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Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c6
-rw-r--r--source/blender/editors/mesh/meshtools.c8
2 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index b9cfac386be..5f49e30a191 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -2849,9 +2849,9 @@ void MESH_OT_solidify(wmOperatorType *ot)
* Contributed by Robert Wenzlaff (Det. Thorn).
*
* 2.5 Revamp:
- * - non modal (no menu before cutting)
- * - exit on mouse release
- * - polygon/segment drawing can become handled by WM cb later
+ * - non modal (no menu before cutting)
+ * - exit on mouse release
+ * - polygon/segment drawing can become handled by WM cb later
*
* bmesh port version
*/
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 3e9025baf40..311f13b3ef7 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -132,8 +132,8 @@ static void join_mesh_single(
}
/* for each shapekey in destination mesh:
- * - if there's a matching one, copy it across (will need to transform vertices into new space...)
- * - otherwise, just copy own coordinates of mesh (no need to transform vertex coordinates into new space)
+ * - if there's a matching one, copy it across (will need to transform vertices into new space...)
+ * - otherwise, just copy own coordinates of mesh (no need to transform vertex coordinates into new space)
*/
if (key) {
/* if this mesh has any shapekeys, check first, otherwise just copy coordinates */
@@ -162,8 +162,8 @@ static void join_mesh_single(
}
else {
/* for each shapekey in destination mesh:
- * - if it was an 'original', copy the appropriate data from nkey
- * - otherwise, copy across plain coordinates (no need to transform coordinates)
+ * - if it was an 'original', copy the appropriate data from nkey
+ * - otherwise, copy across plain coordinates (no need to transform coordinates)
*/
if (key) {
for (KeyBlock *kb = key->block.first; kb; kb = kb->next) {