diff options
Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r-- | source/blender/editors/object/object_edit.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index c8923bb55c1..9c2a4fb1880 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -1152,7 +1152,7 @@ void ED_objects_recalculate_paths(bContext *C, Scene *scene, eObjectPathCalcRang Depsgraph *depsgraph; bool free_depsgraph = false; /* For a single frame update it's faster to re-use existing dependency graph and avoid overhead - * of building all the relations and so on for a temporary one. */ + * of building all the relations and so on for a temporary one. */ if (range == OBJECT_PATH_CALC_RANGE_CURRENT_FRAME) { /* NOTE: Dependency graph will be evaluated at all the frames, but we first need to access some * nested pointers, like animation data. */ |