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Diffstat (limited to 'source/blender/editors/mesh/editmesh_tools.c')
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c32
1 files changed, 26 insertions, 6 deletions
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index d29a4e21913..ac65820bfea 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -507,6 +507,7 @@ void MESH_OT_remove_doubles(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Doubles";
+ ot->description= "Remove duplicate vertices.";
ot->idname= "MESH_OT_remove_doubles";
/* api callbacks */
@@ -747,6 +748,7 @@ void MESH_OT_extrude(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Extrude";
+ ot->description= "Extrude selected vertices, edges or faces.";
ot->idname= "MESH_OT_extrude";
/* api callbacks */
@@ -756,11 +758,6 @@ void MESH_OT_extrude(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* to give to transform */
- Properties_Proportional(ot);
- Properties_Constraints(ot);
- RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
}
static int split_mesh(bContext *C, wmOperator *op)
@@ -790,6 +787,7 @@ void MESH_OT_split(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Split";
+ ot->description= "Split selected geometry into separate disconnected mesh.";
ot->idname= "MESH_OT_split";
/* api callbacks */
@@ -850,6 +848,7 @@ void MESH_OT_extrude_repeat(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Extrude Repeat Mesh";
+ ot->description= "Extrude selected vertices, edges or faces repeatedly.";
ot->idname= "MESH_OT_extrude_repeat";
/* api callbacks */
@@ -984,6 +983,7 @@ void MESH_OT_spin(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Spin";
+ ot->description= "Extrude selected vertices in a circle around the cursor in indicated viewport.";
ot->idname= "MESH_OT_spin";
/* api callbacks */
@@ -1092,6 +1092,7 @@ void MESH_OT_screw(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Screw";
+ ot->description= "Extrude selected vertices in screw-shaped rotation around the cursor in indicated viewport.";
ot->idname= "MESH_OT_screw";
/* api callbacks */
@@ -1324,6 +1325,7 @@ void MESH_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Delete";
+ ot->description= "Delete selected vertices, edges or faces.";
ot->idname= "MESH_OT_delete";
/* api callbacks */
@@ -3768,6 +3770,7 @@ void MESH_OT_edge_rotate(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Rotate Selected Edge";
+ ot->description= "Rotate selected edge or adjoining faces.";
ot->idname= "MESH_OT_edge_rotate";
/* api callbacks */
@@ -5002,6 +5005,7 @@ void MESH_OT_rip(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Rip";
+ ot->description= "Rip selection from mesh (quads only).";
ot->idname= "MESH_OT_rip";
/* api callbacks */
@@ -5848,6 +5852,7 @@ void MESH_OT_merge(wmOperatorType *ot)
/* identifiers */
ot->name= "Merge";
+ ot->description= "Merge selected vertices.";
ot->idname= "MESH_OT_merge";
/* api callbacks */
@@ -6050,6 +6055,7 @@ void MESH_OT_select_vertex_path(wmOperatorType *ot)
/* identifiers */
ot->name= "Select Vertex Path";
+ ot->description= "Select shortest path between two vertices by distance type.";
ot->idname= "MESH_OT_select_vertex_path";
/* api callbacks */
@@ -6111,6 +6117,7 @@ void MESH_OT_region_to_loop(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Region to Loop";
+ ot->description= "Select a region as a loop of connected edges.";
ot->idname= "MESH_OT_region_to_loop";
/* api callbacks */
@@ -6286,6 +6293,7 @@ void MESH_OT_loop_to_region(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Loop to Region";
+ ot->description= "Select a loop of connected edges as a region.";
ot->idname= "MESH_OT_loop_to_region";
/* api callbacks */
@@ -6584,6 +6592,7 @@ void MESH_OT_uvs_rotate(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Rotate UVs";
+ ot->description= "Rotate selected UVs.";
ot->idname= "MESH_OT_uvs_rotate";
/* api callbacks */
@@ -6601,6 +6610,7 @@ void MESH_OT_uvs_mirror(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Mirror UVs";
+ ot->description= "Mirror selected UVs.";
ot->idname= "MESH_OT_uvs_mirror";
/* api callbacks */
@@ -6618,6 +6628,7 @@ void MESH_OT_colors_rotate(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Rotate Colors";
+ ot->description= "Rotate UV/image color layer.";
ot->idname= "MESH_OT_colors_rotate";
/* api callbacks */
@@ -6635,6 +6646,7 @@ void MESH_OT_colors_mirror(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Mirror Colors";
+ ot->description= "Mirror UV/image color layer.";
ot->idname= "MESH_OT_colors_mirror";
/* api callbacks */
@@ -6668,7 +6680,7 @@ static int subdivide_exec(bContext *C, wmOperator *op)
esubdivideflag(obedit, em, 1, smooth, fractal, scene->toolsettings->editbutflag|flag, cuts, 0);
DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, obedit);
return OPERATOR_FINISHED;
}
@@ -6677,6 +6689,7 @@ void MESH_OT_subdivide(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Subdivide";
+ ot->description= "Subdivide selected edges.";
ot->idname= "MESH_OT_subdivide";
/* api callbacks */
@@ -6959,6 +6972,7 @@ void MESH_OT_fill(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Fill";
+ ot->description= "Create a segment, edge or face.";
ot->idname= "MESH_OT_fill";
/* api callbacks */
@@ -6989,6 +7003,7 @@ void MESH_OT_beauty_fill(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Beauty Fill";
+ ot->description= "Arrange geometry on a selected surface to avoid skinny faces.";
ot->idname= "MESH_OT_beauty_fill";
/* api callbacks */
@@ -7020,6 +7035,7 @@ void MESH_OT_quads_convert_to_tris(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Quads to Tris";
+ ot->description= "Convert selected quads to triangles.";
ot->idname= "MESH_OT_quads_convert_to_tris";
/* api callbacks */
@@ -7049,6 +7065,7 @@ void MESH_OT_tris_convert_to_quads(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Tris to Quads";
+ ot->description= "Convert selected triangles to quads.";
ot->idname= "MESH_OT_tris_convert_to_quads";
/* api callbacks */
@@ -7078,6 +7095,7 @@ void MESH_OT_edge_flip(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Edge Flip";
+ ot->description= "Flip selected edge or adjoining faces.";
ot->idname= "MESH_OT_edge_flip";
/* api callbacks */
@@ -7124,6 +7142,7 @@ void MESH_OT_faces_shade_smooth(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Shade Smooth";
+ ot->description= "Display faces 'smooth' (using vertex normals).";
ot->idname= "MESH_OT_faces_shade_smooth";
/* api callbacks */
@@ -7152,6 +7171,7 @@ void MESH_OT_faces_shade_flat(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Shade Flat";
+ ot->description= "Display faces 'flat'.";
ot->idname= "MESH_OT_faces_shade_flat";
/* api callbacks */