diff options
Diffstat (limited to 'source/blender/editors/object/object_ops.c')
-rw-r--r-- | source/blender/editors/object/object_ops.c | 46 |
1 files changed, 30 insertions, 16 deletions
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index 09a27e9e613..bb8c5dc292e 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -64,14 +64,36 @@ void ED_operatortypes_object(void) { wmOperatorType *ot; + + WM_operatortype_append(OBJECT_OT_location_clear); + WM_operatortype_append(OBJECT_OT_rotation_clear); + WM_operatortype_append(OBJECT_OT_scale_clear); + WM_operatortype_append(OBJECT_OT_origin_clear); + WM_operatortype_append(OBJECT_OT_visual_transform_apply); + WM_operatortype_append(OBJECT_OT_location_apply); + WM_operatortype_append(OBJECT_OT_scale_apply); + WM_operatortype_append(OBJECT_OT_rotation_apply); + WM_operatortype_append(OBJECT_OT_center_set); WM_operatortype_append(OBJECT_OT_mode_set); WM_operatortype_append(OBJECT_OT_editmode_toggle); WM_operatortype_append(OBJECT_OT_posemode_toggle); + WM_operatortype_append(OBJECT_OT_proxy_make); + WM_operatortype_append(OBJECT_OT_restrictview_clear); + WM_operatortype_append(OBJECT_OT_restrictview_set); + WM_operatortype_append(OBJECT_OT_shade_smooth); + WM_operatortype_append(OBJECT_OT_shade_flat); + WM_operatortype_append(OBJECT_OT_parent_set); WM_operatortype_append(OBJECT_OT_parent_clear); + WM_operatortype_append(OBJECT_OT_vertex_parent_set); WM_operatortype_append(OBJECT_OT_track_set); WM_operatortype_append(OBJECT_OT_track_clear); + WM_operatortype_append(OBJECT_OT_slow_parent_set); + WM_operatortype_append(OBJECT_OT_slow_parent_clear); + WM_operatortype_append(OBJECT_OT_make_local); + WM_operatortype_append(OBJECT_OT_move_to_layer); + WM_operatortype_append(OBJECT_OT_select_inverse); WM_operatortype_append(OBJECT_OT_select_random); WM_operatortype_append(OBJECT_OT_select_all_toggle); @@ -80,21 +102,7 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_select_linked); WM_operatortype_append(OBJECT_OT_select_grouped); WM_operatortype_append(OBJECT_OT_select_mirror); - WM_operatortype_append(OBJECT_OT_location_clear); - WM_operatortype_append(OBJECT_OT_rotation_clear); - WM_operatortype_append(OBJECT_OT_scale_clear); - WM_operatortype_append(OBJECT_OT_origin_clear); - WM_operatortype_append(OBJECT_OT_restrictview_clear); - WM_operatortype_append(OBJECT_OT_restrictview_set); - WM_operatortype_append(OBJECT_OT_slowparent_set); - WM_operatortype_append(OBJECT_OT_slowparent_clear); - WM_operatortype_append(OBJECT_OT_center_set); - WM_operatortype_append(OBJECT_OT_duplicates_make_real); - WM_operatortype_append(OBJECT_OT_duplicate); - WM_operatortype_append(OBJECT_OT_join); - WM_operatortype_append(OBJECT_OT_proxy_make); - WM_operatortype_append(OBJECT_OT_shade_smooth); - WM_operatortype_append(OBJECT_OT_shade_flat); + WM_operatortype_append(GROUP_OT_group_create); WM_operatortype_append(GROUP_OT_objects_remove); WM_operatortype_append(GROUP_OT_objects_add_active); @@ -106,10 +114,14 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_text_add); WM_operatortype_append(OBJECT_OT_surface_add); WM_operatortype_append(OBJECT_OT_armature_add); - WM_operatortype_append(OBJECT_OT_object_add); + WM_operatortype_append(OBJECT_OT_add); WM_operatortype_append(OBJECT_OT_primitive_add); WM_operatortype_append(OBJECT_OT_mesh_add); WM_operatortype_append(OBJECT_OT_metaball_add); + WM_operatortype_append(OBJECT_OT_duplicates_make_real); + WM_operatortype_append(OBJECT_OT_duplicate); + WM_operatortype_append(OBJECT_OT_join); + WM_operatortype_append(OBJECT_OT_convert); WM_operatortype_append(OBJECT_OT_modifier_add); WM_operatortype_append(OBJECT_OT_modifier_remove); @@ -151,6 +163,8 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_vertex_group_deselect); WM_operatortype_append(OBJECT_OT_vertex_group_copy_to_linked); WM_operatortype_append(OBJECT_OT_vertex_group_copy); + WM_operatortype_append(OBJECT_OT_vertex_group_menu); + WM_operatortype_append(OBJECT_OT_vertex_group_set_active); WM_operatortype_append(OBJECT_OT_game_property_new); WM_operatortype_append(OBJECT_OT_game_property_remove); |