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Diffstat (limited to 'source/blender/editors/mesh/mesh_data.cc')
-rw-r--r--source/blender/editors/mesh/mesh_data.cc1436
1 files changed, 1436 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/mesh_data.cc b/source/blender/editors/mesh/mesh_data.cc
new file mode 100644
index 00000000000..67834bf05ce
--- /dev/null
+++ b/source/blender/editors/mesh/mesh_data.cc
@@ -0,0 +1,1436 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2009 Blender Foundation. All rights reserved. */
+
+/** \file
+ * \ingroup edmesh
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_view3d_types.h"
+
+#include "BLI_array.hh"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_attribute.h"
+#include "BKE_context.h"
+#include "BKE_customdata.h"
+#include "BKE_editmesh.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_runtime.h"
+#include "BKE_report.h"
+
+#include "DEG_depsgraph.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_prototypes.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_mesh.h"
+#include "ED_object.h"
+#include "ED_paint.h"
+#include "ED_screen.h"
+#include "ED_uvedit.h"
+#include "ED_view3d.h"
+
+#include "mesh_intern.h" /* own include */
+
+using blender::Array;
+
+static CustomData *mesh_customdata_get_type(Mesh *me, const char htype, int *r_tot)
+{
+ CustomData *data;
+ BMesh *bm = (me->edit_mesh) ? me->edit_mesh->bm : nullptr;
+ int tot;
+
+ switch (htype) {
+ case BM_VERT:
+ if (bm) {
+ data = &bm->vdata;
+ tot = bm->totvert;
+ }
+ else {
+ data = &me->vdata;
+ tot = me->totvert;
+ }
+ break;
+ case BM_EDGE:
+ if (bm) {
+ data = &bm->edata;
+ tot = bm->totedge;
+ }
+ else {
+ data = &me->edata;
+ tot = me->totedge;
+ }
+ break;
+ case BM_LOOP:
+ if (bm) {
+ data = &bm->ldata;
+ tot = bm->totloop;
+ }
+ else {
+ data = &me->ldata;
+ tot = me->totloop;
+ }
+ break;
+ case BM_FACE:
+ if (bm) {
+ data = &bm->pdata;
+ tot = bm->totface;
+ }
+ else {
+ data = &me->pdata;
+ tot = me->totpoly;
+ }
+ break;
+ default:
+ BLI_assert(0);
+ tot = 0;
+ data = nullptr;
+ break;
+ }
+
+ *r_tot = tot;
+ return data;
+}
+
+#define GET_CD_DATA(me, data) ((me)->edit_mesh ? &(me)->edit_mesh->bm->data : &(me)->data)
+static void delete_customdata_layer(Mesh *me, CustomDataLayer *layer)
+{
+ const int type = layer->type;
+ CustomData *data;
+ int layer_index, tot, n;
+
+ char htype = BM_FACE;
+ if (ELEM(type, CD_PROP_BYTE_COLOR, CD_MLOOPUV)) {
+ htype = BM_LOOP;
+ }
+ else if (ELEM(type, CD_PROP_COLOR)) {
+ htype = BM_VERT;
+ }
+
+ data = mesh_customdata_get_type(me, htype, &tot);
+ layer_index = CustomData_get_layer_index(data, type);
+ n = (layer - &data->layers[layer_index]);
+ BLI_assert(n >= 0 && (n + layer_index) < data->totlayer);
+
+ if (me->edit_mesh) {
+ BM_data_layer_free_n(me->edit_mesh->bm, data, type, n);
+ }
+ else {
+ CustomData_free_layer(data, type, tot, layer_index + n);
+ BKE_mesh_update_customdata_pointers(me, true);
+ }
+}
+
+static void mesh_uv_reset_array(float **fuv, const int len)
+{
+ if (len == 3) {
+ fuv[0][0] = 0.0;
+ fuv[0][1] = 0.0;
+
+ fuv[1][0] = 1.0;
+ fuv[1][1] = 0.0;
+
+ fuv[2][0] = 1.0;
+ fuv[2][1] = 1.0;
+ }
+ else if (len == 4) {
+ fuv[0][0] = 0.0;
+ fuv[0][1] = 0.0;
+
+ fuv[1][0] = 1.0;
+ fuv[1][1] = 0.0;
+
+ fuv[2][0] = 1.0;
+ fuv[2][1] = 1.0;
+
+ fuv[3][0] = 0.0;
+ fuv[3][1] = 1.0;
+ /* Make sure we ignore 2-sided faces. */
+ }
+ else if (len > 2) {
+ float fac = 0.0f, dfac = 1.0f / (float)len;
+
+ dfac *= (float)M_PI * 2.0f;
+
+ for (int i = 0; i < len; i++) {
+ fuv[i][0] = 0.5f * sinf(fac) + 0.5f;
+ fuv[i][1] = 0.5f * cosf(fac) + 0.5f;
+
+ fac += dfac;
+ }
+ }
+}
+
+static void mesh_uv_reset_bmface(BMFace *f, const int cd_loop_uv_offset)
+{
+ Array<float *, BM_DEFAULT_NGON_STACK_SIZE> fuv(f->len);
+ BMIter liter;
+ BMLoop *l;
+ int i;
+
+ BM_ITER_ELEM_INDEX (l, &liter, f, BM_LOOPS_OF_FACE, i) {
+ fuv[i] = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset))->uv;
+ }
+
+ mesh_uv_reset_array(fuv.data(), f->len);
+}
+
+static void mesh_uv_reset_mface(MPoly *mp, MLoopUV *mloopuv)
+{
+ Array<float *, BM_DEFAULT_NGON_STACK_SIZE> fuv(mp->totloop);
+
+ for (int i = 0; i < mp->totloop; i++) {
+ fuv[i] = mloopuv[mp->loopstart + i].uv;
+ }
+
+ mesh_uv_reset_array(fuv.data(), mp->totloop);
+}
+
+void ED_mesh_uv_loop_reset_ex(Mesh *me, const int layernum)
+{
+ BMEditMesh *em = me->edit_mesh;
+
+ if (em) {
+ /* Collect BMesh UVs */
+ const int cd_loop_uv_offset = CustomData_get_n_offset(&em->bm->ldata, CD_MLOOPUV, layernum);
+
+ BMFace *efa;
+ BMIter iter;
+
+ BLI_assert(cd_loop_uv_offset != -1);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
+ continue;
+ }
+
+ mesh_uv_reset_bmface(efa, cd_loop_uv_offset);
