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Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r--source/blender/editors/mesh/editface.c2
-rw-r--r--source/blender/editors/mesh/editmesh_bvh.c2
-rw-r--r--source/blender/editors/mesh/editmesh_select.c34
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c2
4 files changed, 20 insertions, 20 deletions
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index b592449fff5..addd0b14916 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -329,7 +329,7 @@ void paintface_select_linked(bContext *UNUSED(C), Object *ob, int UNUSED(mval[2]
if (me == NULL || me->totpoly == 0) return;
if (mode == 0 || mode == 1) {
- // XXX - Causes glitches, not sure why
+ /* XXX - Causes glitches, not sure why */
#if 0
if (!facesel_face_pick(C, me, mval, &index, 1))
return;
diff --git a/source/blender/editors/mesh/editmesh_bvh.c b/source/blender/editors/mesh/editmesh_bvh.c
index 2cb03104874..549032f7286 100644
--- a/source/blender/editors/mesh/editmesh_bvh.c
+++ b/source/blender/editors/mesh/editmesh_bvh.c
@@ -55,7 +55,7 @@ typedef struct BMBVHTree {
BMesh *bm;
BVHTree *tree;
float epsilon;
- float maxdist; //for nearest point search
+ float maxdist; /* for nearest point search */
float uv[2];
/* stuff for topological vert search */
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 5404eb3bea6..a9912b90aef 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -1498,25 +1498,25 @@ int mouse_mesh(bContext *C, const int mval[2], short extend, short deselect, sho
BMVert *eve = NULL;
BMEdge *eed = NULL;
BMFace *efa = NULL;
-
+
/* setup view context for argument to callbacks */
em_setup_viewcontext(C, &vc);
vc.mval[0] = mval[0];
vc.mval[1] = mval[1];
-
+
if (unified_findnearest(&vc, &eve, &eed, &efa)) {
-
- // Deselect everything
+
+ /* Deselect everything */
if (extend == 0 && deselect == 0 && toggle == 0)
EDBM_flag_disable_all(vc.em, BM_ELEM_SELECT);
-
+
if (efa) {
if (extend) {
- // set the last selected face
+ /* set the last selected face */
BM_active_face_set(vc.em->bm, efa);
-
- // Work-around: deselect first, so we can guarantee it will
- // be active even if it was already selected
+
+ /* Work-around: deselect first, so we can guarantee it will */
+ /* be active even if it was already selected */
BM_select_history_remove(vc.em->bm, efa);
BM_face_select_set(vc.em->bm, efa, FALSE);
BM_select_history_store(vc.em->bm, efa);
@@ -1527,9 +1527,9 @@ int mouse_mesh(bContext *C, const int mval[2], short extend, short deselect, sho
BM_face_select_set(vc.em->bm, efa, FALSE);
}
else {
- // set the last selected face
+ /* set the last selected face */
BM_active_face_set(vc.em->bm, efa);
-
+
if (!BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
BM_select_history_store(vc.em->bm, efa);
BM_face_select_set(vc.em->bm, efa, TRUE);
@@ -1542,8 +1542,8 @@ int mouse_mesh(bContext *C, const int mval[2], short extend, short deselect, sho
}
else if (eed) {
if (extend) {
- // Work-around: deselect first, so we can guarantee it will
- // be active even if it was already selected
+ /* Work-around: deselect first, so we can guarantee it will */
+ /* be active even if it was already selected */
BM_select_history_remove(vc.em->bm, eed);
BM_edge_select_set(vc.em->bm, eed, FALSE);
BM_select_history_store(vc.em->bm, eed);
@@ -1566,8 +1566,8 @@ int mouse_mesh(bContext *C, const int mval[2], short extend, short deselect, sho
}
else if (eve) {
if (extend) {
- // Work-around: deselect first, so we can guarantee it will
- // be active even if it was already selected
+ /* Work-around: deselect first, so we can guarantee it will */
+ /* be active even if it was already selected */
BM_select_history_remove(vc.em->bm, eve);
BM_vert_select_set(vc.em->bm, eve, FALSE);
BM_select_history_store(vc.em->bm, eve);
@@ -1588,9 +1588,9 @@ int mouse_mesh(bContext *C, const int mval[2], short extend, short deselect, sho
}
}
}
-
+
EDBM_selectmode_flush(vc.em);
-
+
/* change active material on object */
if (efa && efa->mat_nr != vc.obedit->actcol - 1) {
vc.obedit->actcol = efa->mat_nr + 1;
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 0f13df4c777..4c7545fa4fa 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -443,7 +443,7 @@ static int edbm_extrude_mesh(Scene *scene, Object *obedit, BMEditMesh *em, wmOpe
nr = 3; // pupmenu("Extrude %t|Only Edges%x3|Only Vertices%x4");
else if (em->bm->totfacesel == 1)
nr = 1; // pupmenu("Extrude %t|Region %x1|Only Edges%x3|Only Vertices%x4");
- else
+ else
nr = 1; // pupmenu("Extrude %t|Region %x1||Individual Faces %x2|Only Edges%x3|Only Vertices%x4");
}
else if (em->selectmode & SCE_SELECT_EDGE) {