diff options
Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r-- | source/blender/editors/object/object_edit.c | 22 |
1 files changed, 1 insertions, 21 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 111afcdc7a7..6b3284fe8b1 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -75,7 +75,6 @@ #include "BKE_mball.h" #include "BKE_mesh.h" #include "BKE_object.h" -#include "BKE_pointcache.h" #include "BKE_property.h" #include "BKE_sca.h" #include "BKE_softbody.h" @@ -430,22 +429,9 @@ void ED_object_editmode_exit(bContext *C, int flag) /* freedata only 0 now on file saves and render */ if (freedata) { - ListBase pidlist; - PTCacheID *pid; - /* for example; displist make is different in editmode */ scene->obedit = NULL; // XXX for context - /* flag object caches as outdated */ - BKE_ptcache_ids_from_object(&pidlist, obedit, scene, 0); - for (pid = pidlist.first; pid; pid = pid->next) { - if (pid->type != PTCACHE_TYPE_PARTICLES) /* particles don't need reset on geometry change */ - pid->cache->flag |= PTCACHE_OUTDATED; - } - BLI_freelistN(&pidlist); - - BKE_ptcache_object_reset(scene, obedit, PTCACHE_RESET_OUTDATED); - /* also flush ob recalc, doesn't take much overhead, but used for particles */ DAG_id_tag_update(&obedit->id, OB_RECALC_OB | OB_RECALC_DATA); @@ -1583,13 +1569,9 @@ static EnumPropertyItem *object_mode_set_itemsf(bContext *C, PointerRNA *UNUSED( ob = CTX_data_active_object(C); if (ob) { - const bool use_mode_particle_edit = (BLI_listbase_is_empty(&ob->particlesystem) == false) || - (ob->soft != NULL) || - (modifiers_findByType(ob, eModifierType_Cloth) != NULL); while (input->identifier) { if ((input->value == OB_MODE_EDIT && OB_TYPE_SUPPORT_EDITMODE(ob->type)) || (input->value == OB_MODE_POSE && (ob->type == OB_ARMATURE)) || - (input->value == OB_MODE_PARTICLE_EDIT && use_mode_particle_edit) || (ELEM(input->value, OB_MODE_SCULPT, OB_MODE_VERTEX_PAINT, OB_MODE_WEIGHT_PAINT, OB_MODE_TEXTURE_PAINT) && (ob->type == OB_MESH)) || (input->value == OB_MODE_OBJECT)) @@ -1631,8 +1613,6 @@ static const char *object_mode_op_string(int mode) return "PAINT_OT_weight_paint_toggle"; if (mode == OB_MODE_TEXTURE_PAINT) return "PAINT_OT_texture_paint_toggle"; - if (mode == OB_MODE_PARTICLE_EDIT) - return "PARTICLE_OT_particle_edit_toggle"; if (mode == OB_MODE_POSE) return "OBJECT_OT_posemode_toggle"; if (mode == OB_MODE_GPENCIL) @@ -1654,7 +1634,7 @@ static bool object_mode_compat_test(Object *ob, ObjectMode mode) switch (ob->type) { case OB_MESH: if (mode & (OB_MODE_EDIT | OB_MODE_SCULPT | OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT | - OB_MODE_TEXTURE_PAINT | OB_MODE_PARTICLE_EDIT)) + OB_MODE_TEXTURE_PAINT)) { return true; } |