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Diffstat (limited to 'source/blender/editors/object/object_constraint.c')
-rw-r--r--source/blender/editors/object/object_constraint.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index a38c69fba8a..be25c79ba25 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -462,7 +462,7 @@ static void test_constraints(Object *owner, bPoseChannel *pchan)
if (type == CONSTRAINT_OBTYPE_BONE) {
if (!BKE_armature_find_bone_name(BKE_armature_from_object(owner), ct->subtarget)) {
/* bone must exist in armature... */
- // TODO: clear subtarget?
+ /* TODO: clear subtarget? */
curcon->flag |= CONSTRAINT_DISABLE;
}
else if (strcmp(pchan->name, ct->subtarget) == 0) {
@@ -718,7 +718,7 @@ static void child_get_inverse_matrix(Scene *scene, Object *ob, bConstraint *con,
unit_m4(invmat);
/* try to find a pose channel - assume that this is the constraint owner */
- // TODO: get from context instead?
+ /* TODO: get from context instead? */
if (ob && ob->pose)
pchan = BKE_pose_channel_active(ob);
@@ -974,7 +974,7 @@ void ED_object_constraint_set_active(Object *ob, bConstraint *con)
ListBase *lb = get_constraint_lb(ob, con, NULL);
/* lets be nice and escape if its active already */
- // NOTE: this assumes that the stack doesn't have other active ones set...
+ /* NOTE: this assumes that the stack doesn't have other active ones set... */
if ((lb && con) && (con->flag & CONSTRAINT_ACTIVE))
return;
@@ -1518,16 +1518,16 @@ static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase
/* do type-specific tweaking to the constraint settings */
switch (type) {
- case CONSTRAINT_TYPE_PYTHON: // FIXME: this code is not really valid anymore
+ case CONSTRAINT_TYPE_PYTHON: /* FIXME: this code is not really valid anymore */
{
#ifdef WITH_PYTHON
char *menustr;
int scriptint = 0;
/* popup a list of usable scripts */
menustr = buildmenu_pyconstraints(NULL, &scriptint);
- // XXX scriptint = pupmenu(menustr);
+ /* XXX scriptint = pupmenu(menustr); */
MEM_freeN(menustr);
-
+
/* only add constraint if a script was chosen */
if (scriptint) {
/* add constraint */
@@ -1787,7 +1787,7 @@ static int pose_ik_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
bConstraint *con, *next;
- // TODO: should we be checking if these contraints were local before we try and remove them?
+ /* TODO: should we be checking if these contraints were local before we try and remove them? */
for (con = pchan->constraints.first; con; con = next) {
next = con->next;
if (con->type == CONSTRAINT_TYPE_KINEMATIC) {