diff options
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r-- | source/blender/editors/mesh/editface.c | 6 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_loop.c | 2 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_mods.c | 24 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_tools.c | 9 |
4 files changed, 21 insertions, 20 deletions
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c index 9cec034af28..ab62c88deaa 100644 --- a/source/blender/editors/mesh/editface.c +++ b/source/blender/editors/mesh/editface.c @@ -98,7 +98,7 @@ void paintface_flush_flags(Object *ob) } /* returns 0 if not found, otherwise 1 */ -static int facesel_face_pick(struct bContext *C, Mesh *me, const short mval[2], unsigned int *index, short rect) +static int facesel_face_pick(struct bContext *C, Mesh *me, const int mval[2], unsigned int *index, short rect) { ViewContext vc; view3d_set_viewcontext(C, &vc); @@ -327,7 +327,7 @@ static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int ind MEM_freeN(linkflag); } -void paintface_select_linked(bContext *UNUSED(C), Object *ob, short UNUSED(mval[2]), int mode) +void paintface_select_linked(bContext *UNUSED(C), Object *ob, int UNUSED(mval[2]), int mode) { Mesh *me; unsigned int index=0; @@ -716,7 +716,7 @@ void seam_mark_clear_tface(Scene *scene, short mode) } #endif -int paintface_mouse_select(struct bContext *C, Object *ob, const short mval[2], int extend) +int paintface_mouse_select(struct bContext *C, Object *ob, const int mval[2], int extend) { Mesh *me; MFace *mface, *msel; diff --git a/source/blender/editors/mesh/editmesh_loop.c b/source/blender/editors/mesh/editmesh_loop.c index 72e9e3b6d9e..d7e59e0a68f 100644 --- a/source/blender/editors/mesh/editmesh_loop.c +++ b/source/blender/editors/mesh/editmesh_loop.c @@ -199,7 +199,7 @@ static void CutEdgeloop(Object *obedit, wmOperator *op, EditMesh *em, int numcut EditEdge *nearest=NULL, *eed; float fac; int keys = 0, holdnum=0, selectmode, dist; - short mvalo[2] = {0, 0}, mval[2] = {0, 0}; + int mvalo[2] = {0, 0}, mval[2] = {0, 0}; short event=0, val, choosing=1, cancel=0, cuthalf = 0, smooth=0; short hasHidden = 0; char msg[128]; diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c index 8cdbe6707a3..bd49fab1de1 100644 --- a/source/blender/editors/mesh/editmesh_mods.c +++ b/source/blender/editors/mesh/editmesh_mods.c @@ -162,7 +162,7 @@ unsigned int em_solidoffs=0, em_wireoffs=0, em_vertoffs=0; /* set in drawobject. static char *selbuf= NULL; /* opengl doesn't support concave... */ -static void draw_triangulated(short mcords[][2], short tot) +static void draw_triangulated(int mcords[][2], short tot) { ListBase lb={NULL, NULL}; DispList *dl; @@ -256,7 +256,7 @@ void EM_free_backbuf(void) - grab again and compare returns 'OK' */ -int EM_mask_init_backbuf_border(ViewContext *vc, short mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax) +int EM_mask_init_backbuf_border(ViewContext *vc, int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax) { unsigned int *dr, *drm; struct ImBuf *buf, *bufmask; @@ -290,7 +290,7 @@ int EM_mask_init_backbuf_border(ViewContext *vc, short mcords[][2], short tot, s draw_triangulated(mcords, tot); glBegin(GL_LINE_LOOP); /* for zero sized masks, lines */ - for(a=0; a<tot; a++) glVertex2s(mcords[a][0], mcords[a][1]); + for(a=0; a<tot; a++) glVertex2iv(mcords[a]); glEnd(); glFinish(); /* to be sure readpixels sees mask */ @@ -358,7 +358,7 @@ int EM_init_backbuf_circle(ViewContext *vc, short xs, short ys, short rads) static void findnearestvert__doClosest(void *userData, EditVert *eve, int x, int y, int index) { - struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; EditVert *closest; } *data = userData; + struct { int mval[2]; short pass, select, strict; int dist, lastIndex, closestIndex; EditVert *closest; } *data = userData; if (data->pass==0) { if (index<=data->lastIndex) @@ -426,7 +426,7 @@ EditVert *findnearestvert(ViewContext *vc, int *dist, short sel, short strict) } else { - struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; EditVert *closest; } data; + struct { int mval[2]; short pass, select, strict; int dist, lastIndex, closestIndex; EditVert *closest; } data; static int lastSelectedIndex=0; static EditVert *lastSelected=NULL; @@ -549,7 +549,7 @@ EditEdge *findnearestedge(ViewContext *vc, int *dist) static void findnearestface__getDistance(void *userData, EditFace *efa, int x, int y, int UNUSED(index)) { - struct { short mval[2]; int dist; EditFace *toFace; } *data = userData; + struct { int mval[2]; int dist; EditFace *toFace; } *data = userData; if (efa==data->toFace) { int temp = abs(data->mval[0]-x) + abs(data->mval[1]-y); @@ -560,7 +560,7 @@ static void findnearestface__getDistance(void *userData, EditFace *efa, int x, i } static void findnearestface__doClosest(void *userData, EditFace *efa, int x, int y, int index) { - struct { short mval[2], pass; int dist, lastIndex, closestIndex; EditFace *closest; } *data = userData; + struct { int mval[2]; short pass; int dist, lastIndex, closestIndex; EditFace *closest; } *data = userData; if (data->pass==0) { if (index<=data->lastIndex) @@ -588,7 +588,7 @@ static EditFace *findnearestface(ViewContext *vc, int *dist) EditFace *efa = BLI_findlink(&vc->em->faces, index-1); if (efa) { - struct { short mval[2]; int dist; EditFace *toFace; } data; + struct { int mval[2]; int dist; EditFace *toFace; } data; data.mval[0] = vc->mval[0]; data.mval[1] = vc->mval[1]; @@ -607,7 +607,7 @@ static EditFace *findnearestface(ViewContext *vc, int *dist) return NULL; } else { - struct { short mval[2], pass; int dist, lastIndex, closestIndex; EditFace *closest; } data; + struct { int mval[2]; short pass; int dist, lastIndex, closestIndex; EditFace *closest; } data; static int lastSelectedIndex=0; static EditFace *lastSelected=NULL; @@ -2061,7 +2061,7 @@ void MESH_OT_loop_multi_select(wmOperatorType *ot) /* ***************** loop select (non modal) ************** */ -static void mouse_mesh_loop(bContext *C, const short mval[2], short extend, short ring) +static void mouse_mesh_loop(bContext *C, const int mval[2], short extend, short ring) { ViewContext vc; EditMesh *em; @@ -2149,7 +2149,7 @@ void MESH_OT_loop_select(wmOperatorType *ot) /* ******************* mesh shortest path select, uses prev-selected edge ****************** */ /* since you want to create paths with multiple selects, it doesn't have extend option */ -static void mouse_mesh_shortest_path(bContext *C, const short mval[2]) +static void mouse_mesh_shortest_path(bContext *C, const int mval[2]) { ViewContext vc; EditMesh *em; @@ -2282,7 +2282,7 @@ void MESH_OT_select_shortest_path(wmOperatorType *ot) /* here actual select happens */ /* gets called via generic mouse select operator */ -int mouse_mesh(bContext *C, const short mval[2], short extend) +int mouse_mesh(bContext *C, const int mval[2], short extend) { ViewContext vc; EditVert *eve; diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index a78029da079..11e7d64c667 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -4011,7 +4011,7 @@ useless: LinkNode *fuv_link; short event, draw=1; - short mval[2], mvalo[2]; + int mval[2], mvalo[2]; char str[128]; float labda = 0.0f; @@ -4416,7 +4416,7 @@ useless: percp = -1; while(draw) { /* For the % calculation */ - short mval[2]; + int mval[2]; float rc[2]; float v2[2], v3[2]; EditVert *centerVert, *upVert, *downVert; @@ -4867,7 +4867,7 @@ void mesh_set_face_flags(EditMesh *em, short mode) /********************** Rip Operator *************************/ /* helper to find edge for edge_rip */ -static float mesh_rip_edgedist(ARegion *ar, float mat[][4], float *co1, float *co2, const short mval[2]) +static float mesh_rip_edgedist(ARegion *ar, float mat[][4], float *co1, float *co2, const int mval[2]) { float vec1[3], vec2[3], mvalf[2]; @@ -4910,7 +4910,8 @@ static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event) EditEdge *eed, *seed= NULL; EditFace *efa, *sefa= NULL; float projectMat[4][4], vec[3], dist, mindist; - short doit= 1, *mval= event->mval; + short doit= 1; + int *mval= event->mval; /* select flush... vertices are important */ EM_selectmode_set(em); |