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Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r--source/blender/editors/object/object_edit.c5098
1 files changed, 358 insertions, 4740 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 8102b1bfb9c..c734a7c606d 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -28,6 +28,8 @@
#include <string.h>
#include <math.h>
#include <time.h>
+#include <float.h>
+#include <ctype.h>
#include "MEM_guardedalloc.h"
@@ -98,7 +100,9 @@
#include "BKE_mesh.h"
#include "BKE_nla.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_particle.h"
+#include "BKE_pointcache.h"
#include "BKE_property.h"
#include "BKE_report.h"
#include "BKE_sca.h"
@@ -114,18 +118,19 @@
#include "ED_curve.h"
#include "ED_particle.h"
#include "ED_mesh.h"
+#include "ED_mball.h"
#include "ED_object.h"
#include "ED_screen.h"
+#include "ED_transform.h"
#include "ED_types.h"
#include "ED_util.h"
#include "ED_view3d.h"
-#include "BIF_transform.h"
-
#include "UI_interface.h"
#include "RNA_access.h"
#include "RNA_define.h"
+#include "RNA_enum_types.h"
/* for menu/popup icons etc etc*/
#include "UI_interface.h"
@@ -138,10 +143,8 @@
/* ************* XXX **************** */
static void error() {}
-static void waitcursor() {}
-static int pupmenu() {return 0;}
-static int pupmenu_col() {return 0;}
-static int okee() {return 0;}
+static void waitcursor(int val) {}
+static int pupmenu(const char *msg) {return 0;}
/* port over here */
static bContext *C;
@@ -151,912 +154,6 @@ static void error_libdata() {}
/* --------------------------------- */
-/* simple API for object selection, rather than just using the flag
- * this takes into account the 'restrict selection in 3d view' flag.
- * deselect works always, the restriction just prevents selection */
-
-/* Note: send a NC_SCENE|ND_OB_SELECT notifier yourself! */
-
-void ED_base_object_select(Base *base, short mode)
-{
- if (base) {
- if (mode==BA_SELECT) {
- if (!(base->object->restrictflag & OB_RESTRICT_SELECT))
- if (mode==BA_SELECT) base->flag |= SELECT;
- }
- else if (mode==BA_DESELECT) {
- base->flag &= ~SELECT;
- }
- base->object->flag= base->flag;
- }
-}
-
-/* also to set active NULL */
-void ED_base_object_activate(bContext *C, Base *base)
-{
- Scene *scene= CTX_data_scene(C);
- Base *tbase;
-
- /* activating a non-mesh, should end a couple of modes... */
- if(base && base->object->type!=OB_MESH)
- ED_view3d_exit_paint_modes(C);
-
- /* sets scene->basact */
- BASACT= base;
-
- if(base) {
-
- /* XXX old signals, remember to handle notifiers now! */
- // select_actionchannel_by_name(base->object->action, "Object", 1);
-
- /* disable temporal locks */
- for(tbase=FIRSTBASE; tbase; tbase= tbase->next) {
- if(base!=tbase && (tbase->object->shapeflag & OB_SHAPE_TEMPLOCK)) {
- tbase->object->shapeflag &= ~OB_SHAPE_TEMPLOCK;
- DAG_object_flush_update(scene, tbase->object, OB_RECALC_DATA);
- }
- }
- WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
- }
- else
- WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, NULL);
-}
-
-
-/* exported */
-void ED_object_base_init_from_view(bContext *C, Base *base)
-{
- View3D *v3d= CTX_wm_view3d(C);
- Scene *scene= CTX_data_scene(C);
- Object *ob= base->object;
-
- if (scene==NULL)
- return;
-
- if (v3d==NULL) {
- base->lay = scene->lay;
- VECCOPY(ob->loc, scene->cursor);
- }
- else {
- if (v3d->localview) {
- base->lay= ob->lay= v3d->layact | v3d->lay;
- VECCOPY(ob->loc, v3d->cursor);
- }
- else {
- base->lay= ob->lay= v3d->layact;
- VECCOPY(ob->loc, scene->cursor);
- }
-
- if (U.flag & USER_ADD_VIEWALIGNED) {
- ARegion *ar= CTX_wm_region(C);
- if(ar) {
- RegionView3D *rv3d= ar->regiondata;
-
- rv3d->viewquat[0]= -rv3d->viewquat[0];
- QuatToEul(rv3d->viewquat, ob->rot);
- rv3d->viewquat[0]= -rv3d->viewquat[0];
- }
- }
- }
- where_is_object(scene, ob);
-}
-
-/* ******************* add object operator ****************** */
-
-static EnumPropertyItem prop_object_types[] = {
- {OB_EMPTY, "EMPTY", 0, "Empty", ""},
- {OB_MESH, "MESH", 0, "Mesh", ""},
- {OB_CURVE, "CURVE", 0, "Curve", ""},
- {OB_SURF, "SURFACE", 0, "Surface", ""},
- {OB_FONT, "TEXT", 0, "Text", ""},
- {OB_MBALL, "META", 0, "Meta", ""},
- {OB_LAMP, "LAMP", 0, "Lamp", ""},
- {OB_CAMERA, "CAMERA", 0, "Camera", ""},
- {OB_ARMATURE, "ARMATURE", 0, "Armature", ""},
- {OB_LATTICE, "LATTICE", 0, "Lattice", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-
-
-void add_object_draw(Scene *scene, View3D *v3d, int type) /* for toolbox or menus, only non-editmode stuff */
-{
- /* keep here to get things compile, remove later */
-}
-
-/* for object add primitive operators */
-static Object *object_add_type(bContext *C, int type)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob;
-
- /* XXX hrms, this is editor level operator, remove? */
- ED_view3d_exit_paint_modes(C);
-
- /* for as long scene has editmode... */
- if (CTX_data_edit_object(C))
- ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* freedata, and undo */
-
- /* deselects all, sets scene->basact */
- ob= add_object(scene, type);
- /* editor level activate, notifiers */
- ED_base_object_activate(C, BASACT);
-
- /* more editor stuff */
- ED_object_base_init_from_view(C, BASACT);
-
- DAG_scene_sort(scene);
-
- return ob;
-}
-
-/* for object add operator */
-static int object_add_exec(bContext *C, wmOperator *op)
-{
- object_add_type(C, RNA_int_get(op->ptr, "type"));
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_object_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Add Object";
- ot->description = "Add an object to the scene.";
- ot->idname= "OBJECT_OT_object_add";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= object_add_exec;
-
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "type", prop_object_types, 0, "Type", "");
-}
-
-/* ***************** add primitives *************** */
-/* ****** work both in and outside editmode ****** */
-
-static EnumPropertyItem prop_mesh_types[] = {
- {0, "PLANE", 0, "Plane", ""},
- {1, "CUBE", 0, "Cube", ""},
- {2, "CIRCLE", 0, "Circle", ""},
- {3, "UVSPHERE", 0, "UVsphere", ""},
- {4, "ICOSPHERE", 0, "Icosphere", ""},
- {5, "CYLINDER", 0, "Cylinder", ""},
- {6, "CONE", 0, "Cone", ""},
- {7, "GRID", 0, "Grid", ""},
- {8, "MONKEY", 0, "Monkey", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-static int object_add_mesh_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- int newob= 0;
-
- if(obedit==NULL || obedit->type!=OB_MESH) {
- object_add_type(C, OB_MESH);
- ED_object_enter_editmode(C, EM_DO_UNDO);
- newob = 1;
- }
- else DAG_object_flush_update(CTX_data_scene(C), obedit, OB_RECALC_DATA);
-
- switch(RNA_enum_get(op->ptr, "type")) {
- case 0:
- WM_operator_name_call(C, "MESH_OT_primitive_plane_add", WM_OP_INVOKE_REGION_WIN, NULL);
- break;
- case 1:
- WM_operator_name_call(C, "MESH_OT_primitive_cube_add", WM_OP_INVOKE_REGION_WIN, NULL);
- break;
- case 2:
- WM_operator_name_call(C, "MESH_OT_primitive_circle_add", WM_OP_INVOKE_REGION_WIN, NULL);
- break;
- case 3:
- WM_operator_name_call(C, "MESH_OT_primitive_uv_sphere_add", WM_OP_INVOKE_REGION_WIN, NULL);
- break;
- case 4:
- WM_operator_name_call(C, "MESH_OT_primitive_ico_sphere_add", WM_OP_INVOKE_REGION_WIN, NULL);
- break;
- case 5:
- WM_operator_name_call(C, "MESH_OT_primitive_cylinder_add", WM_OP_INVOKE_REGION_WIN, NULL);
- break;
- case 6:
- WM_operator_name_call(C, "MESH_OT_primitive_cone_add", WM_OP_INVOKE_REGION_WIN, NULL);
- break;
- case 7:
- WM_operator_name_call(C, "MESH_OT_primitive_grid_add", WM_OP_INVOKE_REGION_WIN, NULL);
- break;
- case 8:
- WM_operator_name_call(C, "MESH_OT_primitive_monkey_add", WM_OP_INVOKE_REGION_WIN, NULL);
- break;
- }
- /* userdef */
- if (newob && (U.flag & USER_ADD_EDITMODE)==0) {
- ED_object_exit_editmode(C, EM_FREEDATA);
- }
-
- WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
-
- return OPERATOR_FINISHED;
-}
-
-
-void OBJECT_OT_mesh_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Mesh";
- ot->description = "Add a mesh object to the scene.";
- ot->idname= "OBJECT_OT_mesh_add";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= object_add_mesh_exec;
-
- ot->poll= ED_operator_scene_editable;
-
- /* flags: no register or undo, this operator calls operators */
- ot->flag= 0; //OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "type", prop_mesh_types, 0, "Primitive", "");
-}
-
-static EnumPropertyItem prop_curve_types[] = {
- {CU_BEZIER|CU_2D|CU_PRIM_CURVE, "BEZIER_CURVE", 0, "Bezier Curve", ""},
- {CU_BEZIER|CU_2D|CU_PRIM_CIRCLE, "BEZIER_CIRCLE", 0, "Bezier Circle", ""},
- {CU_NURBS|CU_2D|CU_PRIM_CURVE, "NURBS_CURVE", 0, "NURBS Curve", ""},
- {CU_NURBS|CU_2D|CU_PRIM_CIRCLE, "NURBS_CIRCLE", 0, "NURBS Circle", ""},
- {CU_NURBS|CU_2D|CU_PRIM_PATH, "PATH", 0, "Path", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-static int object_add_curve_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- ListBase *editnurb;
- Nurb *nu;
- int newob= 0;
-
- if(obedit==NULL || obedit->type!=OB_CURVE) {
- object_add_type(C, OB_CURVE);
- ED_object_enter_editmode(C, 0);
- newob = 1;
- }
- else DAG_object_flush_update(CTX_data_scene(C), obedit, OB_RECALC_DATA);
-
- obedit= CTX_data_edit_object(C);
- nu= add_nurbs_primitive(C, RNA_enum_get(op->ptr, "type"), newob);
- editnurb= curve_get_editcurve(obedit);
- BLI_addtail(editnurb, nu);
-
- /* userdef */
- if (newob && (U.flag & USER_ADD_EDITMODE)==0) {
- ED_object_exit_editmode(C, EM_FREEDATA);
- }
-
- WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
-
- return OPERATOR_FINISHED;
-}
-
-static int object_add_curve_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
- Object *obedit= CTX_data_edit_object(C);
- uiPopupMenu *pup;
- uiLayout *layout;
-
- pup= uiPupMenuBegin(C, op->type->name, 0);
- layout= uiPupMenuLayout(pup);
- if(!obedit || obedit->type == OB_CURVE)
- uiItemsEnumO(layout, op->type->idname, "type");
- else
- uiItemsEnumO(layout, "OBJECT_OT_surface_add", "type");
- uiPupMenuEnd(C, pup);
-
- return OPERATOR_CANCELLED;
-}
-
-void OBJECT_OT_curve_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Curve";
- ot->description = "Add a curve object to the scene.";
- ot->idname= "OBJECT_OT_curve_add";
-
- /* api callbacks */
- ot->invoke= object_add_curve_invoke;
- ot->exec= object_add_curve_exec;
-
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "type", prop_curve_types, 0, "Primitive", "");
-}
-
-static EnumPropertyItem prop_surface_types[]= {
- {CU_PRIM_CURVE|CU_NURBS, "NURBS_CURVE", 0, "NURBS Curve", ""},
- {CU_PRIM_CIRCLE|CU_NURBS, "NURBS_CIRCLE", 0, "NURBS Circle", ""},
- {CU_PRIM_PATCH|CU_NURBS, "NURBS_SURFACE", 0, "NURBS Surface", ""},
- {CU_PRIM_TUBE|CU_NURBS, "NURBS_TUBE", 0, "NURBS Tube", ""},
- {CU_PRIM_SPHERE|CU_NURBS, "NURBS_SPHERE", 0, "NURBS Sphere", ""},
- {CU_PRIM_DONUT|CU_NURBS, "NURBS_DONUT", 0, "NURBS Donut", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-static int object_add_surface_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- ListBase *editnurb;
- Nurb *nu;
- int newob= 0;
-
- if(obedit==NULL || obedit->type!=OB_SURF) {
- object_add_type(C, OB_SURF);
- ED_object_enter_editmode(C, 0);
- newob = 1;
- }
- else DAG_object_flush_update(CTX_data_scene(C), obedit, OB_RECALC_DATA);
-
- obedit= CTX_data_edit_object(C);
- nu= add_nurbs_primitive(C, RNA_enum_get(op->ptr, "type"), newob);
- editnurb= curve_get_editcurve(obedit);
- BLI_addtail(editnurb, nu);
-
- /* userdef */
- if (newob && (U.flag & USER_ADD_EDITMODE)==0) {
- ED_object_exit_editmode(C, EM_FREEDATA);
- }
-
- WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_surface_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Surface";
- ot->description = "Add a surface object to the scene.";
- ot->idname= "OBJECT_OT_surface_add";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= object_add_surface_exec;
-
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "type", prop_surface_types, 0, "Primitive", "");
-}
-
-static int object_add_text_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
-
- if(obedit && obedit->type==OB_FONT)
- return OPERATOR_CANCELLED;
-
- object_add_type(C, OB_FONT);
- obedit= CTX_data_active_object(C);
-
- if(U.flag & USER_ADD_EDITMODE)
- ED_object_enter_editmode(C, 0);
-
- WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_text_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Text";
- ot->description = "Add a text object to the scene";
- ot->idname= "OBJECT_OT_text_add";
-
- /* api callbacks */
- ot->exec= object_add_text_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int object_armature_add_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- View3D *v3d= CTX_wm_view3d(C);
- RegionView3D *rv3d= NULL;
- int newob= 0;
-
- if ((obedit==NULL) || (obedit->type != OB_ARMATURE)) {
- object_add_type(C, OB_ARMATURE);
- ED_object_enter_editmode(C, 0);
- newob = 1;
- }
- else DAG_object_flush_update(CTX_data_scene(C), obedit, OB_RECALC_DATA);
-
- if(v3d)
- rv3d= CTX_wm_region(C)->regiondata;
-
- /* v3d and rv3d are allowed to be NULL */
- add_primitive_bone(CTX_data_scene(C), v3d, rv3d);
-
- /* userdef */
- if (newob && (U.flag & USER_ADD_EDITMODE)==0) {
- ED_object_exit_editmode(C, EM_FREEDATA);
- }
-
- WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_armature_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Armature";
- ot->description = "Add an armature object to the scene.";
- ot->idname= "OBJECT_OT_armature_add";
-
- /* api callbacks */
- ot->exec= object_armature_add_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-
-static int object_primitive_add_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
- uiPopupMenu *pup= uiPupMenuBegin(C, "Add Object", 0);
- uiLayout *layout= uiPupMenuLayout(pup);
-
- uiItemMenuEnumO(layout, NULL, ICON_OUTLINER_OB_MESH, "OBJECT_OT_mesh_add", "type");
- uiItemMenuEnumO(layout, NULL, ICON_OUTLINER_OB_CURVE, "OBJECT_OT_curve_add", "type");
- uiItemMenuEnumO(layout, NULL, ICON_OUTLINER_OB_SURFACE, "OBJECT_OT_surface_add", "type");
- uiItemO(layout, NULL, ICON_OUTLINER_OB_FONT, "OBJECT_OT_text_add");
- uiItemEnumO(layout, NULL, ICON_OUTLINER_OB_META, "OBJECT_OT_object_add", "type", OB_MBALL);
- uiItemEnumO(layout, NULL, ICON_OUTLINER_OB_CAMERA, "OBJECT_OT_object_add", "type", OB_CAMERA);
- uiItemEnumO(layout, NULL, ICON_OUTLINER_OB_LAMP, "OBJECT_OT_object_add", "type", OB_LAMP);
- uiItemEnumO(layout, NULL, ICON_OUTLINER_OB_EMPTY, "OBJECT_OT_object_add", "type", OB_EMPTY);
- uiItemO(layout, NULL, ICON_OUTLINER_OB_ARMATURE, "OBJECT_OT_armature_add");
- uiItemEnumO(layout, NULL, ICON_OUTLINER_OB_LATTICE, "OBJECT_OT_object_add", "type", OB_LATTICE);
-
- uiPupMenuEnd(C, pup);
-
- /* this operator is only for a menu, not used further */
- return OPERATOR_CANCELLED;
-}
-
-/* only used as menu */
-void OBJECT_OT_primitive_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Add Primitive";
- ot->description = "Add a primitive object.";
- ot->idname= "OBJECT_OT_primitive_add";
-
- /* api callbacks */
- ot->invoke= object_primitive_add_invoke;
-
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= 0;
-}
-
-
-/* ******************************* */
-
-/* remove base from a specific scene */
-/* note: now unlinks constraints as well */
-void ED_base_object_free_and_unlink(Scene *scene, Base *base)
-{
- BLI_remlink(&scene->base, base);
- free_libblock_us(&G.main->object, base->object);
- if(scene->basact==base) scene->basact= NULL;
- MEM_freeN(base);
-}
-
-static int object_delete_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- int islamp= 0;
-
- if(CTX_data_edit_object(C))
- return OPERATOR_CANCELLED;
-
- ED_view3d_exit_paint_modes(C);
-
- CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
-
- if(base->object->type==OB_LAMP) islamp= 1;
-
- /* remove from current scene only */
- ED_base_object_free_and_unlink(scene, base);
- }
- CTX_DATA_END;
-
- if(islamp) reshadeall_displist(scene); /* only frees displist */
-
- DAG_scene_sort(scene);
- ED_anim_dag_flush_update(C);
-
- WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, CTX_data_scene(C));
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_delete(wmOperatorType *ot)
-{
-
- /* identifiers */
- ot->name= "Delete Objects";
- ot->description = "Delete the object.";
- ot->idname= "OBJECT_OT_delete";
-
- /* api callbacks */
- ot->invoke= WM_operator_confirm;
- ot->exec= object_delete_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
-}
-
-
-static void single_object_users__forwardModifierLinks(void *userData, Object *ob, Object **obpoin)
-{
- ID_NEW(*obpoin);
-}
-
-static void copy_object__forwardModifierLinks(void *userData, Object *ob,
- ID **idpoin)
-{
- /* this is copied from ID_NEW; it might be better to have a macro */
- if(*idpoin && (*idpoin)->newid) *idpoin = (*idpoin)->newid;
-}
-
-
-/* after copying objects, copied data should get new pointers */
-static void copy_object_set_idnew(Scene *scene, View3D *v3d, int dupflag)
-{
- Base *base;
- Object *ob;
- Material *ma, *mao;
- ID *id;
-#if 0 // XXX old animation system
- Ipo *ipo;
- bActionStrip *strip;
-#endif // XXX old animation system
- int a;
-
- /* XXX check object pointers */
