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Diffstat (limited to 'source/blender/editors/mesh/mesh_layers.c')
-rw-r--r--source/blender/editors/mesh/mesh_layers.c434
1 files changed, 434 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/mesh_layers.c b/source/blender/editors/mesh/mesh_layers.c
new file mode 100644
index 00000000000..bad2fa99434
--- /dev/null
+++ b/source/blender/editors/mesh/mesh_layers.c
@@ -0,0 +1,434 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_customdata_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "BKE_context.h"
+#include "BKE_customdata.h"
+#include "BKE_depsgraph.h"
+#include "BKE_displist.h"
+#include "BKE_global.h"
+#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
+
+#include "BLI_editVert.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_mesh.h"
+#include "ED_view3d.h"
+
+#include "mesh_intern.h"
+#include "bmesh.h"
+
+static void delete_customdata_layer(Mesh *me, CustomDataLayer *layer)
+{
+ CustomData *data= (me->edit_btmesh)? &me->edit_btmesh->bm->pdata: &me->pdata;
+ void *actlayerdata, *rndlayerdata, *clonelayerdata, *masklayerdata, *layerdata=layer->data;
+ int type= layer->type;
+ int index= CustomData_get_layer_index(data, type);
+ int i, actindex, rndindex, cloneindex, maskindex;
+
+ /* ok, deleting a non-active layer needs to preserve the active layer indices.
+ to do this, we store a pointer to the .data member of both layer and the active layer,
+ (to detect if we're deleting the active layer or not), then use the active
+ layer data pointer to find where the active layer has ended up.
+
+ this is necassary because the deletion functions only support deleting the active
+ layer. */
+ actlayerdata = data->layers[CustomData_get_active_layer_index(data, type)].data;
+ rndlayerdata = data->layers[CustomData_get_render_layer_index(data, type)].data;
+ clonelayerdata = data->layers[CustomData_get_clone_layer_index(data, type)].data;
+ masklayerdata = data->layers[CustomData_get_mask_layer_index(data, type)].data;
+ CustomData_set_layer_active(data, type, layer - &data->layers[index]);
+
+ if(me->edit_btmesh) {
+ BM_free_data_layer(me->edit_btmesh->bm, data, type);
+ }
+ else {
+ CustomData_free_layer_active(data, type, me->totface);
+ mesh_update_customdata_pointers(me);
+ }
+
+ if(!CustomData_has_layer(data, type))
+ if(type == CD_MLOOPCOL && (G.f & G_VERTEXPAINT))
+ G.f &= ~G_VERTEXPAINT; /* get out of vertexpaint mode */
+
+ /* reconstruct active layer */
+ if (actlayerdata != layerdata) {
+ /* find index */
+ actindex = CustomData_get_layer_index(data, type);
+ for (i=actindex; i<data->totlayer; i++) {
+ if (data->layers[i].data == actlayerdata) {
+ actindex = i - actindex;
+ break;
+ }
+ }
+
+ /* set index */
+ CustomData_set_layer_active(data, type, actindex);
+ }
+
+ if (rndlayerdata != layerdata) {
+ /* find index */
+ rndindex = CustomData_get_layer_index(data, type);
+ for (i=rndindex; i<data->totlayer; i++) {
+ if (data->layers[i].data == rndlayerdata) {
+ rndindex = i - rndindex;
+ break;
+ }
+ }
+
+ /* set index */
+ CustomData_set_layer_render(data, type, rndindex);
+ }
+
+ if (clonelayerdata != layerdata) {
+ /* find index */
+ cloneindex = CustomData_get_layer_index(data, type);
+ for (i=cloneindex; i<data->totlayer; i++) {
+ if (data->layers[i].data == clonelayerdata) {
+ cloneindex = i - cloneindex;
+ break;
+ }
+ }
+
+ /* set index */
+ CustomData_set_layer_clone(data, type, cloneindex);
+ }
+
+ if (masklayerdata != layerdata) {
+ /* find index */
+ maskindex = CustomData_get_layer_index(data, type);
+ for (i=maskindex; i<data->totlayer; i++) {
+ if (data->layers[i].data == masklayerdata) {
+ maskindex = i - maskindex;
+ break;
+ }
+ }
+
+ /* set index */
+ CustomData_set_layer_mask(data, type, maskindex);
+ }
+}
+
+/*********************** UV texture operators ************************/
+
+static int uv_texture_add_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ Mesh *me;
+ BMEditMesh *em;
+ int layernum;
+
+ if(!ob || ob->type!=OB_MESH)
+ return OPERATOR_CANCELLED;
+
+ me= (Mesh*)ob->data;
+
+ if(scene->obedit == ob) {
+ em= me->edit_btmesh;
+
+ layernum= CustomData_number_of_layers(&em->bm->pdata, CD_MTEXPOLY);
+ if(layernum >= MAX_MTFACE)
+ return OPERATOR_CANCELLED;
+
+ BM_add_data_layer(em->bm, &em->bm->pdata, CD_MTEXPOLY);
+ BM_add_data_layer(em->bm, &em->bm->ldata, CD_MLOOPUV);
+ CustomData_set_layer_active(&em->bm->pdata, CD_MTEXPOLY, layernum);
+ }
+ else if(ob) {
+ layernum= CustomData_number_of_layers(&me->pdata, CD_MTEXPOLY);
+ if(layernum >= MAX_MTFACE)
+ return OPERATOR_CANCELLED;
+
+ if (me->mtpoly) {
+ CustomData_add_layer(&me->pdata, CD_MTEXPOLY, CD_DUPLICATE, me->mtpoly, me->totpoly);
+ CustomData_add_layer(&me->ldata, CD_MLOOPUV, CD_DUPLICATE, me->mloopuv, me->totloop);
