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Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r--source/blender/editors/object/object_edit.c312
1 files changed, 73 insertions, 239 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index f8210f8a595..1dc3f21afef 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -58,6 +58,7 @@
#include "DNA_meshdata_types.h"
#include "DNA_vfont_types.h"
#include "DNA_mesh_types.h"
+#include "DNA_workspace_types.h"
#include "IMB_imbuf_types.h"
@@ -66,7 +67,6 @@
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_effect.h"
-#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_lattice.h"
@@ -83,6 +83,10 @@
#include "BKE_modifier.h"
#include "BKE_editmesh.h"
#include "BKE_report.h"
+#include "BKE_workspace.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
#include "ED_armature.h"
#include "ED_curve.h"
@@ -132,192 +136,6 @@ Object *ED_object_active_context(bContext *C)
}
-/* ********* clear/set restrict view *********/
-static int object_hide_view_clear_exec(bContext *C, wmOperator *op)
-{
- Main *bmain = CTX_data_main(C);
- ScrArea *sa = CTX_wm_area(C);
- View3D *v3d = sa->spacedata.first;
- Scene *scene = CTX_data_scene(C);
- Base *base;
- bool changed = false;
- const bool select = RNA_boolean_get(op->ptr, "select");
-
- /* XXX need a context loop to handle such cases */
- for (base = FIRSTBASE; base; base = base->next) {
- if ((base->lay & v3d->lay) && base->object->restrictflag & OB_RESTRICT_VIEW) {
- if (!(base->object->restrictflag & OB_RESTRICT_SELECT)) {
- SET_FLAG_FROM_TEST(base->flag, select, SELECT);
- }
- base->object->flag = base->flag;
- base->object->restrictflag &= ~OB_RESTRICT_VIEW;
- changed = true;
- }
- }
- if (changed) {
- DAG_id_type_tag(bmain, ID_OB);
- DAG_relations_tag_update(bmain);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
- }
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_hide_view_clear(wmOperatorType *ot)
-{
-
- /* identifiers */
- ot->name = "Clear Restrict View";
- ot->description = "Reveal the object by setting the hide flag";
- ot->idname = "OBJECT_OT_hide_view_clear";
-
- /* api callbacks */
- ot->exec = object_hide_view_clear_exec;
- ot->poll = ED_operator_view3d_active;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "select", true, "Select", "");
-}
-
-static int object_hide_view_set_exec(bContext *C, wmOperator *op)
-{
- Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
- bool changed = false;
- const bool unselected = RNA_boolean_get(op->ptr, "unselected");
-
- CTX_DATA_BEGIN(C, Base *, base, visible_bases)
- {
- if (!unselected) {
- if (base->flag & SELECT) {
- base->flag &= ~SELECT;
- base->object->flag = base->flag;
- base->object->restrictflag |= OB_RESTRICT_VIEW;
- changed = true;
- if (base == BASACT) {
- ED_base_object_activate(C, NULL);
- }
- }
- }
- else {
- if (!(base->flag & SELECT)) {
- base->object->restrictflag |= OB_RESTRICT_VIEW;
- changed = true;
- if (base == BASACT) {
- ED_base_object_activate(C, NULL);
- }
- }
- }
- }
- CTX_DATA_END;
-
- if (changed) {
- DAG_id_type_tag(bmain, ID_OB);
- DAG_relations_tag_update(bmain);
-
- WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
-
- }
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_hide_view_set(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Set Restrict View";
- ot->description = "Hide the object by setting the hide flag";
- ot->idname = "OBJECT_OT_hide_view_set";
-
- /* api callbacks */
- ot->exec = object_hide_view_set_exec;