- for(base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- ob= base->object;
- relink_constraints(&ob->constraints);
- if (ob->pose){
- bPoseChannel *chan;
- for (chan = ob->pose->chanbase.first; chan; chan=chan->next){
- relink_constraints(&chan->constraints);
- }
- }
- modifiers_foreachIDLink(ob, copy_object__forwardModifierLinks, NULL);
- ID_NEW(ob->parent);
- ID_NEW(ob->track);
- ID_NEW(ob->proxy);
- ID_NEW(ob->proxy_group);
-
-#if 0 // XXX old animation system
- for(strip= ob->nlastrips.first; strip; strip= strip->next) {
- bActionModifier *amod;
- for(amod= strip->modifiers.first; amod; amod= amod->next)
- ID_NEW(amod->ob);
- }
-#endif // XXX old animation system
- }
- }
-
- /* materials */
- if( dupflag & USER_DUP_MAT) {
- mao= G.main->mat.first;
- while(mao) {
- if(mao->id.newid) {
-
- ma= (Material *)mao->id.newid;
-
- if(dupflag & USER_DUP_TEX) {
- for(a=0; a<MAX_MTEX; a++) {
- if(ma->mtex[a]) {
- id= (ID *)ma->mtex[a]->tex;
- if(id) {
- ID_NEW_US(ma->mtex[a]->tex)
- else ma->mtex[a]->tex= copy_texture(ma->mtex[a]->tex);
- id->us--;
- }
- }
- }
- }
-#if 0 // XXX old animation system
- id= (ID *)ma->ipo;
- if(id) {
- ID_NEW_US(ma->ipo)
- else ma->ipo= copy_ipo(ma->ipo);
- id->us--;
- }
-#endif // XXX old animation system
- }
- mao= mao->id.next;
- }
- }
-
-#if 0 // XXX old animation system
- /* lamps */
- if( dupflag & USER_DUP_IPO) {
- Lamp *la= G.main->lamp.first;
- while(la) {
- if(la->id.newid) {
- Lamp *lan= (Lamp *)la->id.newid;
- id= (ID *)lan->ipo;
- if(id) {
- ID_NEW_US(lan->ipo)
- else lan->ipo= copy_ipo(lan->ipo);
- id->us--;
- }
- }
- la= la->id.next;
- }
- }
-
- /* ipos */
- ipo= G.main->ipo.first;
- while(ipo) {
- if(ipo->id.lib==NULL && ipo->id.newid) {
- Ipo *ipon= (Ipo *)ipo->id.newid;
- IpoCurve *icu;
- for(icu= ipon->curve.first; icu; icu= icu->next) {
- if(icu->driver) {
- ID_NEW(icu->driver->ob);
- }
- }
- }
- ipo= ipo->id.next;
- }
-#endif // XXX old animation system
-
- set_sca_new_poins();
-
- clear_id_newpoins();
-
-}
-
-static int return_editmesh_indexar(EditMesh *em, int *tot, int **indexar, float *cent)
-{
- EditVert *eve;
- int *index, nr, totvert=0;
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) totvert++;
- }
- if(totvert==0) return 0;
-
- *indexar= index= MEM_mallocN(4*totvert, "hook indexar");
- *tot= totvert;
- nr= 0;
- cent[0]= cent[1]= cent[2]= 0.0;
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) {
- *index= nr; index++;
- VecAddf(cent, cent, eve->co);
- }
- nr++;
- }
-
- VecMulf(cent, 1.0f/(float)totvert);
-
- return totvert;
-}
-
-static int return_editmesh_vgroup(Object *obedit, EditMesh *em, char *name, float *cent)
-{
- MDeformVert *dvert;
- EditVert *eve;
- int i, totvert=0;
-
- cent[0]= cent[1]= cent[2]= 0.0;
-
- if(obedit->actdef) {
-
- /* find the vertices */
- for(eve= em->verts.first; eve; eve= eve->next) {
- dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
-
- if(dvert) {
- for(i=0; i<dvert->totweight; i++){
- if(dvert->dw[i].def_nr == (obedit->actdef-1)) {
- totvert++;
- VecAddf(cent, cent, eve->co);
- }
- }
- }
- }
- if(totvert) {
- bDeformGroup *defGroup = BLI_findlink(&obedit->defbase, obedit->actdef-1);
- strcpy(name, defGroup->name);
- VecMulf(cent, 1.0f/(float)totvert);
- return 1;
- }
- }
-
- return 0;
-}
-
-static void select_editmesh_hook(Object *ob, HookModifierData *hmd)
-{
- Mesh *me= ob->data;
- EditMesh *em= BKE_mesh_get_editmesh(me);
- EditVert *eve;
- int index=0, nr=0;
-
- for(eve= em->verts.first; eve; eve= eve->next, nr++) {
- if(nr==hmd->indexar[index]) {
- eve->f |= SELECT;
- if(index < hmd->totindex-1) index++;
- }
- }
- EM_select_flush(em);
-
- BKE_mesh_end_editmesh(me, em);
-}
-
-static int return_editlattice_indexar(Lattice *editlatt, int *tot, int **indexar, float *cent)
-{
- BPoint *bp;
- int *index, nr, totvert=0, a;
-
- /* count */
- a= editlatt->pntsu*editlatt->pntsv*editlatt->pntsw;
- bp= editlatt->def;
- while(a--) {
- if(bp->f1 & SELECT) {
- if(bp->hide==0) totvert++;
- }
- bp++;
- }
-
- if(totvert==0) return 0;
-
- *indexar= index= MEM_mallocN(4*totvert, "hook indexar");
- *tot= totvert;
- nr= 0;
- cent[0]= cent[1]= cent[2]= 0.0;
-
- a= editlatt->pntsu*editlatt->pntsv*editlatt->pntsw;
- bp= editlatt->def;
- while(a--) {
- if(bp->f1 & SELECT) {
- if(bp->hide==0) {
- *index= nr; index++;
- VecAddf(cent, cent, bp->vec);
- }
- }
- bp++;
- nr++;
- }
-
- VecMulf(cent, 1.0f/(float)totvert);
-
- return totvert;
-}
-
-static void select_editlattice_hook(Object *obedit, HookModifierData *hmd)
-{
- Lattice *lt= obedit->data;
- BPoint *bp;
- int index=0, nr=0, a;
-
- /* count */
- a= lt->editlatt->pntsu*lt->editlatt->pntsv*lt->editlatt->pntsw;
- bp= lt->editlatt->def;
- while(a--) {
- if(hmd->indexar[index]==nr) {
- bp->f1 |= SELECT;
- if(index < hmd->totindex-1) index++;
- }
- nr++;
- bp++;
- }
-}
-
-static int return_editcurve_indexar(Object *obedit, int *tot, int **indexar, float *cent)
-{
- ListBase *editnurb= curve_get_editcurve(obedit);
- Nurb *nu;
- BPoint *bp;
- BezTriple *bezt;
- int *index, a, nr, totvert=0;
-
- for(nu= editnurb->first; nu; nu= nu->next) {
- if((nu->type & 7)==CU_BEZIER) {
- bezt= nu->bezt;
- a= nu->pntsu;
- while(a--) {
- if(bezt->f1 & SELECT) totvert++;
- if(bezt->f2 & SELECT) totvert++;
- if(bezt->f3 & SELECT) totvert++;
- bezt++;
- }
- }
- else {
- bp= nu->bp;
- a= nu->pntsu*nu->pntsv;
- while(a--) {
- if(bp->f1 & SELECT) totvert++;
- bp++;
- }
- }
- }
- if(totvert==0) return 0;
-
- *indexar= index= MEM_mallocN(4*totvert, "hook indexar");
- *tot= totvert;
- nr= 0;
- cent[0]= cent[1]= cent[2]= 0.0;
-
- for(nu= editnurb->first; nu; nu= nu->next) {
- if((nu->type & 7)==CU_BEZIER) {
- bezt= nu->bezt;
- a= nu->pntsu;
- while(a--) {
- if(bezt->f1 & SELECT) {
- *index= nr; index++;
- VecAddf(cent, cent, bezt->vec[0]);
- }
- nr++;
- if(bezt->f2 & SELECT) {
- *index= nr; index++;
- VecAddf(cent, cent, bezt->vec[1]);
- }
- nr++;
- if(bezt->f3 & SELECT) {
- *index= nr; index++;
- VecAddf(cent, cent, bezt->vec[2]);
- }
- nr++;
- bezt++;
- }
- }
- else {
- bp= nu->bp;
- a= nu->pntsu*nu->pntsv;
- while(a--) {
- if(bp->f1 & SELECT) {
- *index= nr; index++;
- VecAddf(cent, cent, bp->vec);
- }
- nr++;
- bp++;
- }
- }
- }
-
- VecMulf(cent, 1.0f/(float)totvert);
-
- return totvert;
-}
-
void ED_object_apply_obmat(Object *ob)
{
float mat[3][3], imat[3][3], tmat[3][3];
@@ -1081,967 +178,6 @@ void ED_object_apply_obmat(Object *ob)
}
-int hook_getIndexArray(Object *obedit, int *tot, int **indexar, char *name, float *cent_r)
-{
- *indexar= NULL;
- *tot= 0;
- name[0]= 0;
-
- switch(obedit->type) {
- case OB_MESH:
- {
- Mesh *me= obedit->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
-
- /* check selected vertices first */
- if( return_editmesh_indexar(em, tot, indexar, cent_r)) {
- BKE_mesh_end_editmesh(me, em);
- return 1;
- } else {
- int ret = return_editmesh_vgroup(obedit, em, name, cent_r);
- BKE_mesh_end_editmesh(me, em);
- return ret;
- }
- }
- case OB_CURVE:
- case OB_SURF:
- return return_editcurve_indexar(obedit, tot, indexar, cent_r);
- case OB_LATTICE:
- {
- Lattice *lt= obedit->data;
- return return_editlattice_indexar(lt->editlatt, tot, indexar, cent_r);
- }
- default:
- return 0;
- }
-}
-
-static void select_editcurve_hook(Object *obedit, HookModifierData *hmd)
-{
- ListBase *editnurb= curve_get_editcurve(obedit);
- Nurb *nu;
- BPoint *bp;
- BezTriple *bezt;
- int index=0, a, nr=0;
-
- for(nu= editnurb->first; nu; nu= nu->next) {
- if((nu->type & 7)==CU_BEZIER) {
- bezt= nu->bezt;
- a= nu->pntsu;
- while(a--) {
- if(nr == hmd->indexar[index]) {
- bezt->f1 |= SELECT;
- if(index<hmd->totindex-1) index++;
- }
- nr++;
- if(nr == hmd->indexar[index]) {
- bezt->f2 |= SELECT;
- if(index<hmd->totindex-1) index++;
- }
- nr++;
- if(nr == hmd->indexar[index]) {
- bezt->f3 |= SELECT;
- if(index<hmd->totindex-1) index++;
- }
- nr++;
-
- bezt++;
- }
- }
- else {
- bp= nu->bp;
- a= nu->pntsu*nu->pntsv;
- while(a--) {
- if(nr == hmd->indexar[index]) {
- bp->f1 |= SELECT;
- if(index<hmd->totindex-1) index++;
- }
- nr++;
- bp++;
- }
- }
- }
-}
-
-void obedit_hook_select(Object *ob, HookModifierData *hmd)
-{
-
- if(ob->type==OB_MESH) select_editmesh_hook(ob, hmd);
- else if(ob->type==OB_LATTICE) select_editlattice_hook(ob, hmd);
- else if(ob->type==OB_CURVE) select_editcurve_hook(ob, hmd);
- else if(ob->type==OB_SURF) select_editcurve_hook(ob, hmd);
-}
-
-
-void add_hook(Scene *scene, View3D *v3d, int mode)
-{
- ModifierData *md = NULL;
- HookModifierData *hmd = NULL;
- Object *ob=NULL;
- Object *obedit= scene->obedit; // XXX get from context
-
- if(obedit==NULL) return;
-
- /* preconditions */
- if(mode==2) { /* selected object */
- Base *base;
- for(base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- if(base!=BASACT) {
- ob= base->object;
- break;
- }
- }
- }
- if(ob==NULL) {
- error("Requires selected Object");
- return;
- }
- }
- else if(mode!=1) {
- int maxlen=0, a, nr;
- char *cp;
-
- /* make pupmenu with hooks */
- for(md=obedit->modifiers.first; md; md= md->next) {
- if (md->type==eModifierType_Hook)
- maxlen+=32;
- }
-
- if(maxlen==0) {
- error("Object has no hooks yet");
- return;
- }
-
- cp= MEM_callocN(maxlen+32, "temp string");
- if(mode==3) strcpy(cp, "Remove %t|");
- else if(mode==4) strcpy(cp, "Reassign %t|");
- else if(mode==5) strcpy(cp, "Select %t|");
- else if(mode==6) strcpy(cp, "Clear Offset %t|");
-
- for(md=obedit->modifiers.first; md; md= md->next) {
- if (md->type==eModifierType_Hook) {
- strcat(cp, md->name);
- strcat(cp, " |");
- }
- }
-
- nr= pupmenu(cp);
- MEM_freeN(cp);
-
- if(nr<1) return;
-
- a= 1;
- for(md=obedit->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Hook) {
- if(a==nr) break;
- a++;
- }
- }
-
- hmd = (HookModifierData*) md;
- ob= hmd->object;
- }
-
- /* do it, new hooks or reassign */
- if(mode==1 || mode==2 || mode==4) {
- float cent[3];
- int tot, ok, *indexar;
- char name[32];
-
- ok = hook_getIndexArray(obedit, &tot, &indexar, name, cent);
-
- if(ok==0) {
- error("Requires selected vertices or active Vertex Group");
- }
- else {
-
- if(mode==1) {
- Base *base= BASACT, *newbase;
-
- ob= add_object(scene, OB_EMPTY);
- /* set layers OK */
- newbase= BASACT;
- newbase->lay= base->lay;
- ob->lay= newbase->lay;
-
- /* transform cent to global coords for loc */
- VecMat4MulVecfl(ob->loc, obedit->obmat, cent);
-
- /* restore, add_object sets active */
- BASACT= base;
- }
- /* if mode is 2 or 4, ob has been set */
-
- /* new hook */
- if(mode==1 || mode==2) {
- ModifierData *md = obedit->modifiers.first;
-
- while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
- md = md->next;
- }
-
- hmd = (HookModifierData*) modifier_new(eModifierType_Hook);
- BLI_insertlinkbefore(&obedit->modifiers, md, hmd);
- sprintf(hmd->modifier.name, "Hook-%s", ob->id.name+2);
- }
- else if (hmd->indexar) MEM_freeN(hmd->indexar); /* reassign, hook was set */
-
- hmd->object= ob;
- hmd->indexar= indexar;
- VECCOPY(hmd->cent, cent);
- hmd->totindex= tot;
- BLI_strncpy(hmd->name, name, 32);
-
- if(mode==1 || mode==2) {
- /* matrix calculus */
- /* vert x (obmat x hook->imat) x hook->obmat x ob->imat */
- /* (parentinv ) */
-
- where_is_object(scene, ob);
-
- Mat4Invert(ob->imat, ob->obmat);
- /* apparently this call goes from right to left... */
- Mat4MulSerie(hmd->parentinv, ob->imat, obedit->obmat, NULL,
- NULL, NULL, NULL, NULL, NULL);
- }
- }
- }
- else if(mode==3) { /* remove */
- BLI_remlink(&obedit->modifiers, md);
- modifier_free(md);
- }
- else if(mode==5) { /* select */
- obedit_hook_select(obedit, hmd);
- }
- else if(mode==6) { /* clear offset */
- where_is_object(scene, ob); /* ob is hook->parent */
-
- Mat4Invert(ob->imat, ob->obmat);
- /* this call goes from right to left... */
- Mat4MulSerie(hmd->parentinv, ob->imat, obedit->obmat, NULL,
- NULL, NULL, NULL, NULL, NULL);
- }
-
- DAG_scene_sort(scene);
-}
-
-
-/* use this when the loc/size/rot of the parent has changed but the children should stay in the same place
- * apply-size-rot or object center for eg */
-static void ignore_parent_tx(Scene *scene, Object *ob )
-{
- Object workob;
- Object *ob_child;
-
- /* a change was made, adjust the children to compensate */
- for (ob_child=G.main->object.first; ob_child; ob_child=ob_child->id.next) {
- if (ob_child->parent == ob) {
- ED_object_apply_obmat(ob_child);
- what_does_parent(scene, ob_child, &workob);
- Mat4Invert(ob_child->parentinv, workob.obmat);
- }
- }
-}
-
-
-void add_hook_menu(Scene *scene, View3D *v3d)
-{
- Object *obedit= scene->obedit; // XXX get from context
- int mode;
-
- if(obedit==NULL) return;
-
- if(modifiers_findByType(obedit, eModifierType_Hook))
- mode= pupmenu("Hooks %t|Add, To New Empty %x1|Add, To Selected Object %x2|Remove... %x3|Reassign... %x4|Select... %x5|Clear Offset...%x6");
- else
- mode= pupmenu("Hooks %t|Add, New Empty %x1|Add, To Selected Object %x2");
-
- if(mode<1) return;
-
- /* do operations */
- add_hook(scene, v3d, mode);
-}
-
-/* ******************** clear parent operator ******************* */
-
-static EnumPropertyItem prop_clear_parent_types[] = {
- {0, "CLEAR", 0, "Clear Parent", ""},
- {1, "CLEAR_KEEP_TRANSFORM", 0, "Clear and Keep Transformation (Clear Track)", ""},
- {2, "CLEAR_INVERSE", 0, "Clear Parent Inverse", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-/* note, poll should check for editable scene */
-static int parent_clear_exec(bContext *C, wmOperator *op)
-{
-
- CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
-
- if(RNA_enum_is_equal(op->ptr, "type", "CLEAR")) {
- ob->parent= NULL;
- }
- if(RNA_enum_is_equal(op->ptr, "type", "CLEAR_KEEP_TRANSFORM")) {
- ob->parent= NULL;
- ob->track= NULL;
- ED_object_apply_obmat(ob);
- }
- if(RNA_enum_is_equal(op->ptr, "type", "CLEAR_INVERSE")) {
- Mat4One(ob->parentinv);
- }
- ob->recalc |= OB_RECALC;
- }
- CTX_DATA_END;
-
- DAG_scene_sort(CTX_data_scene(C));
- ED_anim_dag_flush_update(C);
- WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_parent_clear(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Clear parent";
- ot->description = "Clear the object's parenting.";
- ot->idname= "OBJECT_OT_parent_clear";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= parent_clear_exec;
-
- ot->poll= ED_operator_object_active;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "type", prop_clear_parent_types, 0, "Type", "");
-}
-
-/* ******************** clear track operator ******************* */
-
-
-static EnumPropertyItem prop_clear_track_types[] = {
- {0, "CLEAR", 0, "Clear Track", ""},
- {1, "CLEAR_KEEP_TRANSFORM", 0, "Clear and Keep Transformation (Clear Track)", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-/* note, poll should check for editable scene */
-static int object_track_clear_exec(bContext *C, wmOperator *op)
-{
- if(CTX_data_edit_object(C)) {
- BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed in EditMode");
- return OPERATOR_CANCELLED;
- }
- CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
- ob->track= NULL;
- ob->recalc |= OB_RECALC;
-
- if(RNA_enum_is_equal(op->ptr, "type", "CLEAR_KEEP_TRANSFORM")) {
- ED_object_apply_obmat(ob);
- }
- }
- CTX_DATA_END;
-
- DAG_scene_sort(CTX_data_scene(C));
- ED_anim_dag_flush_update(C);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_track_clear(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Clear track";
- ot->description = "Clear tracking constraint or flag from object.";
- ot->idname= "OBJECT_OT_track_clear";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= object_track_clear_exec;
-
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "type", prop_clear_track_types, 0, "Type", "");
-}
-
-/* *****************Selection Operators******************* */
-static EnumPropertyItem prop_select_types[] = {
- {0, "EXCLUSIVE", 0, "Exclusive", ""},
- {1, "EXTEND", 0, "Extend", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-/* ****** Select by Type ****** */
-
-static int object_select_by_type_exec(bContext *C, wmOperator *op)
-{
- short obtype, seltype;
-
- obtype = RNA_enum_get(op->ptr, "type");
- seltype = RNA_enum_get(op->ptr, "seltype");
-
- if (seltype == 0) {
- CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
- ED_base_object_select(base, BA_DESELECT);
- }
- CTX_DATA_END;
- }
-
- CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
- if(base->object->type==obtype) {
- ED_base_object_select(base, BA_SELECT);
- }
- }
- CTX_DATA_END;
-
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_select_by_type(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select By Type";
- ot->description = "Select all visible objects that are of a type.";
- ot->idname= "OBJECT_OT_select_by_type";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= object_select_by_type_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "seltype", prop_select_types, 0, "Selection", "Extend selection or clear selection then select");
- RNA_def_enum(ot->srna, "type", prop_object_types, 1, "Type", "");
-
-}
-/* ****** selection by links *******/
-
-static EnumPropertyItem prop_select_linked_types[] = {
- {1, "IPO", 0, "Object IPO", ""}, // XXX depreceated animation system stuff...
