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Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r--source/blender/editors/object/object_edit.c22
1 files changed, 1 insertions, 21 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 111afcdc7a7..6b3284fe8b1 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -75,7 +75,6 @@
#include "BKE_mball.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
-#include "BKE_pointcache.h"
#include "BKE_property.h"
#include "BKE_sca.h"
#include "BKE_softbody.h"
@@ -430,22 +429,9 @@ void ED_object_editmode_exit(bContext *C, int flag)
/* freedata only 0 now on file saves and render */
if (freedata) {
- ListBase pidlist;
- PTCacheID *pid;
-
/* for example; displist make is different in editmode */
scene->obedit = NULL; // XXX for context
- /* flag object caches as outdated */
- BKE_ptcache_ids_from_object(&pidlist, obedit, scene, 0);
- for (pid = pidlist.first; pid; pid = pid->next) {
- if (pid->type != PTCACHE_TYPE_PARTICLES) /* particles don't need reset on geometry change */
- pid->cache->flag |= PTCACHE_OUTDATED;
- }
- BLI_freelistN(&pidlist);
-
- BKE_ptcache_object_reset(scene, obedit, PTCACHE_RESET_OUTDATED);
-
/* also flush ob recalc, doesn't take much overhead, but used for particles */
DAG_id_tag_update(&obedit->id, OB_RECALC_OB | OB_RECALC_DATA);
@@ -1583,13 +1569,9 @@ static EnumPropertyItem *object_mode_set_itemsf(bContext *C, PointerRNA *UNUSED(
ob = CTX_data_active_object(C);
if (ob) {
- const bool use_mode_particle_edit = (BLI_listbase_is_empty(&ob->particlesystem) == false) ||
- (ob->soft != NULL) ||
- (modifiers_findByType(ob, eModifierType_Cloth) != NULL);
while (input->identifier) {
if ((input->value == OB_MODE_EDIT && OB_TYPE_SUPPORT_EDITMODE(ob->type)) ||
(input->value == OB_MODE_POSE && (ob->type == OB_ARMATURE)) ||
- (input->value == OB_MODE_PARTICLE_EDIT && use_mode_particle_edit) ||
(ELEM(input->value, OB_MODE_SCULPT, OB_MODE_VERTEX_PAINT,
OB_MODE_WEIGHT_PAINT, OB_MODE_TEXTURE_PAINT) && (ob->type == OB_MESH)) ||
(input->value == OB_MODE_OBJECT))
@@ -1631,8 +1613,6 @@ static const char *object_mode_op_string(int mode)
return "PAINT_OT_weight_paint_toggle";
if (mode == OB_MODE_TEXTURE_PAINT)
return "PAINT_OT_texture_paint_toggle";
- if (mode == OB_MODE_PARTICLE_EDIT)
- return "PARTICLE_OT_particle_edit_toggle";
if (mode == OB_MODE_POSE)
return "OBJECT_OT_posemode_toggle";
if (mode == OB_MODE_GPENCIL)
@@ -1654,7 +1634,7 @@ static bool object_mode_compat_test(Object *ob, ObjectMode mode)
switch (ob->type) {
case OB_MESH:
if (mode & (OB_MODE_EDIT | OB_MODE_SCULPT | OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT |
- OB_MODE_TEXTURE_PAINT | OB_MODE_PARTICLE_EDIT))
+ OB_MODE_TEXTURE_PAINT))
{
return true;
}