diff options
Diffstat (limited to 'source/blender/editors/object/object_relations.c')
-rw-r--r-- | source/blender/editors/object/object_relations.c | 1766 |
1 files changed, 1766 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c new file mode 100644 index 00000000000..6fe01cced74 --- /dev/null +++ b/source/blender/editors/object/object_relations.c @@ -0,0 +1,1766 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * Contributor(s): Blender Foundation, 2002-2008 full recode + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_anim_types.h" +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_constraint_types.h" +#include "DNA_curve_types.h" +#include "DNA_group_types.h" +#include "DNA_lamp_types.h" +#include "DNA_lattice_types.h" +#include "DNA_material_types.h" +#include "DNA_mesh_types.h" +#include "DNA_meta_types.h" +#include "DNA_object_types.h" +#include "DNA_particle_types.h" +#include "DNA_scene_types.h" +#include "DNA_view3d_types.h" +#include "DNA_world_types.h" + +#include "BLI_arithb.h" +#include "BLI_editVert.h" +#include "BLI_listbase.h" +#include "BLI_string.h" + +#include "BKE_action.h" +#include "BKE_animsys.h" +#include "BKE_armature.h" +#include "BKE_context.h" +#include "BKE_constraint.h" +#include "BKE_curve.h" +#include "BKE_depsgraph.h" +#include "BKE_displist.h" +#include "BKE_global.h" +#include "BKE_lattice.h" +#include "BKE_library.h" +#include "BKE_main.h" +#include "BKE_material.h" +#include "BKE_mball.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_report.h" +#include "BKE_sca.h" +#include "BKE_texture.h" +#include "BKE_utildefines.h" + +#include "WM_api.h" +#include "WM_types.h" + +#include "UI_interface.h" +#include "UI_resources.h" + +#include "RNA_access.h" +#include "RNA_define.h" + +#include "ED_anim_api.h" +#include "ED_armature.h" +#include "ED_curve.h" +#include "ED_object.h" +#include "ED_screen.h" + +#include "object_intern.h" + +/* ************* XXX **************** */ +static int pupmenu(const char *msg) {return 0;} +static int pupmenu_col(const char *msg, int val) {return 0;} + +/*********************** Make Vertex Parent Operator ************************/ + +static int vertex_parent_set_poll(bContext *C) +{ + return ED_operator_editmesh(C) || ED_operator_editsurfcurve(C) || ED_operator_editlattice(C); +} + +static int vertex_parent_set_exec(bContext *C, wmOperator *op) +{ + Scene *scene= CTX_data_scene(C); + Object *obedit= CTX_data_edit_object(C); + EditVert *eve; + Curve *cu; + Nurb *nu; + BezTriple *bezt; + BPoint *bp; + Object *par; + int a, v1=0, v2=0, v3=0, v4=0, nr=1; + + /* we need 1 to 3 selected vertices */ + + if(obedit->type==OB_MESH) { + Mesh *me= obedit->data; + EditMesh *em = BKE_mesh_get_editmesh(me); + + eve= em->verts.first; + while(eve) { + if(eve->f & 1) { + if(v1==0) v1= nr; + else if(v2==0) v2= nr; + else if(v3==0) v3= nr; + else if(v4==0) v4= nr; + else break; + } + nr++; + eve= eve->next; + } + + BKE_mesh_end_editmesh(me, em); + } + else if(ELEM(obedit->type, OB_SURF, OB_CURVE)) { + ListBase *editnurb= curve_get_editcurve(obedit); + + cu= obedit->data; + + nu= editnurb->first; + while(nu) { + if(nu->type == CU_BEZIER) { + bezt= nu->bezt; + a= nu->pntsu; + while(a--) { + if(BEZSELECTED_HIDDENHANDLES(cu, bezt)) { + if(v1==0) v1= nr; + else if(v2==0) v2= nr; + else if(v3==0) v3= nr; + else if(v4==0) v4= nr; + else break; + } + nr++; + bezt++; + } + } + else { + bp= nu->bp; + a= nu->pntsu*nu->pntsv; + while(a--) { + if(bp->f1 & SELECT) { + if(v1==0) v1= nr; + else if(v2==0) v2= nr; + else if(v3==0) v3= nr; + else if(v4==0) v4= nr; + else break; + } + nr++; + bp++; + } + } + nu= nu->next; + } + } + else if(obedit->type==OB_LATTICE) { + Lattice *lt= obedit->data; + + a= lt->editlatt->pntsu*lt->editlatt->pntsv*lt->editlatt->pntsw; + bp= lt->editlatt->def; + while(a--) { + if(bp->f1 & SELECT) { + if(v1==0) v1= nr; + else if(v2==0) v2= nr; + else if(v3==0) v3= nr; + else if(v4==0) v4= nr; + else break; + } + nr++; + bp++; + } + } + + if(v4 || !((v1 && v2==0 && v3==0) || (v1 && v2 && v3)) ) { + BKE_report(op->reports, RPT_ERROR, "Select either 1 or 3 vertices to parent to"); + return OPERATOR_CANCELLED; + } + + CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { + if(ob != obedit) { + ob->recalc |= OB_RECALC; + par= obedit->parent; + + while(par) { + if(par==ob) break; + par= par->parent; + } + if(par) { + BKE_report(op->reports, RPT_ERROR, "Loop in parents"); + } + else { + Object workob; + + ob->parent= BASACT->object; + if(v3) { + ob->partype= PARVERT3; + ob->par1= v1-1; + ob->par2= v2-1; + ob->par3= v3-1; + + /* inverse parent matrix */ + what_does_parent(scene, ob, &workob); + Mat4Invert(ob->parentinv, workob.obmat); + } + else { + ob->partype= PARVERT1; + ob->par1= v1-1; + + /* inverse parent matrix */ + what_does_parent(scene, ob, &workob); + Mat4Invert(ob->parentinv, workob.obmat); + } + } + } + } + CTX_DATA_END; + + DAG_scene_sort(scene); + + WM_event_add_notifier(C, NC_OBJECT, NULL); + + return OPERATOR_FINISHED; +} + +void OBJECT_OT_vertex_parent_set(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Make Vertex Parent"; + ot->description = "Parent