- {2, "OBDATA", 0, "Ob Data", ""},
- {3, "MATERIAL", 0, "Material", ""},
- {4, "TEXTURE", 0, "Texture", ""},
- {5, "DUPGROUP", 0, "Dupligroup", ""},
- {6, "PARTICLE", 0, "Particle System", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-static int object_select_linked_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob;
- void *obdata = NULL;
- Material *mat = NULL, *mat1;
- Tex *tex=0;
- int a, b;
- int nr = RNA_enum_get(op->ptr, "type");
- short changed = 0, seltype;
- /* events (nr):
- * Object Ipo: 1
- * ObData: 2
- * Current Material: 3
- * Current Texture: 4
- * DupliGroup: 5
- * PSys: 6
- */
-
- seltype = RNA_enum_get(op->ptr, "seltype");
-
- if (seltype == 0) {
- CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
- ED_base_object_select(base, BA_DESELECT);
- }
- CTX_DATA_END;
- }
-
- ob= OBACT;
- if(ob==0){
- BKE_report(op->reports, RPT_ERROR, "No Active Object");
- return OPERATOR_CANCELLED;
- }
-
- if(nr==1) {
- // XXX old animation system
- //ipo= ob->ipo;
- //if(ipo==0) return OPERATOR_CANCELLED;
- return OPERATOR_CANCELLED;
- }
- else if(nr==2) {
- if(ob->data==0) return OPERATOR_CANCELLED;
- obdata= ob->data;
- }
- else if(nr==3 || nr==4) {
- mat= give_current_material(ob, ob->actcol);
- if(mat==0) return OPERATOR_CANCELLED;
- if(nr==4) {
- if(mat->mtex[ (int)mat->texact ]) tex= mat->mtex[ (int)mat->texact ]->tex;
- if(tex==0) return OPERATOR_CANCELLED;
- }
- }
- else if(nr==5) {
- if(ob->dup_group==NULL) return OPERATOR_CANCELLED;
- }
- else if(nr==6) {
- if(ob->particlesystem.first==NULL) return OPERATOR_CANCELLED;
- }
- else return OPERATOR_CANCELLED;
-
- CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
- if(nr==1) {
- // XXX old animation system
- //if(base->object->ipo==ipo) base->flag |= SELECT;
- //changed = 1;
- }
- else if(nr==2) {
- if(base->object->data==obdata) base->flag |= SELECT;
- changed = 1;
- }
- else if(nr==3 || nr==4) {
- ob= base->object;
-
- for(a=1; a<=ob->totcol; a++) {
- mat1= give_current_material(ob, a);
- if(nr==3) {
- if(mat1==mat) base->flag |= SELECT;
- changed = 1;
- }
- else if(mat1 && nr==4) {
- for(b=0; b<MAX_MTEX; b++) {
- if(mat1->mtex[b]) {
- if(tex==mat1->mtex[b]->tex) {
- base->flag |= SELECT;
- changed = 1;
- break;
- }
- }
- }
- }
- }
- }
- else if(nr==5) {
- if(base->object->dup_group==ob->dup_group) {
- base->flag |= SELECT;
- changed = 1;
- }
- }
- else if(nr==6) {
- /* loop through other, then actives particles*/
- ParticleSystem *psys;
- ParticleSystem *psys_act;
-
- for(psys=base->object->particlesystem.first; psys; psys=psys->next) {
- for(psys_act=ob->particlesystem.first; psys_act; psys_act=psys_act->next) {
- if (psys->part == psys_act->part) {
- base->flag |= SELECT;
- changed = 1;
- break;
- }
- }
-
- if (base->flag & SELECT) {
- break;
- }
- }
- }
- base->object->flag= base->flag;
- }
- CTX_DATA_END;
-
- if (changed) {
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
- return OPERATOR_FINISHED;
- }
-
- return OPERATOR_CANCELLED;
-}
-
-void OBJECT_OT_select_linked(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Linked";
- ot->description = "Select all visible objects that are linked.";
- ot->idname= "OBJECT_OT_select_linked";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= object_select_linked_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "type", prop_select_linked_types, 0, "Type", "");
- RNA_def_enum(ot->srna, "seltype", prop_select_types, 1, "Selection", "Extend selection or clear selection then select");
-
-}
-/* ****** selection by layer *******/
-
-static int object_select_by_layer_exec(bContext *C, wmOperator *op)
-{
- unsigned int layernum;
- short seltype;
-
- seltype = RNA_enum_get(op->ptr, "seltype");
- layernum = RNA_int_get(op->ptr, "layer");
-
- if (seltype == 0) {
- CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
- ED_base_object_select(base, BA_DESELECT);
- }
- CTX_DATA_END;
- }
-
- CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
- if(base->lay == (1<< (layernum -1)))
- ED_base_object_select(base, BA_SELECT);
- }
- CTX_DATA_END;
-
- /* undo? */
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_select_by_layer(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "select by layer";
- ot->description = "Select all visible objects on a layer.";
- ot->idname= "OBJECT_OT_select_by_layer";
-
- /* api callbacks */
- /*ot->invoke = XXX - need a int grid popup*/
- ot->exec= object_select_by_layer_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_int(ot->srna, "layer", 1, 1, 20, "Layer", "", 1, 20);
- RNA_def_enum(ot->srna, "seltype", prop_select_types, 1, "Selection", "Extend selection or clear selection then select");
-}
-
-/* ****** invert selection *******/
-static int object_select_invert_exec(bContext *C, wmOperator *op)
-{
- CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
- if (base->flag & SELECT)
- ED_base_object_select(base, BA_DESELECT);
- else
- ED_base_object_select(base, BA_SELECT);
- }
- CTX_DATA_END;
-
- /* undo? */
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_select_invert(wmOperatorType *ot)
-{
-
- /* identifiers */
- ot->name= "Invert selection";
- ot->description = "Invert th select of all visible objects.";
- ot->idname= "OBJECT_OT_select_invert";
-
- /* api callbacks */
- ot->exec= object_select_invert_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
-}
-/* ****** (de)select All *******/
-
-static int object_select_de_select_all_exec(bContext *C, wmOperator *op)
-{
-
- int a=0, ok=0;
-
- CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
- if (base->flag & SELECT) {
- ok= a= 1;
- break;
- }
- else ok=1;
- }
- CTX_DATA_END;
-
- if (!ok) return OPERATOR_PASS_THROUGH;
-
- CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
- if (a) ED_base_object_select(base, BA_DESELECT);
- else ED_base_object_select(base, BA_SELECT);
- }
- CTX_DATA_END;
-
- /* undo? */
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_select_all_toggle(wmOperatorType *ot)
-{
-
- /* identifiers */
- ot->name= "deselect all";
- ot->description = "(de)select all visible objects in scene.";
- ot->idname= "OBJECT_OT_select_all_toggle";
-
- /* api callbacks */
- ot->exec= object_select_de_select_all_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
-}
-/* ****** random selection *******/
-
-static int object_select_random_exec(bContext *C, wmOperator *op)
-{
- float percent;
- short seltype;
-
- seltype = RNA_enum_get(op->ptr, "seltype");
-
- if (seltype == 0) {
- CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
- ED_base_object_select(base, BA_DESELECT);
- }
- CTX_DATA_END;
- }
- percent = RNA_float_get(op->ptr, "percent");
-
- CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
- if (BLI_frand() < percent) {
- ED_base_object_select(base, BA_SELECT);
- }
- }
- CTX_DATA_END;
-
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_select_random(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Random select";
- ot->description = "Set select on random visible objects.";
- ot->idname= "OBJECT_OT_select_random";
-
- /* api callbacks */
- /*ot->invoke= object_select_random_invoke XXX - need a number popup ;*/
- ot->exec = object_select_random_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_float_percentage(ot->srna, "percent", 0.5f, 0.0f, 1.0f, "Percent", "percentage of objects to randomly select", 0.0001f, 1.0f);
- RNA_def_enum(ot->srna, "seltype", prop_select_types, 1, "Selection", "Extend selection or clear selection then select");
-}
-
-/* ******** Clear object Translation *********** */
-
-static int object_location_clear_exec(bContext *C, wmOperator *op)
-{
- int armature_clear= 0;
-
- CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
- if((G.f & G_WEIGHTPAINT)==0) {
- if ((ob->protectflag & OB_LOCK_LOCX)==0)
- ob->loc[0]= ob->dloc[0]= 0.0f;
- if ((ob->protectflag & OB_LOCK_LOCY)==0)
- ob->loc[1]= ob->dloc[1]= 0.0f;
- if ((ob->protectflag & OB_LOCK_LOCZ)==0)
- ob->loc[2]= ob->dloc[2]= 0.0f;
- }
- ob->recalc |= OB_RECALC_OB;
- }
- CTX_DATA_END;
-
- if(armature_clear==0) /* in this case flush was done */
- ED_anim_dag_flush_update(C);
-
- WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-
-void OBJECT_OT_location_clear(wmOperatorType *ot)
-{
-
- /* identifiers */
- ot->name= "Clear Object Location";
- ot->description = "Clear the object's location.";
- ot->idname= "OBJECT_OT_location_clear";
-
- /* api callbacks */
- ot->invoke= WM_operator_confirm;
- ot->exec= object_location_clear_exec;
- ot->poll= ED_operator_object_active;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int object_rotation_clear_exec(bContext *C, wmOperator *op)
-{
- int armature_clear= 0;
-
- CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
- if((G.f & G_WEIGHTPAINT)==0) {
- /* eulers can only get cleared if they are not protected */
- if ((ob->protectflag & OB_LOCK_ROTX)==0)
- ob->rot[0]= ob->drot[0]= 0.0f;
- if ((ob->protectflag & OB_LOCK_ROTY)==0)
- ob->rot[1]= ob->drot[1]= 0.0f;
- if ((ob->protectflag & OB_LOCK_ROTZ)==0)
- ob->rot[2]= ob->drot[2]= 0.0f;
- }
- ob->recalc |= OB_RECALC_OB;
- }
- CTX_DATA_END;
-
- if(armature_clear==0) /* in this case flush was done */
- ED_anim_dag_flush_update(C);
-
- WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-
-void OBJECT_OT_rotation_clear(wmOperatorType *ot)
-{
-
- /* identifiers */
- ot->name= "Clear Object Rotation";
- ot->description = "Clear the object's rotation.";
- ot->idname= "OBJECT_OT_rotation_clear";
-
- /* api callbacks */
- ot->invoke= WM_operator_confirm;
- ot->exec= object_rotation_clear_exec;
- ot->poll= ED_operator_object_active;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int object_scale_clear_exec(bContext *C, wmOperator *op)
-{
- int armature_clear= 0;
-
- CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
- if((G.f & G_WEIGHTPAINT)==0) {
- if ((ob->protectflag & OB_LOCK_SCALEX)==0) {
- ob->dsize[0]= 0.0f;
- ob->size[0]= 1.0f;
- }
- if ((ob->protectflag & OB_LOCK_SCALEY)==0) {
- ob->dsize[1]= 0.0f;
- ob->size[1]= 1.0f;
- }
- if ((ob->protectflag & OB_LOCK_SCALEZ)==0) {
- ob->dsize[2]= 0.0f;
- ob->size[2]= 1.0f;
- }
- }
- ob->recalc |= OB_RECALC_OB;
- }
- CTX_DATA_END;
-
- if(armature_clear==0) /* in this case flush was done */
- ED_anim_dag_flush_update(C);
-
- WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_scale_clear(wmOperatorType *ot)
-{
-
- /* identifiers */
- ot->name= "Clear Object Scale";
- ot->description = "Clear the object's scale.";
- ot->idname= "OBJECT_OT_scale_clear";
-
- /* api callbacks */
- ot->invoke= WM_operator_confirm;
- ot->exec= object_scale_clear_exec;
- ot->poll= ED_operator_object_active;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int object_origin_clear_exec(bContext *C, wmOperator *op)
-{
- float *v1, *v3, mat[3][3];
- int armature_clear= 0;
-
- CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
- if(ob->parent) {
- v1= ob->loc;
- v3= ob->parentinv[3];
-
- Mat3CpyMat4(mat, ob->parentinv);
- VECCOPY(v3, v1);
- v3[0]= -v3[0];
- v3[1]= -v3[1];
- v3[2]= -v3[2];
- Mat3MulVecfl(mat, v3);
- }
- ob->recalc |= OB_RECALC_OB;
- }
- CTX_DATA_END;
-
- if(armature_clear==0) /* in this case flush was done */
- ED_anim_dag_flush_update(C);
-
- WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_origin_clear(wmOperatorType *ot)
-{
-
- /* identifiers */
- ot->name= "Clear Object Origin";
- ot->description = "Clear the object's origin.";
- ot->idname= "OBJECT_OT_origin_clear";
-
- /* api callbacks */
- ot->invoke= WM_operator_confirm;
- ot->exec= object_origin_clear_exec;
- ot->poll= ED_operator_object_active;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
/* ********* clear/set restrict view *********/
static int object_restrictview_clear_exec(bContext *C, wmOperator *op)
{
@@ -2072,12 +208,11 @@ void OBJECT_OT_restrictview_clear(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Clear restrict view";
+ ot->name= "Clear Restrict View";
ot->description = "Reveal the object by setting the restrictview flag.";
ot->idname= "OBJECT_OT_restrictview_clear";
/* api callbacks */
- ot->invoke= WM_operator_confirm;
ot->exec= object_restrictview_clear_exec;
ot->poll= ED_operator_view3d_active;
@@ -2085,19 +220,14 @@ void OBJECT_OT_restrictview_clear(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-static EnumPropertyItem prop_set_restrictview_types[] = {
- {0, "SELECTED", 0, "Selected", ""},
- {1, "UNSELECTED", 0, "Unselected ", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
static int object_restrictview_set_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
short changed = 0;
+ int unselected= RNA_boolean_get(op->ptr, "unselected");
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
- if(RNA_enum_is_equal(op->ptr, "type", "SELECTED")){
+ if(!unselected) {
if (base->flag & SELECT){
base->flag &= ~SELECT;
base->object->flag = base->flag;
@@ -2108,7 +238,7 @@ static int object_restrictview_set_exec(bContext *C, wmOperator *op)
}
}
}
- else if (RNA_enum_is_equal(op->ptr, "type", "UNSELECTED")){
+ else {
if (!(base->flag & SELECT)){
base->object->restrictflag |= OB_RESTRICT_VIEW;
changed = 1;
@@ -2130,1059 +260,22 @@ static int object_restrictview_set_exec(bContext *C, wmOperator *op)
void OBJECT_OT_restrictview_set(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Set restrict view";
+ ot->name= "Set Restrict View";
ot->description = "Hide the object by setting the restrictview flag.";
ot->idname= "OBJECT_OT_restrictview_set";
/* api callbacks */
- ot->invoke= WM_menu_invoke;
ot->exec= object_restrictview_set_exec;
ot->poll= ED_operator_view3d_active;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
- RNA_def_enum(ot->srna, "type", prop_set_restrictview_types, 0, "Type", "");
-
-}
-/* ************* Slow Parent ******************* */
-static int object_slowparent_set_exec(bContext *C, wmOperator *op)
-{
-
- CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
-
- if(base->object->parent) base->object->partype |= PARSLOW;
- base->object->recalc |= OB_RECALC_OB;
-
- }
- CTX_DATA_END;
-
- ED_anim_dag_flush_update(C);
-
- WM_event_add_notifier(C, NC_SCENE, CTX_data_scene(C));
