diff options
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r-- | source/blender/editors/mesh/editmesh_rip.c | 18 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_rip_edge.c | 2 | ||||
-rw-r--r-- | source/blender/editors/mesh/meshtools.c | 6 |
3 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c index 23011f835c1..794111fd6ae 100644 --- a/source/blender/editors/mesh/editmesh_rip.c +++ b/source/blender/editors/mesh/editmesh_rip.c @@ -1037,7 +1037,7 @@ static int edbm_rip_invoke(bContext *C, wmOperator *op, const wmEvent *event) /* running in face mode hardly makes sense, so convert to region loop and rip */ if (bm->totfacesel) { /* highly nifty but hard to support since the operator can fail and we're left - * with modified selection */ + * with modified selection */ // WM_operator_name_call(C, "MESH_OT_region_to_loop", WM_OP_INVOKE_DEFAULT, NULL); continue; } @@ -1050,14 +1050,14 @@ static int edbm_rip_invoke(bContext *C, wmOperator *op, const wmEvent *event) error_disconected_vertices = false; /* note on selection: - * When calling edge split we operate on tagged edges rather then selected - * this is important because the edges to operate on are extended by one, - * but the selection is left alone. - * - * After calling edge split - the duplicated edges have the same selection state as the - * original, so all we do is de-select the far side from the mouse and we have a - * useful selection for grabbing. - */ + * When calling edge split we operate on tagged edges rather then selected + * this is important because the edges to operate on are extended by one, + * but the selection is left alone. + * + * After calling edge split - the duplicated edges have the same selection state as the + * original, so all we do is de-select the far side from the mouse and we have a + * useful selection for grabbing. + */ /* BM_ELEM_SELECT --> BM_ELEM_TAG */ BM_ITER_MESH(e, &iter, bm, BM_EDGES_OF_MESH) { diff --git a/source/blender/editors/mesh/editmesh_rip_edge.c b/source/blender/editors/mesh/editmesh_rip_edge.c index 33dc252ab14..c4a1ee9134d 100644 --- a/source/blender/editors/mesh/editmesh_rip_edge.c +++ b/source/blender/editors/mesh/editmesh_rip_edge.c @@ -99,7 +99,7 @@ static int edbm_rip_edge_invoke(bContext *C, wmOperator *UNUSED(op), const wmEve /* not essential, but gives more expected results with edge selection */ if (bm->totedgesel) { /* angle against center can give odd result, - * try re-position the center to the closest edge */ + * try re-position the center to the closest edge */ BMIter eiter; BMEdge *e; float dist_sq_best = len_squared_v2v2(cent_sco, mval_fl); diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c index 537056cd1ba..b4033af1523 100644 --- a/source/blender/editors/mesh/meshtools.c +++ b/source/blender/editors/mesh/meshtools.c @@ -357,9 +357,9 @@ int join_mesh_exec(bContext *C, wmOperator *op) } /* - if destination mesh had shapekeys, move them somewhere safe, and set up placeholders - * with arrays that are large enough to hold shapekey data for all meshes - * - if destination mesh didn't have shapekeys, but we encountered some in the meshes we're - * joining, set up a new keyblock and assign to the mesh + * with arrays that are large enough to hold shapekey data for all meshes + * - if destination mesh didn't have shapekeys, but we encountered some in the meshes we're + * joining, set up a new keyblock and assign to the mesh */ if (key) { /* make a duplicate copy that will only be used here... (must remember to free it!) */ |