+ }
+ }
+ else {
+ /* Collect Mesh UVs */
+ BLI_assert(CustomData_has_layer(&me->ldata, CD_MLOOPUV));
+ MLoopUV *mloopuv = (MLoopUV *)CustomData_get_layer_n(&me->ldata, CD_MLOOPUV, layernum);
+
+ for (int i = 0; i < me->totpoly; i++) {
+ mesh_uv_reset_mface(&me->mpoly[i], mloopuv);
+ }
+ }
+
+ DEG_id_tag_update(&me->id, 0);
+}
+
+void ED_mesh_uv_loop_reset(bContext *C, Mesh *me)
+{
+ /* could be ldata or pdata */
+ CustomData *ldata = GET_CD_DATA(me, ldata);
+ const int layernum = CustomData_get_active_layer(ldata, CD_MLOOPUV);
+ ED_mesh_uv_loop_reset_ex(me, layernum);
+
+ WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
+}
+
+int ED_mesh_uv_add(
+ Mesh *me, const char *name, const bool active_set, const bool do_init, ReportList *reports)
+{
+ /* NOTE: keep in sync with #ED_mesh_color_add. */
+
+ BMEditMesh *em;
+ int layernum_dst;
+
+ bool is_init = false;
+
+ if (me->edit_mesh) {
+ em = me->edit_mesh;
+
+ layernum_dst = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPUV);
+ if (layernum_dst >= MAX_MTFACE) {
+ BKE_reportf(reports, RPT_WARNING, "Cannot add more than %i UV maps", MAX_MTFACE);
+ return -1;
+ }
+
+ /* CD_MLOOPUV */
+ BM_data_layer_add_named(em->bm, &em->bm->ldata, CD_MLOOPUV, name);
+ /* copy data from active UV */
+ if (layernum_dst && do_init) {
+ const int layernum_src = CustomData_get_active_layer(&em->bm->ldata, CD_MLOOPUV);
+ BM_data_layer_copy(em->bm, &em->bm->ldata, CD_MLOOPUV, layernum_src, layernum_dst);
+
+ is_init = true;
+ }
+ if (active_set || layernum_dst == 0) {
+ CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPUV, layernum_dst);
+ }
+ }
+ else {
+ layernum_dst = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV);
+ if (layernum_dst >= MAX_MTFACE) {
+ BKE_reportf(reports, RPT_WARNING, "Cannot add more than %i UV maps", MAX_MTFACE);
+ return -1;
+ }
+
+ if (me->mloopuv && do_init) {
+ CustomData_add_layer_named(
+ &me->ldata, CD_MLOOPUV, CD_DUPLICATE, me->mloopuv, me->totloop, name);
+ is_init = true;
+ }
+ else {
+ CustomData_add_layer_named(&me->ldata, CD_MLOOPUV, CD_DEFAULT, nullptr, me->totloop, name);
+ }
+
+ if (active_set || layernum_dst == 0) {
+ CustomData_set_layer_active(&me->ldata, CD_MLOOPUV, layernum_dst);
+ }
+
+ BKE_mesh_update_customdata_pointers(me, true);
+ }
+
+ /* don't overwrite our copied coords */
+ if (!is_init && do_init) {
+ ED_mesh_uv_loop_reset_ex(me, layernum_dst);
+ }
+
+ DEG_id_tag_update(&me->id, 0);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, me);
+
+ return layernum_dst;
+}
+
+void ED_mesh_uv_ensure(Mesh *me, const char *name)
+{
+ BMEditMesh *em;
+ int layernum_dst;
+
+ if (me->edit_mesh) {
+ em = me->edit_mesh;
+
+ layernum_dst = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPUV);
+ if (layernum_dst == 0) {
+ ED_mesh_uv_add(me, name, true, true, nullptr);
+ }
+ }
+ else {
+ layernum_dst = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV);
+ if (layernum_dst == 0) {
+ ED_mesh_uv_add(me, name, true, true, nullptr);
+ }
+ }
+}
+
+bool ED_mesh_uv_remove_index(Mesh *me, const int n)
+{
+ CustomData *ldata = GET_CD_DATA(me, ldata);
+ CustomDataLayer *cdlu;
+ int index;
+
+ index = CustomData_get_layer_index_n(ldata, CD_MLOOPUV, n);
+ cdlu = (index == -1) ? nullptr : &ldata->layers[index];
+
+ if (!cdlu) {
+ return false;
+ }
+
+ delete_customdata_layer(me, cdlu);
+
+ DEG_id_tag_update(&me->id, 0);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, me);
+
+ return true;
+}
+bool ED_mesh_uv_remove_active(Mesh *me)
+{
+ CustomData *ldata = GET_CD_DATA(me, ldata);
+ const int n = CustomData_get_active_layer(ldata, CD_MLOOPUV);
+
+ if (n != -1) {
+ return ED_mesh_uv_remove_index(me, n);
+ }
+ return false;
+}
+bool ED_mesh_uv_remove_named(Mesh *me, const char *name)
+{
+ CustomData *ldata = GET_CD_DATA(me, ldata);
+ const int n = CustomData_get_named_layer(ldata, CD_MLOOPUV, name);
+ if (n != -1) {
+ return ED_mesh_uv_remove_index(me, n);
+ }
+ return false;
+}
+
+int ED_mesh_color_add(
+ Mesh *me, const char *name, const bool active_set, const bool do_init, ReportList *reports)
+{
+ /* NOTE: keep in sync with #ED_mesh_uv_add. */
+
+ BMEditMesh *em;
+ int layernum;
+
+ if (me->edit_mesh) {
+ em = me->edit_mesh;
+
+ layernum = CustomData_number_of_layers(&em->bm->ldata, CD_PROP_BYTE_COLOR);
+ if (layernum >= MAX_MCOL) {
+ BKE_reportf(reports, RPT_WARNING, "Cannot add more than %i vertex color layers", MAX_MCOL);
+ return -1;
+ }
+
+ /* CD_PROP_BYTE_COLOR */
+ BM_data_layer_add_named(em->bm, &em->bm->ldata, CD_PROP_BYTE_COLOR, name);
+ /* copy data from active vertex color layer */
+ if (layernum && do_init) {
+ const int layernum_dst = CustomData_get_active_layer(&em->bm->ldata, CD_PROP_BYTE_COLOR);
