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Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r--source/blender/editors/object/object_edit.c20
1 files changed, 9 insertions, 11 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 5882478f05e..32e49ce3f71 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -97,9 +97,9 @@
#include "object_intern.h" // own include
/* ************* XXX **************** */
-static void error(const char *dummy) {}
-static void waitcursor(int val) {}
-static int pupmenu(const char *msg) {return 0;}
+static void error(const char *UNUSED(arg)) {}
+static void waitcursor(int UNUSED(val)) {}
+static int pupmenu(const char *UNUSED(msg)) {return 0;}
/* port over here */
static bContext *C;
@@ -433,7 +433,7 @@ void ED_object_enter_editmode(bContext *C, int flag)
if(ob->type==OB_MESH) {
Mesh *me= ob->data;
- if(me->pv) mesh_pmv_off(ob, me);
+ if(me->pv) mesh_pmv_off(me);
ok= 1;
scene->obedit= ob; // context sees this
@@ -1565,7 +1565,7 @@ void OBJECT_OT_paths_calculate (wmOperatorType *ot)
/* --------- */
/* for the object with pose/action: clear path curves for selected bones only */
-void ED_objects_clear_paths(bContext *C, Scene *scene)
+void ED_objects_clear_paths(bContext *C)
{
/* loop over objects in scene */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects)
@@ -1581,11 +1581,9 @@ void ED_objects_clear_paths(bContext *C, Scene *scene)
/* operator callback for this */
static int object_clear_paths_exec (bContext *C, wmOperator *UNUSED(op))
-{
- Scene *scene= CTX_data_scene(C);
-
+{
/* use the backend function for this */
- ED_objects_clear_paths(C, scene);
+ ED_objects_clear_paths(C);
/* notifiers for updates */
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
@@ -1838,7 +1836,7 @@ void rand_timeoffs(Scene *scene, View3D *v3d)
}
-static EnumPropertyItem *object_mode_set_itemsf(bContext *C, PointerRNA *ptr, int *free)
+static EnumPropertyItem *object_mode_set_itemsf(bContext *C, PointerRNA *UNUSED(ptr), int *free)
{
EnumPropertyItem *input = object_mode_items;
EnumPropertyItem *item= NULL;
@@ -2082,7 +2080,7 @@ static EnumPropertyItem game_properties_copy_operations[] ={
static EnumPropertyItem gameprops_items[]= {
{0, NULL, 0, NULL, NULL}};
-static EnumPropertyItem *gameprops_itemf(bContext *C, PointerRNA *ptr, int *free)
+static EnumPropertyItem *gameprops_itemf(bContext *C, PointerRNA *UNUSED(ptr), int *free)
{
Object *ob= ED_object_active_context(C);
EnumPropertyItem tmp = {0, "", 0, "", ""};