- ot->poll = ED_operator_view3d_active;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected objects");
-
-}
-
-/* 99% same as above except no need for scene refreshing (TODO, update render preview) */
-static int object_hide_render_clear_exec(bContext *C, wmOperator *UNUSED(op))
-{
- bool changed = false;
-
- /* XXX need a context loop to handle such cases */
- CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects)
- {
- if (ob->restrictflag & OB_RESTRICT_RENDER) {
- ob->restrictflag &= ~OB_RESTRICT_RENDER;
- changed = true;
- }
- }
- CTX_DATA_END;
-
- if (changed)
- WM_event_add_notifier(C, NC_SPACE | ND_SPACE_OUTLINER, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_hide_render_clear(wmOperatorType *ot)
-{
-
- /* identifiers */
- ot->name = "Clear Restrict Render";
- ot->description = "Reveal the render object by setting the hide render flag";
- ot->idname = "OBJECT_OT_hide_render_clear";
-
- /* api callbacks */
- ot->exec = object_hide_render_clear_exec;
- ot->poll = ED_operator_view3d_active;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
-static int object_hide_render_set_exec(bContext *C, wmOperator *op)
-{
- const bool unselected = RNA_boolean_get(op->ptr, "unselected");
-
- CTX_DATA_BEGIN(C, Base *, base, visible_bases)
- {
- if (!unselected) {
- if (base->flag & SELECT) {
- base->object->restrictflag |= OB_RESTRICT_RENDER;
- }
- }
- else {
- if (!(base->flag & SELECT)) {
- base->object->restrictflag |= OB_RESTRICT_RENDER;
- }
- }
- }
- CTX_DATA_END;
- WM_event_add_notifier(C, NC_SPACE | ND_SPACE_OUTLINER, NULL);
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_hide_render_set(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Set Restrict Render";
- ot->description = "Hide the render object by setting the hide render flag";
- ot->idname = "OBJECT_OT_hide_render_set";
-
- /* api callbacks */
- ot->exec = object_hide_render_set_exec;
- ot->poll = ED_operator_view3d_active;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected objects");
-}
-
/* ******************* toggle editmode operator ***************** */
static bool mesh_needs_keyindex(const Mesh *me)
@@ -379,7 +197,7 @@ static bool ED_object_editmode_load_ex(Main *bmain, Object *obedit, const bool f
* to inform dependency graph about this. But is it really the
* best place to do this?
*/
- DAG_relations_tag_update(bmain);
+ DEG_relations_tag_update(bmain);
}
else if (ELEM(obedit->type, OB_CURVE, OB_SURF)) {
ED_curve_editnurb_load(obedit);
@@ -412,6 +230,7 @@ void ED_object_editmode_exit(bContext *C, int flag)
/* Note! only in exceptional cases should 'EM_DO_UNDO' NOT be in the flag */
/* Note! if 'EM_FREEDATA' isn't in the flag, use ED_object_editmode_load directly */
Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
Object *obedit = CTX_data_edit_object(C);
const bool freedata = (flag & EM_FREEDATA) != 0;
@@ -420,8 +239,8 @@ void ED_object_editmode_exit(bContext *C, int flag)
if (ED_object_editmode_load_ex(CTX_data_main(C), obedit, freedata) == false) {
/* in rare cases (background mode) its possible active object
* is flagged for editmode, without 'obedit' being set [#35489] */
- if (UNLIKELY(scene->basact && (scene->basact->object->mode & OB_MODE_EDIT))) {
- scene->basact->object->mode &= ~OB_MODE_EDIT;
+ if (UNLIKELY(view_layer->basact && (view_layer->basact->object->mode & OB_MODE_EDIT))) {
+ view_layer->basact->object->mode &= ~OB_MODE_EDIT;
}
if (flag & EM_WAITCURSOR) waitcursor(0);
return;
@@ -446,7 +265,7 @@ void ED_object_editmode_exit(bContext *C, int flag)
BKE_ptcache_object_reset(scene, obedit, PTCACHE_RESET_OUTDATED);