+ BM_data_layer_copy(em->bm, &em->bm->ldata, CD_PROP_BYTE_COLOR, layernum_dst, layernum);
+ }
+ if (active_set || layernum == 0) {
+ CustomData_set_layer_active(&em->bm->ldata, CD_PROP_BYTE_COLOR, layernum);
+ }
+ }
+ else {
+ layernum = CustomData_number_of_layers(&me->ldata, CD_PROP_BYTE_COLOR);
+ if (layernum >= MAX_MCOL) {
+ BKE_reportf(reports, RPT_WARNING, "Cannot add more than %i vertex color layers", MAX_MCOL);
+ return -1;
+ }
+
+ if (me->mloopcol && do_init) {
+ CustomData_add_layer_named(
+ &me->ldata, CD_PROP_BYTE_COLOR, CD_DUPLICATE, me->mloopcol, me->totloop, name);
+ }
+ else {
+ CustomData_add_layer_named(
+ &me->ldata, CD_PROP_BYTE_COLOR, CD_DEFAULT, nullptr, me->totloop, name);
+ }
+
+ if (active_set || layernum == 0) {
+ CustomData_set_layer_active(&me->ldata, CD_PROP_BYTE_COLOR, layernum);
+ }
+
+ BKE_mesh_update_customdata_pointers(me, true);
+ }
+
+ DEG_id_tag_update(&me->id, 0);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, me);
+
+ return layernum;
+}
+
+bool ED_mesh_color_ensure(Mesh *me, const char *name)
+{
+ BLI_assert(me->edit_mesh == nullptr);
+ CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me->id);
+
+ if (!layer) {
+ CustomData_add_layer_named(
+ &me->ldata, CD_PROP_BYTE_COLOR, CD_DEFAULT, nullptr, me->totloop, name);
+ layer = me->ldata.layers + CustomData_get_layer_index(&me->ldata, CD_PROP_BYTE_COLOR);
+
+ BKE_id_attributes_active_color_set(&me->id, layer);
+ BKE_mesh_update_customdata_pointers(me, true);
+ }
+
+ DEG_id_tag_update(&me->id, 0);
+
+ return (layer != nullptr);
+}
+
+bool ED_mesh_color_remove_index(Mesh *me, const int n)
+{
+ CustomData *ldata = GET_CD_DATA(me, ldata);
+ CustomDataLayer *cdl;
+ int index;
+
+ index = CustomData_get_layer_index_n(ldata, CD_PROP_BYTE_COLOR, n);
+ cdl = (index == -1) ? nullptr : &ldata->layers[index];
+
+ if (!cdl) {
+ return false;
+ }
+
+ delete_customdata_layer(me, cdl);
+ DEG_id_tag_update(&me->id, 0);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, me);
+
+ return true;
+}
+bool ED_mesh_color_remove_active(Mesh *me)
+{
+ CustomData *ldata = GET_CD_DATA(me, ldata);
+ const int n = CustomData_get_active_layer(ldata, CD_PROP_BYTE_COLOR);
+ if (n != -1) {
+ return ED_mesh_color_remove_index(me, n);
+ }
+ return false;
+}
+bool ED_mesh_color_remove_named(Mesh *me, const char *name)
+{
+ CustomData *ldata = GET_CD_DATA(me, ldata);
+ const int n = CustomData_get_named_layer(ldata, CD_PROP_BYTE_COLOR, name);
+ if (n != -1) {
+ return ED_mesh_color_remove_index(me, n);
+ }
+ return false;
+}
+
+/*********************** General poll ************************/
+
+static bool layers_poll(bContext *C)
+{
+ Object *ob = ED_object_context(C);
+ ID *data = (ob) ? static_cast<ID *>(ob->data) : nullptr;
+ return (ob && !ID_IS_LINKED(ob) && !ID_IS_OVERRIDE_LIBRARY(ob) && ob->type == OB_MESH && data &&
+ !ID_IS_LINKED(data) && !ID_IS_OVERRIDE_LIBRARY(data));
+}
+
+/*********************** Sculpt Vertex colors operators ************************/
+
+static bool sculpt_vertex_color_remove_poll(bContext *C)
+{
+ if (!layers_poll(C)) {
+ return false;
+ }
+
+ Object *ob = ED_object_context(C);
+ Mesh *me = static_cast<Mesh *>(ob->data);
+ CustomData *vdata = GET_CD_DATA(me, vdata);
+ const int active = CustomData_get_active_layer(vdata, CD_PROP_COLOR);
+ if (active != -1) {
+ return true;
+ }
+
+ return false;
+}
+
+int ED_mesh_sculpt_color_add(
+ Mesh *me, const char *name, const bool active_set, const bool do_init, ReportList *reports)
+{
+ /* NOTE: keep in sync with #ED_mesh_uv_add. */
+
+ BMEditMesh *em;
+ int layernum;
+
+ if (me->edit_mesh) {
+ em = me->edit_mesh;
+
+ layernum = CustomData_number_of_layers(&em->bm->vdata, CD_PROP_COLOR);
+ if (layernum >= MAX_MCOL) {
+ BKE_reportf(
+ reports, RPT_WARNING, "Cannot add more than %i sculpt vertex color layers", MAX_MCOL);
+ return -1;
+ }
+
+ /* CD_PROP_COLOR */
+ BM_data_layer_add_named(em->bm, &em->bm->vdata, CD_PROP_COLOR, name);
+ /* copy data from active vertex color layer */
+ if (layernum && do_init) {
+ const int layernum_dst = CustomData_get_active_layer(&em->bm->vdata, CD_PROP_COLOR);
+ BM_data_layer_copy(em->bm, &em->bm->vdata, CD_PROP_COLOR, layernum_dst, layernum);
+ }
+ if (active_set || layernum == 0) {
+ CustomData_set_layer_active(&em->bm->vdata, CD_PROP_COLOR, layernum);
+ }
+ }
+ else {
+ layernum = CustomData_number_of_layers(&me->vdata, CD_PROP_COLOR);
+ if (layernum >= MAX_MCOL) {
+ BKE_reportf(
+ reports, RPT_WARNING, "Cannot add more than %i sculpt vertex color layers", MAX_MCOL);
+ return -1;
+ }
+
+ if (CustomData_has_layer(&me->vdata, CD_PROP_COLOR) && do_init) {