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_slowparent_set(wmOperatorType *ot)
-{
-
- /* identifiers */
- ot->name= "Set Slow Parent";
- ot->description = "Set the object's slow parent.";
- ot->idname= "OBJECT_OT_slow_parent_set";
-
- /* api callbacks */
- ot->invoke= WM_operator_confirm;
- ot->exec= object_slowparent_set_exec;
- ot->poll= ED_operator_view3d_active;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int object_slowparent_clear_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
-
- CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- if(base->object->parent) {
- if(base->object->partype & PARSLOW) {
- base->object->partype -= PARSLOW;
- where_is_object(scene, base->object);
- base->object->partype |= PARSLOW;
- base->object->recalc |= OB_RECALC_OB;
- }
- }
-
- }
- CTX_DATA_END;
-
- ED_anim_dag_flush_update(C);
-
- WM_event_add_notifier(C, NC_SCENE, CTX_data_scene(C));
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_slowparent_clear(wmOperatorType *ot)
-{
-
- /* identifiers */
- ot->name= "Clear Slow Parent";
- ot->description = "Clear the object's slow parent.";
- ot->idname= "OBJECT_OT_slow_parent_clear";
-
- /* api callbacks */
- ot->invoke= WM_operator_confirm;
- ot->exec= object_slowparent_clear_exec;
- ot->poll= ED_operator_view3d_active;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-/* ******************** **************** */
-
-// XXX
-#define BEZSELECTED_HIDDENHANDLES(bezt) ((G.f & G_HIDDENHANDLES) ? (bezt)->f2 & SELECT : BEZSELECTED(bezt))
-/* only in edit mode */
-void make_vertex_parent(Scene *scene, Object *obedit, View3D *v3d)
-{
- EditVert *eve;
- Base *base;
- Nurb *nu;
- BezTriple *bezt;
- BPoint *bp;
- Object *par, *ob;
- int a, v1=0, v2=0, v3=0, v4=0, nr=1;
-
- /* we need 1 to 3 selected vertices */
-
- if(obedit->type==OB_MESH) {
- Mesh *me= obedit->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
-
- eve= em->verts.first;
- while(eve) {
- if(eve->f & 1) {
- if(v1==0) v1= nr;
- else if(v2==0) v2= nr;
- else if(v3==0) v3= nr;
- else if(v4==0) v4= nr;
- else break;
- }
- nr++;
- eve= eve->next;
- }
-
- BKE_mesh_end_editmesh(me, em);
- }
- else if(ELEM(obedit->type, OB_SURF, OB_CURVE)) {
- ListBase *editnurb= curve_get_editcurve(obedit);
-
- nu= editnurb->first;
- while(nu) {
- if((nu->type & 7)==CU_BEZIER) {
- bezt= nu->bezt;
- a= nu->pntsu;
- while(a--) {
- if(BEZSELECTED_HIDDENHANDLES(bezt)) {
- if(v1==0) v1= nr;
- else if(v2==0) v2= nr;
- else if(v3==0) v3= nr;
- else if(v4==0) v4= nr;
- else break;
- }
- nr++;
- bezt++;
- }
- }
- else {
- bp= nu->bp;
- a= nu->pntsu*nu->pntsv;
- while(a--) {
- if(bp->f1 & SELECT) {
- if(v1==0) v1= nr;
- else if(v2==0) v2= nr;
- else if(v3==0) v3= nr;
- else if(v4==0) v4= nr;
- else break;
- }
- nr++;
- bp++;
- }
- }
- nu= nu->next;
- }
- }
- else if(obedit->type==OB_LATTICE) {
- Lattice *lt= obedit->data;
-
- a= lt->editlatt->pntsu*lt->editlatt->pntsv*lt->editlatt->pntsw;
- bp= lt->editlatt->def;
- while(a--) {
- if(bp->f1 & SELECT) {
- if(v1==0) v1= nr;
- else if(v2==0) v2= nr;
- else if(v3==0) v3= nr;
- else if(v4==0) v4= nr;
- else break;
- }
- nr++;
- bp++;
- }
- }
-
- if(v4 || !((v1 && v2==0 && v3==0) || (v1 && v2 && v3)) ) {
- error("Select either 1 or 3 vertices to parent to");
- return;
- }
-
- if(okee("Make vertex parent")==0) return;
-
- for(base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- if(base!=BASACT) {
-
- ob= base->object;
- ob->recalc |= OB_RECALC;
- par= BASACT->object->parent;
-
- while(par) {
- if(par==ob) break;
- par= par->parent;
- }
- if(par) {
- error("Loop in parents");
- }
- else {
- Object workob;
-
- ob->parent= BASACT->object;
- if(v3) {
- ob->partype= PARVERT3;
- ob->par1= v1-1;
- ob->par2= v2-1;
- ob->par3= v3-1;
-
- /* inverse parent matrix */
- what_does_parent(scene, ob, &workob);
- Mat4Invert(ob->parentinv, workob.obmat);
- }
- else {
- ob->partype= PARVERT1;
- ob->par1= v1-1;
-
- /* inverse parent matrix */
- what_does_parent(scene, ob, &workob);
- Mat4Invert(ob->parentinv, workob.obmat);
- }
- }
- }
- }
- }
-
- DAG_scene_sort(scene);
-}
-
-static Object *group_objects_menu(Group *group)
-{
- GroupObject *go;
- int len= 0;
- short a, nr;
- char *str;
-
- for(go= group->gobject.first; go; go= go->next) {
- if(go->ob)
- len++;
- }
- if(len==0) return NULL;
-
- str= MEM_callocN(40+32*len, "menu");
-
- strcpy(str, "Make Proxy for: %t");
- a= strlen(str);
- for(nr=1, go= group->gobject.first; go; go= go->next, nr++) {
- a+= sprintf(str+a, "|%s %%x%d", go->ob->id.name+2, nr);
- }
-
- a= pupmenu_col(str, 20);
- MEM_freeN(str);
- if(a>0) {
- go= BLI_findlink(&group->gobject, a-1);
- return go->ob;
- }
- return NULL;
-}
-
-
-/* adds empty object to become local replacement data of a library-linked object */
-void make_proxy(Scene *scene)
-{
- Object *ob= OBACT;
- Object *gob= NULL;
-
- if(scene->id.lib) return;
- if(ob==NULL) return;
-
-
- if(ob->dup_group && ob->dup_group->id.lib) {
- gob= ob;
- /* gives menu with list of objects in group */
- ob= group_objects_menu(ob->dup_group);
- }
- else if(ob->id.lib) {
- if(okee("Make Proxy Object")==0)
- return;
- }
- else {
- error("Can only make proxy for a referenced object or group");
- return;
- }
-
- if(ob) {
- Object *newob;
- Base *newbase, *oldbase= BASACT;
- char name[32];
-
- newob= add_object(scene, OB_EMPTY);
- if(gob)
- strcpy(name, gob->id.name+2);
- else
- strcpy(name, ob->id.name+2);
- strcat(name, "_proxy");
- rename_id(&newob->id, name);
-
- /* set layers OK */
- newbase= BASACT; /* add_object sets active... */
- newbase->lay= oldbase->lay;
- newob->lay= newbase->lay;
-
- /* remove base, leave user count of object, it gets linked in object_make_proxy */
- if(gob==NULL) {
- BLI_remlink(&scene->base, oldbase);
- MEM_freeN(oldbase);
- }
- object_make_proxy(newob, ob, gob);
-
- DAG_scene_sort(scene);
- DAG_object_flush_update(scene, newob, OB_RECALC);
- }
-}
-
-/* ******************** make parent operator *********************** */
-
-#define PAR_OBJECT 0
-#define PAR_ARMATURE 1
-#define PAR_BONE 2
-#define PAR_CURVE 3
-#define PAR_FOLLOW 4
-#define PAR_PATH_CONST 5
-#define PAR_LATTICE 6
-#define PAR_VERTEX 7
-#define PAR_TRIA 8
-
-static EnumPropertyItem prop_make_parent_types[] = {
- {PAR_OBJECT, "OBJECT", 0, "Object", ""},
- {PAR_ARMATURE, "ARMATURE", 0, "Armature Deform", ""},
- {PAR_BONE, "BONE", 0, "Bone", ""},
- {PAR_CURVE, "CURVE", 0, "Curve Deform", ""},
- {PAR_FOLLOW, "FOLLOW", 0, "Follow Path", ""},
- {PAR_PATH_CONST, "PATH_CONST", 0, "Path Constraint", ""},
- {PAR_LATTICE, "LATTICE", 0, "Lattice Deform", ""},
- {PAR_VERTEX, "VERTEX", 0, "Vertex", ""},
- {PAR_TRIA, "TRIA", 0, "Triangle", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-static int test_parent_loop(Object *par, Object *ob)
-{
- /* test if 'ob' is a parent somewhere in par's parents */
-
- if(par == NULL) return 0;
- if(ob == par) return 1;
-
- return test_parent_loop(par->parent, ob);
-}
-
-
-static int parent_set_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- Object *par= CTX_data_active_object(C);
- bPoseChannel *pchan= NULL;
- int partype= RNA_enum_get(op->ptr, "type");
-
- par->recalc |= OB_RECALC_OB;
-
- /* preconditions */
- if(partype==PAR_FOLLOW || partype==PAR_PATH_CONST) {
- if(par->type!=OB_CURVE)
- return OPERATOR_CANCELLED;
- else {
- Curve *cu= par->data;
-
- if((cu->flag & CU_PATH)==0) {
- cu->flag |= CU_PATH|CU_FOLLOW;
- makeDispListCurveTypes(scene, par, 0); /* force creation of path data */
- }
- else cu->flag |= CU_FOLLOW;
-
- /* fall back on regular parenting now */
- partype= PAR_OBJECT;
- }
- }
- else if(partype==PAR_BONE) {
- pchan= get_active_posechannel(par);
-
- if(pchan==NULL) {
- error("No active Bone");
- return OPERATOR_CANCELLED;
- }
- }
-
- /* context itterator */
- CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
-
- if(ob!=par) {
-
- if( test_parent_loop(par, ob) ) {
- error("Loop in parents");
- }
- else {
- Object workob;
-
- /* apply transformation of previous parenting */
- ED_object_apply_obmat(ob);
-
- ob->parent= par;
-
- /* handle types */
- if (pchan)
- strcpy (ob->parsubstr, pchan->name);
- else
- ob->parsubstr[0]= 0;
-
- /* constraint */
- if(partype==PAR_PATH_CONST) {
- bConstraint *con;
- bFollowPathConstraint *data;
- float cmat[4][4], vec[3];
-
- con = add_new_constraint(CONSTRAINT_TYPE_FOLLOWPATH);
- strcpy (con->name, "AutoPath");
-
- data = con->data;
- data->tar = par;
-
- add_constraint_to_object(con, ob);
-
- get_constraint_target_matrix(con, 0, CONSTRAINT_OBTYPE_OBJECT, NULL, cmat, scene->r.cfra - give_timeoffset(ob));
- VecSubf(vec, ob->obmat[3], cmat[3]);
-
- ob->loc[0] = vec[0];
- ob->loc[1] = vec[1];
- }
- else if(partype==PAR_ARMATURE && ob->type==OB_MESH && par->type == OB_ARMATURE) {
-
- if(1) {
- /* Prompt the user as to whether he wants to
- * add some vertex groups based on the bones
- * in the parent armature.
- */
- create_vgroups_from_armature(scene, ob, par);
-
- /* get corrected inverse */
- ob->partype= PAROBJECT;
- what_does_parent(scene, ob, &workob);
-
- ob->partype= PARSKEL;
- }
- else
- what_does_parent(scene, ob, &workob);
-
- Mat4Invert(ob->parentinv, workob.obmat);
- }
- else {
- /* calculate inverse parent matrix */
- what_does_parent(scene, ob, &workob);
- Mat4Invert(ob->parentinv, workob.obmat);
- }
-
- ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA;
-
- if( ELEM3(partype, PAR_CURVE, PAR_ARMATURE, PAR_LATTICE) )
- ob->partype= PARSKEL; /* note, dna define, not operator property */
- else
- ob->partype= PAROBJECT; /* note, dna define, not operator property */
- }
- }
- }
- CTX_DATA_END;
-
- DAG_scene_sort(CTX_data_scene(C));
- ED_anim_dag_flush_update(C);
- WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-static int parent_set_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
- Object *ob= CTX_data_active_object(C);
- uiPopupMenu *pup= uiPupMenuBegin(C, "Set Parent To", 0);
- uiLayout *layout= uiPupMenuLayout(pup);
-
- uiLayoutSetOperatorContext(layout, WM_OP_EXEC_DEFAULT);
- uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_OBJECT);
-
- /* ob becomes parent, make the associated menus */
- if(ob->type==OB_ARMATURE) {
- uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_ARMATURE);
- uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_BONE);
- }
- else if(ob->type==OB_CURVE) {
- uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_CURVE);
- uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_FOLLOW);
- uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_PATH_CONST);
- }
- else if(ob->type == OB_LATTICE) {
- uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_LATTICE);
- }
-
- uiPupMenuEnd(C, pup);
-
- return OPERATOR_CANCELLED;
-}
-
-
-void OBJECT_OT_parent_set(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Make parent";
- ot->description = "Set the object's parenting.";
- ot->idname= "OBJECT_OT_parent_set";
-
- /* api callbacks */
- ot->invoke= parent_set_invoke;
- ot->exec= parent_set_exec;
-
- ot->poll= ED_operator_object_active;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "type", prop_make_parent_types, 0, "Type", "");
-}
-
-/* *** make track ***** */
-static EnumPropertyItem prop_make_track_types[] = {
- {1, "TRACKTO", 0, "TrackTo Constraint", ""},
- {2, "LOCKTRACK", 0, "LockTrack Constraint", ""},
- {3, "OLDTRACK", 0, "Old Track", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-static int track_set_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
-
- if(RNA_enum_is_equal(op->ptr, "type", "TRACKTO")){
- bConstraint *con;
- bTrackToConstraint *data;
-
- CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- if(base!=BASACT) {
- con = add_new_constraint(CONSTRAINT_TYPE_TRACKTO);
- strcpy (con->name, "AutoTrack");
-
- data = con->data;
- data->tar = BASACT->object;
- base->object->recalc |= OB_RECALC;
-
- /* Lamp and Camera track differently by default */
- if (base->object->type == OB_LAMP || base->object->type == OB_CAMERA) {
- data->reserved1 = TRACK_nZ;
- data->reserved2 = UP_Y;
- }
-
- add_constraint_to_object(con, base->object);
- }
- }
- CTX_DATA_END;
- }
- else if(RNA_enum_is_equal(op->ptr, "type", "LOCKTRACK")){
- bConstraint *con;
- bLockTrackConstraint *data;
-
- CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- if(base!=BASACT) {
- con = add_new_constraint(CONSTRAINT_TYPE_LOCKTRACK);
- strcpy (con->name, "AutoTrack");
-
- data = con->data;
- data->tar = BASACT->object;
- base->object->recalc |= OB_RECALC;
-
- /* Lamp and Camera track differently by default */
- if (base->object->type == OB_LAMP || base->object->type == OB_CAMERA) {
- data->trackflag = TRACK_nZ;
- data->lockflag = LOCK_Y;
- }
-
- add_constraint_to_object(con, base->object);
- }
- }
- CTX_DATA_END;
- }
- else if(RNA_enum_is_equal(op->ptr, "type", "OLDTRACK")){
- CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- if(base!=BASACT) {
- base->object->track= BASACT->object;
- base->object->recalc |= OB_RECALC;
- }
- }
- CTX_DATA_END;
- }
- DAG_scene_sort(CTX_data_scene(C));
- ED_anim_dag_flush_update(C);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_track_set(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Make Track";
- ot->description = "Make the object track another object, either by constraint or old way or locked track.";
- ot->idname= "OBJECT_OT_track_set";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= track_set_exec;
-
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "type", prop_make_track_types, 0, "Type", "");
-}
-
-/* ************* Make Dupli Real ********* */
-static void make_object_duplilist_real(Scene *scene, View3D *v3d, Base *base)
-{
- Base *basen;
- Object *ob;
- ListBase *lb;
- DupliObject *dob;
-
- if(!base && !(base = BASACT))
- return;
-
- if(!(base->object->transflag & OB_DUPLI))
- return;
-
- lb= object_duplilist(scene, base->object);
+ RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected objects.");
- for(dob= lb->first; dob; dob= dob->next) {
- ob= copy_object(dob->ob);
- /* font duplis can have a totcol without material, we get them from parent
- * should be implemented better...
