Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/mesh/editmesh_utils.c')
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 54a7b0dd22e..141b69f0465 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -1011,7 +1011,7 @@ BMFace *EDBM_uv_active_face_get(BMEditMesh *em, const bool sloppy, const bool se
return NULL;
}
-/* can we edit UV's for this mesh?*/
+/* Can we edit UV's for this mesh? */
bool EDBM_uv_check(BMEditMesh *em)
{
/* some of these checks could be a touch overkill */
@@ -1689,8 +1689,8 @@ bool BMBVH_EdgeVisible(struct BMBVHTree *tree,
scale_point(co1, co2, 0.99);
scale_point(co3, co2, 0.99);
- /* ok, idea is to generate rays going from the camera origin to the
- * three points on the edge (v1, mid, v2)*/
+ /* OK, idea is to generate rays going from the camera origin to the
+ * three points on the edge (v1, mid, v2). */
sub_v3_v3v3(dir1, origin, co1);
sub_v3_v3v3(dir2, origin, co2);
sub_v3_v3v3(dir3, origin, co3);
@@ -1699,8 +1699,8 @@ bool BMBVH_EdgeVisible(struct BMBVHTree *tree,
normalize_v3_length(dir2, epsilon);
normalize_v3_length(dir3, epsilon);
- /* offset coordinates slightly along view vectors, to avoid
- * hitting the faces that own the edge.*/
+ /* Offset coordinates slightly along view vectors,
+ * to avoid hitting the faces that own the edge. */
add_v3_v3v3(co1, co1, dir1);
add_v3_v3v3(co2, co2, dir2);
add_v3_v3v3(co3, co3, dir3);