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Diffstat (limited to 'source/blender/editors/object/object_constraint.c')
-rw-r--r--source/blender/editors/object/object_constraint.c18
1 files changed, 11 insertions, 7 deletions
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index d110400de80..0605be5c773 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -775,8 +775,12 @@ void CONSTRAINT_OT_limitdistance_reset(wmOperatorType *ot)
/* ------------- Child-Of Constraint ------------------ */
-static void child_get_inverse_matrix(Scene *scene, Object *ob, bConstraint *con, float invmat[4][4], const int owner)
+static void child_get_inverse_matrix(const bContext *C, Scene *scene, Object *ob, bConstraint *con, float invmat[4][4], const int owner)
{
+ EvaluationContext eval_ctx;
+
+ CTX_data_eval_ctx(C, &eval_ctx);
+
/* nullify inverse matrix first */
unit_m4(invmat);
@@ -802,7 +806,7 @@ static void child_get_inverse_matrix(Scene *scene, Object *ob, bConstraint *con,
* to use as baseline ("pmat") to derive delta from. This extra calc saves users
* from having pressing "Clear Inverse" first
*/
- BKE_pose_where_is(scene, ob);
+ BKE_pose_where_is(&eval_ctx, scene, ob);
copy_m4_m4(pmat, pchan->pose_mat);
/* 2. knock out constraints starting from this one */
@@ -819,7 +823,7 @@ static void child_get_inverse_matrix(Scene *scene, Object *ob, bConstraint *con,
}
/* 3. solve pose without disabled constraints */
- BKE_pose_where_is(scene, ob);
+ BKE_pose_where_is(&eval_ctx, scene, ob);
/* 4. determine effect of constraint by removing the newly calculated
* pchan->pose_mat from the original pchan->pose_mat, thus determining
@@ -842,7 +846,7 @@ static void child_get_inverse_matrix(Scene *scene, Object *ob, bConstraint *con,
}
/* 6. recalculate pose with new inv-mat applied */
- BKE_pose_where_is(scene, ob);
+ BKE_pose_where_is(&eval_ctx, scene, ob);
}
}
if (owner == EDIT_CONSTRAINT_OWNER_OBJECT) {
@@ -853,7 +857,7 @@ static void child_get_inverse_matrix(Scene *scene, Object *ob, bConstraint *con,
BLI_assert(BLI_findindex(&ob->constraints, con) != -1);
/* use BKE_object_workob_calc_parent to find inverse - just like for normal parenting */
- BKE_object_workob_calc_parent(scene, ob, &workob);
+ BKE_object_workob_calc_parent(&eval_ctx, scene, ob, &workob);
invert_m4_m4(invmat, workob.obmat);
}
}
@@ -875,7 +879,7 @@ static int childof_set_inverse_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- child_get_inverse_matrix(scene, ob, con, data->invmat, owner);
+ child_get_inverse_matrix(C, scene, ob, con, data->invmat, owner);
WM_event_add_notifier(C, NC_OBJECT | ND_CONSTRAINT, ob);
@@ -1097,7 +1101,7 @@ static int objectsolver_set_inverse_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- child_get_inverse_matrix(scene, ob, con, data->invmat, owner);
+ child_get_inverse_matrix(C, scene, ob, con, data->invmat, owner);
WM_event_add_notifier(C, NC_OBJECT | ND_CONSTRAINT, ob);