- */
- if(ob->mat==NULL) ob->totcol= 0;
-
- basen= MEM_dupallocN(base);
- basen->flag &= ~OB_FROMDUPLI;
- BLI_addhead(&scene->base, basen); /* addhead: othwise eternal loop */
- basen->object= ob;
- ob->ipo= NULL; /* make sure apply works */
- ob->parent= ob->track= NULL;
- ob->disp.first= ob->disp.last= NULL;
- ob->transflag &= ~OB_DUPLI;
-
- Mat4CpyMat4(ob->obmat, dob->mat);
- ED_object_apply_obmat(ob);
- }
-
- copy_object_set_idnew(scene, v3d, 0);
-
- free_object_duplilist(lb);
-
- base->object->transflag &= ~OB_DUPLI;
}
-static int object_dupli_set_real_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- ScrArea *sa= CTX_wm_area(C);
- View3D *v3d= sa->spacedata.first;
-
- clear_id_newpoins();
-
- CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- make_object_duplilist_real(scene, v3d, base);
- }
- CTX_DATA_END;
-
- DAG_scene_sort(CTX_data_scene(C));
- ED_anim_dag_flush_update(C);
- WM_event_add_notifier(C, NC_SCENE, CTX_data_scene(C));
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_dupli_set_real(wmOperatorType *ot)
-{
-
- /* identifiers */
- ot->name= "Make Dupli Real";
- ot->description = "Make dupli objects attached to this object real.";
- ot->idname= "OBJECT_OT_dupli_set_real";
-
- /* api callbacks */
- ot->invoke= WM_operator_confirm;
- ot->exec= object_dupli_set_real_exec;
-
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-/* ******************* Set Object Center ********************** */
-
-static EnumPropertyItem prop_set_center_types[] = {
- {0, "CENTER", 0, "ObData to Center", "Move object data around Object center"},
- {1, "CENTERNEW", 0, "Center New", "Move Object center to center of object data"},
- {2, "CENTERCURSOR", 0, "Center Cursor", "Move Object Center to position of the 3d cursor"},
- {0, NULL, 0, NULL, NULL}
-};
-
-/* 0 == do center, 1 == center new, 2 == center cursor */
-static int object_center_set_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- ScrArea *sa= CTX_wm_area(C);
- View3D *v3d= sa->spacedata.first;
- Object *obedit= CTX_data_edit_object(C);
- Object *ob;
- Mesh *me, *tme;
- Curve *cu;
-/* BezTriple *bezt;
- BPoint *bp; */
- Nurb *nu, *nu1;
- EditVert *eve;
- float cent[3], centn[3], min[3], max[3], omat[3][3];
- int a, total= 0;
- int centermode = RNA_enum_get(op->ptr, "type");
-
- /* keep track of what is changed */
- int tot_change=0, tot_lib_error=0, tot_multiuser_arm_error=0;
- MVert *mvert;
-
- if(scene->id.lib || v3d==NULL){
- BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed on Lib data");
- return OPERATOR_CANCELLED;
- }
- if (obedit && centermode > 0) {
- BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed in EditMode");
- return OPERATOR_CANCELLED;
- }
- cent[0]= cent[1]= cent[2]= 0.0;
-
- if(obedit) {
-
- INIT_MINMAX(min, max);
-
- if(obedit->type==OB_MESH) {
- Mesh *me= obedit->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(v3d->around==V3D_CENTROID) {
- total++;
- VECADD(cent, cent, eve->co);
- }
- else {
- DO_MINMAX(eve->co, min, max);
- }
- }
-
- if(v3d->around==V3D_CENTROID) {
- VecMulf(cent, 1.0f/(float)total);
- }
- else {
- cent[0]= (min[0]+max[0])/2.0f;
- cent[1]= (min[1]+max[1])/2.0f;
- cent[2]= (min[2]+max[2])/2.0f;
- }
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- VecSubf(eve->co, eve->co, cent);
- }
-
- recalc_editnormals(em);
- tot_change++;
- DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
- BKE_mesh_end_editmesh(me, em);
- }
- }
-
- /* reset flags */
- CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- base->object->flag &= ~OB_DONE;
- }
- CTX_DATA_END;
-
- for (me= G.main->mesh.first; me; me= me->id.next) {
- me->flag &= ~ME_ISDONE;
- }
-
- CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- if((base->object->flag & OB_DONE)==0) {
- base->object->flag |= OB_DONE;
-
- if(obedit==NULL && (me=get_mesh(base->object)) ) {
- if (me->id.lib) {
- tot_lib_error++;
- } else {
- if(centermode==2) {
- VECCOPY(cent, give_cursor(scene, v3d));
- Mat4Invert(base->object->imat, base->object->obmat);
- Mat4MulVecfl(base->object->imat, cent);
- } else {
- INIT_MINMAX(min, max);
- mvert= me->mvert;
- for(a=0; a<me->totvert; a++, mvert++) {
- DO_MINMAX(mvert->co, min, max);
- }
-
- cent[0]= (min[0]+max[0])/2.0f;
- cent[1]= (min[1]+max[1])/2.0f;
- cent[2]= (min[2]+max[2])/2.0f;
- }
-
- mvert= me->mvert;
- for(a=0; a<me->totvert; a++, mvert++) {
- VecSubf(mvert->co, mvert->co, cent);
- }
-
- if (me->key) {
- KeyBlock *kb;
- for (kb=me->key->block.first; kb; kb=kb->next) {
- float *fp= kb->data;
-
- for (a=0; a<kb->totelem; a++, fp+=3) {
- VecSubf(fp, fp, cent);
- }
- }
- }
-
- me->flag |= ME_ISDONE;
-
- if(centermode) {
- Mat3CpyMat4(omat, base->object->obmat);
-
- VECCOPY(centn, cent);
- Mat3MulVecfl(omat, centn);
- base->object->loc[0]+= centn[0];
- base->object->loc[1]+= centn[1];
- base->object->loc[2]+= centn[2];
-
- where_is_object(scene, base->object);
- ignore_parent_tx(scene, base->object);
-
- /* other users? */
- CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- ob = base->object;
- if((ob->flag & OB_DONE)==0) {
- tme= get_mesh(ob);
-
- if(tme==me) {
-
- ob->flag |= OB_DONE;
- ob->recalc= OB_RECALC_OB|OB_RECALC_DATA;
-
- Mat3CpyMat4(omat, ob->obmat);
- VECCOPY(centn, cent);
- Mat3MulVecfl(omat, centn);
- ob->loc[0]+= centn[0];
- ob->loc[1]+= centn[1];
- ob->loc[2]+= centn[2];
-
- where_is_object(scene, ob);
- ignore_parent_tx(scene, ob);
-
- if(tme && (tme->flag & ME_ISDONE)==0) {
- mvert= tme->mvert;
- for(a=0; a<tme->totvert; a++, mvert++) {
- VecSubf(mvert->co, mvert->co, cent);
- }
-
- if (tme->key) {
- KeyBlock *kb;
- for (kb=tme->key->block.first; kb; kb=kb->next) {
- float *fp= kb->data;
-
- for (a=0; a<kb->totelem; a++, fp+=3) {
- VecSubf(fp, fp, cent);
- }
- }
- }
-
- tme->flag |= ME_ISDONE;
- }
- }
- }
-
- ob= ob->id.next;
- }
- CTX_DATA_END;
- }
- tot_change++;
- }
- }
- else if (ELEM(base->object->type, OB_CURVE, OB_SURF)) {
-
- /* weak code here... (ton) */
- if(obedit==base->object) {
- ListBase *editnurb= curve_get_editcurve(obedit);
-
- nu1= editnurb->first;
- cu= obedit->data;
- }
- else {
- cu= base->object->data;
- nu1= cu->nurb.first;
- }
-
- if (cu->id.lib) {
- tot_lib_error++;
- } else {
- if(centermode==2) {
- VECCOPY(cent, give_cursor(scene, v3d));
- Mat4Invert(base->object->imat, base->object->obmat);
- Mat4MulVecfl(base->object->imat, cent);
-
- /* don't allow Z change if curve is 2D */
- if( !( cu->flag & CU_3D ) )
- cent[2] = 0.0;
- }
- else {
- INIT_MINMAX(min, max);
-
- nu= nu1;
- while(nu) {
- minmaxNurb(nu, min, max);
- nu= nu->next;
- }
-
- cent[0]= (min[0]+max[0])/2.0f;
- cent[1]= (min[1]+max[1])/2.0f;
- cent[2]= (min[2]+max[2])/2.0f;
- }
-
- nu= nu1;
- while(nu) {
- if( (nu->type & 7)==CU_BEZIER) {
- a= nu->pntsu;
- while (a--) {
- VecSubf(nu->bezt[a].vec[0], nu->bezt[a].vec[0], cent);
- VecSubf(nu->bezt[a].vec[1], nu->bezt[a].vec[1], cent);
- VecSubf(nu->bezt[a].vec[2], nu->bezt[a].vec[2], cent);
- }
- }
- else {
- a= nu->pntsu*nu->pntsv;
- while (a--)
- VecSubf(nu->bp[a].vec, nu->bp[a].vec, cent);
- }
- nu= nu->next;
- }
-
- if(centermode && obedit==0) {
- Mat3CpyMat4(omat, base->object->obmat);
-
- Mat3MulVecfl(omat, cent);
- base->object->loc[0]+= cent[0];
- base->object->loc[1]+= cent[1];
- base->object->loc[2]+= cent[2];
-
- where_is_object(scene, base->object);
- ignore_parent_tx(scene, base->object);
- }
-
- tot_change++;
- if(obedit) {
- if (centermode==0) {
- DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
- }
- break;
- }
- }
- }
- else if(base->object->type==OB_FONT) {
- /* get from bb */
-
- cu= base->object->data;
-
- if(cu->bb==0) {
- /* do nothing*/
- } else if (cu->id.lib) {
- tot_lib_error++;
- } else {
- cu->xof= -0.5f*( cu->bb->vec[4][0] - cu->bb->vec[0][0]);
- cu->yof= -0.5f -0.5f*( cu->bb->vec[0][1] - cu->bb->vec[2][1]); /* extra 0.5 is the height o above line */
-
- /* not really ok, do this better once! */
- cu->xof /= cu->fsize;
- cu->yof /= cu->fsize;
-
- tot_change++;
- }
- }
- else if(base->object->type==OB_ARMATURE) {
- bArmature *arm = base->object->data;
-
- if (arm->id.lib) {
- tot_lib_error++;
- } else if(arm->id.us>1) {
- /*error("Can't apply to a multi user armature");
- return;*/
- tot_multiuser_arm_error++;
- } else {
- /* Function to recenter armatures in editarmature.c
- * Bone + object locations are handled there.
- */
- docenter_armature(scene, v3d, base->object, centermode);
- tot_change++;
-
- where_is_object(scene, base->object);
- ignore_parent_tx(scene, base->object);
-
- if(obedit)
- break;
- }
- }
- base->object->recalc= OB_RECALC_OB|OB_RECALC_DATA;
- }
- }
- CTX_DATA_END;
-
- if (tot_change) {
- ED_anim_dag_flush_update(C);
- }
-
- /* Warn if any errors occured */
- if (tot_lib_error+tot_multiuser_arm_error) {
- BKE_reportf(op->reports, RPT_WARNING, "%i Object(s) Not Centered, %i Changed:",tot_lib_error+tot_multiuser_arm_error, tot_change);
- if (tot_lib_error)
- BKE_reportf(op->reports, RPT_WARNING, "|%i linked library objects",tot_lib_error);
- if (tot_multiuser_arm_error)
- BKE_reportf(op->reports, RPT_WARNING, "|%i multiuser armature object(s)",tot_multiuser_arm_error);
- }
-
- return OPERATOR_FINISHED;
-}
-void OBJECT_OT_center_set(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Set Center";
- ot->description = "Set the object's center, by either moving the data, or set to center of data, or use 3d cursor";
- ot->idname= "OBJECT_OT_center_set";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= object_center_set_exec;
-
- ot->poll= ED_operator_view3d_active;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "type", prop_set_center_types, 0, "Type", "");
-}
/* ******************* toggle editmode operator ***************** */
void ED_object_exit_editmode(bContext *C, int flag)
@@ -3208,13 +301,17 @@ void ED_object_exit_editmode(bContext *C, int flag)
}
load_editMesh(scene, obedit);
- if(freedata) free_editMesh(me->edit_mesh);
+ if(freedata) {
+ free_editMesh(me->edit_mesh);
+ MEM_freeN(me->edit_mesh);
+ me->edit_mesh= NULL;
+ }
- if(G.f & G_WEIGHTPAINT)
+ if(obedit->restore_mode & OB_MODE_WEIGHT_PAINT)
mesh_octree_table(obedit, NULL, NULL, 'e');
}
else if (obedit->type==OB_ARMATURE) {
- ED_armature_from_edit(scene, obedit);
+ ED_armature_from_edit(obedit);
if(freedata)
ED_armature_edit_free(obedit);
}
@@ -3231,18 +328,29 @@ void ED_object_exit_editmode(bContext *C, int flag)
if(freedata) free_editLatt(obedit);
}
else if(obedit->type==OB_MBALL) {
-// extern ListBase editelems;
-// load_editMball();
-// if(freedata) BLI_freelistN(&editelems);
+ load_editMball(obedit);
+ if(freedata) free_editMball(obedit);
}
-
+
/* freedata only 0 now on file saves */
if(freedata) {
+ ListBase pidlist;
+ PTCacheID *pid;
+
/* for example; displist make is different in editmode */
scene->obedit= NULL; // XXX for context
+
+ /* flag object caches as outdated */
+ BKE_ptcache_ids_from_object(&pidlist, obedit);
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if(pid->type != PTCACHE_TYPE_PARTICLES) /* particles don't need reset on geometry change */
+ pid->cache->flag |= PTCACHE_OUTDATED;
+ }
+ BKE_ptcache_object_reset(scene, obedit, PTCACHE_RESET_OUTDATED);
+
/* also flush ob recalc, doesn't take much overhead, but used for particles */
- DAG_object_flush_update(scene, obedit, OB_RECALC_OB|OB_RECALC_DATA);
+ DAG_id_flush_update(&obedit->id, OB_RECALC_OB|OB_RECALC_DATA);
ED_undo_push(C, "Editmode");
@@ -3250,6 +358,9 @@ void ED_object_exit_editmode(bContext *C, int flag)
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, scene);
}
+
+ obedit->mode &= ~OB_MODE_EDIT;
+ ED_object_toggle_modes(C, obedit->restore_mode);
}
@@ -3257,7 +368,7 @@ void ED_object_enter_editmode(bContext *C, int flag)
{
Scene *scene= CTX_data_scene(C);
Base *base= CTX_data_active_base(C);
- Object *ob= base->object;
+ Object *ob;
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= NULL;
int ok= 0;
@@ -3265,11 +376,15 @@ void ED_object_enter_editmode(bContext *C, int flag)
if(scene->id.lib) return;
if(base==NULL) return;
- if(sa->spacetype==SPACE_VIEW3D)
+ if(sa && sa->spacetype==SPACE_VIEW3D)
v3d= sa->spacedata.first;
- if((v3d==NULL || (base->lay & v3d->lay))==0) return;
-
+ if(v3d && (base->lay & v3d->lay)==0) return;
+ else if(!v3d && (base->lay & scene->lay)==0) return;
+
+ ob = base->object;
+
+ if(ob==NULL) return;
if(ob->data==NULL) return;
if (object_data_is_libdata(ob)) {
@@ -3279,7 +394,10 @@ void ED_object_enter_editmode(bContext *C, int flag)
if(flag & EM_WAITCURSOR) waitcursor(1);
- ED_view3d_exit_paint_modes(C);
+ ob->restore_mode = ob->mode;
+ ED_object_toggle_modes(C, ob->mode);
+
+ ob->mode |= OB_MODE_EDIT;
if(ob->type==OB_MESH) {
Mesh *me= ob->data;
@@ -3311,7 +429,7 @@ void ED_object_enter_editmode(bContext *C, int flag)
scene->obedit= ob;
ED_armature_to_edit(ob);
/* to ensure all goes in restposition and without striding */
- DAG_object_flush_update(scene, ob, OB_RECALC);
+ DAG_id_flush_update(&ob->id, OB_RECALC);
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_EDITMODE_ARMATURE, scene);
}
@@ -3319,14 +437,15 @@ void ED_object_enter_editmode(bContext *C, int flag)
scene->obedit= ob; // XXX for context
ok= 1;
make_editText(ob);
+
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_EDITMODE_TEXT, scene);
}
else if(ob->type==OB_MBALL) {
scene->obedit= ob; // XXX for context
-// ok= 1;
-// XXX make_editMball();
+ ok= 1;
+ make_editMball(ob);
+
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_EDITMODE_MBALL, scene);
-
}
else if(ob->type==OB_LATTICE) {
scene->obedit= ob; // XXX for context
@@ -3344,7 +463,7 @@ void ED_object_enter_editmode(bContext *C, int flag)
}
if(ok) {
- DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
}
else {
scene->obedit= NULL; // XXX for context
@@ -3366,6 +485,16 @@ static int editmode_toggle_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
+static int editmode_toggle_poll(bContext *C)
+{
+ Object *ob = CTX_data_active_object(C);
+
+ return ob && (ob->type == OB_MESH || ob->type == OB_ARMATURE ||
+ ob->type == OB_FONT || ob->type == OB_MBALL ||
+ ob->type == OB_LATTICE || ob->type == OB_SURF ||
+ ob->type == OB_CURVE);
+}
+
void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
{
@@ -3377,7 +506,7 @@ void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
/* api callbacks */
ot->exec= editmode_toggle_exec;
- ot->poll= ED_operator_object_active;
+ ot->poll= editmode_toggle_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -3385,66 +514,51 @@ void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
/* *************************** */
-
-void check_editmode(int type)
-{
- Object *obedit= NULL; // XXX
-
- if (obedit==NULL || obedit->type==type) return;
-
-// XXX ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* freedata, and undo */
-}
-void movetolayer(Scene *scene, View3D *v3d)
+static int posemode_exec(bContext *C, wmOperator *op)
{
- Base *base;
- unsigned int lay= 0, local;
- int islamp= 0;
-
- if(scene->id.lib) return;
-
- for(base= FIRSTBASE; base; base= base->next) {
- if (TESTBASE(v3d, base)) lay |= base->lay;
- }
- if(lay==0) return;
- lay &= 0xFFFFFF;
-
- if(lay==0) return;
+ Base *base= CTX_data_active_base(C);
- if(v3d->localview) {
- /* now we can move out of localview. */
- if (!okee("Move from localview")) return;
- for(base= FIRSTBASE; base; base= base->next) {
- if (TESTBASE(v3d, base)) {
- lay= base->lay & ~v3d->lay;
- base->lay= lay;
- base->object->lay= lay;
- base->object->flag &= ~SELECT;
- base->flag &= ~SELECT;
- if(base->object->type==OB_LAMP) islamp= 1;
- }
+ if(base->object->type==OB_ARMATURE) {
+ if(base->object==CTX_data_edit_object(C)) {
+ ED_object_exit_editmode(C, EM_FREEDATA);
+ ED_armature_enter_posemode(C, base);
}
- } else {
-// XXX if( movetolayer_buts(&lay, NULL)==0 ) return;
+ else if(base->object->mode & OB_MODE_POSE)
+ ED_armature_exit_posemode(C, base);
+ else
+ ED_armature_enter_posemode(C, base);
- /* normal non localview operation */
- for(base= FIRSTBASE; base; base= base->next) {
- if (TESTBASE(v3d, base)) {
- /* upper byte is used for local view */
- local= base->lay & 0xFF000000;
- base->lay= lay + local;
- base->object->lay= lay;
- if(base->object->type==OB_LAMP) islamp= 1;
- }
- }
+ return OPERATOR_FINISHED;
}
- if(islamp) reshadeall_displist(scene); /* only frees */
- /* warning, active object may be hidden now */
+ return OPERATOR_PASS_THROUGH;
+}
+
+void OBJECT_OT_posemode_toggle(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Toggle Pose Mode";
+ ot->idname= "OBJECT_OT_posemode_toggle";
+ ot->description= "Enables or disables posing/selecting bones";
- DAG_scene_sort(scene);
+ /* api callbacks */
+ ot->exec= posemode_exec;
+ ot->poll= ED_operator_object_active;
+ /* flag */
+ ot->flag= OPTYPE_REGISTER;
}
+/* *********************** */
+
+void check_editmode(int type)
+{
+ Object *obedit= NULL; // XXX
+
+ if (obedit==NULL || obedit->type==type) return;
+
+// XXX ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* freedata, and undo */
+}
#if 0
// XXX should be in view3d?