+ const MPropCol *color_data = (const MPropCol *)CustomData_get_layer(&me->vdata,
+ CD_PROP_COLOR);
+ CustomData_add_layer_named(
+ &me->vdata, CD_PROP_COLOR, CD_DUPLICATE, (MPropCol *)color_data, me->totvert, name);
+ }
+ else {
+ CustomData_add_layer_named(
+ &me->vdata, CD_PROP_COLOR, CD_DEFAULT, nullptr, me->totvert, name);
+ }
+
+ if (active_set || layernum == 0) {
+ CustomData_set_layer_active(&me->vdata, CD_PROP_COLOR, layernum);
+ }
+
+ BKE_mesh_update_customdata_pointers(me, true);
+ }
+
+ DEG_id_tag_update(&me->id, 0);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, me);
+
+ return layernum;
+}
+
+bool ED_mesh_sculpt_color_ensure(Mesh *me, const char *name)
+{
+ BLI_assert(me->edit_mesh == nullptr);
+
+ if (me->totvert && !CustomData_has_layer(&me->vdata, CD_PROP_COLOR)) {
+ CustomData_add_layer_named(&me->vdata, CD_PROP_COLOR, CD_DEFAULT, nullptr, me->totvert, name);
+ BKE_mesh_update_customdata_pointers(me, true);
+ }
+
+ DEG_id_tag_update(&me->id, 0);
+
+ return (me->mloopcol != nullptr);
+}
+
+bool ED_mesh_sculpt_color_remove_index(Mesh *me, const int n)
+{
+ CustomData *vdata = GET_CD_DATA(me, vdata);
+ CustomDataLayer *cdl;
+ int index;
+
+ index = CustomData_get_layer_index_n(vdata, CD_PROP_COLOR, n);
+ cdl = (index == -1) ? nullptr : &vdata->layers[index];
+
+ if (!cdl) {
+ return false;
+ }
+
+ delete_customdata_layer(me, cdl);
+ DEG_id_tag_update(&me->id, 0);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, me);
+
+ return true;
+}
+bool ED_mesh_sculpt_color_remove_active(Mesh *me)
+{
+ CustomData *vdata = GET_CD_DATA(me, vdata);
+ const int n = CustomData_get_active_layer(vdata, CD_PROP_COLOR);
+ if (n != -1) {
+ return ED_mesh_sculpt_color_remove_index(me, n);
+ }
+ return false;
+}
+bool ED_mesh_sculpt_color_remove_named(Mesh *me, const char *name)
+{
+ CustomData *vdata = GET_CD_DATA(me, vdata);
+ const int n = CustomData_get_named_layer(vdata, CD_PROP_COLOR, name);
+ if (n != -1) {
+ return ED_mesh_sculpt_color_remove_index(me, n);
+ }
+ return false;
+}
+
+/*********************** UV texture operators ************************/
+
+static bool uv_texture_remove_poll(bContext *C)
+{
+ if (!layers_poll(C)) {
+ return false;
+ }
+
+ Object *ob = ED_object_context(C);
+ Mesh *me = static_cast<Mesh *>(ob->data);
+ CustomData *ldata = GET_CD_DATA(me, ldata);
+ const int active = CustomData_get_active_layer(ldata, CD_MLOOPUV);
+ if (active != -1) {
+ return true;
+ }
+
+ return false;
+}
+
+static int mesh_uv_texture_add_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = ED_object_context(C);
+ Mesh *me = static_cast<Mesh *>(ob->data);
+
+ if (ED_mesh_uv_add(me, nullptr, true, true, op->reports) == -1) {
+ return OPERATOR_CANCELLED;
+ }
+
+ if (ob->mode & OB_MODE_TEXTURE_PAINT) {
+ Scene *scene = CTX_data_scene(C);
+ ED_paint_proj_mesh_data_check(scene, ob, nullptr, nullptr, nullptr, nullptr);
+ WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, nullptr);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_uv_texture_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add UV Map";
+ ot->description = "Add UV map";
+ ot->idname = "MESH_OT_uv_texture_add";
+
+ /* api callbacks */
+ ot->poll = layers_poll;
+ ot->exec = mesh_uv_texture_add_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+static int mesh_uv_texture_remove_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = ED_object_context(C);
+ Mesh *me = static_cast<Mesh *>(ob->data);
+
+ if (!ED_mesh_uv_remove_active(me)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ if (ob->mode & OB_MODE_TEXTURE_PAINT) {
+ Scene *scene = CTX_data_scene(C);
+ ED_paint_proj_mesh_data_check(scene, ob, nullptr, nullptr, nullptr, nullptr);
+ WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, nullptr);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_uv_texture_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Remove UV Map";
+ ot->description = "Remove UV map";
+ ot->idname = "MESH_OT_uv_texture_remove";
+
+ /* api callbacks */
+ ot->poll = uv_texture_remove_poll;
+ ot->exec = mesh_uv_texture_remove_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/*********************** vertex color operators ************************/
+
+static bool vertex_color_remove_poll(bContext *C)
+{
+ if (!layers_poll(C)) {
+ return false;
+ }
+
+ Object *ob = ED_object_context(C);
+ Mesh *me = static_cast<Mesh *>(ob->data);
+ CustomData *ldata = GET_CD_DATA(me, ldata);
+ const int active = CustomData_get_active_layer(ldata, CD_PROP_BYTE_COLOR);
+ if (active != -1) {
+ return true;
+ }
+
+ return false;
+}
+
+static int mesh_vertex_color_add_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = ED_object_context(C);
