diff options
Diffstat (limited to 'source/blender/editors/mesh/mesh_data.c')
-rw-r--r-- | source/blender/editors/mesh/mesh_data.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c index a1c2f5e0121..ea64adbffa3 100644 --- a/source/blender/editors/mesh/mesh_data.c +++ b/source/blender/editors/mesh/mesh_data.c @@ -250,7 +250,7 @@ void ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me) } /* note: keep in sync with ED_mesh_color_add */ -int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set) +int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set, const bool do_init) { BMEditMesh *em; int layernum_dst; @@ -267,7 +267,7 @@ int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set) /* CD_MLOOPUV */ BM_data_layer_add_named(em->bm, &em->bm->ldata, CD_MLOOPUV, name); /* copy data from active UV */ - if (layernum_dst) { + if (layernum_dst && do_init) { const int layernum_src = CustomData_get_active_layer(&em->bm->ldata, CD_MLOOPUV); BM_data_layer_copy(em->bm, &em->bm->ldata, CD_MLOOPUV, layernum_src, layernum_dst); @@ -282,7 +282,7 @@ int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set) if (layernum_dst >= MAX_MTFACE) return -1; - if (me->mloopuv) { + if (me->mloopuv && do_init) { CustomData_add_layer_named(&me->ldata, CD_MLOOPUV, CD_DUPLICATE, me->mloopuv, me->totloop, name); CustomData_add_layer_named(&me->fdata, CD_MTFACE, CD_DUPLICATE, me->mtface, me->totface, name); is_init = true; @@ -301,7 +301,7 @@ int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set) } /* don't overwrite our copied coords */ - if (is_init == false) { + if (!is_init && do_init) { ED_mesh_uv_loop_reset_ex(me, layernum_dst); } @@ -321,12 +321,12 @@ void ED_mesh_uv_texture_ensure(struct Mesh *me, const char *name) layernum_dst = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPUV); if (layernum_dst == 0) - ED_mesh_uv_texture_add(me, name, true); + ED_mesh_uv_texture_add(me, name, true, true); } else { layernum_dst = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV); if (layernum_dst == 0) - ED_mesh_uv_texture_add(me, name, true); + ED_mesh_uv_texture_add(me, name, true, true); } } @@ -377,7 +377,7 @@ bool ED_mesh_uv_texture_remove_named(Mesh *me, const char *name) } /* note: keep in sync with ED_mesh_uv_texture_add */ -int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set) +int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set, const bool do_init) { BMEditMesh *em; int layernum; @@ -393,7 +393,7 @@ int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set) /* CD_MLOOPCOL */ BM_data_layer_add_named(em->bm, &em->bm->ldata, CD_MLOOPCOL, name); /* copy data from active vertex color layer */ - if (layernum) { + if (layernum && do_init) { const int layernum_dst = CustomData_get_active_layer(&em->bm->ldata, CD_MLOOPCOL); BM_data_layer_copy(em->bm, &em->bm->ldata, CD_MLOOPCOL, layernum_dst, layernum); } @@ -407,7 +407,7 @@ int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set) return -1; } - if (me->mloopcol) { + if (me->mloopcol && do_init) { CustomData_add_layer_named(&me->ldata, CD_MLOOPCOL, CD_DUPLICATE, me->mloopcol, me->totloop, name); CustomData_add_layer_named(&me->fdata, CD_MCOL, CD_DUPLICATE, me->mcol, me->totface, name); } @@ -499,7 +499,7 @@ static int mesh_uv_texture_add_exec(bContext *C, wmOperator *UNUSED(op)) Object *ob = ED_object_context(C); Mesh *me = ob->data; - if (ED_mesh_uv_texture_add(me, NULL, true) == -1) + if (ED_mesh_uv_texture_add(me, NULL, true, true) == -1) return OPERATOR_CANCELLED; if (ob->mode & OB_MODE_TEXTURE_PAINT) { @@ -565,7 +565,7 @@ static int mesh_vertex_color_add_exec(bContext *C, wmOperator *UNUSED(op)) Object *ob = ED_object_context(C); Mesh *me = ob->data; - if (ED_mesh_color_add(me, NULL, true) == -1) + if (ED_mesh_color_add(me, NULL, true, true) == -1) return OPERATOR_CANCELLED; return OPERATOR_FINISHED; |