@@ -3575,18 +689,16 @@ void special_editmenu(Scene *scene, View3D *v3d)
// XXX static short numcuts= 2;
Object *ob= OBACT;
Object *obedit= NULL; // XXX
- float fac;
int nr,ret=0;
- short randfac;
if(ob==NULL) return;
if(obedit==NULL) {
- if(ob->flag & OB_POSEMODE) {
+ if(ob->mode & OB_MODE_POSE) {
// XXX pose_special_editmenu();
}
- else if(FACESEL_PAINT_TEST) {
+ else if(paint_facesel_test(ob)) {
Mesh *me= get_mesh(ob);
MTFace *tface;
MFace *mface;
@@ -3630,9 +742,9 @@ void special_editmenu(Scene *scene, View3D *v3d)
}
}
}
- DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
}
- else if(G.f & G_VERTEXPAINT) {
+ else if(ob->mode & OB_MODE_VERTEX_PAINT) {
Mesh *me= get_mesh(ob);
if(me==0 || (me->mcol==NULL && me->mtface==NULL) ) return;
@@ -3642,20 +754,20 @@ void special_editmenu(Scene *scene, View3D *v3d)
// XXX do_shared_vertexcol(me);
- DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
}
}
- else if(G.f & G_WEIGHTPAINT) {
+ else if(ob->mode & OB_MODE_WEIGHT_PAINT) {
Object *par= modifiers_isDeformedByArmature(ob);
- if(par && (par->flag & OB_POSEMODE)) {
+ if(par && (par->mode & OB_MODE_POSE)) {
nr= pupmenu("Specials%t|Apply Bone Envelopes to Vertex Groups %x1|Apply Bone Heat Weights to Vertex Groups %x2");
// XXX if(nr==1 || nr==2)
// XXX pose_adds_vgroups(ob, (nr == 2));
}
}
- else if(G.f & G_PARTICLEEDIT) {
+ else if(ob->mode & OB_MODE_PARTICLE_EDIT) {
#if 0
// XXX
ParticleSystem *psys = PE_get_current(ob);
@@ -3689,7 +801,7 @@ void special_editmenu(Scene *scene, View3D *v3d)
break;
}
- DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ DAG_id_flush_update(&obedit->id, OB_RECALC_DATA);
if(nr>0) waitcursor(0);
#endif
@@ -3766,144 +878,8 @@ void special_editmenu(Scene *scene, View3D *v3d)
}
}
else if(obedit->type==OB_MESH) {
- /* This is all that is needed, since all other functionality is in Ctrl+ V/E/F but some users didnt like, so for now have the old/big menu */
- /*
- nr= pupmenu("Subdivide Mesh%t|Subdivide%x1|Subdivide Multi%x2|Subdivide Multi Fractal%x3|Subdivide Smooth%x4");
- switch(nr) {
- case 1:
- waitcursor(1);
- esubdivideflag(1, 0.0, scene->toolsettings->editbutflag, 1, 0);
-
- break;
- case 2:
- if(button(&numcuts, 1, 128, "Number of Cuts:")==0) return;
- waitcursor(1);
- esubdivideflag(1, 0.0, scene->toolsettings->editbutflag, numcuts, 0);
- break;
- case 3:
- if(button(&numcuts, 1, 128, "Number of Cuts:")==0) return;
- randfac= 10;
- if(button(&randfac, 1, 100, "Rand fac:")==0) return;
- waitcursor(1);
- fac= -( (float)randfac )/100;
- esubdivideflag(1, fac, scene->toolsettings->editbutflag, numcuts, 0);
- break;
-
- case 4:
- fac= 1.0f;
- if(fbutton(&fac, 0.0f, 5.0f, 10, 10, "Smooth:")==0) return;
- fac= 0.292f*fac;
-
- waitcursor(1);
- esubdivideflag(1, fac, scene->toolsettings->editbutflag | B_SMOOTH, 1, 0);
- break;
- }
- */
-
- nr= pupmenu("Specials%t|Subdivide%x1|Subdivide Multi%x2|Subdivide Multi Fractal%x3|Subdivide Smooth%x12|Merge%x4|Remove Doubles%x5|Hide%x6|Reveal%x7|Select Swap%x8|Flip Normals %x9|Smooth %x10|Bevel %x11|Set Smooth %x14|Set Solid %x15|Blend From Shape%x16|Propagate To All Shapes%x17|Select Vertex Path%x18");
-
- switch(nr) {
- case 1:
- waitcursor(1);
-// XXX esubdivideflag(1, 0.0, scene->toolsettings->editbutflag, 1, 0);
-
- break;
- case 2:
-// XXX if(button(&numcuts, 1, 128, "Number of Cuts:")==0) return;
- waitcursor(1);
-// XXX esubdivideflag(1, 0.0, scene->toolsettings->editbutflag, numcuts, 0);
- break;
- case 3:
-// XXX if(button(&numcuts, 1, 128, "Number of Cuts:")==0) return;
- randfac= 10;
-// XXX if(button(&randfac, 1, 100, "Rand fac:")==0) return;
- waitcursor(1);
- fac= -( (float)randfac )/100;
-// XXX esubdivideflag(1, fac, scene->toolsettings->editbutflag, numcuts, 0);
- break;
-
- case 12: /* smooth */
- /* if(button(&numcuts, 1, 128, "Number of Cuts:")==0) return; */
- fac= 1.0f;
-// XXX if(fbutton(&fac, 0.0f, 5.0f, 10, 10, "Smooth:")==0) return;
-// XXX fac= 0.292f*fac;
-
- waitcursor(1);
-// XXX esubdivideflag(1, fac, scene->toolsettings->editbutflag | B_SMOOTH, 1, 0);
- break;
-
- case 4:
-// XXX mergemenu();
- break;
- case 5:
-// XXX notice("Removed %d Vertices", removedoublesflag(1, 0, scene->toolsettings->doublimit));
- break;
- case 6:
-// XXX hide_mesh(0);
- break;
- case 7:
-// XXX reveal_mesh();
- break;
- case 8:
-// XXX selectswap_mesh();
- break;
- case 9:
-// XXX flip_editnormals();
- break;
- case 10:
-// XXX vertexsmooth();
- break;
- case 11:
-// XXX bevel_menu();
- break;
- case 14:
-// XXX mesh_set_smooth_faces(1);
- break;
- case 15:
-// XXX mesh_set_smooth_faces(0);
- break;
- case 16:
-// XXX shape_copy_select_from();
- break;
- case 17:
-// XXX shape_propagate();
- break;
- case 18:
-// XXX pathselect();
- break;
- }
-
-
- DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
-
- if(nr>0) waitcursor(0);
-
}
else if(ELEM(obedit->type, OB_CURVE, OB_SURF)) {
-
- nr= pupmenu("Specials%t|Subdivide%x1|Switch Direction%x2|Set Goal Weight%x3|Set Radius%x4|Smooth%x5|Smooth Radius%x6");
-
- switch(nr) {
- case 1:
-// XXX subdivideNurb();
- break;
- case 2:
-// XXX switchdirectionNurb2();
- break;
- case 3:
-// XXX setweightNurb();
- break;
- case 4:
-// XXX setradiusNurb();
- break;
- case 5:
-// XXX smoothNurb();
- break;
- case 6:
-// XXX smoothradiusNurb();
- break;
- }
- DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
}
else if(obedit->type==OB_ARMATURE) {
nr= pupmenu("Specials%t|Subdivide %x1|Subdivide Multi%x2|Switch Direction%x7|Flip Left-Right Names%x3|%l|AutoName Left-Right%x4|AutoName Front-Back%x5|AutoName Top-Bottom%x6");
@@ -3940,241 +916,6 @@ void special_editmenu(Scene *scene, View3D *v3d)
}
-static void curvetomesh(Scene *scene, Object *ob)
-{
- Curve *cu;
- DispList *dl;
-
- ob->flag |= OB_DONE;
- cu= ob->data;
-
- dl= cu->disp.first;
- if(dl==0) makeDispListCurveTypes(scene, ob, 0); /* force creation */
-
- nurbs_to_mesh(ob); /* also does users */
- if (ob->type != OB_MESH) {
- error("can't convert curve to mesh");
- } else {
- object_free_modifiers(ob);
- }
-}
-
-void convertmenu(Scene *scene, View3D *v3d)
-{
- Base *base, *basen=NULL, *basact, *basedel=NULL;
- Object *obact, *ob, *ob1;
- Object *obedit= NULL; // XXX
- Curve *cu;
- Nurb *nu;
- MetaBall *mb;
- Mesh *me;
- int ok=0, nr = 0, a;
-
- if(scene->id.lib) return;
-
- obact= OBACT;
- if (obact == NULL) return;
- if(!obact->flag & SELECT) return;
- if(obedit) return;
-
- basact= BASACT; /* will be restored */
-
- if(obact->type==OB_FONT) {
- nr= pupmenu("Convert Font to%t|Curve%x1|Curve (Single filling group)%x2|Mesh%x3");
- if(nr>0) ok= 1;
- }
- else if(obact->type==OB_MBALL) {
- nr= pupmenu("Convert Metaball to%t|Mesh (keep original)%x1|Mesh (Delete Original)%x2");
- if(nr>0) ok= 1;
- }
- else if(obact->type==OB_CURVE) {
- nr= pupmenu("Convert Curve to%t|Mesh");
- if(nr>0) ok= 1;
- }
- else if(obact->type==OB_SURF) {
- nr= pupmenu("Convert Nurbs Surface to%t|Mesh");
- if(nr>0) ok= 1;
- }
- else if(obact->type==OB_MESH) {
- nr= pupmenu("Convert Modifiers to%t|Mesh (Keep Original)%x1|Mesh (Delete Original)%x2");
- if(nr>0) ok= 1;
- }
- if(ok==0) return;
-
- /* don't forget multiple users! */
-
- /* reset flags */
- for(base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- base->object->flag &= ~OB_DONE;
- }
- }
-
- for(base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
-
- ob= base->object;
-
- if(ob->flag & OB_DONE);
- else if(ob->type==OB_MESH && ob->modifiers.first) { /* converting a mesh with no modifiers causes a segfault */
- DerivedMesh *dm;
-
- basedel = base;
-
- ob->flag |= OB_DONE;
-
- ob1= copy_object(ob);
- ob1->recalc |= OB_RECALC;
-
- basen= MEM_mallocN(sizeof(Base), "duplibase");
- *basen= *base;
- BLI_addhead(&scene->base, basen); /* addhead: otherwise eternal loop */
- basen->object= ob1;
- basen->flag |= SELECT;
- base->flag &= ~SELECT;
- ob->flag &= ~SELECT;
-
- /* decrement original mesh's usage count */
- me= ob1->data;
- me->id.us--;
-
- /* make a new copy of the mesh */
- ob1->data= copy_mesh(me);
-
- /* make new mesh data from the original copy */
- dm= mesh_get_derived_final(scene, ob1, CD_MASK_MESH);
- /* dm= mesh_create_derived_no_deform(ob1, NULL); this was called original (instead of get_derived). man o man why! (ton) */
-
- DM_to_mesh(dm, ob1->data);
-
- dm->release(dm);
- object_free_modifiers(ob1); /* after derivedmesh calls! */
-
- /* If the original object is active then make this object active */
- if (ob == obact) {
- // XXX ED_base_object_activate(C, basen);
- basact = basen;
- }
- }
- else if(ob->type==OB_FONT) {
- ob->flag |= OB_DONE;
-
- ob->type= OB_CURVE;
- cu= ob->data;
-
- if(cu->vfont) {
- cu->vfont->id.us--;
- cu->vfont= 0;
- }
- if(cu->vfontb) {
- cu->vfontb->id.us--;
- cu->vfontb= 0;
- }
- if(cu->vfonti) {
- cu->vfonti->id.us--;
- cu->vfonti= 0;
- }
- if(cu->vfontbi) {
- cu->vfontbi->id.us--;
- cu->vfontbi= 0;
- }
- /* other users */
- if(cu->id.us>1) {
- ob1= G.main->object.first;
- while(ob1) {
- if(ob1->data==cu) {
- ob1->type= OB_CURVE;
- ob1->recalc |= OB_RECALC;
- }
- ob1= ob1->id.next;
- }
- }
- if (nr==2 || nr==3) {
- nu= cu->nurb.first;
- while(nu) {
- nu->charidx= 0;
- nu= nu->next;
- }
- }
- if (nr==3) {
- curvetomesh(scene, ob);
- }
- }
- else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
- if(nr==1) {
- curvetomesh(scene, ob);
- }
- }
- else if(ob->type==OB_MBALL) {
-
- if(nr==1 || nr == 2) {
- ob= find_basis_mball(scene, ob);
-
- if(ob->disp.first && !(ob->flag&OB_DONE)) {
- basedel = base;
-
- ob->flag |= OB_DONE;
-
- ob1= copy_object(ob);
- ob1->recalc |= OB_RECALC;
-
- basen= MEM_mallocN(sizeof(Base), "duplibase");
- *basen= *base;
- BLI_addhead(&scene->base, basen); /* addhead: othwise eternal loop */
- basen->object= ob1;
- basen->flag |= SELECT;
- basedel->flag &= ~SELECT;
- ob->flag &= ~SELECT;
-
- mb= ob1->data;
- mb->id.us--;
-
- ob1->data= add_mesh("Mesh");
- ob1->type= OB_MESH;
-
- me= ob1->data;
- me->totcol= mb->totcol;
- if(ob1->totcol) {
- me->mat= MEM_dupallocN(mb->mat);
- for(a=0; a<ob1->totcol; a++) id_us_plus((ID *)me->mat[a]);
- }
-
- mball_to_mesh(&ob->disp, ob1->data);
-
- /* So we can see the wireframe */
- BASACT= basen;
-
- /* If the original object is active then make this object active */
- if (ob == obact) {
- // XXX ED_base_object_activate(C, basen);
- basact = basen;
- }
-
- }
- }
- }
- }
- if(basedel != NULL && nr == 2) {
- ED_base_object_free_and_unlink(scene, basedel);
- }
- basedel = NULL;
- }
-
- /* delete object should renew depsgraph */
- if(nr==2)
- DAG_scene_sort(scene);
-
- /* texspace and normals */
- if(!basen) BASACT= base;
-
-// XXX ED_object_enter_editmode(C, 0);
-// XXX exit_editmode(C, EM_FREEDATA|EM_WAITCURSOR); /* freedata, but no undo */
- BASACT= basact;
-
-
- DAG_scene_sort(scene);
-}
-
/* Change subdivision or particle properties of mesh object ob, if level==-1
* then toggle subsurf, else set to level set allows to toggle multiple
* selections */
@@ -4248,7 +989,7 @@ static void object_flip_subdivison_particles(Scene *scene, Object *ob, int *set,
}
}
- DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
}
if(ob->dup_group && depth<=4) {
@@ -4852,1306 +1593,74 @@ void copy_attr_menu(Scene *scene, View3D *v3d)
copy_attr(scene, v3d, event);
}
+/********************** Smooth/Flat *********************/
-void link_to_scene(unsigned short nr)
-{
-#if 0
- Scene *sce= (Scene*) BLI_findlink(&G.main->scene, G.curscreen->scenenr-1);
- Base *base, *nbase;
-
- if(sce==0) return;
- if(sce->id.lib) return;
-
- for(base= FIRSTBASE; base; base= base->next) {
- if(TESTBASE(v3d, base)) {
-
- nbase= MEM_mallocN( sizeof(Base), "newbase");
- *nbase= *base;
- BLI_addhead( &(sce->base), nbase);
- id_us_plus((ID *)base->object);
- }
- }
-#endif
-}
-
-
-void make_links(Scene *scene, View3D *v3d, short event)
-{
- Object *ob, *obt;
- Base *base, *nbase, *sbase;
- Scene *sce = NULL;
- ID *id;
- int a;
- short nr=0;
- char *strp;
-
- if(!(ob=OBACT)) return;
-
- if(event==1) {
- IDnames_to_pupstring(&strp, NULL, NULL, &(G.main->scene), 0, &nr);
-
- if(nr == -2) {
- MEM_freeN(strp);
-
-// XXX activate_databrowse((ID *)scene, ID_SCE, 0, B_INFOSCE, &(G.curscreen->scenenr), link_to_scene );
-
- return;
- }
- else {
- event= pupmenu_col(strp, 20);
- MEM_freeN(strp);
-
- if(event<= 0) return;
-
- nr= 1;
- sce= G.main->scene.first;
- while(sce) {
- if(nr==event) break;
- nr++;
- sce= sce->id.next;
- }
- if(sce==scene) {
- error("This is the current scene");
- return;
- }
- if(sce==0 || sce->id.lib) return;
-
- /* remember: is needed below */
- event= 1;
- }
- }
-
- /* All non group linking */
- for(base= FIRSTBASE; base; base= base->next) {
- if(event==1 || base != BASACT) {
-
- obt= base->object;
-
- if(TESTBASE(v3d, base)) {
-
- if(event==1) { /* to scene */
-
- /* test if already linked */
- sbase= sce->base.first;
- while(sbase) {
- if(sbase->object==base->object) break;
- sbase= sbase->next;
- }
- if(sbase) { /* remove */
- continue;
- }
-
- nbase= MEM_mallocN( sizeof(Base), "newbase");
- *nbase= *base;
- BLI_addhead( &(sce->base), nbase);
- id_us_plus((ID *)base->object);
- }
- }
- if(TESTBASELIB(v3d, base)) {
- if(event==2 || event==5) { /* obdata */
- if(ob->type==obt->type) {
-
- id= obt->data;
- id->us--;
-
- id= ob->data;
- id_us_plus(id);
- obt->data= id;
-
- /* if amount of material indices changed: */
- test_object_materials(obt->data);
-
- obt->recalc |= OB_RECALC_DATA;
- }
- }
- else if(event==4) { /* ob ipo */
-#if 0 // XXX old animation system
- if(obt->ipo) obt->ipo->id.us--;
- obt->ipo= ob->ipo;
- if(obt->ipo) {
- id_us_plus((ID *)obt->ipo);
- do_ob_ipo(scene, obt);
- }
-#endif // XXX old animation system
- }
- else if(event==6) {
- if(ob->dup_group) ob->dup_group->id.us--;
- obt->dup_group= ob->dup_group;
- if(obt->dup_group) {
- id_us_plus((ID *)obt->dup_group);
- obt->transflag |= OB_DUPLIGROUP;
- }
- }
- else if(event==3) { /* materials */
-
- /* new approach, using functions from kernel */
- for(a=0; a<ob->totcol; a++) {
- Material *ma= give_current_material(ob, a+1);
- assign_material(obt, ma, a+1); /* also works with ma==NULL */
- }
- }
- }
- }
- }
-
- ED_anim_dag_flush_update(C);
-
-}
-
-void make_links_menu(Scene *scene, View3D *v3d)
+static int shade_smooth_exec(bContext *C, wmOperator *op)
{
Object *ob;
- short event=0;
- char str[140];
-
- if(!(ob=OBACT)) return;
-
- strcpy(str, "Make Links %t|To Scene...%x1|%l|Object Ipo%x4");
-
- if(ob->type==OB_MESH)
- strcat(str, "|Mesh Data%x2|Materials%x3");
- else if(ob->type==OB_CURVE)
- strcat(str, "|Curve Data%x2|Materials%x3");
- else if(ob->type==OB_FONT)
- strcat(str, "|Text Data%x2|Materials%x3");
- else if(ob->type==OB_SURF)
- strcat(str, "|Surface Data%x2|Materials%x3");
- else if(ob->type==OB_MBALL)
- strcat(str, "|Materials%x3");
- else if(ob->type==OB_CAMERA)
- strcat(str, "|Camera Data%x2");
- else if(ob->type==OB_LAMP)
- strcat(str, "|Lamp Data%x2");
- else if(ob->type==OB_LATTICE)
- strcat(str, "|Lattice Data%x2");
- else if(ob->type==OB_ARMATURE)
- strcat(str, "|Armature Data%x2");
-
- event= pupmenu(str);
-
- if(event<= 0) return;
-
- make_links(scene, v3d, event);
-}
-
-static void apply_objects_internal(Scene *scene, View3D *v3d, int apply_scale, int apply_rot )
-{
- Base *base, *basact;
- Object *ob;
- bArmature *arm;
- Mesh *me;
Curve *cu;
Nurb *nu;
- BPoint *bp;
- BezTriple *bezt;
- MVert *mvert;
- float mat[3][3];
- int a, change = 0;
-
- if (!apply_scale && !apply_rot) {
- /* do nothing? */
- error("Nothing to do!");
- return;
- }
- /* first check if we can execute */
- for (base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- ob= base->object;
- if(ob->type==OB_MESH) {
- me= ob->data;
-
- if(me->id.us>1) {
- error("Can't apply to a multi user mesh, doing nothing.");
- return;
- }
- }
- else if (ob->type==OB_ARMATURE) {
- arm= ob->data;
-
- if(arm->id.us>1) {
- error("Can't apply to a multi user armature, doing nothing.");
- return;
- }
- }
- else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
- cu= ob->data;
-
- if(cu->id.us>1) {
- error("Can't apply to a multi user curve, doing nothing.");
- return;
- }
- if(cu->key) {
- error("Can't apply to a curve with vertex keys, doing nothing.");
- return;
- }
- }
- }
- }
-
- /* now execute */
- basact= BASACT;
