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Diffstat (limited to 'source/blender/editors/object/object_relations.c')
-rw-r--r--source/blender/editors/object/object_relations.c98
1 files changed, 40 insertions, 58 deletions
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index f448e925dd9..d670f4b8425 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1731,6 +1731,7 @@ void OBJECT_OT_make_links_data(wmOperatorType *ot)
/**************************** Make Single User ********************************/
+/* Warning, sets ID->newid pointers of objects and groups, but does not clear them. */
static void single_object_users(Main *bmain, Scene *scene, View3D *v3d, const int flag, const bool copy_groups)
{
Base *base;
@@ -1738,18 +1739,7 @@ static void single_object_users(Main *bmain, Scene *scene, View3D *v3d, const in
Group *group, *groupn;
GroupObject *go;
- clear_sca_new_poins(); /* sensor/contr/act */
-
- /* newid may still have some trash from Outliner tree building, so clear that first to avoid errors, see T26002.
- * We have to clear whole datablocks, not only Object one may be accessed here, see T49905. */
- ListBase *lbarray[MAX_LIBARRAY];
- int a = set_listbasepointers(bmain, lbarray);
- while (a--) {
- ListBase *lb = lbarray[a];
- for (ID *id = lb->first; id; id = id->next) {
- id->newid = NULL;
- }
- }
+ clear_sca_new_poins(); /* BGE logic */
/* duplicate (must set newid) */
for (base = FIRSTBASE; base; base = base->next) {
@@ -1758,8 +1748,7 @@ static void single_object_users(Main *bmain, Scene *scene, View3D *v3d, const in
if ((base->flag & flag) == flag) {
if (!ID_IS_LINKED_DATABLOCK(ob) && ob->id.us > 1) {
/* base gets copy of object */
- obn = BKE_object_copy(bmain, ob);
- base->object = obn;
+ base->object = obn = ID_NEW_SET(ob, BKE_object_copy(bmain, ob));
if (copy_groups) {
if (ob->flag & OB_FROMGROUP) {
@@ -1789,8 +1778,6 @@ static void single_object_users(Main *bmain, Scene *scene, View3D *v3d, const in
/* duplicate groups that consist entirely of duplicated objects */
for (group = bmain->group.first; group; group = group->id.next) {
- group->id.newid = NULL;
-
if (copy_groups && group->gobject.first) {
bool all_duplicated = true;
@@ -1802,10 +1789,11 @@ static void single_object_users(Main *bmain, Scene *scene, View3D *v3d, const in
}
if (all_duplicated) {
- groupn = BKE_group_copy(bmain, group);
+ groupn = ID_NEW_SET(group, BKE_group_copy(bmain, group));
- for (go = groupn->gobject.first; go; go = go->next)
+ for (go = groupn->gobject.first; go; go = go->next) {
go->ob = (Object *)go->ob->id.newid;
+ }
}
}
}
@@ -1813,8 +1801,8 @@ static void single_object_users(Main *bmain, Scene *scene, View3D *v3d, const in
/* group pointers in scene */
BKE_scene_groups_relink(scene);
- ID_NEW(scene->camera);
- if (v3d) ID_NEW(v3d->camera);
+ ID_NEW_REMAP(scene->camera);
+ if (v3d) ID_NEW_REMAP(v3d->camera);
/* object and group pointers */
for (base = FIRSTBASE; base; base = base->next) {
