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Diffstat (limited to 'source/blender/editors/mesh/editmesh_undo.c')
-rw-r--r--source/blender/editors/mesh/editmesh_undo.c12
1 files changed, 5 insertions, 7 deletions
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index af8084e16c4..44fab751de2 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -361,8 +361,6 @@ static void um_arraystore_compact_ex(UndoMesh *um, const UndoMesh *um_ref, bool
if (create) {
um_arraystore.users += 1;
}
-
- BKE_mesh_update_customdata_pointers(me, false);
}
/**
@@ -465,9 +463,6 @@ static void um_arraystore_expand(UndoMesh *um)
BLI_assert(me->totselect == (state_len / stride));
UNUSED_VARS_NDEBUG(stride);
}
-
- /* not essential, but prevents accidental dangling pointer access */
- BKE_mesh_update_customdata_pointers(me, false);
}
static void um_arraystore_free(UndoMesh *um)
@@ -735,8 +730,10 @@ static void undomesh_free_data(UndoMesh *um)
static Object *editmesh_object_from_context(bContext *C)
{
+ Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ Object *obedit = BKE_view_layer_edit_object_get(view_layer);
if (obedit && obedit->type == OB_MESH) {
Mesh *me = obedit->data;
if (me->edit_mesh != NULL) {
@@ -776,10 +773,11 @@ static bool mesh_undosys_step_encode(struct bContext *C, struct Main *bmain, Und
/* Important not to use the 3D view when getting objects because all objects
* outside of this list will be moved out of edit-mode when reading back undo steps. */
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
ToolSettings *ts = CTX_data_tool_settings(C);
uint objects_len = 0;
- Object **objects = ED_undo_editmode_objects_from_view_layer(view_layer, &objects_len);
+ Object **objects = ED_undo_editmode_objects_from_view_layer(scene, view_layer, &objects_len);
us->elems = MEM_callocN(sizeof(*us->elems) * objects_len, __func__);
us->elems_len = objects_len;