- for(base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- ob= base->object;
-
- if(ob->type==OB_MESH) {
- /* calculate matrix */
- if (apply_scale && apply_rot)
- object_to_mat3(ob, mat);
- else if (apply_scale)
- object_scale_to_mat3(ob, mat);
- else
- object_rot_to_mat3(ob, mat);
-
- /* get object data */
- me= ob->data;
-
- /* adjust data */
- mvert= me->mvert;
- for(a=0; a<me->totvert; a++, mvert++) {
- Mat3MulVecfl(mat, mvert->co);
- }
-
- if (me->key) {
- KeyBlock *kb;
-
- for (kb=me->key->block.first; kb; kb=kb->next) {
- float *fp= kb->data;
-
- for (a=0; a<kb->totelem; a++, fp+=3)
- Mat3MulVecfl(mat, fp);
- }
- }
-
- /* adjust transforms */
- if (apply_scale)
- ob->size[0]= ob->size[1]= ob->size[2]= 1.0f;
- if (apply_rot)
- ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0f;
- /*QuatOne(ob->quat);*/ /* Quats arnt used yet */
-
- where_is_object(scene, ob);
-
- /* texspace and normals */
- BASACT= base;
-// XXX ED_object_enter_editmode(C, 0);
-// XXX ED_object_exit_editmode(C, EM_FREEDATA|EM_WAITCURSOR); /* freedata, but no undo */
- BASACT= basact;
-
- change = 1;
- }
- else if (ob->type==OB_ARMATURE) {
- if (apply_scale && apply_rot)
- object_to_mat3(ob, mat);
- else if (apply_scale)
- object_scale_to_mat3(ob, mat);
- else
- object_rot_to_mat3(ob, mat);
- arm= ob->data;
-
- /* see checks above */
-// XXX apply_rot_armature(ob, mat);
-
- /* Reset the object's transforms */
- if (apply_scale)
- ob->size[0]= ob->size[1]= ob->size[2]= 1.0;
- if (apply_rot)
- ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0;
- /*QuatOne(ob->quat); (not used anymore)*/
-
- where_is_object(scene, ob);
-
- change = 1;
- }
- else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
- float scale;
- if (apply_scale && apply_rot)
- object_to_mat3(ob, mat);
- else if (apply_scale)
- object_scale_to_mat3(ob, mat);
- else
- object_rot_to_mat3(ob, mat);
- scale = Mat3ToScalef(mat);
- cu= ob->data;
-
- /* see checks above */
-
- nu= cu->nurb.first;
- while(nu) {
- if( (nu->type & 7)==CU_BEZIER) {
- a= nu->pntsu;
- bezt= nu->bezt;
- while(a--) {
- Mat3MulVecfl(mat, bezt->vec[0]);
- Mat3MulVecfl(mat, bezt->vec[1]);
- Mat3MulVecfl(mat, bezt->vec[2]);
- bezt->radius *= scale;
- bezt++;
- }
- }
- else {
- a= nu->pntsu*nu->pntsv;
- bp= nu->bp;
- while(a--) {
- Mat3MulVecfl(mat, bp->vec);
- bp++;
- }
- }
- nu= nu->next;
- }
- if (apply_scale)
- ob->size[0]= ob->size[1]= ob->size[2]= 1.0;
- if (apply_rot)
- ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0;
- /*QuatOne(ob->quat); (quats arnt used anymore)*/
-
- where_is_object(scene, ob);
-
- /* texspace and normals */
- BASACT= base;
-// XXX ED_object_enter_editmode(C, 0);
-// XXX ED_object_exit_editmode(C, EM_FREEDATA|EM_WAITCURSOR); /* freedata, but no undo */
- BASACT= basact;
-
- change = 1;
- } else {
- continue;
- }
-
- ignore_parent_tx(scene, ob);
- }
- }
- if (change) {
- }
-}
-
-void apply_objects_locrot(Scene *scene, View3D *v3d)
-{
- apply_objects_internal(scene, v3d, 1, 1);
-}
-
-void apply_objects_scale(Scene *scene, View3D *v3d)
-{
- apply_objects_internal(scene, v3d, 1, 0);
-}
-
-void apply_objects_rot(Scene *scene, View3D *v3d)
-{
- apply_objects_internal(scene, v3d, 0, 1);
-}
-
-void apply_objects_visual_tx( Scene *scene, View3D *v3d )
-{
- Base *base;
- Object *ob;
- int change = 0;
-
- for (base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- ob= base->object;
- where_is_object(scene, ob);
- VECCOPY(ob->loc, ob->obmat[3]);
- Mat4ToSize(ob->obmat, ob->size);
- Mat4ToEul(ob->obmat, ob->rot);
-
- where_is_object(scene, ob);
-
- change = 1;
- }
- }
- if (change) {
- }
-}
-
-/* ************************************** */
-
-
-void single_object_users(Scene *scene, View3D *v3d, int flag)
-{
- Base *base;
- Object *ob, *obn;
-
- clear_sca_new_poins(); /* sensor/contr/act */
-
- /* duplicate (must set newid) */
- for(base= FIRSTBASE; base; base= base->next) {
- ob= base->object;
-
- if( (base->flag & flag)==flag ) {
- if(ob->id.lib==NULL && ob->id.us>1) {
- /* base gets copy of object */
- obn= copy_object(ob);
- base->object= obn;
- ob->id.us--;
- }
- }
- }
-
- ID_NEW(scene->camera);
- if(v3d) ID_NEW(v3d->camera);
-
- /* object pointers */
- for(base= FIRSTBASE; base; base= base->next) {
- ob= base->object;
- if(ob->id.lib==NULL) {
- relink_constraints(&base->object->constraints);
- if (base->object->pose){
- bPoseChannel *chan;
- for (chan = base->object->pose->chanbase.first; chan; chan=chan->next){
- relink_constraints(&chan->constraints);
- }
- }
- modifiers_foreachObjectLink(base->object, single_object_users__forwardModifierLinks, NULL);
-
- ID_NEW(ob->parent);
- ID_NEW(ob->track);
- }
- }
-
- set_sca_new_poins();
-}
-
-void new_id_matar(Material **matar, int totcol)
-{
- ID *id;
- int a;
-
- for(a=0; a<totcol; a++) {
- id= (ID *)matar[a];
- if(id && id->lib==0) {
- if(id->newid) {
- matar[a]= (Material *)id->newid;
- id_us_plus(id->newid);
- id->us--;
- }
- else if(id->us>1) {
- matar[a]= copy_material(matar[a]);
- id->us--;
- id->newid= (ID *)matar[a];
- }
- }
- }
-}
+ int clear= (strcmp(op->idname, "OBJECT_OT_shade_flat") == 0);
+ int done= 0;
-void single_obdata_users(Scene *scene, View3D *v3d, int flag)
-{
- Object *ob;
- Lamp *la;
- Curve *cu;
- //Camera *cam;
- Base *base;
- Mesh *me;
- ID *id;
- int a;
-
- for(base= FIRSTBASE; base; base= base->next) {
- ob= base->object;
- if(ob->id.lib==NULL && (base->flag & flag)==flag ) {
- id= ob->data;
-
- if(id && id->us>1 && id->lib==0) {
- ob->recalc= OB_RECALC_DATA;
-
- switch(ob->type) {
- case OB_LAMP:
- if(id && id->us>1 && id->lib==NULL) {
- ob->data= la= copy_lamp(ob->data);
- for(a=0; a<MAX_MTEX; a++) {
- if(la->mtex[a]) {
- ID_NEW(la->mtex[a]->object);
- }
- }
- }
- break;
- case OB_CAMERA:
- ob->data= copy_camera(ob->data);
- break;
- case OB_MESH:
- me= ob->data= copy_mesh(ob->data);
- //if(me && me->key)
- // ipo_idnew(me->key->ipo); /* drivers */
- break;
- case OB_MBALL:
- ob->data= copy_mball(ob->data);
- break;
- case OB_CURVE:
- case OB_SURF:
- case OB_FONT:
- ob->data= cu= copy_curve(ob->data);
- ID_NEW(cu->bevobj);
- ID_NEW(cu->taperobj);
- break;
- case OB_LATTICE:
- ob->data= copy_lattice(ob->data);
- break;
- case OB_ARMATURE:
- ob->recalc |= OB_RECALC_DATA;
- ob->data= copy_armature(ob->data);
- armature_rebuild_pose(ob, ob->data);
- break;
- default:
- printf("ERROR single_obdata_users: %s\n", id->name);
- error("Read console");
- return;
- }
-
- id->us--;
- id->newid= ob->data;
-
- }
-
-#if 0 // XXX old animation system
- id= (ID *)ob->action;
- if (id && id->us>1 && id->lib==NULL){
- if(id->newid){
- ob->action= (bAction *)id->newid;
- id_us_plus(id->newid);
- }
- else {
- ob->action= copy_action(ob->action);
- id->us--;
- id->newid=(ID *)ob->action;
- }
- }
- id= (ID *)ob->ipo;
- if(id && id->us>1 && id->lib==NULL) {
- if(id->newid) {
- ob->ipo= (Ipo *)id->newid;
- id_us_plus(id->newid);
- }
- else {
- ob->ipo= copy_ipo(ob->ipo);
- id->us--;
- id->newid= (ID *)ob->ipo;
- }
- ipo_idnew(ob->ipo); /* drivers */
- }
- /* other ipos */
- switch(ob->type) {
- case OB_LAMP:
- la= ob->data;
- if(la->ipo && la->ipo->id.us>1) {
- la->ipo->id.us--;
- la->ipo= copy_ipo(la->ipo);
- ipo_idnew(la->ipo); /* drivers */
- }
- break;
- case OB_CAMERA:
- cam= ob->data;
- if(cam->ipo && cam->ipo->id.us>1) {
- cam->ipo->id.us--;
- cam->ipo= copy_ipo(cam->ipo);
- ipo_idnew(cam->ipo); /* drivers */
- }
- break;
- }
-#endif // XXX old animation system
- }
- }
-
- me= G.main->mesh.first;
- while(me) {
- ID_NEW(me->texcomesh);
- me= me->id.next;
- }
-}
-
-void single_ipo_users(Scene *scene, View3D *v3d, int flag)
-{
-#if 0 // XXX old animation system
- Object *ob;
- Base *base;
- ID *id;
-
- for(base= FIRSTBASE; base; base= base->next) {
- ob= base->object;
- if(ob->id.lib==NULL && (flag==0 || (base->flag & SELECT)) ) {
- ob->recalc= OB_RECALC_DATA;
-
- id= (ID *)ob->ipo;
- if(id && id->us>1 && id->lib==NULL) {
- ob->ipo= copy_ipo(ob->ipo);
- id->us--;
- ipo_idnew(ob->ipo); /* drivers */
- }
- }
- }
-#endif // XXX old animation system
-}
-
-void single_mat_users(Scene *scene, View3D *v3d, int flag)
-{
- Object *ob;
- Base *base;
- Material *ma, *man;
- Tex *tex;
- int a, b;
-
-
- for(base= FIRSTBASE; base; base= base->next) {
+ CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
ob= base->object;
- if(ob->id.lib==NULL && (flag==0 || (base->flag & SELECT)) ) {
-
- for(a=1; a<=ob->totcol; a++) {
- ma= give_current_material(ob, a);
- if(ma) {
- /* do not test for LIB_NEW: this functions guaranteed delivers single_users! */
-
- if(ma->id.us>1) {
- man= copy_material(ma);
-
- man->id.us= 0;
- assign_material(ob, man, a);
-
-#if 0 // XXX old animation system
- if(ma->ipo) {
- man->ipo= copy_ipo(ma->ipo);
- ma->ipo->id.us--;
- ipo_idnew(ma->ipo); /* drivers */
- }
-#endif // XXX old animation system
-
- for(b=0; b<MAX_MTEX; b++) {
- if(ma->mtex[b] && ma->mtex[b]->tex) {
- tex= ma->mtex[b]->tex;
- if(tex->id.us>1) {
- ma->mtex[b]->tex= copy_texture(tex);
- tex->id.us--;
- }
- }
- }
-
- }
- }
- }
- }
- }
-}
-
-void do_single_tex_user(Tex **from)
-{
- Tex *tex, *texn;
-
- tex= *from;
- if(tex==0) return;
-
- if(tex->id.newid) {
- *from= (Tex *)tex->id.newid;
- id_us_plus(tex->id.newid);
- tex->id.us--;
- }
- else if(tex->id.us>1) {
- texn= copy_texture(tex);
- tex->id.newid= (ID *)texn;
- tex->id.us--;
- *from= texn;
- }
-
-}
-
-void single_tex_users_expand()
-{
- /* only when 'parent' blocks are LIB_NEW */
- Material *ma;
- Lamp *la;
- World *wo;
- int b;
-
- ma= G.main->mat.first;
- while(ma) {
- if(ma->id.flag & LIB_NEW) {
- for(b=0; b<MAX_MTEX; b++) {
- if(ma->mtex[b] && ma->mtex[b]->tex) {
- do_single_tex_user( &(ma->mtex[b]->tex) );
- }
- }
- }
- ma= ma->id.next;
- }
-
- la= G.main->lamp.first;
- while(la) {
- if(la->id.flag & LIB_NEW) {
- for(b=0; b<MAX_MTEX; b++) {
- if(la->mtex[b] && la->mtex[b]->tex) {
- do_single_tex_user( &(la->mtex[b]->tex) );
- }
- }
- }
- la= la->id.next;
- }
- wo= G.main->world.first;
- while(wo) {
- if(wo->id.flag & LIB_NEW) {
- for(b=0; b<MAX_MTEX; b++) {
- if(wo->mtex[b] && wo->mtex[b]->tex) {
- do_single_tex_user( &(wo->mtex[b]->tex) );
- }
- }
- }
- wo= wo->id.next;
- }
-}
-
-void single_mat_users_expand(void)
-{
- /* only when 'parent' blocks are LIB_NEW */
-
- Object *ob;
- Mesh *me;
- Curve *cu;
- MetaBall *mb;
- Material *ma;
- int a;
-
- ob= G.main->object.first;
- while(ob) {
- if(ob->id.flag & LIB_NEW) {
- new_id_matar(ob->mat, ob->totcol);
- }
- ob= ob->id.next;
- }
-
- me= G.main->mesh.first;
- while(me) {
- if(me->id.flag & LIB_NEW) {
- new_id_matar(me->mat, me->totcol);
- }
- me= me->id.next;
- }
-
- cu= G.main->curve.first;
- while(cu) {
- if(cu->id.flag & LIB_NEW) {
- new_id_matar(cu->mat, cu->totcol);
- }
- cu= cu->id.next;
- }
-
- mb= G.main->mball.first;
- while(mb) {
- if(mb->id.flag & LIB_NEW) {
- new_id_matar(mb->mat, mb->totcol);
- }
- mb= mb->id.next;
- }
- /* material imats */
- ma= G.main->mat.first;
- while(ma) {
- if(ma->id.flag & LIB_NEW) {
- for(a=0; a<MAX_MTEX; a++) {
- if(ma->mtex[a]) {
- ID_NEW(ma->mtex[a]->object);
- }
- }
- }
- ma= ma->id.next;
- }
-}
-
-void single_user(Scene *scene, View3D *v3d)
-{
- int nr;
-
- if(scene->id.lib) return;
-
- clear_id_newpoins();
-
- nr= pupmenu("Make Single User%t|Object|Object & ObData|Object & ObData & Materials+Tex|Materials+Tex|Ipos");
- if(nr>0) {
-
- if(nr==1) single_object_users(scene, v3d, 1);
-
- else if(nr==2) {
- single_object_users(scene, v3d, 1);
- single_obdata_users(scene, v3d, 1);
- }
- else if(nr==3) {
- single_object_users(scene, v3d, 1);
- single_obdata_users(scene, v3d, 1);
- single_mat_users(scene, v3d, 1); /* also tex */
-
- }
- else if(nr==4) {
- single_mat_users(scene, v3d, 1);
- }
- else if(nr==5) {
- single_ipo_users(scene, v3d, 1);
- }
-
-
- clear_id_newpoins();
-
- }
-}
-
-/* ************************************************************* */
-
-/* helper for below, ma was checked to be not NULL */
-static void make_local_makelocalmaterial(Material *ma)
-{
- //ID *id;
- int b;
-
- make_local_material(ma);
-
- for(b=0; b<MAX_MTEX; b++) {
- if(ma->mtex[b] && ma->mtex[b]->tex) {
- make_local_texture(ma->mtex[b]->tex);
- }
- }
-
-#if 0 // XXX old animation system
- id= (ID *)ma->ipo;
- if(id && id->lib) make_local_ipo(ma->ipo);
-#endif // XXX old animation system
-
- /* nodetree? XXX */
-}
-
-void make_local(Scene *scene, View3D *v3d, int mode)
-{
- Base *base;
- Object *ob;
- //bActionStrip *strip;
- ParticleSystem *psys;
- Material *ma, ***matarar;
- Lamp *la;
- Curve *cu;
- ID *id;
- int a, b;
-
- /* WATCH: the function new_id(..) re-inserts the id block!!! */
- if(scene->id.lib) return;
-
- if(mode==3) {
- all_local(NULL, 0); /* NULL is all libs */
- return;
- }
- else if(mode<1) return;
-
- clear_id_newpoins();
-
- for(base= FIRSTBASE; base; base= base->next) {
- if( TESTBASE(v3d, base) ) {
- ob= base->object;
- if(ob->id.lib) {
- make_local_object(ob);
- }
- }
- }
-
- /* maybe object pointers */
- for(base= FIRSTBASE; base; base= base->next) {
- if( TESTBASE(v3d, base) ) {
- ob= base->object;
- if(ob->id.lib==NULL) {
- ID_NEW(ob->parent);
- ID_NEW(ob->track);
- }
- }
- }
-
- for(base= FIRSTBASE; base; base= base->next) {
- if( TESTBASE(v3d, base) ) {
- ob= base->object;
- id= ob->data;
-
- if(id && mode>1) {
-
- switch(ob->type) {
- case OB_LAMP:
- make_local_lamp((Lamp *)id);
-
- la= ob->data;
-#if 0 // XXX old animation system
- id= (ID *)la->ipo;
- if(id && id->lib) make_local_ipo(la->ipo);
-#endif // XXX old animation system
- break;
- case OB_CAMERA:
- make_local_camera((Camera *)id);
- break;
- case OB_MESH:
- make_local_mesh((Mesh *)id);
- make_local_key( ((Mesh *)id)->key );
- break;
- case OB_MBALL:
- make_local_mball((MetaBall *)id);
- break;
- case OB_CURVE:
- case OB_SURF:
- case OB_FONT:
- cu= (Curve *)id;
- make_local_curve(cu);
-#if 0 // XXX old animation system
- id= (ID *)cu->ipo;
- if(id && id->lib) make_local_ipo(cu->ipo);
-#endif // XXX old animation system
- make_local_key( cu->key );
- break;
- case OB_LATTICE:
- make_local_lattice((Lattice *)id);
- make_local_key( ((Lattice *)id)->key );
- break;
- case OB_ARMATURE:
- make_local_armature ((bArmature *)id);
- break;
- }
+ if(ob->type==OB_MESH) {
+ mesh_set_smooth_flag(ob, !clear);
- for(psys=ob->particlesystem.first; psys; psys=psys->next)
- make_local_particlesettings(psys->part);
- }
-
-#if 0 // XXX old animation system
- id= (ID *)ob->ipo;
- if(id && id->lib) make_local_ipo(ob->ipo);
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
- id= (ID *)ob->action;
- if(id && id->lib) make_local_action(ob->action);
-
- for(strip=ob->nlastrips.first; strip; strip=strip->next) {
- if(strip->act && strip->act->id.lib)
- make_local_action(strip->act);
- }
-#endif // XXX old animation system
+ done= 1;
}
- }
+ else if ELEM(ob->type, OB_SURF, OB_CURVE) {
+ cu= ob->data;
- if(mode>1) {
- for(base= FIRSTBASE; base; base= base->next) {
- if( TESTBASE(v3d, base) ) {
- ob= base->object;
- if(ob->type==OB_LAMP) {
- la= ob->data;
- for(b=0; b<MAX_MTEX; b++) {
- if(la->mtex[b] && la->mtex[b]->tex) {
- make_local_texture(la->mtex[b]->tex);
- }
- }
- }
- else {
-
- for(a=0; a<ob->totcol; a++) {
- ma= ob->mat[a];
- if(ma)
- make_local_makelocalmaterial(ma);
- }
-
- matarar= (Material ***)give_matarar(ob);
- if (matarar) {
- for(a=0; a<ob->totcol; a++) {
- ma= (*matarar)[a];
- if(ma)
- make_local_makelocalmaterial(ma);
- }
- }
- }
+ for(nu=cu->nurb.first; nu; nu=nu->next) {
+ if(!clear) nu->flag |= ME_SMOOTH;
+ else nu->flag &= ~ME_SMOOTH;
}
- }
- }
-}
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
-void make_local_menu(Scene *scene, View3D *v3d)
-{
- int mode;
-
- /* If you modify this menu, please remember to update view3d_edit_object_makelocalmenu
- * in header_view3d.c and the menu in toolbox.c
- */
-
- if(scene->id.lib) return;
-
- mode = pupmenu("Make Local%t|Selected Objects %x1|Selected Objects and Data %x2|All %x3");
-
- if (mode <= 0) return;
-
- make_local(scene, v3d, mode);
-}
-
-/* ************************ ADD DUPLICATE ******************** */
-
-/*
- dupflag: a flag made from constants declared in DNA_userdef_types.h
- The flag tells adduplicate() weather to copy data linked to the object, or to reference the existing data.