@@ -1837,6 +1825,8 @@ void ED_object_single_user(Main *bmain, Scene *scene, Object *ob)
}
single_object_users(bmain, scene, NULL, OB_DONE, copy_groups);
+
+ BKE_main_id_clear_newpoins(bmain);
}
static void new_id_matar(Main *bmain, Material **matar, const int totcol)
@@ -1853,9 +1843,8 @@ static void new_id_matar(Main *bmain, Material **matar, const int totcol)
id_us_min(id);
}
else if (id->us > 1) {
- matar[a] = BKE_material_copy(bmain, matar[a]);
+ matar[a] = ID_NEW_SET(id, BKE_material_copy(bmain, matar[a]));
id_us_min(id);
- id->newid = (ID *)matar[a];
}
}
}
@@ -1883,45 +1872,46 @@ static void single_obdata_users(Main *bmain, Scene *scene, const int flag)
switch (ob->type) {
case OB_LAMP:
- ob->data = la = BKE_lamp_copy(bmain, ob->data);
+ ob->data = la = ID_NEW_SET(ob->data, BKE_lamp_copy(bmain, ob->data));
for (a = 0; a < MAX_MTEX; a++) {
if (la->mtex[a]) {
- ID_NEW(la->mtex[a]->object);
+ ID_NEW_REMAP(la->mtex[a]->object);
}
}
break;
case OB_CAMERA:
- ob->data = BKE_camera_copy(bmain, ob->data);
+ ob->data = ID_NEW_SET(ob->data, BKE_camera_copy(bmain, ob->data));
break;
case OB_MESH:
- ob->data = me = BKE_mesh_copy(bmain, ob->data);
- if (me->key)
- BKE_animdata_copy_id_action((ID *)me->key);
+ /* Needed to remap texcomesh below. */
+ me = ob->data = ID_NEW_SET(ob->data, BKE_mesh_copy(bmain, ob->data));
+ if (me->key) /* We do not need to set me->key->id.newid here... */
+ BKE_animdata_copy_id_action((ID *)me->key, false);
break;
case OB_MBALL:
- ob->data = BKE_mball_copy(bmain, ob->data);
+ ob->data = ID_NEW_SET(ob->data, BKE_mball_copy(bmain, ob->data));
break;
case OB_CURVE:
case OB_SURF:
case OB_FONT:
- ob->data = cu = BKE_curve_copy(bmain, ob->data);
- ID_NEW(cu->bevobj);
- ID_NEW(cu->taperobj);
- if (cu->key)
- BKE_animdata_copy_id_action((ID *)cu->key);
+ ob->data = cu = ID_NEW_SET(ob->data, BKE_curve_copy(bmain, ob->data));
+ ID_NEW_REMAP(cu->bevobj);
+ ID_NEW_REMAP(cu->taperobj);
+ if (cu->key) /* We do not need to set cu->key->id.newid here... */
+ BKE_animdata_copy_id_action((ID *)cu->key, false);
break;
case OB_LATTICE:
- ob->data = lat = BKE_lattice_copy(bmain, ob->data);
- if (lat->key)
- BKE_animdata_copy_id_action((ID *)lat->key);
+ ob->data = lat = ID_NEW_SET(ob->data, BKE_lattice_copy(bmain, ob->data));
+ if (lat->key) /* We do not need to set lat->key->id.newid here... */
+ BKE_animdata_copy_id_action((ID *)lat->key, false);
break;
case OB_ARMATURE:
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
- ob->data = BKE_armature_copy(bmain, ob->data);
+ ob->data = ID_NEW_SET(ob->data, BKE_armature_copy(bmain, ob->data));
BKE_pose_rebuild(ob, ob->data);
break;
case OB_SPEAKER:
- ob->data = BKE_speaker_copy(bmain, ob->data);
+ ob->data = ID_NEW_SET(ob->data, BKE_speaker_copy(bmain, ob->data));
break;
default:
if (G.debug & G_DEBUG)
@@ -1934,17 +1924,16 @@ static void single_obdata_users(Main *bmain, Scene *scene, const int flag)
* AnimData structure, which is not what we want.