/* also flush ob recalc, doesn't take much overhead, but used for particles */
- DAG_id_tag_update(&obedit->id, OB_RECALC_OB | OB_RECALC_DATA);
+ DEG_id_tag_update(&obedit->id, OB_RECALC_OB | OB_RECALC_DATA);
if (flag & EM_DO_UNDO)
ED_undo_push(C, "Editmode");
@@ -457,37 +276,31 @@ void ED_object_editmode_exit(bContext *C, int flag)
}
if (flag & EM_WAITCURSOR) waitcursor(0);
+
+ /* This way we ensure scene's obedit is copied into all CoW scenes. */
+ DEG_id_tag_update(&scene->id, 0);
}
void ED_object_editmode_enter(bContext *C, int flag)
{
Scene *scene = CTX_data_scene(C);
- Base *base = NULL;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob;
- ScrArea *sa = CTX_wm_area(C);
- View3D *v3d = NULL;
bool ok = false;
if (ID_IS_LINKED(scene)) return;
- if (sa && sa->spacetype == SPACE_VIEW3D)
- v3d = sa->spacedata.first;
-
if ((flag & EM_IGNORE_LAYER) == 0) {
- base = CTX_data_active_base(C); /* active layer checked here for view3d */
+ ob = CTX_data_active_object(C); /* active layer checked here for view3d */
- if (base == NULL) return;
- else if (v3d && (base->lay & v3d->lay) == 0) return;
- else if (!v3d && (base->lay & scene->lay) == 0) return;
+ if (ob == NULL) return;
}
else {
- base = scene->basact;
+ ob = view_layer->basact->object;
}
- if (ELEM(NULL, base, base->object, base->object->data)) return;
-
- ob = base->object;
+ if (ELEM(NULL, ob, ob->data)) return;
/* this checks actual object->data, for cases when other scenes have it in editmode context */
if (BKE_object_is_in_editmode(ob))
@@ -546,7 +359,7 @@ void ED_object_editmode_enter(bContext *C, int flag)
scene->obedit = ob;
ED_armature_to_edit(arm);
/* to ensure all goes in restposition and without striding */
- DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); /* XXX: should this be OB_RECALC_DATA? */
+ DEG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); /* XXX: should this be OB_RECALC_DATA? */
WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_EDITMODE_ARMATURE, scene);
}
@@ -580,7 +393,9 @@ void ED_object_editmode_enter(bContext *C, int flag)
}
if (ok) {
- DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ /* This way we ensure scene's obedit is copied into all CoW scenes. */
+ DEG_id_tag_update(&scene->id, 0);
}
else {
scene->obedit = NULL; /* XXX for context */
@@ -692,7 +507,7 @@ void OBJECT_OT_posemode_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-static void copymenu_properties(Scene *scene, View3D *v3d, Object *ob)
+static void copymenu_properties(ViewLayer *view_layer, Object *ob)
{
//XXX no longer used - to be removed - replaced by game_properties_copy_exec
bProperty *prop;
@@ -725,8 +540,8 @@ static void copymenu_properties(Scene *scene, View3D *v3d, Object *ob)
nr = pupmenu(str);
if (nr == 1 || nr == 2) {
- for (base = FIRSTBASE; base; base = base->next) {
- if ((base != BASACT) && (TESTBASELIB(v3d, base))) {
+ for (base = FIRSTBASE(view_layer); base; base = base->next) {
+ if ((base != BASACT(view_layer)) && (TESTBASELIB(base))) {
if (nr == 1) { /* replace */
BKE_bproperty_copy_list(&base->object->prop, &ob->prop);
}
@@ -742,8 +557,8 @@ static void copymenu_properties(Scene *scene, View3D *v3d, Object *ob)
prop = BLI_findlink(&ob->prop, nr - 4); /* account for first 3 menu items & menu index starting at 1*/
if (prop) {
- for (base = FIRSTBASE; base; base = base->next) {
- if ((base != BASACT) && (TESTBASELIB(v3d, base))) {
+ for (base = FIRSTBASE(view_layer); base; base = base->next) {
+ if ((base != BASACT(view_layer)) && (TESTBASELIB(base))) {
