diff options
Diffstat (limited to 'source/blender/editors/object/object_add.c')
-rw-r--r-- | source/blender/editors/object/object_add.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index a05f40765fa..1bba15c93c1 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -1668,9 +1668,9 @@ static int convert_exec(bContext *C, wmOperator *op) Base *base = link->ptr.data; ob = base->object; - /* The way object type conversion works currently (enforcing conversion of *all* objetcs using converted - * obdata, even some un-selected/hidden/inother scene ones, sounds totally bad to me. - * However, changing this is more design than bugfix, not to mention convoluted code below, + /* The way object type conversion works currently (enforcing conversion of *all* objects using converted + * object-data, even some un-selected/hidden/another scene ones, sounds totally bad to me. + * However, changing this is more design than bug-fix, not to mention convoluted code below, * so that will be for later. * But at the very least, do not do that with linked IDs! */ if ((ID_IS_LINKED(ob) || (ob->data && ID_IS_LINKED(ob->data))) && !keep_original) { |