_separate_material(Main *bmain, Scene *scene, Base *base_old, BM /* leave the current object with some materials */ if (tot == bm_old->totface) { - mesh_separate_material_assign_mat_nr(base_old->object, mat_nr); + mesh_separate_material_assign_mat_nr(bmain, base_old->object, mat_nr); /* since we're in editmode, must set faces here */ BM_ITER_MESH (f, &iter, bm_old, BM_FACES_OF_MESH) { @@ -3174,7 +3174,7 @@ static bool mesh_separate_material(Main *bmain, Scene *scene, Base *base_old, BM /* Move selection into a separate object */ base_new = mesh_separate_tagged(bmain, scene, base_old, bm_old); if (base_new) { - mesh_separate_material_assign_mat_nr(base_new->object, mat_nr); + mesh_separate_material_assign_mat_nr(bmain, base_new->object, mat_nr); } result |= (base_new != NULL); |