diff options
Diffstat (limited to 'source/blender/editors/object/object_add.c')
-rw-r--r-- | source/blender/editors/object/object_add.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index 29526825736..0c12d701616 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -278,7 +278,7 @@ int ED_object_add_generic_get_opts(bContext *C, wmOperator *op, float *loc, } /* in local view we additionally add local view layers, - not part of operator properties */ + * not part of operator properties */ if(v3d && v3d->localvd) *layer |= v3d->lay; @@ -1073,8 +1073,8 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base, Base *basen; Object *ob= copy_object(dob->ob); /* font duplis can have a totcol without material, we get them from parent - * should be implemented better... - */ + * should be implemented better... + */ if(ob->mat==NULL) ob->totcol= 0; basen= MEM_dupallocN(base); @@ -1600,10 +1600,10 @@ void OBJECT_OT_convert(wmOperatorType *ot) /**************************** Duplicate ************************/ /* - dupflag: a flag made from constants declared in DNA_userdef_types.h - The flag tells adduplicate() weather to copy data linked to the object, or to reference the existing data. - U.dupflag for default operations or you can construct a flag as python does - if the dupflag is 0 then no data will be copied (linked duplicate) */ + * dupflag: a flag made from constants declared in DNA_userdef_types.h + * The flag tells adduplicate() weather to copy data linked to the object, or to reference the existing data. + * U.dupflag for default operations or you can construct a flag as python does + * if the dupflag is 0 then no data will be copied (linked duplicate) */ /* used below, assumes id.new is correct */ /* leaves selection of base/object unaltered */ @@ -1878,7 +1878,7 @@ static int duplicate_exec(bContext *C, wmOperator *op) Base *basen= object_add_duplicate_internal(bmain, scene, base, dupflag); /* note that this is safe to do with this context iterator, - the list is made in advance */ + * the list is made in advance */ ED_base_object_select(base, BA_DESELECT); if (basen == NULL) { |