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Diffstat (limited to 'source/blender/editors/mesh/mesh_navmesh.c')
-rw-r--r--source/blender/editors/mesh/mesh_navmesh.c692
1 files changed, 692 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c
new file mode 100644
index 00000000000..b8ace26991e
--- /dev/null
+++ b/source/blender/editors/mesh/mesh_navmesh.c
@@ -0,0 +1,692 @@
+/**
+* $Id$
+*
+* ***** BEGIN GPL LICENSE BLOCK *****
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software Foundation,
+* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+* The Original Code is Copyright (C) 2011 by Blender Foundation
+* All rights reserved.
+*
+* The Original Code is: all of this file.
+*
+* Contributor(s): Benoit Bolsee,
+* Nick Samarin
+*
+* ***** END GPL LICENSE BLOCK *****
+*/
+
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_ID.h"
+
+#include "BKE_library.h"
+#include "BKE_depsgraph.h"
+#include "BKE_context.h"
+#include "BKE_main.h"
+#include "BKE_mesh.h"
+#include "BKE_modifier.h"
+#include "BKE_scene.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_report.h"
+
+#include "BLI_editVert.h"
+#include "BLI_listbase.h"
+#include "BLI_utildefines.h"
+#include "BLI_math_vector.h"
+
+#include "ED_object.h"
+#include "ED_mesh.h"
+#include "ED_screen.h"
+
+#include "RNA_access.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "mesh_intern.h"
+#include "recast-capi.h"
+
+static void createVertsTrisData(bContext *C, LinkNode* obs, int *nverts_r, float **verts_r, int *ntris_r, int **tris_r)
+{
+ MVert *mvert;
+ int nfaces= 0, *tri, i, curnverts, basenverts, curnfaces;
+ MFace *mface;
+ float co[3], wco[3];
+ Object *ob;
+ LinkNode *oblink, *dmlink;
+ DerivedMesh *dm;
+ Scene* scene= CTX_data_scene(C);
+ LinkNode* dms= NULL;
+
+ int nverts, ntris, *tris;
+ float *verts;
+
+ nverts= 0;
+ ntris= 0;
+
+ /* calculate number of verts and tris */
+ for(oblink= obs; oblink; oblink= oblink->next) {
+ ob= (Object*) oblink->link;
+ dm= mesh_create_derived_no_virtual(scene, ob, NULL, CD_MASK_MESH);
+ BLI_linklist_append(&dms, (void*)dm);
+
+ nverts+= dm->getNumVerts(dm);
+ nfaces= dm->getNumFaces(dm);
+ ntris+= nfaces;
+
+ /* resolve quad faces */
+ mface= dm->getFaceArray(dm);
+ for(i= 0; i<nfaces; i++) {
+ MFace* mf= &mface[i];
+ if(mf->v4)
+ ntris+=1;
+ }
+ }
+
+ /* create data */
+ verts= MEM_mallocN(sizeof(float)*3*nverts, "createVertsTrisData verts");
+ tris= MEM_mallocN(sizeof(int)*3*ntris, "createVertsTrisData faces");
+
+ basenverts= 0;
+ tri= tris;
+ for(oblink= obs, dmlink= dms; oblink && dmlink;
+ oblink= oblink->next, dmlink= dmlink->next) {
+ ob= (Object*) oblink->link;
+ dm= (DerivedMesh*) dmlink->link;
+
+ curnverts= dm->getNumVerts(dm);
+ mvert= dm->getVertArray(dm);
+
+ /* copy verts */
+ for(i= 0; i<curnverts; i++) {
+ MVert *v= &mvert[i];
+
+ copy_v3_v3(co, v->co);
+ mul_v3_m4v3(wco, ob->obmat, co);
+
+ verts[3*(basenverts+i)+0]= wco[0];
+ verts[3*(basenverts+i)+1]= wco[2];
+ verts[3*(basenverts+i)+2]= wco[1];
+ }
+
+ /* create tris */
+ curnfaces= dm->getNumFaces(dm);
+ mface= dm->getFaceArray(dm);
+
+ for(i= 0; i<curnfaces; i++) {
+ MFace* mf= &mface[i];
+
+ tri[0]= basenverts + mf->v1;
+ tri[1]= basenverts + mf->v3;
+ tri[2]= basenverts + mf->v2;
+ tri += 3;
+
+ if(mf->v4) {
+ tri[0]= basenverts + mf->v1;
+ tri[1]= basenverts + mf->v4;
+ tri[2]= basenverts + mf->v3;
+ tri += 3;
+ }
+ }
+
+ basenverts+= curnverts;
+ }
+
+ /* release derived mesh */
+ for(dmlink= dms; dmlink; dmlink= dmlink->next) {
+ dm= (DerivedMesh*) dmlink->link;
+ dm->release(dm);
+ }
+
+ BLI_linklist_free(dms, NULL);
+
+ *nverts_r= nverts;
+ *verts_r= verts;
