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Diffstat (limited to 'source/blender/editors/mesh/mesh_intern.h')
-rw-r--r--source/blender/editors/mesh/mesh_intern.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 0ea410a6279..f7d2fcfc1f2 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -154,15 +154,15 @@ void MESH_OT_select_linked(struct wmOperatorType *ot);
void MESH_OT_select_linked_pick(struct wmOperatorType *ot);
void MESH_OT_hide(struct wmOperatorType *ot);
void MESH_OT_reveal(struct wmOperatorType *ot);
-void MESH_OT_normals_make_consistant(struct wmOperatorType *ot);
+void MESH_OT_normals_make_consistent(struct wmOperatorType *ot);
void MESH_OT_faces_select_linked_flat(struct wmOperatorType *ot);
void MESH_OT_edges_select_sharp(struct wmOperatorType *ot);
-void MESH_OT_path_select_shortest(struct wmOperatorType *ot);
+void MESH_OT_select_shortest_path(struct wmOperatorType *ot);
void MESH_OT_vertices_select_similar(struct wmOperatorType *ot);
void MESH_OT_edges_select_similar(struct wmOperatorType *ot);
void MESH_OT_faces_select_similar(struct wmOperatorType *ot);
void MESH_OT_select_random(struct wmOperatorType *ot);
-void MESH_OT_vertices_to_sphere_transform(struct wmOperatorType *ot);
+void MESH_OT_vertices_transform_to_sphere(struct wmOperatorType *ot);
void MESH_OT_selection_type(struct wmOperatorType *ot);
void MESH_OT_loop_multi_select(struct wmOperatorType *ot);
void MESH_OT_mark_seam(struct wmOperatorType *ot);
@@ -207,15 +207,15 @@ void MESH_OT_subdivs(struct wmOperatorType *ot);
void MESH_OT_subdivide_multi(struct wmOperatorType *ot);
void MESH_OT_subdivide_multi_fractal(struct wmOperatorType *ot);
void MESH_OT_subdivide_smooth(struct wmOperatorType *ot);
-void MESH_OT_doubles_remove(struct wmOperatorType *ot);
+void MESH_OT_remove_doubles(struct wmOperatorType *ot);
void MESH_OT_extrude(struct wmOperatorType *ot);
void MESH_OT_spin(struct wmOperatorType *ot);
void MESH_OT_screw(struct wmOperatorType *ot);
void MESH_OT_fill(struct wmOperatorType *ot);
void MESH_OT_beauty_fill(struct wmOperatorType *ot);
-void MESH_OT_quads_to_tris_convert(struct wmOperatorType *ot);
-void MESH_OT_tris_to_quads_convert(struct wmOperatorType *ot);
+void MESH_OT_quads_convert_to_tris(struct wmOperatorType *ot);
+void MESH_OT_tris_convert_to_quads(struct wmOperatorType *ot);
void MESH_OT_edge_flip(struct wmOperatorType *ot);
void MESH_OT_faces_shade_smooth(struct wmOperatorType *ot);
void MESH_OT_faces_shade_solid(struct wmOperatorType *ot);