- U.dupflag for default operations or you can construct a flag as python does
- if the dupflag is 0 then no data will be copied (linked duplicate) */
-
-/* used below, assumes id.new is correct */
-/* leaves selection of base/object unaltered */
-static Base *object_add_duplicate_internal(Scene *scene, Base *base, int dupflag)
-{
- Base *basen= NULL;
- Material ***matarar;
- Object *ob, *obn;
- ID *id;
- int a, didit;
-
- ob= base->object;
- if(ob->flag & OB_POSEMODE) {
- ; /* nothing? */
- }
- else {
- obn= copy_object(ob);
- obn->recalc |= OB_RECALC;
-
- basen= MEM_mallocN(sizeof(Base), "duplibase");
- *basen= *base;
- BLI_addhead(&scene->base, basen); /* addhead: prevent eternal loop */
- basen->object= obn;
-
- if(basen->flag & OB_FROMGROUP) {
- Group *group;
- for(group= G.main->group.first; group; group= group->id.next) {
- if(object_in_group(ob, group))
- add_to_group(group, obn);
- }
- obn->flag |= OB_FROMGROUP; /* this flag is unset with copy_object() */
- }
-
- /* duplicates using userflags */
-#if 0 // XXX old animation system
- if(dupflag & USER_DUP_IPO) {
- bConstraintChannel *chan;
- id= (ID *)obn->ipo;
-
- if(id) {
- ID_NEW_US( obn->ipo)
- else obn->ipo= copy_ipo(obn->ipo);
- id->us--;
- }
- /* Handle constraint ipos */
- for (chan=obn->constraintChannels.first; chan; chan=chan->next){
- id= (ID *)chan->ipo;
- if(id) {
- ID_NEW_US( chan->ipo)
- else chan->ipo= copy_ipo(chan->ipo);
- id->us--;
- }
- }
- }
- if(dupflag & USER_DUP_ACT){ /* Not buttons in the UI to modify this, add later? */
- id= (ID *)obn->action;
- if (id){
- ID_NEW_US(obn->action)
- else{
- obn->action= copy_action(obn->action);
- }
- id->us--;
- }
- }
-#endif // XXX old animation system
- if(dupflag & USER_DUP_MAT) {
- for(a=0; a<obn->totcol; a++) {
- id= (ID *)obn->mat[a];
- if(id) {
- ID_NEW_US(obn->mat[a])
- else obn->mat[a]= copy_material(obn->mat[a]);
- id->us--;
- }
- }
- }
-
- id= obn->data;
- didit= 0;
-
- switch(obn->type) {
- case OB_MESH:
- if(dupflag & USER_DUP_MESH) {
- ID_NEW_US2( obn->data )
- else {
- obn->data= copy_mesh(obn->data);
-
- if(obn->fluidsimSettings) {
- obn->fluidsimSettings->orgMesh = (Mesh *)obn->data;
- }
-
- didit= 1;
- }
- id->us--;
- }
- break;
- case OB_CURVE:
- if(dupflag & USER_DUP_CURVE) {
- ID_NEW_US2(obn->data )
- else {
- obn->data= copy_curve(obn->data);
- didit= 1;
- }
- id->us--;
- }
- break;
- case OB_SURF:
- if(dupflag & USER_DUP_SURF) {
- ID_NEW_US2( obn->data )
- else {
- obn->data= copy_curve(obn->data);
- didit= 1;
- }
- id->us--;
- }
- break;
- case OB_FONT:
- if(dupflag & USER_DUP_FONT) {
- ID_NEW_US2( obn->data )
- else {
- obn->data= copy_curve(obn->data);
- didit= 1;
- }
- id->us--;
- }
- break;
- case OB_MBALL:
- if(dupflag & USER_DUP_MBALL) {
- ID_NEW_US2(obn->data )
- else {
- obn->data= copy_mball(obn->data);
- didit= 1;
- }
- id->us--;
- }
- break;
- case OB_LAMP:
- if(dupflag & USER_DUP_LAMP) {
- ID_NEW_US2(obn->data )
- else obn->data= copy_lamp(obn->data);
- id->us--;
- }
- break;
-
- case OB_ARMATURE:
- obn->recalc |= OB_RECALC_DATA;
- if(obn->pose) obn->pose->flag |= POSE_RECALC;
-
- if(dupflag & USER_DUP_ARM) {
- ID_NEW_US2(obn->data )
- else {
- obn->data= copy_armature(obn->data);
- armature_rebuild_pose(obn, obn->data);
- didit= 1;
- }
- id->us--;
- }
-
- break;
-
- case OB_LATTICE:
- if(dupflag!=0) {
- ID_NEW_US2(obn->data )
- else obn->data= copy_lattice(obn->data);
- id->us--;
- }
- break;
- case OB_CAMERA:
- if(dupflag!=0) {
- ID_NEW_US2(obn->data )
- else obn->data= copy_camera(obn->data);
- id->us--;
- }
- break;
+ done= 1;
}
-
- if(dupflag & USER_DUP_MAT) {
- matarar= give_matarar(obn);
- if(didit && matarar) {
- for(a=0; a<obn->totcol; a++) {
- id= (ID *)(*matarar)[a];
- if(id) {
- ID_NEW_US( (*matarar)[a] )
- else (*matarar)[a]= copy_material((*matarar)[a]);
-
- id->us--;
- }
- }
- }
- }
- }
- return basen;
-}
-
-/* single object duplicate, if dupflag==0, fully linked, else it uses U.dupflag */
-/* leaves selection of base/object unaltered */
-Base *ED_object_add_duplicate(Scene *scene, Base *base, int usedupflag)
-{
- Base *basen;
- int dupflag= usedupflag?U.dupflag:0;
-
- clear_id_newpoins();
- clear_sca_new_poins(); /* sensor/contr/act */
-
- basen= object_add_duplicate_internal(scene, base, dupflag);
-
- DAG_scene_sort(scene);
-
- return basen;
-}
-
-/* contextual operator dupli */
-static int duplicate_add_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- View3D *v3d= CTX_wm_view3d(C);
- int dupflag= U.dupflag;
-
- clear_id_newpoins();
- clear_sca_new_poins(); /* sensor/contr/act */
-
- CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- Base *basen= object_add_duplicate_internal(scene, base, dupflag);
-
- /* XXX context conflict maybe, itterator could solve this? */
- ED_base_object_select(base, BA_DESELECT);
- /* new object becomes active */
- if(BASACT==base)
- ED_base_object_activate(C, basen);
-
}
CTX_DATA_END;
- /* XXX fix this for context */
- copy_object_set_idnew(scene, v3d, dupflag);
-
- DAG_scene_sort(scene);
- ED_anim_dag_flush_update(C);
-
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
-
- return OPERATOR_FINISHED;
+ return (done)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
-static int duplicate_add_invoke(bContext *C, wmOperator *op, wmEvent *event)
+void OBJECT_OT_shade_flat(wmOperatorType *ot)
{
- duplicate_add_exec(C, op);
+ /* identifiers */
+ ot->name= "Shade Flat";
+ ot->idname= "OBJECT_OT_shade_flat";
- RNA_int_set(op->ptr, "mode", TFM_TRANSLATION);
- WM_operator_name_call(C, "TFM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr);
+ /* api callbacks */
+ ot->exec= shade_smooth_exec;
- return OPERATOR_FINISHED;
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-void OBJECT_OT_duplicate_add(wmOperatorType *ot)
+void OBJECT_OT_shade_smooth(wmOperatorType *ot)
{
-
/* identifiers */
- ot->name= "Add Duplicate";
- ot->description = "Duplicate the object.";
- ot->idname= "OBJECT_OT_duplicate_add";
+ ot->name= "Shade Smooth";
+ ot->idname= "OBJECT_OT_shade_smooth";
/* api callbacks */
- ot->invoke= duplicate_add_invoke;
- ot->exec= duplicate_add_exec;
-
- ot->poll= ED_operator_scene_editable;
-
+ ot->exec= shade_smooth_exec;
+
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* to give to transform */
- RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX);
}
+
+
/* ********************** */
void image_aspect(Scene *scene, View3D *v3d)
@@ -6200,7 +1709,7 @@ void image_aspect(Scene *scene, View3D *v3d)
else ob->size[1]= ob->size[0]*y/x;
done= 1;
- DAG_object_flush_update(scene, ob, OB_RECALC_OB);
+ DAG_id_flush_update(&ob->id, OB_RECALC_OB);
}
}
if(done) break;
@@ -6391,120 +1900,229 @@ void rand_timeoffs(Scene *scene, View3D *v3d)
}
+static EnumPropertyItem *object_mode_set_itemsf(bContext *C, PointerRNA *ptr, int *free)
+{
+ EnumPropertyItem *input = object_mode_items;
+ EnumPropertyItem *item= NULL;
+ Object *ob;
+ int totitem= 0;
+
+ if(!C) /* needed for docs */
+ return object_mode_items;
+
+ ob = CTX_data_active_object(C);
+ while(ob && input->identifier) {
+ if((input->value == OB_MODE_EDIT && ((ob->type == OB_MESH) || (ob->type == OB_ARMATURE) ||
+ (ob->type == OB_CURVE) || (ob->type == OB_SURF) ||
+ (ob->type == OB_FONT) || (ob->type == OB_MBALL) || (ob->type == OB_LATTICE))) ||
+ (input->value == OB_MODE_POSE && (ob->type == OB_ARMATURE)) ||
+ (input->value == OB_MODE_PARTICLE_EDIT && ob->particlesystem.first) ||
+ ((input->value == OB_MODE_SCULPT || input->value == OB_MODE_VERTEX_PAINT ||
+ input->value == OB_MODE_WEIGHT_PAINT || input->value == OB_MODE_TEXTURE_PAINT) && (ob->type == OB_MESH)) ||
+ (input->value == OB_MODE_OBJECT))
+ RNA_enum_item_add(&item, &totitem, input);
+ ++input;
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+
+ *free= 1;
+
+ return item;
+}
+
+static const char *object_mode_op_string(int mode)
+{
+ if(mode & OB_MODE_EDIT)
+ return "OBJECT_OT_editmode_toggle";
+ if(mode == OB_MODE_SCULPT)
+ return "SCULPT_OT_sculptmode_toggle";
+ if(mode == OB_MODE_VERTEX_PAINT)
+ return "PAINT_OT_vertex_paint_toggle";
+ if(mode == OB_MODE_WEIGHT_PAINT)
+ return "PAINT_OT_weight_paint_toggle";
+ if(mode == OB_MODE_TEXTURE_PAINT)
+ return "PAINT_OT_texture_paint_toggle";
+ if(mode == OB_MODE_PARTICLE_EDIT)
+ return "PARTICLE_OT_particle_edit_toggle";
+ if(mode == OB_MODE_POSE)
+ return "OBJECT_OT_posemode_toggle";
+ return NULL;
+}
-void texspace_edit(Scene *scene, View3D *v3d)
+/* checks the mode to be set is compatible with the object
+ * should be made into a generic function */
+static int object_mode_set_compat(bContext *C, wmOperator *op, Object *ob)
{
- Base *base;
- int nr=0;
-
- /* first test if from visible and selected objects
- * texspacedraw is set:
- */
-
- if(scene->obedit) return; // XXX get from context
-
- for(base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- break;
+ ObjectMode mode = RNA_enum_get(op->ptr, "mode");
+
+ if(ob) {
+ if(mode == OB_MODE_OBJECT)
+ return 1;
+
+ switch(ob->type) {
+ case OB_MESH:
+ if(mode & (OB_MODE_EDIT|OB_MODE_SCULPT|OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT|OB_MODE_PARTICLE_EDIT))
+ return 1;
+ return 0;
+ case OB_CURVE:
+ case OB_SURF:
+ case OB_FONT:
+ case OB_MBALL:
+ if(mode & (OB_MODE_EDIT))
+ return 1;
+ return 0;
+ case OB_LATTICE:
+ if(mode & (OB_MODE_EDIT|OB_MODE_WEIGHT_PAINT))
+ return 1;
+ case OB_ARMATURE:
+ if(mode & (OB_MODE_EDIT|OB_MODE_POSE))
+ return 1;
}
}
- if(base==0) {
- return;
+ return 0;
+}
+
+static int object_mode_set_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_active_object(C);
+ ObjectMode mode = RNA_enum_get(op->ptr, "mode");
+ ObjectMode restore_mode = ob->mode;
+ int toggle = RNA_boolean_get(op->ptr, "toggle");
+
+ if(!ob || !object_mode_set_compat(C, op, ob))
+ return OPERATOR_PASS_THROUGH;
+
+ /* Exit current mode if it's not the mode we're setting */
+ if(ob->mode != OB_MODE_OBJECT && ob->mode != mode)
+ WM_operator_name_call(C, object_mode_op_string(ob->mode), WM_OP_EXEC_REGION_WIN, NULL);
+
+ if(mode != OB_MODE_OBJECT) {
+ /* Enter new mode */
+ if(ob->mode != mode || toggle)
+ WM_operator_name_call(C, object_mode_op_string(mode), WM_OP_EXEC_REGION_WIN, NULL);
+
+ if(toggle) {
+ if(ob->mode == mode)
+ /* For toggling, store old mode so we know what to go back to */
+ ob->restore_mode = restore_mode;
+ else if(ob->restore_mode != OB_MODE_OBJECT && ob->restore_mode != mode) {
+ WM_operator_name_call(C, object_mode_op_string(ob->restore_mode), WM_OP_EXEC_REGION_WIN, NULL);
+ }
+ }
}
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_mode_set(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Set Object Mode";
+ ot->description = "Sets the object interaction mode.";
+ ot->idname= "OBJECT_OT_mode_set";
- nr= pupmenu("Texture Space %t|Grab/Move%x1|Size%x2");
- if(nr<1) return;
+ /* api callbacks */
+ ot->exec= object_mode_set_exec;
- for(base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- base->object->dtx |= OB_TEXSPACE;
- }
- }
+ ot->poll= ED_operator_object_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ prop= RNA_def_enum(ot->srna, "mode", object_mode_items, OB_MODE_OBJECT, "Mode", "");
+ RNA_def_enum_funcs(prop, object_mode_set_itemsf);
- if(nr==1) {
-// XXX initTransform(TFM_TRANSLATION, CTX_TEXTURE);
-// XXX Transform();
- }
- else if(nr==2) {
-// XXX initTransform(TFM_RESIZE, CTX_TEXTURE);
-// XXX Transform();
- }
- else if(nr==3) {
-// XXX initTransform(TFM_ROTATION, CTX_TEXTURE);
-// XXX Transform();
- }
+ RNA_def_boolean(ot->srna, "toggle", 0, "Toggle", "");
}
-/* ******************************************************************** */
-/* Mirror function in Edit Mode */
-void mirrormenu(void)
+
+void ED_object_toggle_modes(bContext *C, int mode)
{
-// XXX initTransform(TFM_MIRROR, CTX_NO_PET);
-// XXX Transform();
+ if(mode & OB_MODE_SCULPT)
+ WM_operator_name_call(C, "SCULPT_OT_sculptmode_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if(mode & OB_MODE_VERTEX_PAINT)
+ WM_operator_name_call(C, "PAINT_OT_vertex_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if(mode & OB_MODE_WEIGHT_PAINT)
+ WM_operator_name_call(C, "PAINT_OT_weight_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if(mode & OB_MODE_TEXTURE_PAINT)
+ WM_operator_name_call(C, "PAINT_OT_texture_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if(mode & OB_MODE_PARTICLE_EDIT)
+ WM_operator_name_call(C, "PARTICLE_OT_particle_edit_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if(mode & OB_MODE_POSE)
+ WM_operator_name_call(C, "OBJECT_OT_posemode_toggle", WM_OP_EXEC_REGION_WIN, NULL);
}
-void hookmenu(Scene *scene, View3D *v3d)
+/************************ Game Properties ***********************/
+
+static int game_property_new(bContext *C, wmOperator *op)
{
- /* only called in object mode */
- short event, changed=0;
- Object *ob;
- Base *base;
- ModifierData *md;
- HookModifierData *hmd;
-
- event= pupmenu("Modify Hooks for Selected...%t|Reset Offset%x1|Recenter at Cursor%x2");
- if (event==-1) return;
- if (event==2 && !(v3d)) {
- error("Cannot perform this operation without a 3d view");
- return;
- }
-
- for (base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- for (md = base->object->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Hook) {
- ob = base->object;
- hmd = (HookModifierData*) md;
-
- /*
- * Copied from modifiers_cursorHookCenter and
- * modifiers_clearHookOffset, should consolidate
- * */
-
- if (event==1) {
- if(hmd->object) {
- Mat4Invert(hmd->object->imat, hmd->object->obmat);
- Mat4MulSerie(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
-
- changed= 1;
- DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
- }
- } else {
- float *curs = give_cursor(scene, v3d);
- float bmat[3][3], imat[3][3];
-
- where_is_object(scene, ob);
-
- Mat3CpyMat4(bmat, ob->obmat);
- Mat3Inv(imat, bmat);
-
- curs= give_cursor(scene, v3d);
- hmd->cent[0]= curs[0]-ob->obmat[3][0];
- hmd->cent[1]= curs[1]-ob->obmat[3][1];
- hmd->cent[2]= curs[2]-ob->obmat[3][2];
- Mat3MulVecfl(imat, hmd->cent);
-
- changed= 1;
- DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
- }
- }
- }
- }
- }
-
- if (changed) {
- }
+ Object *ob= CTX_data_active_object(C);
+ bProperty *prop;
+
+ if(!ob)
+ return OPERATOR_CANCELLED;
+
+ prop= new_property(PROP_FLOAT);
+ BLI_addtail(&ob->prop, prop);
+ unique_property(NULL, prop, 0); // make_unique_prop_names(prop->name);
+
+ return OPERATOR_FINISHED;
}
+
+
+void OBJECT_OT_game_property_new(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "New Game Property";
+ ot->idname= "OBJECT_OT_game_property_new";
+
+ /* api callbacks */
+ ot->exec= game_property_new;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int game_property_remove(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_active_object(C);
+ bProperty *prop;
+ int index;
+
+ if(!ob)
+ return OPERATOR_CANCELLED;
+
+ index = RNA_int_get(op->ptr, "index");
+
+ prop= BLI_findlink(&ob->prop, index);
+
+ if(prop) {
+ BLI_remlink(&ob->prop, prop);
+ free_property(prop);
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+void OBJECT_OT_game_property_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Game Property";
+ ot->idname= "OBJECT_OT_game_property_remove";
+
+ /* api callbacks */
+ ot->exec= game_property_remove;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "Property index to remove ", 0, INT_MAX);
+}
+