+ Mesh *me = static_cast<Mesh *>(ob->data);
+
+ if (ED_mesh_color_add(me, nullptr, true, true, op->reports) == -1) {
+ return OPERATOR_CANCELLED;
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_vertex_color_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Vertex Color";
+ ot->description = "Add vertex color layer";
+ ot->idname = "MESH_OT_vertex_color_add";
+
+ /* api callbacks */
+ ot->poll = layers_poll;
+ ot->exec = mesh_vertex_color_add_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+static int mesh_vertex_color_remove_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = ED_object_context(C);
+ Mesh *me = static_cast<Mesh *>(ob->data);
+
+ if (!ED_mesh_color_remove_active(me)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_vertex_color_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Remove Vertex Color";
+ ot->description = "Remove vertex color layer";
+ ot->idname = "MESH_OT_vertex_color_remove";
+
+ /* api callbacks */
+ ot->exec = mesh_vertex_color_remove_exec;
+ ot->poll = vertex_color_remove_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/*********************** Sculpt Vertex Color Operators ************************/
+
+static int mesh_sculpt_vertex_color_add_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = ED_object_context(C);
+ Mesh *me = static_cast<Mesh *>(ob->data);
+
+ if (ED_mesh_sculpt_color_add(me, nullptr, true, true, op->reports) == -1) {
+ return OPERATOR_CANCELLED;
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_sculpt_vertex_color_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Sculpt Vertex Color";
+ ot->description = "Add vertex color layer";
+ ot->idname = "MESH_OT_sculpt_vertex_color_add";
+
+ /* api callbacks */
+ ot->poll = layers_poll;
+ ot->exec = mesh_sculpt_vertex_color_add_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+static int mesh_sculpt_vertex_color_remove_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = ED_object_context(C);
+ Mesh *me = static_cast<Mesh *>(ob->data);
+
+ if (!ED_mesh_sculpt_color_remove_active(me)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_sculpt_vertex_color_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Remove Sculpt Vertex Color";
+ ot->description = "Remove vertex color layer";
+ ot->idname = "MESH_OT_sculpt_vertex_color_remove";
+
+ /* api callbacks */
+ ot->exec = mesh_sculpt_vertex_color_remove_exec;
+ ot->poll = sculpt_vertex_color_remove_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/* *** CustomData clear functions, we need an operator for each *** */
+
+static int mesh_customdata_clear_exec__internal(bContext *C, char htype, int type)
+{
+ Mesh *me = ED_mesh_context(C);
+
+ int tot;
+ CustomData *data = mesh_customdata_get_type(me, htype, &tot);
+
+ BLI_assert(CustomData_layertype_is_singleton(type) == true);
+
+ if (CustomData_has_layer(data, type)) {
+ if (me->edit_mesh) {
+ BM_data_layer_free(me->edit_mesh->bm, data, type);
+ }
+ else {
+ CustomData_free_layers(data, type, tot);
+ }
+
+ DEG_id_tag_update(&me->id, 0);
+ WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
+
+ return OPERATOR_FINISHED;
+ }
+ return OPERATOR_CANCELLED;
+}
+
+/* Clear Mask */
+static bool mesh_customdata_mask_clear_poll(bContext *C)
+{
+ Object *ob = ED_object_context(C);
+ if (ob && ob->type == OB_MESH) {
+ Mesh *me = static_cast<Mesh *>(ob->data);
+
+ /* special case - can't run this if we're in sculpt mode */
+ if (ob->mode & OB_MODE_SCULPT) {
+ return false;
+ }
+
+ if (!ID_IS_LINKED(me) && !ID_IS_OVERRIDE_LIBRARY(me)) {
+ CustomData *data = GET_CD_DATA(me, vdata);
+ if (CustomData_has_layer(data, CD_PAINT_MASK)) {
+ return true;
+ }
+ data = GET_CD_DATA(me, ldata);
+ if (CustomData_has_layer(data, CD_GRID_PAINT_MASK)) {
+ return true;
+ }
+ }
+ }
+ return false;
+}
+static int mesh_customdata_mask_clear_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ int ret_a = mesh_customdata_clear_exec__internal(C, BM_VERT, CD_PAINT_MASK);
+ int ret_b = mesh_customdata_clear_exec__internal(C, BM_LOOP, CD_GRID_PAINT_MASK);
+
+ if (ret_a == OPERATOR_FINISHED || ret_b == OPERATOR_FINISHED) {
+ return OPERATOR_FINISHED;
+ }
+ return OPERATOR_CANCELLED;
+}
+
+void MESH_OT_customdata_mask_clear(wmOperatorType *ot)
+{
+ /* NOTE: no create_mask yet */
+
+ /* identifiers */
+ ot->name = "Clear Sculpt Mask Data";
+ ot->idname = "MESH_OT_customdata_mask_clear";
+ ot->description = "Clear vertex sculpt masking data from the mesh";
+
+ /* api callbacks */
+ ot->exec = mesh_customdata_mask_clear_exec;
+ ot->poll = mesh_customdata_mask_clear_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/**
+ * Clear Skin
+ * \return -1 invalid state, 0 no skin, 1 has skin.