+ *ntris_r= ntris;
+ *tris_r= tris;
+}
+
+static int buildNavMesh(const RecastData *recastParams, int nverts, float *verts, int ntris, int *tris,
+ struct recast_polyMesh **pmesh, struct recast_polyMeshDetail **dmesh)
+{
+ float bmin[3], bmax[3];
+ struct recast_heightfield *solid;
+ unsigned char *triflags;
+ struct recast_compactHeightfield* chf;
+ struct recast_contourSet *cset;
+ int width, height, walkableHeight, walkableClimb, walkableRadius;
+ int minRegionArea, mergeRegionArea, maxEdgeLen;
+ float detailSampleDist, detailSampleMaxError;
+
+ recast_calcBounds(verts, nverts, bmin, bmax);
+
+ /* ** Step 1. Initialize build config ** */
+ walkableHeight= (int)ceilf(recastParams->agentheight/ recastParams->cellheight);
+ walkableClimb= (int)floorf(recastParams->agentmaxclimb / recastParams->cellheight);
+ walkableRadius= (int)ceilf(recastParams->agentradius / recastParams->cellsize);
+ minRegionArea= (int)(recastParams->regionminsize * recastParams->regionminsize);
+ mergeRegionArea= (int)(recastParams->regionmergesize * recastParams->regionmergesize);
+ maxEdgeLen= (int)(recastParams->edgemaxlen/recastParams->cellsize);
+ detailSampleDist= recastParams->detailsampledist< 0.9f ? 0 :
+ recastParams->cellsize * recastParams->detailsampledist;
+ detailSampleMaxError= recastParams->cellheight * recastParams->detailsamplemaxerror;
+
+ /* Set the area where the navigation will be build. */
+ recast_calcGridSize(bmin, bmax, recastParams->cellsize, &width, &height);
+
+ /* ** Step 2: Rasterize input polygon soup ** */
+ /* Allocate voxel heightfield where we rasterize our input data to */
+ solid= recast_newHeightfield();
+
+ if(!recast_createHeightfield(solid, width, height, bmin, bmax, recastParams->cellsize, recastParams->cellheight)) {
+ recast_destroyHeightfield(solid);
+
+ return 0;
+ }
+
+ /* Allocate array that can hold triangle flags */
+ triflags= MEM_callocN(sizeof(unsigned char)*ntris, "buildNavMesh triflags");
+
+ /* Find triangles which are walkable based on their slope and rasterize them */
+ recast_markWalkableTriangles(RAD2DEG(recastParams->agentmaxslope), verts, nverts, tris, ntris, triflags);
+ recast_rasterizeTriangles(verts, nverts, tris, triflags, ntris, solid);
+ MEM_freeN(triflags);
+
+ /* ** Step 3: Filter walkables surfaces ** */
+ recast_filterLowHangingWalkableObstacles(walkableClimb, solid);
+ recast_filterLedgeSpans(walkableHeight, walkableClimb, solid);
+ recast_filterWalkableLowHeightSpans(walkableHeight, solid);
+
+ /* ** Step 4: Partition walkable surface to simple regions ** */
+
+ chf= recast_newCompactHeightfield();
+ if(!recast_buildCompactHeightfield(walkableHeight, walkableClimb, solid, chf)) {
+ recast_destroyHeightfield(solid);
+ recast_destroyCompactHeightfield(chf);
+
+ return 0;
+ }
+
+ recast_destroyHeightfield(solid);
+ solid = NULL;
+
+ if (!recast_erodeWalkableArea(walkableRadius, chf)) {
+ recast_destroyCompactHeightfield(chf);
+
+ return 0;
+ }
+
+ /* Prepare for region partitioning, by calculating distance field along the walkable surface */
+ if(!recast_buildDistanceField(chf)) {
+ recast_destroyCompactHeightfield(chf);
+
+ return 0;
+ }
+
+ /* Partition the walkable surface into simple regions without holes */
+ if(!recast_buildRegions(chf, 0, minRegionArea, mergeRegionArea)) {
+ recast_destroyCompactHeightfield(chf);
+
+ return 0;
+ }
+
+ /* ** Step 5: Trace and simplify region contours ** */
+ /* Create contours */
+ cset= recast_newContourSet();
+
+ if(!recast_buildContours(chf, recastParams->edgemaxerror, maxEdgeLen, cset)) {
+ recast_destroyCompactHeightfield(chf);
+ recast_destroyContourSet(cset);
