diff options
Diffstat (limited to 'source/blender/editors/object/object_intern.h')
-rw-r--r-- | source/blender/editors/object/object_intern.h | 25 |
1 files changed, 17 insertions, 8 deletions
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h index 5331de02560..8bd0da3b43f 100644 --- a/source/blender/editors/object/object_intern.h +++ b/source/blender/editors/object/object_intern.h @@ -1,5 +1,5 @@ /** - * $Id: + * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * @@ -77,12 +77,20 @@ void OBJECT_OT_editmode_toggle(struct wmOperatorType *ot); void OBJECT_OT_posemode_toggle(struct wmOperatorType *ot); void OBJECT_OT_restrictview_set(struct wmOperatorType *ot); void OBJECT_OT_restrictview_clear(struct wmOperatorType *ot); +void OBJECT_OT_restrictrender_set(struct wmOperatorType *ot); +void OBJECT_OT_restrictrender_clear(struct wmOperatorType *ot); void OBJECT_OT_proxy_make(struct wmOperatorType *ot); void OBJECT_OT_shade_smooth(struct wmOperatorType *ot); void OBJECT_OT_shade_flat(struct wmOperatorType *ot); void OBJECT_OT_paths_calculate(struct wmOperatorType *ot); void OBJECT_OT_paths_clear(struct wmOperatorType *ot); +void OBJECT_OT_game_property_new(struct wmOperatorType *ot); +void OBJECT_OT_game_property_remove(struct wmOperatorType *ot); +void OBJECT_OT_game_property_copy(struct wmOperatorType *ot); +void OBJECT_OT_game_property_clear(struct wmOperatorType *ot); +void OBJECT_OT_logic_bricks_copy(struct wmOperatorType *ot); + /* object_select.c */ void OBJECT_OT_select_all(struct wmOperatorType *ot); void OBJECT_OT_select_inverse(struct wmOperatorType *ot); @@ -93,12 +101,11 @@ void OBJECT_OT_select_linked(struct wmOperatorType *ot); void OBJECT_OT_select_grouped(struct wmOperatorType *ot); void OBJECT_OT_select_mirror(struct wmOperatorType *ot); void OBJECT_OT_select_name(struct wmOperatorType *ot); +void OBJECT_OT_select_same_group(struct wmOperatorType *ot); /* object_add.c */ void OBJECT_OT_add(struct wmOperatorType *ot); void OBJECT_OT_add_named(struct wmOperatorType *ot); -void OBJECT_OT_curve_add(struct wmOperatorType *ot); -void OBJECT_OT_surface_add(struct wmOperatorType *ot); void OBJECT_OT_metaball_add(struct wmOperatorType *ot); void OBJECT_OT_text_add(struct wmOperatorType *ot); void OBJECT_OT_armature_add(struct wmOperatorType *ot); @@ -149,8 +156,8 @@ void OBJECT_OT_modifier_copy(struct wmOperatorType *ot); void OBJECT_OT_multires_subdivide(struct wmOperatorType *ot); void OBJECT_OT_multires_reshape(struct wmOperatorType *ot); void OBJECT_OT_multires_higher_levels_delete(struct wmOperatorType *ot); -void OBJECT_OT_multires_save_external(struct wmOperatorType *ot); -void OBJECT_OT_multires_pack_external(struct wmOperatorType *ot); +void OBJECT_OT_multires_external_save(struct wmOperatorType *ot); +void OBJECT_OT_multires_external_pack(struct wmOperatorType *ot); void OBJECT_OT_meshdeform_bind(struct wmOperatorType *ot); void OBJECT_OT_explode_refresh(struct wmOperatorType *ot); @@ -160,6 +167,9 @@ void OBJECT_OT_constraint_add_with_targets(struct wmOperatorType *ot); void POSE_OT_constraint_add(struct wmOperatorType *ot); void POSE_OT_constraint_add_with_targets(struct wmOperatorType *ot); +void OBJECT_OT_constraints_copy(struct wmOperatorType *ot); +void POSE_OT_constraints_copy(struct wmOperatorType *ot); + void OBJECT_OT_constraints_clear(struct wmOperatorType *ot); void POSE_OT_constraints_clear(struct wmOperatorType *ot); @@ -195,9 +205,7 @@ void OBJECT_OT_vertex_group_clean(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_mirror(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_set_active(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_sort(struct wmOperatorType *ot); - -void OBJECT_OT_game_property_new(struct wmOperatorType *ot); -void OBJECT_OT_game_property_remove(struct wmOperatorType *ot); +void OBJECT_OT_vertex_group_move(struct wmOperatorType *ot); /* object_shapekey.c */ void OBJECT_OT_shape_key_add(struct wmOperatorType *ot); @@ -208,6 +216,7 @@ void OBJECT_OT_shape_key_move(struct wmOperatorType *ot); /* object_group.c */ void OBJECT_OT_group_add(struct wmOperatorType *ot); +void OBJECT_OT_group_link(struct wmOperatorType *ot); void OBJECT_OT_group_remove(struct wmOperatorType *ot); /* object_bake.c */ |