+ */
+static int mesh_customdata_skin_state(bContext *C)
+{
+ Object *ob = ED_object_context(C);
+
+ if (ob && ob->type == OB_MESH) {
+ Mesh *me = static_cast<Mesh *>(ob->data);
+ if (!ID_IS_LINKED(me) && !ID_IS_OVERRIDE_LIBRARY(me)) {
+ CustomData *data = GET_CD_DATA(me, vdata);
+ return CustomData_has_layer(data, CD_MVERT_SKIN);
+ }
+ }
+ return -1;
+}
+
+static bool mesh_customdata_skin_add_poll(bContext *C)
+{
+ return (mesh_customdata_skin_state(C) == 0);
+}
+
+static int mesh_customdata_skin_add_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = ED_object_context(C);
+ Mesh *me = static_cast<Mesh *>(ob->data);
+
+ BKE_mesh_ensure_skin_customdata(me);
+
+ DEG_id_tag_update(&me->id, 0);
+ WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_customdata_skin_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Skin Data";
+ ot->idname = "MESH_OT_customdata_skin_add";
+ ot->description = "Add a vertex skin layer";
+
+ /* api callbacks */
+ ot->exec = mesh_customdata_skin_add_exec;
+ ot->poll = mesh_customdata_skin_add_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+static bool mesh_customdata_skin_clear_poll(bContext *C)
+{
+ return (mesh_customdata_skin_state(C) == 1);
+}
+
+static int mesh_customdata_skin_clear_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ return mesh_customdata_clear_exec__internal(C, BM_VERT, CD_MVERT_SKIN);
+}
+
+void MESH_OT_customdata_skin_clear(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Clear Skin Data";
+ ot->idname = "MESH_OT_customdata_skin_clear";
+ ot->description = "Clear vertex skin layer";
+
+ /* api callbacks */
+ ot->exec = mesh_customdata_skin_clear_exec;
+ ot->poll = mesh_customdata_skin_clear_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/* Clear custom loop normals */
+static int mesh_customdata_custom_splitnormals_add_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Mesh *me = ED_mesh_context(C);
+
+ if (!BKE_mesh_has_custom_loop_normals(me)) {
+ CustomData *data = GET_CD_DATA(me, ldata);
+
+ if (me->edit_mesh) {
+ /* Tag edges as sharp according to smooth threshold if needed,
+ * to preserve autosmooth shading. */
+ if (me->flag & ME_AUTOSMOOTH) {
+ BM_edges_sharp_from_angle_set(me->edit_mesh->bm, me->smoothresh);
+ }
+
+ BM_data_layer_add(me->edit_mesh->bm, data, CD_CUSTOMLOOPNORMAL);
+ }
+ else {
+ /* Tag edges as sharp according to smooth threshold if needed,
+ * to preserve autosmooth shading. */
+ if (me->flag & ME_AUTOSMOOTH) {
+ BKE_edges_sharp_from_angle_set(me->mvert,
+ me->totvert,
+ me->medge,
+ me->totedge,
+ me->mloop,
+ me->totloop,
+ me->mpoly,
+ BKE_mesh_poly_normals_ensure(me),
+ me->totpoly,
+ me->smoothresh);
+ }
+
+ CustomData_add_layer(data, CD_CUSTOMLOOPNORMAL, CD_DEFAULT, nullptr, me->totloop);
+ }
+
+ DEG_id_tag_update(&me->id, 0);
+ WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
+
+ return OPERATOR_FINISHED;
+ }
+ return OPERATOR_CANCELLED;
+}
+
+void MESH_OT_customdata_custom_splitnormals_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Custom Split Normals Data";
+ ot->idname = "MESH_OT_customdata_custom_splitnormals_add";
+ ot->description = "Add a custom split normals layer, if none exists yet";
+
+ /* api callbacks */
+ ot->exec = mesh_customdata_custom_splitnormals_add_exec;
+ ot->poll = ED_operator_editable_mesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+static int mesh_customdata_custom_splitnormals_clear_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Mesh *me = ED_mesh_context(C);
+
+ if (BKE_mesh_has_custom_loop_normals(me)) {
+ BMEditMesh *em = me->edit_mesh;
+ if (em != nullptr && em->bm->lnor_spacearr != nullptr) {
+ BKE_lnor_spacearr_clear(em->bm->lnor_spacearr);
+ }
+ return mesh_customdata_clear_exec__internal(C, BM_LOOP, CD_CUSTOMLOOPNORMAL);
+ }
+ return OPERATOR_CANCELLED;
+}
+
+void MESH_OT_customdata_custom_splitnormals_clear(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Clear Custom Split Normals Data";
+ ot->idname = "MESH_OT_customdata_custom_splitnormals_clear";
+ ot->description = "Remove the custom split normals layer, if it exists";
+
+ /* api callbacks */
+ ot->exec = mesh_customdata_custom_splitnormals_clear_exec;
+ ot->poll = ED_operator_editable_mesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/************************** Add Geometry Layers *************************/