+
+ return 0;
+ }
+
+ /* ** Step 6: Build polygons mesh from contours ** */
+ *pmesh= recast_newPolyMesh();
+ if(!recast_buildPolyMesh(cset, recastParams->vertsperpoly, *pmesh)) {
+ recast_destroyCompactHeightfield(chf);
+ recast_destroyContourSet(cset);
+ recast_destroyPolyMesh(*pmesh);
+
+ return 0;
+ }
+
+
+ /* ** Step 7: Create detail mesh which allows to access approximate height on each polygon ** */
+
+ *dmesh= recast_newPolyMeshDetail();
+ if(!recast_buildPolyMeshDetail(*pmesh, chf, detailSampleDist, detailSampleMaxError, *dmesh)) {
+ recast_destroyCompactHeightfield(chf);
+ recast_destroyContourSet(cset);
+ recast_destroyPolyMesh(*pmesh);
+ recast_destroyPolyMeshDetail(*dmesh);
+
+ return 0;
+ }
+
+ recast_destroyCompactHeightfield(chf);
+ recast_destroyContourSet(cset);
+
+ return 1;
+}
+
+static Object* createRepresentation(bContext *C, struct recast_polyMesh *pmesh, struct recast_polyMeshDetail *dmesh, Base* base)
+{
+ float co[3], rot[3];
+ EditMesh *em;
+ int i,j, k;
+ unsigned short* v;
+ int face[3];
+ Scene *scene= CTX_data_scene(C);
+ Object* obedit;
+ int createob= base==NULL;
+ int nverts, nmeshes, nvp;
+ unsigned short *verts, *polys;
+ unsigned int *meshes;
+ float bmin[3], cs, ch, *dverts;
+ unsigned char *tris;
+
+ zero_v3(co);
+ zero_v3(rot);
+
+ if(createob) {
+ /* create new object */
+ obedit= ED_object_add_type(C, OB_MESH, co, rot, FALSE, 1);
+ }
+ else {
+ obedit= base->object;
+ scene_select_base(scene, base);
+ copy_v3_v3(obedit->loc, co);
+ copy_v3_v3(obedit->rot, rot);
+ }
+
+ ED_object_enter_editmode(C, EM_DO_UNDO|EM_IGNORE_LAYER);
+ em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
+
+ if(!createob) {
+ /* clear */
+ if(em->verts.first) free_vertlist(em, &em->verts);
+ if(em->edges.first) free_edgelist(em, &em->edges);
+ if(em->faces.first) free_facelist(em, &em->faces);
+ if(em->selected.first) BLI_freelistN(&(em->selected));
+ }
+
+ /* create verts for polygon mesh */
+ verts= recast_polyMeshGetVerts(pmesh, &nverts);
+ recast_polyMeshGetBoundbox(pmesh, bmin, NULL);
+ recast_polyMeshGetCell(pmesh, &cs, &ch);
+
+ for(i= 0; i<nverts; i++) {
+ v= &verts[3*i];
+ co[0]= bmin[0] + v[0]*cs;
+ co[1]= bmin[1] + v[1]*ch;
+ co[2]= bmin[2] + v[2]*cs;
+ SWAP(float, co[1], co[2]);
+ addvertlist(em, co, NULL);
+ }
+
+ /* create custom data layer to save polygon idx */
+ CustomData_add_layer_named(&em->fdata, CD_RECAST, CD_CALLOC, NULL, 0, "createRepresentation recastData");
+
+ /* create verts and faces for detailed mesh */
+ meshes= recast_polyMeshDetailGetMeshes(dmesh, &nmeshes);
+ polys= recast_polyMeshGetPolys(pmesh, NULL, &nvp);
+ dverts= recast_polyMeshDetailGetVerts(dmesh, NULL);
+ tris= recast_polyMeshDetailGetTris(dmesh, NULL);
+
+ for(i= 0; i<nmeshes; i++) {
+ int uniquevbase= em->totvert;
+ unsigned int vbase= meshes[4*i+0];
+ unsigned short ndv= meshes[4*i+1];
+ unsigned short tribase= meshes[4*i+2];
+ unsigned short trinum= meshes[4*i+3];
+ const unsigned short* p= &polys[i*nvp*2];
+ int nv= 0;
+
+ for(j= 0; j < nvp; ++j) {
+ if(p[j]==0xffff) break;
+ nv++;
+ }
+
+ /* create unique verts */
+ for(j= nv; j<ndv; j++) {
+ copy_v3_v3(co, &dverts[3*(vbase + j)]);
+ SWAP(float, co[1], co[2]);
+ addvertlist(em, co, NULL);
+ }
+
+ EM_init_index_arrays(em, 1, 0, 0);
+
+ /* create faces */
+ for(j= 0; j<trinum; j++) {
+ unsigned char* tri= &tris[4*(tribase+j)];
+ EditFace* newFace;
+ int* polygonIdx;
+
+ for(k= 0; k<3; k++) {
+ if(tri[k]<nv)
+ face[k]= p[tri[k]]; /* shared vertex */
+ else
+ face[k]= uniquevbase+tri[k]-nv; /* unique vertex */
+ }
+ newFace= addfacelist(em, EM_get_vert_for_index(face[0]), EM_get_vert_for_index(face[2]),