* (sergey)
*/
- BKE_animdata_copy_id_action((ID *)ob->data);
+ BKE_animdata_copy_id_action((ID *)ob->data, false);
id_us_min(id);
- id->newid = ob->data;
}
}
}
me = bmain->mesh.first;
while (me) {
- ID_NEW(me->texcomesh);
+ ID_NEW_REMAP(me->texcomesh);
me = me->id.next;
}
}
@@ -1958,7 +1947,7 @@ static void single_object_action_users(Scene *scene, const int flag)
ob = base->object;
if (!ID_IS_LINKED_DATABLOCK(ob) && (flag == 0 || (base->flag & SELECT)) ) {
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
- BKE_animdata_copy_id_action(&ob->id);
+ BKE_animdata_copy_id_action(&ob->id, false);
}
}
}
@@ -1977,11 +1966,11 @@ static void single_mat_users(Main *bmain, Scene *scene, const int flag, const bo
for (a = 1; a <= ob->totcol; a++) {
ma = give_current_material(ob, a);
if (ma) {
- /* do not test for LIB_TAG_NEW: this functions guaranteed delivers single_users! */
+ /* do not test for LIB_TAG_NEW or use newid: this functions guaranteed delivers single_users! */
if (ma->id.us > 1) {
man = BKE_material_copy(bmain, ma);
- BKE_animdata_copy_id_action(&man->id);
+ BKE_animdata_copy_id_action(&man->id, false);
man->id.us = 0;
assign_material(ob, man, a, BKE_MAT_ASSIGN_USERPREF);
@@ -1992,7 +1981,7 @@ static void single_mat_users(Main *bmain, Scene *scene, const int flag, const bo
if (tex->id.us > 1) {
id_us_min(&tex->id);
tex = BKE_texture_copy(bmain, tex);
- BKE_animdata_copy_id_action(&tex->id);
+ BKE_animdata_copy_id_action(&tex->id, false);
man->mtex[b]->tex = tex;
}
}
@@ -2018,8 +2007,8 @@ static void do_single_tex_user(Main *bmain, Tex **from)
id_us_min(&tex->id);
}
else if (tex->id.us > 1) {
- texn = BKE_texture_copy(bmain, tex);
- BKE_animdata_copy_id_action(&texn->id);
+ texn = ID_NEW_SET(tex, BKE_texture_copy(bmain, tex));
+ BKE_animdata_copy_id_action(&texn->id, false);
tex->id.newid = (ID *)texn;
id_us_min(&tex->id);
*from = texn;
@@ -2096,7 +2085,7 @@ static void single_mat_users_expand(Main *bmain)
if (ma->id.tag & LIB_TAG_NEW)
for (a = 0; a < MAX_MTEX; a++)
if (ma->mtex[a])
- ID_NEW(ma->mtex[a]->object);
+ ID_NEW_REMAP(ma->mtex[a]->object);
}
/* used for copying scenes */
@@ -2247,7 +2236,6 @@ static int make_local_exec(bContext *C, wmOperator *op)
}
tag_localizable_objects(C, mode);
- BKE_main_id_clear_newpoins(bmain);
CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
{
@@ -2264,7 +2252,7 @@ static int make_local_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
{
if (ob->id.lib == NULL) {
- ID_NEW(ob->parent);
+ ID_NEW_REMAP(ob->parent);
}
}
CTX_DATA_END;
@@ -2335,6 +2323,7 @@ static int make_local_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
}
+ BKE_main_id_clear_newpoins(bmain);
WM_event_add_notifier(C, NC_WINDOW, NULL);
return OPERATOR_FINISHED;
@@ -2381,8 +2370,6 @@ static int make_single_user_exec(bContext *C, wmOperator *op)
const bool copy_groups = false;
bool update_deps = false;
- BKE_main_id_clear_newpoins(bmain);
-
if (RNA_boolean_get(op->ptr, "object")) {
single_object_users(bmain, scene, v3d, flag, copy_groups);
@@ -2406,11 +2393,6 @@ static int make_single_user_exec(bContext *C, wmOperator *op)
single_object_action_users(scene, flag);
}
- /* TODO(sergey): This should not be needed, however some tool still could rely
- * on the fact, that id->newid is kept NULL by default.
- * Need to make sure all the guys are learing newid before they're
- * using it, not after.
- */
BKE_main_id_clear_newpoins(bmain);
WM_event_add_notifier(C, NC_WINDOW, NULL);