+
+void ED_mesh_update(Mesh *mesh, bContext *C, bool calc_edges, bool calc_edges_loose)
+{
+ if (calc_edges || ((mesh->totpoly || mesh->totface) && mesh->totedge == 0)) {
+ BKE_mesh_calc_edges(mesh, calc_edges, true);
+ }
+
+ if (calc_edges_loose && mesh->totedge) {
+ BKE_mesh_calc_edges_loose(mesh);
+ }
+
+ /* Default state is not to have tessface's so make sure this is the case. */
+ BKE_mesh_tessface_clear(mesh);
+
+ /* Tag lazily calculated data as dirty. */
+ BKE_mesh_normals_tag_dirty(mesh);
+
+ DEG_id_tag_update(&mesh->id, 0);
+ WM_event_add_notifier(C, NC_GEOM | ND_DATA, mesh);
+}
+
+static void mesh_add_verts(Mesh *mesh, int len)
+{
+ if (len == 0) {
+ return;
+ }
+
+ int totvert = mesh->totvert + len;
+ CustomData vdata;
+ CustomData_copy(&mesh->vdata, &vdata, CD_MASK_MESH.vmask, CD_DEFAULT, totvert);
+ CustomData_copy_data(&mesh->vdata, &vdata, 0, 0, mesh->totvert);
+
+ if (!CustomData_has_layer(&vdata, CD_MVERT)) {
+ CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, nullptr, totvert);
+ }
+
+ CustomData_free(&mesh->vdata, mesh->totvert);
+ mesh->vdata = vdata;
+ BKE_mesh_update_customdata_pointers(mesh, false);
+
+ BKE_mesh_runtime_clear_cache(mesh);
+
+ /* scan the input list and insert the new vertices */
+
+ /* set default flags */
+ MVert *mvert = &mesh->mvert[mesh->totvert];
+ for (int i = 0; i < len; i++, mvert++) {
+ mvert->flag |= SELECT;
+ }
+
+ /* set final vertex list size */
+ mesh->totvert = totvert;
+}
+
+static void mesh_add_edges(Mesh *mesh, int len)
+{
+ CustomData edata;
+ MEdge *medge;
+ int i, totedge;
+
+ if (len == 0) {
+ return;
+ }
+
+ totedge = mesh->totedge + len;
+
+ /* Update custom-data. */
+ CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH.emask, CD_DEFAULT, totedge);
+ CustomData_copy_data(&mesh->edata, &edata, 0, 0, mesh->totedge);
+
+ if (!CustomData_has_layer(&edata, CD_MEDGE)) {
+ CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, nullptr, totedge);
+ }
+
+ CustomData_free(&mesh->edata, mesh->totedge);
+ mesh->edata = edata;
+ BKE_mesh_update_customdata_pointers(mesh, false); /* new edges don't change tessellation */
+
+ BKE_mesh_runtime_clear_cache(mesh);
+
+ /* set default flags */
+ medge = &mesh->medge[mesh->totedge];
+ for (i = 0; i < len; i++, medge++) {
+ medge->flag = ME_EDGEDRAW | ME_EDGERENDER | SELECT;
+ }
+
+ mesh->totedge = totedge;
+}
+
+static void mesh_add_loops(Mesh *mesh, int len)
+{
+ CustomData ldata;
+ int totloop;
+
+ if (len == 0) {
+ return;
+ }
+
+ totloop = mesh->totloop + len; /* new face count */
+
+ /* update customdata */
+ CustomData_copy(&mesh->ldata, &ldata, CD_MASK_MESH.lmask, CD_DEFAULT, totloop);
+ CustomData_copy_data(&mesh->ldata, &ldata, 0, 0, mesh->totloop);
+
+ if (!CustomData_has_layer(&ldata, CD_MLOOP)) {
+ CustomData_add_layer(&ldata, CD_MLOOP, CD_CALLOC, nullptr, totloop);
+ }
+
+ BKE_mesh_runtime_clear_cache(mesh);
+
+ CustomData_free(&mesh->ldata, mesh->totloop);
+ mesh->ldata = ldata;
+ BKE_mesh_update_customdata_pointers(mesh, true);
+
+ mesh->totloop = totloop;
+}
+
+static void mesh_add_polys(Mesh *mesh, int len)
+{
+ CustomData pdata;
+ MPoly *mpoly;
+ int i, totpoly;
+
+ if (len == 0) {
+ return;
+ }
+
+ totpoly = mesh->totpoly + len; /* new face count */
+
+ /* update customdata */
+ CustomData_copy(&mesh->pdata, &pdata, CD_MASK_MESH.pmask, CD_DEFAULT, totpoly);
+ CustomData_copy_data(&mesh->pdata, &pdata, 0, 0, mesh->totpoly);
+
+ if (!CustomData_has_layer(&pdata, CD_MPOLY)) {
+ CustomData_add_layer(&pdata, CD_MPOLY, CD_CALLOC, nullptr, totpoly);
+ }
+
+ CustomData_free(&mesh->pdata, mesh->totpoly);
+ mesh->pdata = pdata;
+ BKE_mesh_update_customdata_pointers(mesh, true);
+
+ BKE_mesh_runtime_clear_cache(mesh);
+
+ /* set default flags */
+ mpoly = &mesh->mpoly[mesh->totpoly];
+ for (i = 0; i < len; i++, mpoly++) {
+ mpoly->flag = ME_FACE_SEL;
+ }
+
+ mesh->totpoly = totpoly;
+}
+
+/* -------------------------------------------------------------------- */
+/** \name Add Geometry
+ * \{ */
+
+void ED_mesh_verts_add(Mesh *mesh, ReportList *reports, int count)
+{
+ if (mesh->edit_mesh) {
+ BKE_report(reports, RPT_ERROR, "Cannot add vertices in edit mode");
+ return;
+ }
+ mesh_add_verts(mesh, count);
+}
+
