diff options
Diffstat (limited to 'source/blender/editors/mesh/mesh_data.c')
-rw-r--r-- | source/blender/editors/mesh/mesh_data.c | 33 |
1 files changed, 22 insertions, 11 deletions
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c index c075d2550cb..7391451b694 100644 --- a/source/blender/editors/mesh/mesh_data.c +++ b/source/blender/editors/mesh/mesh_data.c @@ -254,7 +254,8 @@ void ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me) } /* NOTE: keep in sync with #ED_mesh_color_add. */ -int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set, const bool do_init) +int ED_mesh_uv_texture_add( + Mesh *me, const char *name, const bool active_set, const bool do_init, ReportList *reports) { BMEditMesh *em; int layernum_dst; @@ -266,6 +267,7 @@ int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set, co layernum_dst = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPUV); if (layernum_dst >= MAX_MTFACE) { + BKE_reportf(reports, RPT_ERROR, "Cannot add more than %i UV maps", MAX_MTFACE); return -1; } @@ -285,6 +287,7 @@ int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set, co else { layernum_dst = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV); if (layernum_dst >= MAX_MTFACE) { + BKE_reportf(reports, RPT_ERROR, "Cannot add more than %i UV maps", MAX_MTFACE); return -1; } @@ -325,13 +328,13 @@ void ED_mesh_uv_texture_ensure(struct Mesh *me, const char *name) layernum_dst = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPUV); if (layernum_dst == 0) { - ED_mesh_uv_texture_add(me, name, true, true); + ED_mesh_uv_texture_add(me, name, true, true, NULL); } } else { layernum_dst = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV); if (layernum_dst == 0) { - ED_mesh_uv_texture_add(me, name, true, true); + ED_mesh_uv_texture_add(me, name, true, true, NULL); } } } @@ -379,7 +382,8 @@ bool ED_mesh_uv_texture_remove_named(Mesh *me, const char *name) } /* NOTE: keep in sync with #ED_mesh_uv_texture_add. */ -int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set, const bool do_init) +int ED_mesh_color_add( + Mesh *me, const char *name, const bool active_set, const bool do_init, ReportList *reports) { BMEditMesh *em; int layernum; @@ -389,6 +393,7 @@ int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set, const b layernum = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPCOL); if (layernum >= MAX_MCOL) { + BKE_reportf(reports, RPT_ERROR, "Cannot add more than %i vertex color layers", MAX_MCOL); return -1; } @@ -406,6 +411,7 @@ int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set, const b else { layernum = CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL); if (layernum >= MAX_MCOL) { + BKE_reportf(reports, RPT_ERROR, "Cannot add more than %i vertex color layers", MAX_MCOL); return -1; } @@ -511,7 +517,8 @@ static bool sculpt_vertex_color_remove_poll(bContext *C) } /* NOTE: keep in sync with #ED_mesh_uv_texture_add. */ -int ED_mesh_sculpt_color_add(Mesh *me, const char *name, const bool active_set, const bool do_init) +int ED_mesh_sculpt_color_add( + Mesh *me, const char *name, const bool active_set, const bool do_init, ReportList *reports) { BMEditMesh *em; int layernum; @@ -521,6 +528,8 @@ int ED_mesh_sculpt_color_add(Mesh *me, const char *name, const bool active_set, layernum = CustomData_number_of_layers(&em->bm->vdata, CD_PROP_COLOR); if (layernum >= MAX_MCOL) { + BKE_reportf( + reports, RPT_ERROR, "Cannot add more than %i sculpt vertex color layers", MAX_MCOL); return -1; } @@ -538,6 +547,8 @@ int ED_mesh_sculpt_color_add(Mesh *me, const char *name, const bool active_set, else { layernum = CustomData_number_of_layers(&me->vdata, CD_PROP_COLOR); if (layernum >= MAX_MCOL) { + BKE_reportf( + reports, RPT_ERROR, "Cannot add more than %i sculpt vertex color layers", MAX_MCOL); return -1; } @@ -634,12 +645,12 @@ static bool uv_texture_remove_poll(bContext *C) return false; } -static int mesh_uv_texture_add_exec(bContext *C, wmOperator *UNUSED(op)) +static int mesh_uv_texture_add_exec(bContext *C, wmOperator *op) { Object *ob = ED_object_context(C); Mesh *me = ob->data; - if (ED_mesh_uv_texture_add(me, NULL, true, true) == -1) { + if (ED_mesh_uv_texture_add(me, NULL, true, true, op->reports) == -1) { return OPERATOR_CANCELLED; } @@ -719,12 +730,12 @@ static bool vertex_color_remove_poll(bContext *C) return false; } -static int mesh_vertex_color_add_exec(bContext *C, wmOperator *UNUSED(op)) +static int mesh_vertex_color_add_exec(bContext *C, wmOperator *op) { Object *ob = ED_object_context(C); Mesh *me = ob->data; - if (ED_mesh_color_add(me, NULL, true, true) == -1) { + if (ED_mesh_color_add(me, NULL, true, true, op->reports) == -1) { return OPERATOR_CANCELLED; } @@ -775,12 +786,12 @@ void MESH_OT_vertex_color_remove(wmOperatorType *ot) /*********************** Sculpt Vertex Color Operators ************************/ -static int mesh_sculpt_vertex_color_add_exec(bContext *C, wmOperator *UNUSED(op)) +static int mesh_sculpt_vertex_color_add_exec(bContext *C, wmOperator *op) { Object *ob = ED_object_context(C); Mesh *me = ob->data; - if (ED_mesh_sculpt_color_add(me, NULL, true, true) == -1) { + if (ED_mesh_sculpt_color_add(me, NULL, true, true, op->reports) == -1) { return OPERATOR_CANCELLED; } |