+ } else {
+ CustomData_add_layer(&me->pdata, CD_MTEXPOLY, CD_DEFAULT, NULL, me->totpoly);
+ CustomData_add_layer(&me->ldata, CD_MLOOPUV, CD_DEFAULT, NULL, me->totloop);
+ }
+
+ CustomData_set_layer_active(&me->pdata, CD_MTEXPOLY, layernum);
+ mesh_update_customdata_pointers(me);
+ }
+
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_uv_texture_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add UV Texture";
+ ot->idname= "MESH_OT_uv_texture_add";
+
+ /* api callbacks */
+ ot->exec= uv_texture_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int uv_texture_remove_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ Mesh *me;
+ CustomDataLayer *cdl, *cdl2;
+ int index;
+
+ if(!ob || ob->type!=OB_MESH)
+ return OPERATOR_CANCELLED;
+
+ me= (Mesh*)ob->data;
+ index= CustomData_get_active_layer_index(&me->pdata, CD_MTEXPOLY);
+ cdl= (index == -1)? NULL: &me->pdata.layers[index];
+
+ index= CustomData_get_active_layer_index(&me->ldata, CD_MLOOPUV);
+ cdl2= (index == -1)? NULL: &me->ldata.layers[index];
+
+ if(!cdl)
+ return OPERATOR_CANCELLED;
+
+ delete_customdata_layer(me, cdl);
+ delete_customdata_layer(me, cdl2);
+
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_uv_texture_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove UV Texture";
+ ot->idname= "MESH_OT_uv_texture_remove";
+
+ /* api callbacks */
+ ot->exec= uv_texture_remove_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/*********************** vertex color operators ************************/
+
+static int vertex_color_add_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ Mesh *me;
+ BMEditMesh *em;
+ MLoopCol *mcol;
+ int layernum;
+
+ if(!ob || ob->type!=OB_MESH)
+ return OPERATOR_CANCELLED;
+
+ me= (Mesh*)ob->data;
+
+ if(scene->obedit == ob) {
+ em= me->edit_btmesh;
+
+ layernum= CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPCOL);
+ if(layernum >= MAX_MCOL)
+ return OPERATOR_CANCELLED;
+
+ BM_add_data_layer(em->bm, &em->bm->ldata, CD_MLOOPCOL);
+ CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPCOL, layernum);
+ }
+ else {
+ layernum= CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL);
+ if(layernum >= MAX_MCOL)
+ return OPERATOR_CANCELLED;
+
+ mcol= me->mloopcol;
+
+ if(me->mloopcol)
+ CustomData_add_layer(&me->ldata, CD_MLOOPCOL, CD_DUPLICATE, me->mloopcol, me->totloop);
+ else
+ CustomData_add_layer(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, me->totloop);
+
+ CustomData_set_layer_active(&me->ldata, CD_MLOOPCOL, layernum);
+ mesh_update_customdata_pointers(me);
+
+ if(!mcol)
+ shadeMeshMCol(scene, ob, me);
+ }
+
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_vertex_color_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Vertex Color";
+ ot->idname= "MESH_OT_vertex_color_add";
+
+ /* api callbacks */
+ ot->exec= vertex_color_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int vertex_color_remove_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ Mesh *me;
+ CustomDataLayer *cdl;
+ int index;
+
+ if(!ob || ob->type!=OB_MESH)
+ return OPERATOR_CANCELLED;
+
+ me= (Mesh*)ob->data;
+ index= CustomData_get_active_layer_index(&me->ldata, CD_MLOOPCOL);
+ cdl= (index == -1)? NULL: &me->ldata.layers[index];
+
+ if(!cdl)
+ return OPERATOR_CANCELLED;
+
+ delete_customdata_layer(me, cdl);
+
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_vertex_color_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Vertex Color";
+ ot->idname= "MESH_OT_vertex_color_remove";
+
+ /* api callbacks */
+ ot->exec= vertex_color_remove_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/*********************** sticky operators ************************/
+
+static int sticky_add_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ Mesh *me;
+
+ if(!ob || ob->type!=OB_MESH)
+ return OPERATOR_CANCELLED;
+
+ me= (Mesh*)ob->data;
+
+ if(me->msticky)
+ return OPERATOR_CANCELLED;
+
+ // XXX RE_make_sticky();
+
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_sticky_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Sticky";
+ ot->idname= "MESH_OT_sticky_add";
+
+ /* api callbacks */
+ ot->exec= sticky_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int sticky_remove_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ Mesh *me;
+
+ if(!ob || ob->type!=OB_MESH)
+ return OPERATOR_CANCELLED;
+
+ me= (Mesh*)ob->data;
+
+ if(!me->msticky)
+ return OPERATOR_CANCELLED;
+
+ CustomData_free_layer_active(&me->vdata, CD_MSTICKY, me->totvert);
+ me->msticky= NULL;
+
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_sticky_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Sticky";
+ ot->idname= "MESH_OT_sticky_remove";
+
+ /* api callbacks */
+ ot->exec= sticky_remove_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+