+void ED_mesh_edges_add(Mesh *mesh, ReportList *reports, int count)
+{
+ if (mesh->edit_mesh) {
+ BKE_report(reports, RPT_ERROR, "Cannot add edges in edit mode");
+ return;
+ }
+ mesh_add_edges(mesh, count);
+}
+
+void ED_mesh_loops_add(Mesh *mesh, ReportList *reports, int count)
+{
+ if (mesh->edit_mesh) {
+ BKE_report(reports, RPT_ERROR, "Cannot add loops in edit mode");
+ return;
+ }
+ mesh_add_loops(mesh, count);
+}
+
+void ED_mesh_polys_add(Mesh *mesh, ReportList *reports, int count)
+{
+ if (mesh->edit_mesh) {
+ BKE_report(reports, RPT_ERROR, "Cannot add polygons in edit mode");
+ return;
+ }
+ mesh_add_polys(mesh, count);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Remove Geometry
+ * \{ */
+
+static void mesh_remove_verts(Mesh *mesh, int len)
+{
+ if (len == 0) {
+ return;
+ }
+ const int totvert = mesh->totvert - len;
+ CustomData_free_elem(&mesh->vdata, totvert, len);
+ mesh->totvert = totvert;
+}
+
+static void mesh_remove_edges(Mesh *mesh, int len)
+{
+ if (len == 0) {
+ return;
+ }
+ const int totedge = mesh->totedge - len;
+ CustomData_free_elem(&mesh->edata, totedge, len);
+ mesh->totedge = totedge;
+}
+
+static void mesh_remove_loops(Mesh *mesh, int len)
+{
+ if (len == 0) {
+ return;
+ }
+ const int totloop = mesh->totloop - len;
+ CustomData_free_elem(&mesh->ldata, totloop, len);
+ mesh->totloop = totloop;
+}
+
+static void mesh_remove_polys(Mesh *mesh, int len)
+{
+ if (len == 0) {
+ return;
+ }
+ const int totpoly = mesh->totpoly - len;
+ CustomData_free_elem(&mesh->pdata, totpoly, len);
+ mesh->totpoly = totpoly;
+}
+
+void ED_mesh_verts_remove(Mesh *mesh, ReportList *reports, int count)
+{
+ if (mesh->edit_mesh) {
+ BKE_report(reports, RPT_ERROR, "Cannot remove vertices in edit mode");
+ return;
+ }
+ if (count > mesh->totvert) {
+ BKE_report(reports, RPT_ERROR, "Cannot remove more vertices than the mesh contains");
+ return;
+ }
+
+ mesh_remove_verts(mesh, count);
+}
+
+void ED_mesh_edges_remove(Mesh *mesh, ReportList *reports, int count)
+{
+ if (mesh->edit_mesh) {
+ BKE_report(reports, RPT_ERROR, "Cannot remove edges in edit mode");
+ return;
+ }
+ if (count > mesh->totedge) {
+ BKE_report(reports, RPT_ERROR, "Cannot remove more edges than the mesh contains");
+ return;
+ }
+
+ mesh_remove_edges(mesh, count);
+}
+
+void ED_mesh_loops_remove(Mesh *mesh, ReportList *reports, int count)
+{
+ if (mesh->edit_mesh) {
+ BKE_report(reports, RPT_ERROR, "Cannot remove loops in edit mode");
+ return;
+ }
+ if (count > mesh->totloop) {
+ BKE_report(reports, RPT_ERROR, "Cannot remove more loops than the mesh contains");
+ return;
+ }
+
+ mesh_remove_loops(mesh, count);
+}
+
+void ED_mesh_polys_remove(Mesh *mesh, ReportList *reports, int count)
+{
+ if (mesh->edit_mesh) {
+ BKE_report(reports, RPT_ERROR, "Cannot remove polys in edit mode");
+ return;
+ }
+ if (count > mesh->totpoly) {
+ BKE_report(reports, RPT_ERROR, "Cannot remove more polys than the mesh contains");
+ return;
+ }
+
+ mesh_remove_polys(mesh, count);
+}
+
+void ED_mesh_geometry_clear(Mesh *mesh)
+{
+ mesh_remove_verts(mesh, mesh->totvert);
+ mesh_remove_edges(mesh, mesh->totedge);
+ mesh_remove_loops(mesh, mesh->totloop);
+ mesh_remove_polys(mesh, mesh->totpoly);
+}
+
+/** \} */
+
+void ED_mesh_report_mirror_ex(wmOperator *op, int totmirr, int totfail, char selectmode)
+{
+ const char *elem_type;
+
+ if (selectmode & SCE_SELECT_VERTEX) {
+ elem_type = "vertices";
+ }
+ else if (selectmode & SCE_SELECT_EDGE) {
+ elem_type = "edges";
+ }
+ else {
+ elem_type = "faces";
+ }
+
+ if (totfail) {
+ BKE_reportf(
+ op->reports, RPT_WARNING, "%d %s mirrored, %d failed", totmirr, elem_type, totfail);
+ }
+ else {
+ BKE_reportf(op->reports, RPT_INFO, "%d %s mirrored", totmirr, elem_type);
+ }
+}
+
+void ED_mesh_report_mirror(wmOperator *op, int totmirr, int totfail)
+{
+ ED_mesh_report_mirror_ex(op, totmirr, totfail, SCE_SELECT_VERTEX);
+}
+
+Mesh *ED_mesh_context(bContext *C)
+{
+ Mesh *mesh = static_cast<Mesh *>(CTX_data_pointer_get_type(C, "mesh", &RNA_Mesh).data);
+ if (mesh != nullptr) {
+ return mesh;
+ }
+
+ Object *ob = ED_object_active_context(C);
+ if (ob == nullptr) {
+ return nullptr;
+ }
+
+ ID *data = (ID *)ob->data;
+ if (data == nullptr || GS(data->name) != ID_ME) {
+ return nullptr;
+ }
+
+ return (Mesh *)data;
+}