BKE_bproperty_object_set(base->object, prop);
}
}
@@ -753,14 +568,14 @@ static void copymenu_properties(Scene *scene, View3D *v3d, Object *ob)
}
-static void copymenu_logicbricks(Scene *scene, View3D *v3d, Object *ob)
+static void copymenu_logicbricks(ViewLayer *view_layer, Object *ob)
{
//XXX no longer used - to be removed - replaced by logicbricks_copy_exec
Base *base;
- for (base = FIRSTBASE; base; base = base->next) {
+ for (base = FIRSTBASE(view_layer); base; base = base->next) {
if (base->object != ob) {
- if (TESTBASELIB(v3d, base)) {
+ if (TESTBASELIB(base)) {
/* first: free all logic */
free_sensors(&base->object->sensors);
@@ -839,7 +654,7 @@ static void copy_texture_space(Object *to, Object *ob)
}
/* UNUSED, keep in case we want to copy functionality for use elsewhere */
-static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
+static void copy_attr(Main *bmain, Scene *scene, ViewLayer *view_layer, short event)
{
Object *ob;
Base *base;
@@ -849,18 +664,18 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
if (ID_IS_LINKED(scene)) return;
- if (!(ob = OBACT)) return;
+ if (!(ob = OBACT(view_layer))) return;
if (scene->obedit) { // XXX get from context
/* obedit_copymenu(); */
return;
}
if (event == 9) {
- copymenu_properties(scene, v3d, ob);
+ copymenu_properties(view_layer, ob);
return;
}
else if (event == 10) {
- copymenu_logicbricks(scene, v3d, ob);
+ copymenu_logicbricks(view_layer, ob);
return;
}
else if (event == 24) {
@@ -869,10 +684,10 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
return;
}
- for (base = FIRSTBASE; base; base = base->next) {
- if (base != BASACT) {
- if (TESTBASELIB(v3d, base)) {
- DAG_id_tag_update(&base->object->id, OB_RECALC_DATA);
+ for (base = FIRSTBASE(view_layer); base; base = base->next) {
+ if (base != BASACT(view_layer)) {
+ if (TESTBASELIB(base)) {
+ DEG_id_tag_update(&base->object->id, OB_RECALC_DATA);
if (event == 1) { /* loc */
copy_v3_v3(base->object->loc, ob->loc);
@@ -975,7 +790,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
BLI_strncpy(cu1->family, cu->family, sizeof(cu1->family));
- DAG_id_tag_update(&base->object->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&base->object->id, OB_RECALC_DATA);
}
}
else if (event == 19) { /* bevel settings */
@@ -991,7 +806,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
cu1->ext1 = cu->ext1;
cu1->ext2 = cu->ext2;
- DAG_id_tag_update(&base->object->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&base->object->id, OB_RECALC_DATA);
}
}
else if (event == 25) { /* curve resolution */
@@ -1010,7 +825,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
nu = nu->next;
}
- DAG_id_tag_update(&base->object->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&base->object->id, OB_RECALC_DATA);
}
}
else if (event == 21) {
@@ -1026,7 +841,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
}
modifier_copyData(md, tmd);
- DAG_id_tag_update(&base->object->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&base->object->id, OB_RECALC_DATA);
}
}
}
@@ -1087,16 +902,16 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
}
if (do_depgraph_update)
- DAG_relations_tag_update(bmain);
+ DEG_relations_tag_update(bmain);
}
-static void UNUSED_FUNCTION(copy_attr_menu) (Main *bmain, Scene *scene, View3D *v3d)
+static void UNUSED_FUNCTION(copy_attr_menu) (Main *bmain, Scene *scene, ViewLayer *view_layer)
{
Object *ob;
short event;
char str[512];
- if (!(ob = OBACT)) return;
+ if (!(ob = OBACT(view_layer))) return;
if (scene->obedit) { /* XXX get from context */
