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Diffstat (limited to 'source/blender/editors/object/object_relations.c')
-rw-r--r--source/blender/editors/object/object_relations.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 4f441826bfd..84e3e63fede 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1786,7 +1786,7 @@ static void single_obdata_users(Main *bmain, Scene *scene, ViewLayer *view_layer
/* Needed to remap texcomesh below. */
me = ob->data = ID_NEW_SET(ob->data, BKE_mesh_copy(bmain, ob->data));
if (me->key) /* We do not need to set me->key->id.newid here... */
- BKE_animdata_copy_id_action((ID *)me->key, false);
+ BKE_animdata_copy_id_action(bmain, (ID *)me->key, false);
break;
case OB_MBALL:
ob->data = ID_NEW_SET(ob->data, BKE_mball_copy(bmain, ob->data));
@@ -1798,12 +1798,12 @@ static void single_obdata_users(Main *bmain, Scene *scene, ViewLayer *view_layer
ID_NEW_REMAP(cu->bevobj);
ID_NEW_REMAP(cu->taperobj);
if (cu->key) /* We do not need to set cu->key->id.newid here... */
- BKE_animdata_copy_id_action((ID *)cu->key, false);
+ BKE_animdata_copy_id_action(bmain, (ID *)cu->key, false);
break;
case OB_LATTICE:
ob->data = lat = ID_NEW_SET(ob->data, BKE_lattice_copy(bmain, ob->data));
if (lat->key) /* We do not need to set lat->key->id.newid here... */
- BKE_animdata_copy_id_action((ID *)lat->key, false);
+ BKE_animdata_copy_id_action(bmain, (ID *)lat->key, false);
break;
case OB_ARMATURE:
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
@@ -1830,7 +1830,7 @@ static void single_obdata_users(Main *bmain, Scene *scene, ViewLayer *view_layer
* AnimData structure, which is not what we want.
* (sergey)
*/
- BKE_animdata_copy_id_action((ID *)ob->data, false);
+ BKE_animdata_copy_id_action(bmain, (ID *)ob->data, false);
id_us_min(id);
}
@@ -1845,13 +1845,13 @@ static void single_obdata_users(Main *bmain, Scene *scene, ViewLayer *view_layer
}
}
-static void single_object_action_users(Scene *scene, ViewLayer *view_layer, const int flag)
+static void single_object_action_users(Main *bmain, Scene *scene, ViewLayer *view_layer, const int flag)
{
FOREACH_OBJECT_FLAG_BEGIN(scene, view_layer, flag, ob)
{
if (!ID_IS_LINKED(ob)) {
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
- BKE_animdata_copy_id_action(&ob->id, false);
+ BKE_animdata_copy_id_action(bmain, &ob->id, false);
}
}
FOREACH_OBJECT_FLAG_END;
@@ -1872,7 +1872,7 @@ static void single_mat_users(Main *bmain, Scene *scene, ViewLayer *view_layer, c
if (ma->id.us > 1) {
man = BKE_material_copy(bmain, ma);
- BKE_animdata_copy_id_action(&man->id, false);
+ BKE_animdata_copy_id_action(bmain, &man->id, false);
man->id.us = 0;
assign_material(bmain, ob, man, a, BKE_MAT_ASSIGN_USERPREF);
@@ -1916,7 +1916,7 @@ void ED_object_single_users(Main *bmain, Scene *scene, const bool full, const bo
if (full) {
single_obdata_users(bmain, scene, NULL, 0);
- single_object_action_users(scene, NULL, 0);
+ single_object_action_users(bmain, scene, NULL, 0);
single_mat_users_expand(bmain);
}
@@ -2457,7 +2457,7 @@ static int make_single_user_exec(bContext *C, wmOperator *op)
}
if (RNA_boolean_get(op->ptr, "animation")) {
- single_object_action_users(scene, view_layer, flag);
+ single_object_action_users(bmain, scene, view_layer, flag);
}
BKE_main_id_clear_newpoins(bmain);