diff options
Diffstat (limited to 'source/blender/editors/object/object_add.c')
-rw-r--r-- | source/blender/editors/object/object_add.c | 323 |
1 files changed, 191 insertions, 132 deletions
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index 6647102acad..a0bb5ce3fc9 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -64,6 +64,7 @@ #include "BKE_armature.h" #include "BKE_camera.h" #include "BKE_context.h" +#include "BKE_constraint.h" #include "BKE_curve.h" #include "BKE_depsgraph.h" #include "BKE_DerivedMesh.h" @@ -75,6 +76,7 @@ #include "BKE_lattice.h" #include "BKE_library.h" #include "BKE_library_query.h" +#include "BKE_library_remap.h" #include "BKE_key.h" #include "BKE_main.h" #include "BKE_material.h" @@ -977,7 +979,7 @@ static int group_instance_add_exec(bContext *C, wmOperator *op) group = (Group *)BKE_libblock_find_name(ID_GR, name); if (0 == RNA_struct_property_is_set(op->ptr, "location")) { - wmEvent *event = CTX_wm_window(C)->eventstate; + const wmEvent *event = CTX_wm_window(C)->eventstate; ARegion *ar = CTX_wm_region(C); const int mval[2] = {event->x - ar->winrct.xmin, event->y - ar->winrct.ymin}; @@ -1110,7 +1112,9 @@ static void object_delete_check_glsl_update(Object *ob) /* note: now unlinks constraints as well */ void ED_base_object_free_and_unlink(Main *bmain, Scene *scene, Base *base) { - if (BKE_library_ID_is_indirectly_used(bmain, base->object) && ID_REAL_USERS(base->object) <= 1) { + if (BKE_library_ID_is_indirectly_used(bmain, base->object) && + ID_REAL_USERS(base->object) <= 1 && ID_EXTRA_USERS(base->object) == 0) + { /* We cannot delete indirectly used object... */ printf("WARNING, undeletable object '%s', should have been catched before reaching this function!", base->object->id.name + 2); @@ -1144,13 +1148,27 @@ static int object_delete_exec(bContext *C, wmOperator *op) BKE_reportf(op->reports, RPT_WARNING, "Cannot delete indirectly linked object '%s'", base->object->id.name + 2); continue; } - else if (is_indirectly_used && ID_REAL_USERS(base->object) <= 1) { + else if (is_indirectly_used && ID_REAL_USERS(base->object) <= 1 && ID_EXTRA_USERS(base->object) == 0) { BKE_reportf(op->reports, RPT_WARNING, "Cannot delete object '%s' from scene '%s', indirectly used objects need at least one user", base->object->id.name + 2, scene->id.name + 2); continue; } + + /* This is sort of a quick hack to address T51243 - Proper thing to do here would be to nuke most of all this + * custom scene/object/base handling, and use generic lib remap/query for that. + * But this is for later (aka 2.8, once layers & co are settled and working). + */ + if (use_global && base->object->id.lib == NULL) { + /* We want to nuke the object, let's nuke it the easy way (not for linked data though)... */ + BKE_libblock_delete(bmain, &base->object->id); + changed = true; + continue; + } + /* remove from Grease Pencil parent */ + /* XXX This is likely not correct? Will also remove parent from grease pencil from other scenes, + * even when use_global is false... */ for (bGPdata *gpd = bmain->gpencil.first; gpd; gpd = gpd->id.next) { for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) { if (gpl->parent != NULL) { @@ -1178,7 +1196,7 @@ static int object_delete_exec(bContext *C, wmOperator *op) if (scene_iter != scene && !ID_IS_LINKED_DATABLOCK(scene_iter)) { base_other = BKE_scene_base_find(scene_iter, base->object); if (base_other) { - if (is_indirectly_used && ID_REAL_USERS(base->object) <= 1) { + if (is_indirectly_used && ID_REAL_USERS(base->object) <= 1 && ID_EXTRA_USERS(base->object) == 0) { BKE_reportf(op->reports, RPT_WARNING, "Cannot delete object '%s' from scene '%s', indirectly used objects need at least one user", base->object->id.name + 2, scene_iter->id.name + 2); @@ -1241,7 +1259,7 @@ static void copy_object_set_idnew(bContext *C) CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { - BKE_libblock_relink(&ob->id); + BKE_libblock_relink_to_newid(&ob->id); } CTX_DATA_END; @@ -1326,84 +1344,87 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base, const bool use_hierarchy) { Main *bmain = CTX_data_main(C); - ListBase *lb; + ListBase *lb_duplis; DupliObject *dob; - GHash *dupli_gh = NULL, *parent_gh = NULL; - Object *object; + GHash *dupli_gh, *parent_gh = NULL; - if (!(base->object->transflag & OB_DUPLI)) + if (!(base->object->transflag & OB_DUPLI)) { return; + } - lb = object_duplilist(bmain->eval_ctx, scene, base->object); + lb_duplis = object_duplilist(bmain->eval_ctx, scene, base->object); - if (use_hierarchy || use_base_parent) { - dupli_gh = BLI_ghash_ptr_new(__func__); - if (use_hierarchy) { - if (base->object->transflag & OB_DUPLIGROUP) { - parent_gh = BLI_ghash_new(dupliobject_group_hash, dupliobject_group_cmp, __func__); - } - else { - parent_gh = BLI_ghash_new(dupliobject_hash, dupliobject_cmp, __func__); - } + dupli_gh = BLI_ghash_ptr_new(__func__); + if (use_hierarchy) { + if (base->object->transflag & OB_DUPLIGROUP) { + parent_gh = BLI_ghash_new(dupliobject_group_hash, dupliobject_group_cmp, __func__); + } + else { + parent_gh = BLI_ghash_new(dupliobject_hash, dupliobject_cmp, __func__); } } - for (dob = lb->first; dob; dob = dob->next) { - Base *basen; - Object *ob = BKE_object_copy(bmain, dob->ob); + for (dob = lb_duplis->first; dob; dob = dob->next) { + Object *ob_src = dob->ob; + Object *ob_dst = ID_NEW_SET(dob->ob, BKE_object_copy(bmain, ob_src)); + Base *base_dst; /* font duplis can have a totcol without material, we get them from parent * should be implemented better... */ - if (ob->mat == NULL) ob->totcol = 0; + if (ob_dst->mat == NULL) { + ob_dst->totcol = 0; + } - basen = MEM_dupallocN(base); - basen->flag &= ~(OB_FROMDUPLI | OB_FROMGROUP); - ob->flag = basen->flag; - basen->lay = base->lay; - BLI_addhead(&scene->base, basen); /* addhead: othwise eternal loop */ - basen->object = ob; + base_dst = MEM_dupallocN(base); + base_dst->flag &= ~(OB_FROMDUPLI | OB_FROMGROUP); + ob_dst->flag = base_dst->flag; + base_dst->lay = base->lay; + BLI_addhead(&scene->base, base_dst); /* addhead: othwise eternal loop */ + base_dst->object = ob_dst; /* make sure apply works */ - BKE_animdata_free(&ob->id, true); - ob->adt = NULL; + BKE_animdata_free(&ob_dst->id, true); + ob_dst->adt = NULL; /* Proxies are not to be copied. */ - ob->proxy_from = NULL; - ob->proxy_group = NULL; - ob->proxy = NULL; + ob_dst->proxy_from = NULL; + ob_dst->proxy_group = NULL; + ob_dst->proxy = NULL; - ob->parent = NULL; - BLI_listbase_clear(&ob->constraints); - ob->curve_cache = NULL; - ob->transflag &= ~OB_DUPLI; - ob->lay = base->lay; + ob_dst->parent = NULL; + BKE_constraints_free(&ob_dst->constraints); + ob_dst->curve_cache = NULL; + ob_dst->transflag &= ~OB_DUPLI; + ob_dst->lay = base->lay; - copy_m4_m4(ob->obmat, dob->mat); - BKE_object_apply_mat4(ob, ob->obmat, false, false); + copy_m4_m4(ob_dst->obmat, dob->mat); + BKE_object_apply_mat4(ob_dst, ob_dst->obmat, false, false); - if (dupli_gh) { - BLI_ghash_insert(dupli_gh, dob, ob); - } + BLI_ghash_insert(dupli_gh, dob, ob_dst); if (parent_gh) { void **val; /* Due to nature of hash/comparison of this ghash, a lot of duplis may be considered as 'the same', * this avoids trying to insert same key several time and raise asserts in debug builds... */ if (!BLI_ghash_ensure_p(parent_gh, dob, &val)) { - *val = ob; + *val = ob_dst; } } - - DAG_id_tag_update(&ob->id, OB_RECALC_DATA); } - if (use_hierarchy) { - for (dob = lb->first; dob; dob = dob->next) { + for (dob = lb_duplis->first; dob; dob = dob->next) { + Object *ob_src = dob->ob; + Object *ob_dst = BLI_ghash_lookup(dupli_gh, dob); + + /* Remap new object to itself, and clear again newid pointer of orig object. */ + BKE_libblock_relink_to_newid(&ob_dst->id); + set_sca_new_poins_ob(ob_dst); + + DAG_id_tag_update(&ob_dst->id, OB_RECALC_DATA); + + if (use_hierarchy) { /* original parents */ - Object *ob_src = dob->ob; Object *ob_src_par = ob_src->parent; - - Object *ob_dst = BLI_ghash_lookup(dupli_gh, dob); Object *ob_dst_par = NULL; /* find parent that was also made real */ @@ -1414,8 +1435,8 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base, dob_key.ob = ob_src_par; if (base->object->transflag & OB_DUPLIGROUP) { memcpy(&dob_key.persistent_id[1], - &dob->persistent_id[1], - sizeof(dob->persistent_id[1]) * (MAX_DUPLI_RECUR - 1)); + &dob->persistent_id[1], + sizeof(dob->persistent_id[1]) * (MAX_DUPLI_RECUR - 1)); } else { dob_key.persistent_id[0] = dob->persistent_id[0]; @@ -1439,54 +1460,42 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base, ob_dst->parent = base->object; ob_dst->partype = PAROBJECT; } - - if (ob_dst->parent) { - invert_m4_m4(ob_dst->parentinv, dob->mat); - - /* note, this may be the parent of other objects, but it should - * still work out ok */ - BKE_object_apply_mat4(ob_dst, dob->mat, false, true); - - /* to set ob_dst->orig and in case theres any other discrepicies */ - DAG_id_tag_update(&ob_dst->id, OB_RECALC_OB); - } } - } - else if (use_base_parent) { - /* since we are ignoring the internal hierarchy - parent all to the - * base object */ - for (dob = lb->first; dob; dob = dob->next) { - /* original parents */ - Object *ob_dst = BLI_ghash_lookup(dupli_gh, dob); - + else if (use_base_parent) { + /* since we are ignoring the internal hierarchy - parent all to the + * base object */ ob_dst->parent = base->object; ob_dst->partype = PAROBJECT; + } - /* similer to the code above, see comments */ - invert_m4_m4(ob_dst->parentinv, dob->mat); + if (ob_dst->parent) { + /* note, this may be the parent of other objects, but it should + * still work out ok */ BKE_object_apply_mat4(ob_dst, dob->mat, false, true); + + /* to set ob_dst->orig and in case theres any other discrepicies */ DAG_id_tag_update(&ob_dst->id, OB_RECALC_OB); } } if (base->object->transflag & OB_DUPLIGROUP && base->object->dup_group) { - for (object = bmain->object.first; object; object = object->id.next) { - if (object->proxy_group == base->object) { - object->proxy = NULL; - object->proxy_from = NULL; - DAG_id_tag_update(&object->id, OB_RECALC_OB); + for (Object *ob = bmain->object.first; ob; ob = ob->id.next) { + if (ob->proxy_group == base->object) { + ob->proxy = NULL; + ob->proxy_from = NULL; + DAG_id_tag_update(&ob->id, OB_RECALC_OB); } } } - if (dupli_gh) - BLI_ghash_free(dupli_gh, NULL, NULL); - if (parent_gh) + BLI_ghash_free(dupli_gh, NULL, NULL); + if (parent_gh) { BLI_ghash_free(parent_gh, NULL, NULL); + } - copy_object_set_idnew(C); + free_object_duplilist(lb_duplis); - free_object_duplilist(lb); + BKE_main_id_clear_newpoins(bmain); base->object->transflag &= ~OB_DUPLI; } @@ -1619,7 +1628,7 @@ static int convert_exec(bContext *C, wmOperator *op) MetaBall *mb; Mesh *me; const short target = RNA_enum_get(op->ptr, "target"); - const bool keep_original = RNA_boolean_get(op->ptr, "keep_original"); + bool keep_original = RNA_boolean_get(op->ptr, "keep_original"); int a, mballConverted = 0; /* don't forget multiple users! */ @@ -1649,8 +1658,38 @@ static int convert_exec(bContext *C, wmOperator *op) } } - CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) + ListBase selected_editable_bases = CTX_data_collection_get(C, "selected_editable_bases"); + + /* Ensure we get all meshes calculated with a sufficient data-mask, + * needed since re-evaluating single modifiers causes bugs if they depend + * on other objects data masks too, see: T50950. */ { + for (CollectionPointerLink *link = selected_editable_bases.first; link; link = link->next) { + Base *base = link->ptr.data; + ob = base->object; + + /* The way object type conversion works currently (enforcing conversion of *all* objetcs using converted + * obdata, even some un-selected/hidden/inother scene ones, sounds totally bad to me. + * However, changing this is more design than bugfix, not to mention convoluted code below, + * so that will be for later. + * But at the very least, do not do that with linked IDs! */ + if ((ID_IS_LINKED_DATABLOCK(ob) || (ob->data && ID_IS_LINKED_DATABLOCK(ob->data))) && !keep_original) { + keep_original = true; + BKE_reportf(op->reports, RPT_INFO, + "Converting some linked object/object data, enforcing 'Keep Original' option to True"); + } + + DAG_id_tag_update(&base->object->id, OB_RECALC_DATA); + } + + uint64_t customdata_mask_prev = scene->customdata_mask; + scene->customdata_mask |= CD_MASK_MESH; + BKE_scene_update_tagged(bmain->eval_ctx, bmain, scene); + scene->customdata_mask = customdata_mask_prev; + } + + for (CollectionPointerLink *link = selected_editable_bases.first; link; link = link->next) { + Base *base = link->ptr.data; ob = base->object; if (ob->flag & OB_DONE || !IS_TAGGED(ob->data)) { @@ -1693,7 +1732,7 @@ static int convert_exec(bContext *C, wmOperator *op) ED_rigidbody_object_remove(bmain, scene, newob); } } - else if (ob->type == OB_MESH && ob->modifiers.first) { /* converting a mesh with no modifiers causes a segfault */ + else if (ob->type == OB_MESH) { ob->flag |= OB_DONE; if (keep_original) { @@ -1717,7 +1756,6 @@ static int convert_exec(bContext *C, wmOperator *op) * cases this doesnt give correct results (when MDEF is used for eg) */ dm = mesh_get_derived_final(scene, newob, CD_MASK_MESH); - // dm = mesh_create_derived_no_deform(ob1, NULL); /* this was called original (instead of get_derived). man o man why! (ton) */ DM_to_mesh(dm, newob->data, newob, CD_MASK_MESH, true); @@ -1882,7 +1920,7 @@ static int convert_exec(bContext *C, wmOperator *op) ((ID *)ob->data)->tag &= ~LIB_TAG_DOIT; /* flag not to convert this datablock again */ } } - CTX_DATA_END; + BLI_freelistN(&selected_editable_bases); if (!keep_original) { if (mballConverted) { @@ -1960,8 +1998,12 @@ void OBJECT_OT_convert(wmOperatorType *ot) /* used below, assumes id.new is correct */ /* leaves selection of base/object unaltered */ +/* Does set ID->newid pointers. */ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base, int dupflag) { +#define ID_NEW_REMAP_US(a) if ( (a)->id.newid) { (a) = (void *)(a)->id.newid; (a)->id.us++; } +#define ID_NEW_REMAP_US2(a) if (((ID *)a)->newid) { (a) = ((ID *)a)->newid; ((ID *)a)->us++; } + Base *basen = NULL; Material ***matarar; Object *ob, *obn; @@ -1973,7 +2015,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base ; /* nothing? */ } else { - obn = BKE_object_copy(bmain, ob); + obn = ID_NEW_SET(ob, BKE_object_copy(bmain, ob)); DAG_id_tag_update(&obn->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); basen = MEM_mallocN(sizeof(Base), "duplibase"); @@ -1995,20 +2037,21 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base /* duplicates using userflags */ if (dupflag & USER_DUP_ACT) { - BKE_animdata_copy_id_action(&obn->id); + BKE_animdata_copy_id_action(&obn->id, true); } if (dupflag & USER_DUP_MAT) { for (a = 0; a < obn->totcol; a++) { id = (ID *)obn->mat[a]; if (id) { - ID_NEW_US(obn->mat[a]) - else - obn->mat[a] = BKE_material_copy(bmain, obn->mat[a]); + ID_NEW_REMAP_US(obn->mat[a]) + else { + obn->mat[a] = ID_NEW_SET(obn->mat[a], BKE_material_copy(bmain, obn->mat[a])); + } id_us_min(id); if (dupflag & USER_DUP_ACT) { - BKE_animdata_copy_id_action(&obn->mat[a]->id); + BKE_animdata_copy_id_action(&obn->mat[a]->id, true); } } } @@ -2018,12 +2061,13 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base for (psys = obn->particlesystem.first; psys; psys = psys->next) { id = (ID *) psys->part; if (id) { - ID_NEW_US(psys->part) - else - psys->part = BKE_particlesettings_copy(bmain, psys->part); + ID_NEW_REMAP_US(psys->part) + else { + psys->part = ID_NEW_SET(psys->part, BKE_particlesettings_copy(bmain, psys->part)); + } if (dupflag & USER_DUP_ACT) { - BKE_animdata_copy_id_action(&psys->part->id); + BKE_animdata_copy_id_action(&psys->part->id, true); } id_us_min(id); @@ -2037,9 +2081,9 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base switch (obn->type) { case OB_MESH: if (dupflag & USER_DUP_MESH) { - ID_NEW_US2(obn->data) + ID_NEW_REMAP_US2(obn->data) else { - obn->data = BKE_mesh_copy(bmain, obn->data); + obn->data = ID_NEW_SET(obn->data, BKE_mesh_copy(bmain, obn->data)); didit = 1; } id_us_min(id); @@ -2047,9 +2091,9 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base break; case OB_CURVE: if (dupflag & USER_DUP_CURVE) { - ID_NEW_US2(obn->data) + ID_NEW_REMAP_US2(obn->data) else { - obn->data = BKE_curve_copy(bmain, obn->data); + obn->data = ID_NEW_SET(obn->data, BKE_curve_copy(bmain, obn->data)); didit = 1; } id_us_min(id); @@ -2057,9 +2101,9 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base break; case OB_SURF: if (dupflag & USER_DUP_SURF) { - ID_NEW_US2(obn->data) + ID_NEW_REMAP_US2(obn->data) else { - obn->data = BKE_curve_copy(bmain, obn->data); + obn->data = ID_NEW_SET(obn->data, BKE_curve_copy(bmain, obn->data)); didit = 1; } id_us_min(id); @@ -2067,9 +2111,9 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base break; case OB_FONT: if (dupflag & USER_DUP_FONT) { - ID_NEW_US2(obn->data) + ID_NEW_REMAP_US2(obn->data) else { - obn->data = BKE_curve_copy(bmain, obn->data); + obn->data = ID_NEW_SET(obn->data, BKE_curve_copy(bmain, obn->data)); didit = 1; } id_us_min(id); @@ -2077,9 +2121,9 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base break; case OB_MBALL: if (dupflag & USER_DUP_MBALL) { - ID_NEW_US2(obn->data) + ID_NEW_REMAP_US2(obn->data) else { - obn->data = BKE_mball_copy(bmain, obn->data); + obn->data = ID_NEW_SET(obn->data, BKE_mball_copy(bmain, obn->data)); didit = 1; } id_us_min(id); @@ -2087,9 +2131,9 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base break; case OB_LAMP: if (dupflag & USER_DUP_LAMP) { - ID_NEW_US2(obn->data) + ID_NEW_REMAP_US2(obn->data) else { - obn->data = BKE_lamp_copy(bmain, obn->data); + obn->data = ID_NEW_SET(obn->data, BKE_lamp_copy(bmain, obn->data)); didit = 1; } id_us_min(id); @@ -2100,9 +2144,9 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base if (obn->pose) BKE_pose_tag_recalc(bmain, obn->pose); if (dupflag & USER_DUP_ARM) { - ID_NEW_US2(obn->data) + ID_NEW_REMAP_US2(obn->data) else { - obn->data = BKE_armature_copy(bmain, obn->data); + obn->data = ID_NEW_SET(obn->data, BKE_armature_copy(bmain, obn->data)); BKE_pose_rebuild(obn, obn->data); didit = 1; } @@ -2111,9 +2155,9 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base break; case OB_LATTICE: if (dupflag != 0) { - ID_NEW_US2(obn->data) + ID_NEW_REMAP_US2(obn->data) else { - obn->data = BKE_lattice_copy(bmain, obn->data); + obn->data = ID_NEW_SET(obn->data, BKE_lattice_copy(bmain, obn->data)); didit = 1; } id_us_min(id); @@ -2121,9 +2165,9 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base break; case OB_CAMERA: if (dupflag != 0) { - ID_NEW_US2(obn->data) + ID_NEW_REMAP_US2(obn->data) else { - obn->data = BKE_camera_copy(bmain, obn->data); + obn->data = ID_NEW_SET(obn->data, BKE_camera_copy(bmain, obn->data)); didit = 1; } id_us_min(id); @@ -2131,9 +2175,9 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base break; case OB_SPEAKER: if (dupflag != 0) { - ID_NEW_US2(obn->data) + ID_NEW_REMAP_US2(obn->data) else { - obn->data = BKE_speaker_copy(bmain, obn->data); + obn->data = ID_NEW_SET(obn->data, BKE_speaker_copy(bmain, obn->data)); didit = 1; } id_us_min(id); @@ -2145,15 +2189,23 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base if (didit) { Key *key = BKE_key_from_object(obn); + Key *oldkey = BKE_key_from_object(ob); + if (oldkey != NULL) { + ID_NEW_SET(oldkey, key); + } + if (dupflag & USER_DUP_ACT) { bActuator *act; - BKE_animdata_copy_id_action((ID *)obn->data); + BKE_animdata_copy_id_action((ID *)obn->data, true); if (key) { - BKE_animdata_copy_id_action((ID *)key); + BKE_animdata_copy_id_action((ID *)key, true); } /* Update the duplicated action in the action actuators */ + /* XXX TODO this code is all wrong! actact->act is user-refcounted (see readfile.c), + * and what about other ID pointers of other BGE logic bricks, + * and since this is object-level, why is it only ran if obdata was duplicated??? -mont29 */ for (act = obn->actuators.first; act; act = act->next) { if (act->type == ACT_ACTION) { bActionActuator *actact = (bActionActuator *) act->data; @@ -2170,9 +2222,10 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base for (a = 0; a < obn->totcol; a++) { id = (ID *)(*matarar)[a]; if (id) { - ID_NEW_US((*matarar)[a]) - else - (*matarar)[a] = BKE_material_copy(bmain, (*matarar)[a]); + ID_NEW_REMAP_US((*matarar)[a]) + else { + (*matarar)[a] = ID_NEW_SET((*matarar)[a], BKE_material_copy(bmain, (*matarar)[a])); + } id_us_min(id); } } @@ -2181,6 +2234,9 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base } } return basen; + +#undef ID_NEW_REMAP_US +#undef ID_NEW_REMAP_US2 } /* single object duplicate, if dupflag==0, fully linked, else it uses the flags given */ @@ -2193,8 +2249,7 @@ Base *ED_object_add_duplicate(Main *bmain, Scene *scene, Base *base, int dupflag Base *basen; Object *ob; - BKE_main_id_clear_newpoins(bmain); - clear_sca_new_poins(); /* sensor/contr/act */ + clear_sca_new_poins(); /* BGE logic */ basen = object_add_duplicate_internal(bmain, scene, base, dupflag); if (basen == NULL) { @@ -2204,7 +2259,7 @@ Base *ED_object_add_duplicate(Main *bmain, Scene *scene, Base *base, int dupflag ob = basen->object; /* link own references to the newly duplicated data [#26816] */ - BKE_libblock_relink(&ob->id); + BKE_libblock_relink_to_newid(&ob->id); set_sca_new_poins_ob(ob); /* DAG_relations_tag_update(bmain); */ /* caller must do */ @@ -2213,6 +2268,8 @@ Base *ED_object_add_duplicate(Main *bmain, Scene *scene, Base *base, int dupflag ED_render_id_flush_update(bmain, ob->data); } + BKE_main_id_clear_newpoins(bmain); + return basen; } @@ -2224,8 +2281,7 @@ static int duplicate_exec(bContext *C, wmOperator *op) const bool linked = RNA_boolean_get(op->ptr, "linked"); int dupflag = (linked) ? 0 : U.dupflag; - BKE_main_id_clear_newpoins(bmain); - clear_sca_new_poins(); /* sensor/contr/act */ + clear_sca_new_poins(); /* BGE logic */ CTX_DATA_BEGIN (C, Base *, base, selected_bases) { @@ -2251,6 +2307,8 @@ static int duplicate_exec(bContext *C, wmOperator *op) copy_object_set_idnew(C); + BKE_main_id_clear_newpoins(bmain); + DAG_relations_tag_update(bmain); WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); @@ -2309,8 +2367,7 @@ static int add_named_exec(bContext *C, wmOperator *op) base->flag = ob->flag; /* prepare dupli */ - BKE_main_id_clear_newpoins(bmain); - clear_sca_new_poins(); /* sensor/contr/act */ + clear_sca_new_poins(); /* BGE logic */ basen = object_add_duplicate_internal(bmain, scene, base, dupflag); @@ -2336,6 +2393,8 @@ static int add_named_exec(bContext *C, wmOperator *op) copy_object_set_idnew(C); + BKE_main_id_clear_newpoins(bmain); + DAG_relations_tag_update(bmain); MEM_freeN(base); |