selected objects to the selected vertices."; + ot->idname= "OBJECT_OT_vertex_parent_set"; + + /* api callbacks */ + ot->poll= vertex_parent_set_poll; + ot->exec= vertex_parent_set_exec; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; +} + +/********************** Make Proxy Operator *************************/ + +/* present menu listing the possible objects within the group to proxify */ +static void proxy_group_objects_menu (bContext *C, wmOperator *op, Object *ob, Group *group) +{ + uiPopupMenu *pup; + uiLayout *layout; + GroupObject *go; + int len=0; + + /* check if there are any objects within the group to assign for */ + for (go= group->gobject.first; go; go= go->next) { + if (go->ob) len++; + } + if (len==0) return; + + /* now create the menu to draw */ + pup= uiPupMenuBegin(C, "Make Proxy For:", 0); + layout= uiPupMenuLayout(pup); + + for (go= group->gobject.first; go; go= go->next) { + if (go->ob) { + PointerRNA props_ptr; + + /* create operator menu item with relevant properties filled in */ + props_ptr= uiItemFullO(layout, go->ob->id.name+2, 0, op->idname, NULL, WM_OP_EXEC_REGION_WIN, UI_ITEM_O_RETURN_PROPS); + RNA_string_set(&props_ptr, "object", go->ob->id.name+2); + RNA_string_set(&props_ptr, "group_object", go->ob->id.name+2); + } + } + + /* display the menu, and be done */ + uiPupMenuEnd(C, pup); +} + +/* set the object to proxify */ +static int make_proxy_invoke (bContext *C, wmOperator *op, wmEvent *evt) +{ + Scene *scene= CTX_data_scene(C); + Object *ob= CTX_data_active_object(C); + + /* sanity checks */ + if (!scene || scene->id.lib || !ob) + return OPERATOR_CANCELLED; + + /* Get object to work on - use a menu if we need to... */ + if (ob->dup_group && ob->dup_group->id.lib) { + /* gives menu with list of objects in group */ + proxy_group_objects_menu(C, op, ob, ob->dup_group); + } + else if (ob->id.lib) { + uiPopupMenu *pup= uiPupMenuBegin(C, "OK?", ICON_QUESTION); + uiLayout *layout= uiPupMenuLayout(pup); + PointerRNA props_ptr; + + /* create operator menu item with relevant properties filled in */ + props_ptr= uiItemFullO(layout, op->type->name, 0, op->idname, NULL, WM_OP_EXEC_REGION_WIN, UI_ITEM_O_RETURN_PROPS); + RNA_string_set(&props_ptr, "object", ob->id.name+2); + + /* present the menu and be done... */ + uiPupMenuEnd(C, pup); + } + else { + /* error.. cannot continue */ + BKE_report(op->reports, RPT_ERROR, "Can only make proxy for a referenced object or group"); + } + + /* this invoke just calls another instance of this operator... */ + return OPERATOR_CANCELLED; +} + +static int make_proxy_exec (bContext *C, wmOperator *op) +{ + Object *ob=NULL, *gob=NULL; + Scene *scene= CTX_data_scene(C); + char ob_name[21], gob_name[21]; + + /* get object and group object + * - firstly names + * - then pointers from context + */ + RNA_string_get(op->ptr, "object", ob_name); + RNA_string_get(op->ptr, "group_object", gob_name); + + if (gob_name[0]) { + Group *group; + GroupObject *go; + + /* active object is group object... */ + // FIXME: we should get the nominated name instead + gob= CTX_data_active_object(C); + group= gob->dup_group; + + /* find the object to affect */ + for (go= group->gobject.first; go; go= go->next) { + if ((go->ob) && strcmp(go->ob->id.name+2, gob_name)==0) { + ob= go->ob; + break; + } + } + } + else { + /* just use the active object for now */ + // FIXME: we should get the nominated name instead + ob= CTX_data_active_object(C); + } + + if (ob) { + Object *newob; + Base *newbase, *oldbase= BASACT; + char name[32]; + + /* Add new object for the proxy */ + newob= add_object(scene, OB_EMPTY); + if (gob) + strcpy(name, gob->id.name+2); + else + strcpy(name, ob->id.name+2); + strcat(name, "_proxy"); + rename_id(&newob->id, name); + + /* set layers OK */ + newbase= BASACT; /* add_object sets active... */ + newbase->lay= oldbase->lay; + newob->lay= newbase->lay; + + /* remove base, leave user count of object, it gets linked in object_make_proxy */ + if (gob==NULL) { + BLI_remlink(&scene->base, oldbase); + MEM_freeN(oldbase); + } + + object_make_proxy(newob, ob, gob); + + /* depsgraph flushes are needed for the new data */ + DAG_scene_sort(scene); + DAG_id_flush_update(&newob->id, OB_RECALC); + + WM_event_add_notifier(C, NC_OBJECT, NULL); + } + else { + BKE_report(op->reports, RPT_ERROR, "No object to make proxy for"); + return OPERATOR_CANCELLED; + } + + return OPERATOR_FINISHED; +} + +void OBJECT_OT_proxy_make (wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Make Proxy"; + ot->idname= "OBJECT_OT_proxy_make"; + ot->description= "Add empty object to become local replacement data of a library-linked object"; + + /* callbacks */ + ot->invoke= make_proxy_invoke; + ot->exec= make_proxy_exec; + ot->poll= ED_operator_object_active; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + /* properties */ + RNA_def_string(ot->srna, "object", "", 19, "Proxy Object", "Name of lib-linked/grouped object to make a proxy for."); + RNA_def_string(ot->srna, "group_object", "", 19, "Group Object", "Name of group instancer (if applicable)."); +} + +/********************** Clear Parent Operator ******************* */ + +static