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Diffstat (limited to 'source/blender/editors/mesh/mesh_intern.h')
-rw-r--r--source/blender/editors/mesh/mesh_intern.h11
1 files changed, 2 insertions, 9 deletions
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index fcd1eb40a02..1a9fdcea992 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -36,9 +36,6 @@ struct bContext;
struct wmOperatorType;
struct wmOperator;
-
-#define UVCOPY(t, s) memcpy(t, s, 2 * sizeof(float));
-
/* ******************** editface.c */
int edgetag_context_check(Scene *scene, EditEdge *eed);
@@ -49,8 +46,7 @@ int edgetag_shortest_path(Scene *scene, EditMesh *em, EditEdge *source, EditEdge
extern void free_editvert(EditMesh *em, EditVert *eve);
extern void free_editedge(EditMesh *em, EditEdge *eed);
-extern void free_editface(EditMesh *em, EditFace *efa);
-void free_editMesh(EditMesh *em);
+extern void free_editface(EditMesh *em, EditFace *efa);;
extern void free_vertlist(EditMesh *em, ListBase *edve);
extern void free_edgelist(EditMesh *em, ListBase *lb);
@@ -137,9 +133,6 @@ extern int EM_view3d_poll(struct bContext *C);
/* ******************* editmesh_loop.c */
-#define LOOP_SELECT 1
-#define LOOP_CUT 2
-
void MESH_OT_knife_cut(struct wmOperatorType *ot);
/* ******************* editmesh_mods.c */
@@ -165,13 +158,13 @@ void MESH_OT_loop_multi_select(struct wmOperatorType *ot);
void MESH_OT_mark_seam(struct wmOperatorType *ot);
void MESH_OT_mark_sharp(struct wmOperatorType *ot);
void MESH_OT_vertices_smooth(struct wmOperatorType *ot);
+void MESH_OT_noise(struct wmOperatorType *ot);
void MESH_OT_flip_normals(struct wmOperatorType *ot);
void MESH_OT_solidify(struct wmOperatorType *ot);
void MESH_OT_select_nth(struct wmOperatorType *ot);
extern EditEdge *findnearestedge(ViewContext *vc, int *dist);
-extern void EM_automerge(Scene *scene, Object *obedit, int update);
void editmesh_select_by_material(EditMesh *em, int index);
void EM_recalc_normal_direction(EditMesh *em, int inside, int select); /* makes faces righthand turning */
void EM_select_more(EditMesh *em);