+ EM_get_vert_for_index(face[1]), NULL, NULL, NULL);
+
+ /* set navigation polygon idx to the custom layer */
+ polygonIdx= (int*)CustomData_em_get(&em->fdata, newFace->data, CD_RECAST);
+ *polygonIdx= i+1; /* add 1 to avoid zero idx */
+ }
+
+ EM_free_index_arrays();
+ }
+
+ recast_destroyPolyMesh(pmesh);
+ recast_destroyPolyMeshDetail(dmesh);
+
+ BKE_mesh_end_editmesh((Mesh*)obedit->data, em);
+
+ DAG_id_tag_update((ID*)obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+
+ ED_object_exit_editmode(C, EM_FREEDATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, obedit);
+
+ if(createob) {
+ obedit->gameflag&= ~OB_COLLISION;
+ obedit->gameflag|= OB_NAVMESH;
+ obedit->body_type= OB_BODY_TYPE_NAVMESH;
+ rename_id((ID *)obedit, "Navmesh");
+ }
+
+ BKE_mesh_ensure_navmesh(obedit->data);
+
+ return obedit;
+}
+
+static int create_navmesh_exec(bContext *C, wmOperator *op)
+{
+ Scene* scene= CTX_data_scene(C);
+ LinkNode* obs= NULL;
+ Base* navmeshBase= NULL;
+
+ CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
+ if (base->object->type == OB_MESH) {
+ if (base->object->body_type==OB_BODY_TYPE_NAVMESH) {
+ if (!navmeshBase || base == scene->basact) {
+ navmeshBase= base;
+ }
+ }
+ else {
+ BLI_linklist_append(&obs, (void*)base->object);
+ }
+ }
+ }
+ CTX_DATA_END;
+
+ if (obs) {
+ struct recast_polyMesh *pmesh= NULL;
+ struct recast_polyMeshDetail *dmesh= NULL;
+
+ int nverts= 0, ntris= 0;
+ int *tris= 0;
+ float *verts= NULL;
+
+ createVertsTrisData(C, obs, &nverts, &verts, &ntris, &tris);
+ BLI_linklist_free(obs, NULL);
+ buildNavMesh(&scene->gm.recastData, nverts, verts, ntris, tris, &pmesh, &dmesh);
+ createRepresentation(C, pmesh, dmesh, navmeshBase);
+
+ MEM_freeN(verts);
+ MEM_freeN(tris);
+
+ return OPERATOR_FINISHED;
+ }
+ else {
+ BKE_report(op->reports, RPT_ERROR, "No mesh objects found");
+
+ return OPERATOR_CANCELLED;
+ }
+}
+
+void MESH_OT_navmesh_make(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Create navigation mesh";
+ ot->description= "Create navigation mesh for selected objects";
+ ot->idname= "MESH_OT_navmesh_make";
+
+ /* api callbacks */
+ ot->exec= create_navmesh_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int navmesh_face_copy_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+
+ /* do work here */
+ EditFace *efa_act= EM_get_actFace(em, 0);
+
+ if(efa_act) {
+ if(CustomData_has_layer(&em->fdata, CD_RECAST)) {
+ EditFace *efa;
+ int targetPolyIdx= *(int*)CustomData_em_get(&em->fdata, efa_act->data, CD_RECAST);
+ targetPolyIdx= targetPolyIdx>=0? targetPolyIdx : -targetPolyIdx;
+
+ if(targetPolyIdx > 0) {
+ /* set target poly idx to other selected faces */
+ for (efa= (EditFace *)em->faces.first; efa; efa= efa->next) {
+ if((efa->f & SELECT) && efa != efa_act) {
+ int* recastDataBlock= (int*)CustomData_em_get(&em->fdata, efa->data, CD_RECAST);
+ *recastDataBlock= targetPolyIdx;
+ }
+ }
+ }
+ else {
+ BKE_report(op->reports, RPT_ERROR, "Active face has no index set");
+ }
+ }
+ }
+
+ DAG_id_tag_update((ID*)obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ BKE_mesh_end_editmesh((Mesh*)obedit->data, em);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_navmesh_face_copy(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "NavMesh Copy Face Index";
+ ot->description= "Copy the index from the active face";
+ ot->idname= "MESH_OT_navmesh_face_copy";
+
+ /* api callbacks */
+ ot->poll= ED_operator_editmesh;
+ ot->exec= navmesh_face_copy_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int compare(const void * a, const void * b){
+ return ( *(int*)a - *(int*)b );