EnumPropertyItem prop_clear_parent_types[] = { + {0, "CLEAR", 0, "Clear Parent", ""}, + {1, "CLEAR_KEEP_TRANSFORM", 0, "Clear and Keep Transformation (Clear Track)", ""}, + {2, "CLEAR_INVERSE", 0, "Clear Parent Inverse", ""}, + {0, NULL, 0, NULL, NULL} +}; + +/* note, poll should check for editable scene */ +static int parent_clear_exec(bContext *C, wmOperator *op) +{ + int type= RNA_enum_get(op->ptr, "type"); + + CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { + + if(type == 0) { + ob->parent= NULL; + } + else if(type == 1) { + ob->parent= NULL; + ob->track= NULL; + ED_object_apply_obmat(ob); + } + else if(type == 2) + Mat4One(ob->parentinv); + + ob->recalc |= OB_RECALC; + } + CTX_DATA_END; + + DAG_scene_sort(CTX_data_scene(C)); + ED_anim_dag_flush_update(C); + WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); + + return OPERATOR_FINISHED; +} + +void OBJECT_OT_parent_clear(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Clear Parent"; + ot->description = "Clear the object's parenting."; + ot->idname= "OBJECT_OT_parent_clear"; + + /* api callbacks */ + ot->invoke= WM_menu_invoke; + ot->exec= parent_clear_exec; + + ot->poll= ED_operator_object_active; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + RNA_def_enum(ot->srna, "type", prop_clear_parent_types, 0, "Type", ""); +} + +/* ******************** Make Parent Operator *********************** */ + +#define PAR_OBJECT 0 +#define PAR_ARMATURE 1 +#define PAR_ARMATURE_NAME 2 +#define PAR_ARMATURE_ENVELOPE 3 +#define PAR_ARMATURE_AUTO 4 +#define PAR_BONE 5 +#define PAR_CURVE 6 +#define PAR_FOLLOW 7 +#define PAR_PATH_CONST 8 +#define PAR_LATTICE 9 +#define PAR_VERTEX 10 +#define PAR_TRIA 11 + +static EnumPropertyItem prop_make_parent_types[] = { + {PAR_OBJECT, "OBJECT", 0, "Object", ""}, + {PAR_ARMATURE, "ARMATURE", 0, "Armature Deform", ""}, + {PAR_ARMATURE_NAME, "ARMATURE_NAME", 0, " With Empty Groups", ""}, + {PAR_ARMATURE_AUTO, "ARMATURE_AUTO", 0, " With Automatic Weights", ""}, + {PAR_ARMATURE_ENVELOPE, "ARMATURE_ENVELOPE", 0, " With Envelope Weights", ""}, + {PAR_BONE, "BONE", 0, "Bone", ""}, + {PAR_CURVE, "CURVE", 0, "Curve Deform", ""}, + {PAR_FOLLOW, "FOLLOW", 0, "Follow Path", ""}, + {PAR_PATH_CONST, "PATH_CONST", 0, "Path Constraint", ""}, + {PAR_LATTICE, "LATTICE", 0, "Lattice Deform", ""}, + {PAR_VERTEX, "VERTEX", 0, "Vertex", ""}, + {PAR_TRIA, "TRIA", 0, "Triangle", ""}, + {0, NULL, 0, NULL, NULL} +}; + +static int test_parent_loop(Object *par, Object *ob) +{ + /* test if 'ob' is a parent somewhere in par's parents */ + + if(par == NULL) return 0; + if(ob == par) return 1; + + return test_parent_loop(par->parent, ob); +} + +void ED_object_parent(Object *ob, Object *par, int type, const char *substr) +{ + if(!par || test_parent_loop(par, ob)) { + ob->parent= NULL; + ob->partype= PAROBJECT; + ob->parsubstr[0]= 0; + return; + } + + /* this could use some more checks */ + + ob->parent= par; + ob->partype &= ~PARTYPE; + ob->partype |= type; + BLI_strncpy(ob->parsubstr, substr, sizeof(ob->parsubstr)); +} + +static int parent_set_exec(bContext *C, wmOperator *op) +{ + Scene *scene= CTX_data_scene(C); + Object *par= CTX_data_active_object(C); + bPoseChannel *pchan= NULL; + int partype= RNA_enum_get(op->ptr, "type"); + int pararm= ELEM4(partype, PAR_ARMATURE, PAR_ARMATURE_NAME, PAR_ARMATURE_ENVELOPE, PAR_ARMATURE_AUTO); + + par->recalc |= OB_RECALC_OB; + + /* preconditions */ + if(partype==PAR_FOLLOW || partype==PAR_PATH_CONST) { + if(par->type!=OB_CURVE) + return OPERATOR_CANCELLED; + else { + Curve *cu= par->data; + + if((cu->flag & CU_PATH)==0) { + cu->flag |= CU_PATH|CU_FOLLOW; + makeDispListCurveTypes(scene, par, 0); /* force creation of path data */ + } + else cu->flag |= CU_FOLLOW; + + /* fall back on regular parenting now */ + partype= PAR_OBJECT; + } + } + else if(partype==PAR_BONE) { + pchan= get_active_posechannel(par); + + if(pchan==NULL) { + BKE_report(op->reports, RPT_ERROR, "No active Bone"); + return OPERATOR_CANCELLED; + } + } + + /* context itterator */ + CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { + + if(ob!=par) { + + if( test_parent_loop(par, ob) ) { + BKE_report(op->reports, RPT_ERROR, "Loop in parents"); + } + else { + Object workob; + + /* apply transformation of previous parenting */ + ED_object_apply_obmat(ob); + + ob->parent= par; + + /* handle types */ + if (pchan) + strcpy (ob->parsubstr, pchan->name); + else + ob->parsubstr[0]= 0; + + /* constraint */ + if(partype==PAR_PATH_CONST) { + bConstraint *con; + bFollowPathConstraint *data; + float cmat[4][4], vec[3]; + + con = add_new_constraint(CONSTRAINT_TYPE_FOLLOWPATH); + strcpy (con->name, "AutoPath"); + + data = con->data; + data->tar = par; + + add_constraint_to_object(con, ob); + + get_constraint_target_matrix(con, 0, CONSTRAINT_OBTYPE_OBJECT, NULL, cmat, scene->r.cfra - give_timeoffset(ob)); + VecSubf(vec, ob->obmat[3], cmat[3]); + + ob->loc[0] = vec[0]; + ob->loc[1] = vec[1]; + } + else if(pararm && ob->type==OB_MESH && par->type == OB_ARMATURE) { + if(partype == PAR_ARMATURE_NAME) + create_vgroups_from_armature(scene, ob, par, ARM_GROUPS_NAME); + else if(partype == PAR_ARMATURE_ENVELOPE) + create_vgroups_from_armature(scene, ob, par, ARM_GROUPS_ENVELOPE); + else if(partype == PAR_ARMATURE_AUTO) + create_vgroups_from_armature(scene, ob, par, ARM_GROUPS_AUTO); + + /* get corrected inverse */ + ob->partype= PAROBJECT; + what_does_parent(scene, ob, &workob); + + ob->partype= PARSKEL; + + Mat4Invert(ob->parentinv, workob.obmat); + } + else { + /* calculate inverse parent matrix */ + what_does_parent(scene, ob, &workob); + Mat4Invert(ob->parentinv, workob.obmat); + } + + ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA; + + if( ELEM(partype, PAR_CURVE, PAR_LATTICE) || pararm ) + ob->partype= PARSKEL; /* note, dna define, not operator property */ + else + ob->partype= PAROBJECT; /* note, dna define, not operator property */ + } + } + } + CTX_DATA_END; + + DAG_scene_sort(CTX_data_scene(C)); + ED_anim_dag_flush_update(C); + WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); + + return OPERATOR_FINISHED; +} + +static int parent_set_invoke(bContext *C, wmOperator *op, wmEvent *event) +{ + Object *ob= CTX_data_active_object(C); + uiPopupMenu *pup= uiPupMenuBegin(C, "Set Parent To", 0); + uiLayout *layout= uiPupMenuLayout(pup); + + uiLayoutSetOperatorContext(layout, WM_OP_EXEC_DEFAULT); + uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_OBJECT); + + /* ob becomes parent, make the associated menus */ + if(ob->type==OB_ARMATURE) { + uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_ARMATURE); + uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_ARMATURE_NAME); + uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_ARMATURE_ENVELOPE); + uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_ARMATURE_AUTO); + uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_BONE); + } + else if(ob->type==OB_CURVE) { + uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_CURVE); + uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_FOLLOW); + uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_PATH_CONST); + } + else if(ob->type == OB_LATTICE) { + uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_LATTICE); + } + + uiPupMenuEnd(C, pup); + + return OPERATOR_CANCELLED; +} + + +void OBJECT_OT_parent_set(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Make Parent"; + ot->description = "Set the object's parenting."; + ot->idname= "OBJECT_OT_parent_set"; + + /* api callbacks */ + ot->invoke= parent_set_invoke; + ot->exec= parent_set_exec; + + ot->poll= ED_operator_object_active; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + RNA_def_enum(ot->srna, "type", prop_make_parent_types, 0, "Type", ""); +} + +/************************ Clear Slow Parent Operator *********************/ + +static int object_slow_parent_clear_exec(bContext *C, wmOperator *op) +{ + Scene *scene= CTX_data_scene(C); + + CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { + if(ob->parent) { + if(ob->partype & PARSLOW) { + ob->partype -= PARSLOW; + where_is_object(scene, ob); + ob->partype |= PARSLOW; + ob->recalc |= OB_RECALC_OB; + } + } + } + CTX_DATA_END; + + ED_anim_dag_flush_update(C); + WM_event_add_notifier(C, NC_SCENE, scene); + + return OPERATOR_FINISHED; +} + +void OBJECT_OT_slow_parent_clear(wmOperatorType *ot) +{ + + /* identifiers */ + ot->name= "Clear Slow Parent"; + ot->description = "Clear the object's slow parent."; + ot->idname= "OBJECT_OT_slow_parent_clear"; + + /* api callbacks */ + ot->invoke= WM_operator_confirm; + ot->exec= object_slow_parent_clear_exec; + ot->poll= ED_operator_view3d_active; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; +} + +/********************** Make Slow Parent Operator *********************/ + +static int object_slow_parent_set_exec(bContext *C, wmOperator *op) +{ + Scene *scene= CTX_data_scene(C); + + CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { + if(ob->parent) + ob->partype |= PARSLOW; + + ob->recalc |= OB_RECALC_OB; + + } + CTX_DATA_END; + + ED_anim_dag_flush_update(C); + WM_event_add_notifier(C, NC_SCENE, scene); + + return OPERATOR_FINISHED; +} + +void OBJECT_OT_slow_parent_set(wmOperatorType *ot) +{ + + /* identifiers */ + ot->name= "Set Slow Parent"; + ot->description = "Set the object's slow parent."; + ot->idname= "OBJECT_OT_slow_parent_set"; + + /* api callbacks */ + ot->invoke= WM_operator_confirm; + ot->exec= object_slow_parent_set_exec; + ot->poll= ED_operator_view3d_active; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; +} + +/* ******************** Clear Track Operator ******************* */ + +static EnumPropertyItem prop_clear_track_types[] = { + {0, "CLEAR", 0, "Clear Track", ""}, + {1, "CLEAR_KEEP_TRANSFORM", 0, "Clear and Keep Transformation (Clear Track)", ""}, + {0, NULL, 0, NULL, NULL} +}; + +/* note, poll should check for editable scene */ +static int object_track_clear_exec(bContext *C, wmOperator *op) +{ + int type= RNA_enum_get(op->ptr, "type"); + + if(CTX_data_edit_object(C)) { + BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed in EditMode"); + return OPERATOR_CANCELLED; + } + CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { + ob->track= NULL; + ob->recalc |= OB_RECALC; + + if(type == 