/* if (ob->type == OB_MESH) */
@@ -1144,7 +959,7 @@ static void UNUSED_FUNCTION(copy_attr_menu) (Main *bmain, Scene *scene, View3D *
event = pupmenu(str);
if (event <= 0) return;
- copy_attr(bmain, scene, v3d, event);
+ copy_attr(bmain, scene, view_layer, event);
}
/* ******************* force field toggle operator ***************** */
@@ -1213,6 +1028,9 @@ void OBJECT_OT_forcefield_toggle(wmOperatorType *ot)
*/
void ED_objects_recalculate_paths(bContext *C, Scene *scene)
{
+ struct Main *bmain = CTX_data_main(C);
+ EvaluationContext eval_ctx;
+ CTX_data_eval_ctx(C, &eval_ctx);
ListBase targets = {NULL, NULL};
/* loop over objects in scene */
@@ -1225,7 +1043,7 @@ void ED_objects_recalculate_paths(bContext *C, Scene *scene)
CTX_DATA_END;
/* recalculate paths, then free */
- animviz_calc_motionpaths(scene, &targets);
+ animviz_calc_motionpaths(&eval_ctx, bmain, scene, &targets);
BLI_freelistN(&targets);
}
@@ -1446,7 +1264,8 @@ static int shade_smooth_exec(bContext *C, wmOperator *op)
if (ob->type == OB_MESH) {
BKE_mesh_smooth_flag_set(ob, !clear);
- DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ BKE_mesh_batch_cache_dirty(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
+ DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
done = true;
@@ -1459,7 +1278,7 @@ static int shade_smooth_exec(bContext *C, wmOperator *op)
else nu->flag &= ~ME_SMOOTH;
}
- DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
done = true;
@@ -1510,7 +1329,7 @@ void OBJECT_OT_shade_smooth(wmOperatorType *ot)
/* ********************** */
-static void UNUSED_FUNCTION(image_aspect) (Scene *scene, View3D *v3d)
+static void UNUSED_FUNCTION(image_aspect) (Scene *scene, ViewLayer *view_layer)
{
/* all selected objects with an image map: scale in image aspect */
Base *base;
@@ -1523,8 +1342,8 @@ static void UNUSED_FUNCTION(image_aspect) (Scene *scene, View3D *v3d)
if (scene->obedit) return; // XXX get from context
if (ID_IS_LINKED(scene)) return;
- for (base = FIRSTBASE; base; base = base->next) {
- if (TESTBASELIB(v3d, base)) {
+ for (base = FIRSTBASE(view_layer); base; base = base->next) {
+ if (TESTBASELIB(base)) {
ob = base->object;
done = false;
@@ -1557,7 +1376,7 @@ static void UNUSED_FUNCTION(image_aspect) (Scene *scene, View3D *v3d)
else ob->size[1] = ob->size[0] * y / x;
done = true;
- DAG_id_tag_update(&ob->id, OB_RECALC_OB);
+ DEG_id_tag_update(&ob->id, OB_RECALC_OB);
BKE_image_release_ibuf(tex->ima, ibuf, NULL);
}
@@ -1693,7 +1512,12 @@ bool ED_object_mode_compat_set(bContext *C, Object *ob, int mode, ReportList *re
bool ok;
if (!ELEM(ob->mode, mode, OB_MODE_OBJECT)) {
const char *opstring = object_mode_op_string(ob->mode);
+
WM_operator_name_call(C, opstring, WM_OP_EXEC_REGION_WIN, NULL);
+#ifdef USE_WORKSPACE_MODE
+ BKE_workspace_object_mode_set(CTX_wm_workspace(C), CTX_data_scene(C), ob->mode);
+#endif
+
ok = ELEM(ob->mode, mode, OB_MODE_OBJECT);
if (!ok) {
wmOperatorType *ot = WM_operatortype_find(opstring, false);
@@ -1803,13 +1627,23 @@ void OBJECT_OT_mode_set(wmOperatorType *ot)
}
-
void ED_object_toggle_modes(bContext *C, int mode)
{
if (mode != OB_MODE_OBJECT) {
const char *opstring = object_mode_op_string(mode);
+
if (opstring) {
+#ifdef USE_WORKSPACE_MODE
+ WorkSpace *workspace = CTX_wm_workspace(C);
+#endif
WM_operator_name_call(C, opstring, WM_OP_EXEC_REGION_WIN, NULL);
+
+#ifdef USE_WORKSPACE_MODE
+ Object *ob = CTX_data_active_object(C);
+ if (ob) {
+ BKE_workspace_object_mode_set(workspace, CTX_data_scene(C), ob->mode);
+ }
+#endif
}
}
}