+}
+
+static int findFreeNavPolyIndex(EditMesh* em)
+{
+ /* construct vector of indices */
+ int numfaces= em->totface;
+ int* indices= MEM_callocN(sizeof(int)*numfaces, "findFreeNavPolyIndex(indices)");
+ EditFace* ef= (EditFace*)em->faces.last;
+ int i, idx= 0, freeIdx= 1;
+
+ while(ef) {
+ int polyIdx= *(int*)CustomData_em_get(&em->fdata, ef->data, CD_RECAST);
+ indices[idx]= polyIdx;
+ idx++;
+ ef= ef->prev;
+ }
+
+ qsort(indices, numfaces, sizeof(int), compare);
+
+ /* search first free index */
+ freeIdx= 1;
+ for(i= 0; i<numfaces; i++) {
+ if(indices[i]==freeIdx)
+ freeIdx++;
+ else if(indices[i]>freeIdx)
+ break;
+ }
+
+ MEM_freeN(indices);
+
+ return freeIdx;
+}
+
+static int navmesh_face_add_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit= CTX_data_edit_object(C);
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ EditFace *ef;
+
+ if(CustomData_has_layer(&em->fdata, CD_RECAST)) {
+ int targetPolyIdx= findFreeNavPolyIndex(em);
+
+ if(targetPolyIdx>0) {
+ /* set target poly idx to selected faces */
+ ef= (EditFace*)em->faces.last;
+ while(ef) {
+ if(ef->f & SELECT) {
+ int *recastDataBlock= (int*)CustomData_em_get(&em->fdata, ef->data, CD_RECAST);
+ *recastDataBlock= targetPolyIdx;
+ }
+ ef= ef->prev;
+ }
+ }
+ }
+
+ DAG_id_tag_update((ID*)obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ BKE_mesh_end_editmesh((Mesh*)obedit->data, em);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_navmesh_face_add(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "NavMesh New Face Index";
+ ot->description= "Add a new index and assign it to selected faces";
+ ot->idname= "MESH_OT_navmesh_face_add";
+
+ /* api callbacks */
+ ot->poll= ED_operator_editmesh;
+ ot->exec= navmesh_face_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int navmesh_obmode_data_poll(bContext *C)
+{
+ Object *ob = ED_object_active_context(C);
+ if (ob && (ob->mode == OB_MODE_OBJECT) && (ob->type == OB_MESH)) {
+ Mesh *me= ob->data;
+ return CustomData_has_layer(&me->fdata, CD_RECAST);
+ }
+ return FALSE;
+}
+
+static int navmesh_obmode_poll(bContext *C)
+{
+ Object *ob = ED_object_active_context(C);
+ if (ob && (ob->mode == OB_MODE_OBJECT) && (ob->type == OB_MESH)) {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static int navmesh_reset_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = ED_object_active_context(C);
+ Mesh *me= ob->data;
+
+ CustomData_free_layers(&me->fdata, CD_RECAST, me->totface);
+
+ BKE_mesh_ensure_navmesh(me);
+
+ DAG_id_tag_update(&me->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, &me->id);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_navmesh_reset(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "NavMesh Reset Index Values";
+ ot->description= "Assign a new index to every face";
+ ot->idname= "MESH_OT_navmesh_reset";
+
+ /* api callbacks */
+ ot->poll= navmesh_obmode_poll;
+ ot->exec= navmesh_reset_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int navmesh_clear_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = ED_object_active_context(C);
+ Mesh *me= ob->data;
+
+ CustomData_free_layers(&me->fdata, CD_RECAST, me->totface);
+
+ DAG_id_tag_update(&me->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, &me->id);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_navmesh_clear(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "NavMesh Clear Data";
+ ot->description= "Remove navmesh data from this mesh";
+ ot->idname= "MESH_OT_navmesh_clear";
+
+ /* api callbacks */
+ ot->poll= navmesh_obmode_data_poll;
+ ot->exec= navmesh_clear_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}