1) + ED_object_apply_obmat(ob); + } + CTX_DATA_END; + + DAG_scene_sort(CTX_data_scene(C)); + ED_anim_dag_flush_update(C); + + return OPERATOR_FINISHED; +} + +void OBJECT_OT_track_clear(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Clear track"; + ot->description = "Clear tracking constraint or flag from object."; + ot->idname= "OBJECT_OT_track_clear"; + + /* api callbacks */ + ot->invoke= WM_menu_invoke; + ot->exec= object_track_clear_exec; + + ot->poll= ED_operator_scene_editable; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + RNA_def_enum(ot->srna, "type", prop_clear_track_types, 0, "Type", ""); +} + +/************************** Make Track Operator *****************************/ + +static EnumPropertyItem prop_make_track_types[] = { + {1, "TRACKTO", 0, "TrackTo Constraint", ""}, + {2, "LOCKTRACK", 0, "LockTrack Constraint", ""}, + {3, "OLDTRACK", 0, "Old Track", ""}, + {0, NULL, 0, NULL, NULL} +}; + +static int track_set_exec(bContext *C, wmOperator *op) +{ + Scene *scene= CTX_data_scene(C); + int type= RNA_enum_get(op->ptr, "type"); + + if(type == 1) { + bConstraint *con; + bTrackToConstraint *data; + + CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) { + if(base!=BASACT) { + con = add_new_constraint(CONSTRAINT_TYPE_TRACKTO); + strcpy (con->name, "AutoTrack"); + + data = con->data; + data->tar = BASACT->object; + base->object->recalc |= OB_RECALC; + + /* Lamp and Camera track differently by default */ + if (base->object->type == OB_LAMP || base->object->type == OB_CAMERA) { + data->reserved1 = TRACK_nZ; + data->reserved2 = UP_Y; + } + + add_constraint_to_object(con, base->object); + } + } + CTX_DATA_END; + } + else if(type == 2) { + bConstraint *con; + bLockTrackConstraint *data; + + CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) { + if(base!=BASACT) { + con = add_new_constraint(CONSTRAINT_TYPE_LOCKTRACK); + strcpy (con->name, "AutoTrack"); + + data = con->data; + data->tar = BASACT->object; + base->object->recalc |= OB_RECALC; + + /* Lamp and Camera track differently by default */ + if (base->object->type == OB_LAMP || base->object->type == OB_CAMERA) { + data->trackflag = TRACK_nZ; + data->lockflag = LOCK_Y; + } + + add_constraint_to_object(con, base->object); + } + } + CTX_DATA_END; + } + else { + CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) { + if(base!=BASACT) { + base->object->track= BASACT->object; + base->object->recalc |= OB_RECALC; + } + } + CTX_DATA_END; + } + DAG_scene_sort(CTX_data_scene(C)); + ED_anim_dag_flush_update(C); + + return OPERATOR_FINISHED; +} + +void OBJECT_OT_track_set(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Make Track"; + ot->description = "Make the object track another object, either by constraint or old way or locked track."; + ot->idname= "OBJECT_OT_track_set"; + + /* api callbacks */ + ot->invoke= WM_menu_invoke; + ot->exec= track_set_exec; + + ot->poll= ED_operator_scene_editable; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + /* properties */ + RNA_def_enum(ot->srna, "type", prop_make_track_types, 0, "Type", ""); +} + +/************************** Move to Layer Operator *****************************/ + +static unsigned int move_to_layer_init(bContext *C, wmOperator *op) +{ + int values[20], a; + unsigned int lay= 0; + + if(!RNA_property_is_set(op->ptr, "layer")) { + CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) { + lay |= base->lay; + } + CTX_DATA_END; + + for(a=0; a<20; a++) + values[a]= (lay & (1<<a)); + + RNA_boolean_set_array(op->ptr, "layer", values); + } + else { + RNA_boolean_get_array(op->ptr, "layer", values); + + for(a=0; a<20; a++) + if(values[a]) + lay |= (1 << a); + } + + return lay; +} + +static int move_to_layer_invoke(bContext *C, wmOperator *op, wmEvent *event) +{ + move_to_layer_init(C, op); + return WM_operator_props_popup(C, op, event); +} + +static int move_to_layer_exec(bContext *C, wmOperator *op) +{ + Scene *scene= CTX_data_scene(C); + View3D *v3d= CTX_wm_view3d(C); + unsigned int lay, local; + int islamp= 0; + + lay= move_to_layer_init(C, op); + lay &= 0xFFFFFF; + + if(lay==0) return OPERATOR_CANCELLED; + + if(v3d && v3d->localview) { + /* now we can move out of localview. */ + // XXX if (!okee("Move from localview")) return; + CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) { + lay= base->lay & ~v3d->lay; + base->lay= lay; + base->object->lay= lay; + base->object->flag &= ~SELECT; + base->flag &= ~SELECT; + if(base->object->type==OB_LAMP) islamp= 1; + } + CTX_DATA_END; + } + else { + /* normal non localview operation */ + CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) { + /* upper byte is used for local view */ + local= base->lay & 0xFF000000; + base->lay= lay + local; + base->object->lay= lay; + if(base->object->type==OB_LAMP) islamp= 1; + } + CTX_DATA_END; + } + + if(islamp) reshadeall_displist(scene); /* only frees */ + + /* warning, active object may be hidden now */ + + WM_event_add_notifier(C, NC_SCENE, scene); + DAG_scene_sort(scene); + + return OPERATOR_FINISHED; +} + +void OBJECT_OT_move_to_layer(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Move to Layer"; + ot->description = "Move the object