diff options
Diffstat (limited to 'source/blender/editors/object/object_modifier.c')
-rw-r--r-- | source/blender/editors/object/object_modifier.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c index a498e8a1564..b0bfe4fb09f 100644 --- a/source/blender/editors/object/object_modifier.c +++ b/source/blender/editors/object/object_modifier.c @@ -413,7 +413,7 @@ int ED_object_modifier_move_down(ReportList *reports, Object *ob, ModifierData * return 1; } -int ED_object_modifier_convert(ReportList *UNUSED(reports), Main *bmain, Scene *scene, SceneLayer *sl, Object *ob, ModifierData *md) +int ED_object_modifier_convert(ReportList *UNUSED(reports), Main *bmain, Scene *scene, ViewLayer *sl, Object *ob, ModifierData *md) { Object *obn; ParticleSystem *psys; @@ -882,7 +882,7 @@ ModifierData *edit_modifier_property_get(wmOperator *op, Object *ob, int type) static int modifier_remove_exec(bContext *C, wmOperator *op) { Main *bmain = CTX_data_main(C); - SceneLayer *sl = CTX_data_scene_layer(C); + ViewLayer *sl = CTX_data_view_layer(C); Object *ob = ED_object_active_context(C); ModifierData *md = edit_modifier_property_get(op, ob, 0); int mode_orig = ob->mode; @@ -1058,7 +1058,7 @@ static int modifier_convert_exec(bContext *C, wmOperator *op) { Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); - SceneLayer *sl = CTX_data_scene_layer(C); + ViewLayer *sl = CTX_data_view_layer(C); Object *ob = ED_object_active_context(C); ModifierData *md = edit_modifier_property_get(op, ob, 0); @@ -1698,7 +1698,7 @@ static void skin_armature_bone_create(Object *skin_ob, } } -static Object *modifier_skin_armature_create(const bContext *C, Scene *scene, SceneLayer *sl, Object *skin_ob) +static Object *modifier_skin_armature_create(const bContext *C, Scene *scene, ViewLayer *sl, Object *skin_ob) { Main *bmain = CTX_data_main(C); EvaluationContext eval_ctx; @@ -1784,7 +1784,7 @@ static int skin_armature_create_exec(bContext *C, wmOperator *op) { Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); - SceneLayer *sl = CTX_data_scene_layer(C); + ViewLayer *sl = CTX_data_view_layer(C); Object *ob = CTX_data_active_object(C), *arm_ob; Mesh *me = ob->data; ModifierData *skin_md; |