to different layers."; + ot->idname= "OBJECT_OT_move_to_layer"; + + /* api callbacks */ + ot->invoke= move_to_layer_invoke; + ot->exec= move_to_layer_exec; + ot->poll= ED_operator_scene_editable; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + /* properties */ + RNA_def_boolean_array(ot->srna, "layer", 20, NULL, "Layer", ""); + /* XXX boolean layer subtype, behavior */ +} + +/************************** Link to Scene Operator *****************************/ + +void link_to_scene(unsigned short nr) +{ +#if 0 + Scene *sce= (Scene*) BLI_findlink(&G.main->scene, G.curscreen->scenenr-1); + Base *base, *nbase; + + if(sce==0) return; + if(sce->id.lib) return; + + for(base= FIRSTBASE; base; base= base->next) { + if(TESTBASE(v3d, base)) { + + nbase= MEM_mallocN( sizeof(Base), "newbase"); + *nbase= *base; + BLI_addhead( &(sce->base), nbase); + id_us_plus((ID *)base->object); + } + } +#endif +} + + +void make_links(bContext *C, wmOperator *op, Scene *scene, View3D *v3d, short event) +{ + Object *ob, *obt; + Base *base, *nbase, *sbase; + Scene *sce = NULL; + ID *id; + int a; + short nr=0; + char *strp; + + if(!(ob=OBACT)) return; + + if(event==1) { + IDnames_to_pupstring(&strp, NULL, NULL, &(G.main->scene), 0, &nr); + + if(nr == -2) { + MEM_freeN(strp); + +// XXX activate_databrowse((ID *)scene, ID_SCE, 0, B_INFOSCE, &(G.curscreen->scenenr), link_to_scene ); + + return; + } + else { + event= pupmenu_col(strp, 20); + MEM_freeN(strp); + + if(event<= 0) return; + + nr= 1; + sce= G.main->scene.first; + while(sce) { + if(nr==event) break; + nr++; + sce= sce->id.next; + } + if(sce==scene) { + BKE_report(op->reports, RPT_ERROR, "This is the current scene"); + return; + } + if(sce==0 || sce->id.lib) return; + + /* remember: is needed below */ + event= 1; + } + } + + /* All non group linking */ + for(base= FIRSTBASE; base; base= base->next) { + if(event==1 || base != BASACT) { + + obt= base->object; + + if(TESTBASE(v3d, base)) { + + if(event==1) { /* to scene */ + + /* test if already linked */ + sbase= sce->base.first; + while(sbase) { + if(sbase->object==base->object) break; + sbase= sbase->next; + } + if(sbase) { /* remove */ + continue; + } + + nbase= MEM_mallocN( sizeof(Base), "newbase"); + *nbase= *base; + BLI_addhead( &(sce->base), nbase); + id_us_plus((ID *)base->object); + } + } + if(TESTBASELIB(v3d, base)) { + if(event==2 || event==5) { /* obdata */ + if(ob->type==obt->type) { + + id= obt->data; + id->us--; + + id= ob->data; + id_us_plus(id); + obt->data= id; + + /* if amount of material indices changed: */ + test_object_materials(obt->data); + + obt->recalc |= OB_RECALC_DATA; + } + } + else if(event==4) { /* ob ipo */ +#if 0 // XXX old animation system + if(obt->ipo) obt->ipo->id.us--; + obt->ipo= ob->ipo; + if(obt->ipo) { + id_us_plus((ID *)obt->ipo); + do_ob_ipo(scene, obt); + } +#endif // XXX old animation system + } + else if(event==6) { + if(ob->dup_group) ob->dup_group->id.us--; + obt->dup_group= ob->dup_group; + if(obt->dup_group) { + id_us_plus((ID *)obt->dup_group); + obt->transflag |= OB_DUPLIGROUP; + } + } + else if(event==3) { /* materials */ + + /* new approach, using functions from kernel */ + for(a=0; a<ob->totcol; a++) { + Material *ma= give_current_material(ob, a+1); + assign_material(obt, ma, a+1); /* also works with ma==NULL */ + } + } + } + } + } + + ED_anim_dag_flush_update(C); + +} + +void make_links_menu(bContext *C, Scene *scene, View3D *v3d) +{ + Object *ob; + short event=0; + char str[140]; + + if(!(ob=OBACT)) return; + + strcpy(str, "Make Links %t|To Scene...%x1|%l|Object Ipo%x4"); + + if(ob->type==OB_MESH) + strcat(str, "|Mesh Data%x2|Materials%x3"); + else if(ob->type==OB_CURVE) + strcat(str, "|Curve Data%x2|Materials%x3"); + else if(ob->type==OB_FONT) + strcat(str, "|Text Data%x2|Materials%x3"); + else if(ob->type==OB_SURF) + strcat(str, "|Surface Data%x2|Materials%x3"); + else if(ob->type==OB_MBALL) + strcat(str, "|Materials%x3"); + else if(ob->type==OB_CAMERA) + strcat(str, "|Camera Data%x2"); + else if(ob->type==OB_LAMP) + strcat(str, "|Lamp Data%x2"); + else if(ob->type==OB_LATTICE) + strcat(str, "|Lattice Data%x2"); + else if(ob->type==OB_ARMATURE) + strcat(str, "|Armature Data%x2"); + + event= pupmenu(str); + + if(event<= 0) return; + + make_links(C, NULL, scene, v3d, event); +} + +/**************************** Make Single User ********************************/ + +static void single_object_users__forwardModifierLinks(void *userData, Object *ob, Object **obpoin) +{ + ID_NEW(*obpoin); +} + +void single_object_users(Scene *scene, View3D *v3d, int flag) +{ + Base *base; + Object *ob, *obn; + + clear_sca_new_poins(); /* sensor/contr/act */ + + /* duplicate (must set newid) */ + for(base= FIRSTBASE; base; base= base->next) { + ob= base->object; + + if( (base->flag & flag)==flag ) { + if(ob->id.lib==NULL && ob->id.us>1) { + /* base gets copy of object */ + obn= copy_object(ob); + base->object= obn; + ob->id.us--; + } + } + } + + ID_NEW(scene->camera); + if(v3d) ID_NEW(v3d->camera); + + /* object pointers */ + for(base= FIRSTBASE; base; base= base->next) { + ob= base->object; + if(ob->id.lib==NULL) { + relink_constraints(&base->object->constraints); + if (base->object->pose){ + bPoseChannel *chan; + for (chan = base->object->pose->chanbase.first; chan; chan=chan->next){ + relink_constraints(&chan->constraints); + } + } + modifiers_foreachObjectLink(base->object, single_object_users__forwardModifierLinks, NULL); + + ID_NEW(ob->parent); + ID_NEW(ob->track); + } + } + + set_sca_new_poins(); +} + +void new_id_matar(Material **matar, int totcol) +{ + ID *id; + int a; + + for(a=0; a<totcol; a++) { + id= (ID *)matar[a]; + if(id && id->lib==0) { + if(id->newid) { + matar[a]= (Material *)id->newid; + id_us_plus(id->newid); + id->us--; + } + else if(id->us>1) { + matar[a]= copy_material(matar[a]); + id->us--; + id->newid= (ID *)matar[a]; + } + } + } +} + +void single_obdata_users(Scene *scene, int flag) +{ + Object *ob; + Lamp *la; + Curve *cu; + //Camera *cam; + Base *base; + Mesh *me; + ID *id; + int a; + + for(base= FIRSTBASE; base; base= base->next) { + ob= base->object; + if(ob->id.lib==NULL && (base->flag & flag)==flag ) { + id= ob->data; + + if(id && id->us>1 && id->lib==0) { + ob->recalc= OB_RECALC_DATA; + + switch(ob->type) { + case OB_LAMP: + if(id && id->us>1 && id->lib==NULL) { + ob->data= la= copy_lamp(ob->data); + for(a=0; a<MAX_MTEX; a++) { + if(la->mtex[a]) { + ID_NEW(la->mtex[a]->object); + } + } + } + break; + case OB_CAMERA: + ob->data= copy_camera(ob->data); + break; + case OB_MESH: + me= ob->data= copy_mesh(ob->data); + //if(me && me->key) + // ipo_idnew(me->key->ipo); /* drivers */ + break; + case OB_MBALL: + ob->data= copy_mball(ob->data); + break; + case OB_CURVE: + case OB_SURF: + case OB_FONT: + ob->data= cu= copy_curve(ob->data); + ID_NEW(cu->bevobj); + ID_NEW(cu->taperobj); + break; + case OB_LATTICE: + ob->data= copy_lattice(ob->data); + break; + case OB_ARMATURE: + ob->recalc |= OB_RECALC_DATA; + ob->data= copy_armature(ob->data); + armature_rebuild_pose(ob, ob->data); + break; + default: + printf("ERROR single_obdata_users: can't copy %s\n", id->name); + return; + } + + id->us--; + id->newid= ob->data; + + } + +#if 0 // XXX old animation system + id= (ID *)ob->action; + if (id && id->us>1 && id->lib==NULL){ + if(id->newid){ + ob->action= (bAction *)id->newid; + id_us_plus(id->newid); + } + else { + ob->action= copy_action(ob->action); + id->us--; + id->newid=(ID *)ob->action; + } + } + id= (ID *)ob->ipo; + if(id && id->us>1 && id->lib==NULL) { + if(id->newid) { + ob->ipo= (Ipo *)id->newid; + id_us_plus(id->newid); + } + else { + ob->ipo= copy_ipo(ob->ipo); + id->us--; + id->newid= (ID *)ob->ipo; + } + ipo_idnew(ob->ipo); /* drivers */ + } + /* other ipos */ + switch(ob->type) { + case OB_LAMP: + la= ob->data; + if(la->ipo && la->ipo->id.us>1) { + la->ipo->id.us--; + la->ipo= copy_ipo(la->ipo); + ipo_idnew(la->ipo); /* drivers */ + } + break; + case OB_CAMERA: + cam= ob->data; + if(cam->ipo && cam->ipo->id.us>1) { + cam->ipo->id.us--; + cam->ipo= copy_ipo(cam->ipo); + ipo_idnew(cam->ipo); /* drivers */ + } + break; + } +#endif // XXX old animation system + } + } + + me= G.main->mesh.first; + while(me) { + ID_NEW(me->texcomesh); + me= me->id.next; + } +} + +void single_ipo_users(Scene *scene, int flag) +{ +#if 0 // XXX old animation system + Object *ob; + Base *base; + ID *id; + + for(base= FIRSTBASE; base; base= base->next) { + ob= base->object; + if(ob->id.lib==NULL && (flag==0 || (base->flag & SELECT)) ) { + ob->recalc= OB_RECALC_DATA; + + id= (ID *)ob->ipo; + if(id && id->us>1 && id->lib==NULL) { + ob->ipo= copy_ipo(ob->ipo); + id->us--; + ipo_idnew(ob->ipo); /* drivers */ + } + } + } +#endif // XXX old animation system +} + +void single_mat_users(Scene *scene, int flag) +{ + Object *ob; + Base *base; + Material *ma, *man; + Tex *tex; + int a, b; + + for(base= FIRSTBASE; base; base= base->next) { + ob= base->object; + if(ob->id.lib==NULL && (flag==0 || (base->flag & SELECT)) ) { + + for(a=1; a<=ob->totcol; a++) { + ma= give_current_material(ob, a); + if(ma) { + /* do not test for LIB_NEW: this functions guaranteed delivers single_users! */ + + if(ma->id.us>1) { + man= copy_material(ma); + + man->id.us= 0; + assign_material(ob, man, a); + +#if 0 // XXX old animation system + if(ma->ipo) { + man->ipo= copy_ipo(ma->ipo); + ma->ipo->id.us--; + ipo_idnew(ma->ipo); /* drivers */ + } +#endif // XXX old animation system + + for(b=0; b<MAX_MTEX; b++) { + if(ma->mtex[b] && ma->mtex[b]->tex) { + tex= ma->mtex[b]->tex; + if(tex->id.us>1) { + ma->mtex[b]->tex= copy_texture(tex); + tex->id.us--; + } + } + } + + } + } + } + } + } +} + +void do_single_tex_user(Tex **from) +{ + Tex *tex, *texn; + + tex= *from; + if(tex==0) return; + + if(tex->id.newid) { + *from= (Tex *)tex->id.newid; + id_us_plus(tex->id.newid); + tex->id.us--; + } + else if(tex->id.us>1) { + texn= copy_texture(tex); + tex->id.newid= (ID *)texn; + tex->id.us--; + *from= texn; + } +} + +void single_tex_users_expand() +{ + /* only when 'parent' blocks are LIB_NEW */ + Main *bmain= G.main; + Material *ma; + Lamp *la; + World *wo; + int b; + + for(ma= bmain->mat.first; ma; ma=ma->id.next) { + if(ma->id.flag & LIB_NEW) { + for(b=0; b<MAX_MTEX; b++) { + if(ma->mtex[b] && ma->mtex[b]->tex) { + do_single_tex_user( &(ma->mtex[b]->tex) ); + } + } + } + } + + for(la= bmain->lamp.first; la; la=la->id.next) { + if(la->id.flag & LIB_NEW) { + for(b=0; b<MAX_MTEX; b++) { + if(la->mtex[b] && la->mtex[b]->tex) { + do_single_tex_user( &(la->mtex[b]->tex) ); + } + } + } + } + + for(wo= bmain->world.first; wo; wo=wo->id.next) { + if(wo->id.flag & LIB_NEW) { + for(b=0; b<MAX_MTEX; b++) { + if(wo->mtex[b] && wo->mtex[b]->tex) { + do_single_tex_user( &(wo->mtex[b]->tex) ); + } + } + } + } +} + +static void single_mat_users_expand(void) +{ + /* only when 'parent' blocks are LIB_NEW */ + Main *bmain= G.main; + Object *ob; + Mesh *me; + Curve *cu; + MetaBall *mb; + Material *ma; + int a; + + for(ob=bmain->object.first; ob; ob=ob->id.next) + if(ob->id.flag & LIB_NEW) + new_id_matar(ob->mat, ob->totcol); + + for(me=bmain->mesh.first; me; me=me->id.next) + if(me->id.flag & LIB_NEW) + new_id_matar(me->mat, me->totcol); + + for(cu=bmain->curve.first; cu; cu=cu->id.next) + if(cu->id.flag & LIB_NEW) + new_id_matar(cu->mat, cu->totcol); + + for(mb=bmain->mball.first; mb; mb=mb->id.next) + if(mb->id.flag & LIB_NEW) + new_id_matar(mb->mat, mb->totcol); + + /* material imats */ + for(ma=bmain->mat.first; ma; ma=ma->id.next) + if(ma->id.flag & LIB_NEW) + for(a=0; a<MAX_MTEX; a++) + if(ma->mtex[a]) + ID_NEW(ma->mtex[a]->object); +} + +void single_user(Scene *scene, View3D *v3d) +{ + int nr; + + if(scene->id.lib) return; + + clear_id_newpoins(); + + nr= pupmenu("Make Single User%t|Object|Object & ObData|Object & ObData & Materials+Tex|Materials+Tex|Ipos"); + if(nr>0) { + + if(nr==1) single_object_users(scene, v3d, 1); + + else if(nr==2) { + single_object_users(scene, v3d, 1); + single_obdata_users(scene, 1); + } + else if(nr==3) { + single_object_users(scene, v3d, 1); + single_obdata_users(scene, 1); + single_mat_users(scene, 1); /* also tex */ + + } + else if(nr==4) { + single_mat_users(scene, 1); + } + else if(nr==5) { + single_ipo_users(scene, 1); + } + + + clear_id_newpoins(); + + } +} + +/* used for copying scenes */ +void ED_object_single_users(Scene *scene, int full) +{ + single_object_users(scene, NULL, 0); + + if(full) { + single_obdata_users(scene, 0); + single_mat_users_expand(); + single_tex_users_expand(); + } + + clear_id_newpoins(); +} + +/******************************* Make Local ***********************************/ + +/* helper for below, ma was checked to be not NULL */ +static void make_local_makelocalmaterial(Material *ma) +{ + AnimData *adt; + int b; + + id_make_local(&ma->id, 0); + + for(b=0; b<MAX_MTEX; b++) + if(ma->mtex[b] && ma->mtex[b]->tex) + id_make_local(&ma->mtex[b]->tex->id, 0); + + adt= BKE_animdata_from_id(&ma->id); + if(adt) BKE_animdata_make_local(adt); + + /* nodetree? XXX */ +} + +static int make_local_exec(bContext *C, wmOperator *op) +{ + AnimData *adt; + ParticleSystem *psys; + Material *ma, ***matarar; + Lamp *la; + ID *id; + int a, b, mode= RNA_boolean_get(op->ptr, "type"); + + if(mode==3) { + all_local(NULL, 0); /* NULL is all libs */ + WM_event_add_notifier(C, NC_WINDOW, NULL); + return OPERATOR_FINISHED; + } + + clear_id_newpoins(); + + CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { + if(ob->id.lib) + id_make_local(&ob->id, 0); + } + CTX_DATA_END; + + /* maybe object pointers */ + CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { + if(ob->id.lib==NULL) { + ID_NEW(ob->parent); + ID_NEW(ob->track); + } + } + CTX_DATA_END; + + CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { + id= ob->data; + + if(id && mode>1) { + id_make_local(id, 0); + adt= BKE_animdata_from_id(id); + if(adt) BKE_animdata_make_local(adt); + } + + for(psys=ob->particlesystem.first; psys; psys=psys->next) + id_make_local(&psys->part->id, 0); + + adt= BKE_animdata_from_id(&ob->id); + if(adt) BKE_animdata_make_local(adt); + } + CTX_DATA_END; + + if(mode>1) { + CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { + if(ob->type==OB_LAMP) { + la= ob->data; + + for(b=0; b<MAX_MTEX; b++) + if(la->mtex[b] && la->mtex[b]->tex) + id_make_local(&la->mtex[b]->tex->id, 0); + } + else { + for(a=0; a<ob->totcol; a++) { + ma= ob->mat[a]; + if(ma) + make_local_makelocalmaterial(ma); + } + + matarar= (Material ***)give_matarar(ob); + if(matarar) { + for(a=0; a<ob->totcol; a++) { + ma= (*matarar)[a]; + if(ma) + make_local_makelocalmaterial(ma); + } + } + } + } + CTX_DATA_END; + } + + WM_event_add_notifier(C, NC_WINDOW, NULL); + + return OPERATOR_FINISHED; +} + +void OBJECT_OT_make_local(wmOperatorType *ot) +{ + static EnumPropertyItem type_items[]= { + {1, "SELECTED_OBJECTS", 0, "Selected Objects", ""}, + {2, "SELECTED_OBJECTS_DATA", 0, "Selected Objects and Data", ""}, + {3, "ALL", 0, "All", ""}, + {0, NULL, 0, NULL, NULL}}; + + /* identifiers */ + ot->name= "Make Local"; + ot->description = "Make library linked datablocks local to this file."; + ot->idname= "OBJECT_OT_make_local"; + + /* api callbacks */ + ot->invoke= WM_menu_invoke; + ot->exec= make_local_exec; + ot->poll= ED_operator_scene_editable; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + + /* properties */ + RNA_def_enum(ot->srna, "type", type_items, 0, "Type", ""); +} + |