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Diffstat (limited to 'source/blender/editors/object/object_relations.c')
-rw-r--r--source/blender/editors/object/object_relations.c1765
1 files changed, 1765 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
new file mode 100644
index 00000000000..12cb2b95e06
--- /dev/null
+++ b/source/blender/editors/object/object_relations.c
@@ -0,0 +1,1765 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation, 2002-2008 full recode
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_group_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_lattice_types.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_object_types.h"
+#include "DNA_particle_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_world_types.h"
+
+#include "BLI_arithb.h"
+#include "BLI_editVert.h"
+#include "BLI_listbase.h"
+#include "BLI_string.h"
+
+#include "BKE_action.h"
+#include "BKE_animsys.h"
+#include "BKE_armature.h"
+#include "BKE_context.h"
+#include "BKE_constraint.h"
+#include "BKE_curve.h"
+#include "BKE_depsgraph.h"
+#include "BKE_displist.h"
+#include "BKE_global.h"
+#include "BKE_lattice.h"
+#include "BKE_library.h"
+#include "BKE_main.h"
+#include "BKE_material.h"
+#include "BKE_mball.h"
+#include "BKE_mesh.h"
+#include "BKE_modifier.h"
+#include "BKE_object.h"
+#include "BKE_report.h"
+#include "BKE_sca.h"
+#include "BKE_texture.h"
+#include "BKE_utildefines.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "ED_anim_api.h"
+#include "ED_armature.h"
+#include "ED_curve.h"
+#include "ED_object.h"
+#include "ED_screen.h"
+
+#include "object_intern.h"
+
+/* ************* XXX **************** */
+static int pupmenu(const char *msg) {return 0;}
+static int pupmenu_col(const char *msg, int val) {return 0;}
+
+/*********************** Make Vertex Parent Operator ************************/
+
+static int vertex_parent_set_poll(bContext *C)
+{
+ return ED_operator_editmesh(C) || ED_operator_editsurfcurve(C) || ED_operator_editlattice(C);
+}
+
+static int vertex_parent_set_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ EditVert *eve;
+ Curve *cu;
+ Nurb *nu;
+ BezTriple *bezt;
+ BPoint *bp;
+ Object *par;
+ int a, v1=0, v2=0, v3=0, v4=0, nr=1;
+
+ /* we need 1 to 3 selected vertices */
+
+ if(obedit->type==OB_MESH) {
+ Mesh *me= obedit->data;
+ EditMesh *em = BKE_mesh_get_editmesh(me);
+
+ eve= em->verts.first;
+ while(eve) {
+ if(eve->f & 1) {
+ if(v1==0) v1= nr;
+ else if(v2==0) v2= nr;
+ else if(v3==0) v3= nr;
+ else if(v4==0) v4= nr;
+ else break;
+ }
+ nr++;
+ eve= eve->next;
+ }
+
+ BKE_mesh_end_editmesh(me, em);
+ }
+ else if(ELEM(obedit->type, OB_SURF, OB_CURVE)) {
+ ListBase *editnurb= curve_get_editcurve(obedit);
+
+ cu= obedit->data;
+
+ nu= editnurb->first;
+ while(nu) {
+ if(nu->type == CU_BEZIER) {
+ bezt= nu->bezt;
+ a= nu->pntsu;
+ while(a--) {
+ if(BEZSELECTED_HIDDENHANDLES(cu, bezt)) {
+ if(v1==0) v1= nr;
+ else if(v2==0) v2= nr;
+ else if(v3==0) v3= nr;
+ else if(v4==0) v4= nr;
+ else break;
+ }
+ nr++;
+ bezt++;
+ }
+ }
+ else {
+ bp= nu->bp;
+ a= nu->pntsu*nu->pntsv;
+ while(a--) {
+ if(bp->f1 & SELECT) {
+ if(v1==0) v1= nr;
+ else if(v2==0) v2= nr;
+ else if(v3==0) v3= nr;
+ else if(v4==0) v4= nr;
+ else break;
+ }
+ nr++;
+ bp++;
+ }
+ }
+ nu= nu->next;
+ }
+ }
+ else if(obedit->type==OB_LATTICE) {
+ Lattice *lt= obedit->data;
+
+ a= lt->editlatt->pntsu*lt->editlatt->pntsv*lt->editlatt->pntsw;
+ bp= lt->editlatt->def;
+ while(a--) {
+ if(bp->f1 & SELECT) {
+ if(v1==0) v1= nr;
+ else if(v2==0) v2= nr;
+ else if(v3==0) v3= nr;
+ else if(v4==0) v4= nr;
+ else break;
+ }
+ nr++;
+ bp++;
+ }
+ }
+
+ if(v4 || !((v1 && v2==0 && v3==0) || (v1 && v2 && v3)) ) {
+ BKE_report(op->reports, RPT_ERROR, "Select either 1 or 3 vertices to parent to");
+ return OPERATOR_CANCELLED;
+ }
+
+ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
+ if(ob != obedit) {
+ ob->recalc |= OB_RECALC;
+ par= obedit->parent;
+
+ while(par) {
+ if(par==ob) break;
+ par= par->parent;
+ }
+ if(par) {
+ BKE_report(op->reports, RPT_ERROR, "Loop in parents");
+ }
+ else {
+ Object workob;
+
+ ob->parent= BASACT->object;
+ if(v3) {
+ ob->partype= PARVERT3;
+ ob->par1= v1-1;
+ ob->par2= v2-1;
+ ob->par3= v3-1;
+
+ /* inverse parent matrix */
+ what_does_parent(scene, ob, &workob);
+ Mat4Invert(ob->parentinv, workob.obmat);
+ }
+ else {
+ ob->partype= PARVERT1;
+ ob->par1= v1-1;
+
+ /* inverse parent matrix */
+ what_does_parent(scene, ob, &workob);
+ Mat4Invert(ob->parentinv, workob.obmat);
+ }
+ }
+ }
+ }
+ CTX_DATA_END;
+
+ DAG_scene_sort(scene);
+
+ WM_event_add_notifier(C, NC_OBJECT, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_vertex_parent_set(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Make Vertex Parent";
+ ot->description = "Parent selected objects to the selected vertices.";
+ ot->idname= "OBJECT_OT_vertex_parent_set";
+
+ /* api callbacks */
+ ot->poll= vertex_parent_set_poll;
+ ot->exec= vertex_parent_set_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************** Make Proxy Operator *************************/
+
+/* present menu listing the possible objects within the group to proxify */
+static void proxy_group_objects_menu (bContext *C, wmOperator *op, Object *ob, Group *group)
+{
+ uiPopupMenu *pup;
+ uiLayout *layout;
+ GroupObject *go;
+ int len=0;
+
+ /* check if there are any objects within the group to assign for */
+ for (go= group->gobject.first; go; go= go->next) {
+ if (go->ob) len++;
+ }
+ if (len==0) return;
+
+ /* now create the menu to draw */
+ pup= uiPupMenuBegin(C, "Make Proxy For:", 0);
+ layout= uiPupMenuLayout(pup);
+
+ for (go= group->gobject.first; go; go= go->next) {
+ if (go->ob) {
+ PointerRNA props_ptr;
+
+ /* create operator menu item with relevant properties filled in */
+ props_ptr= uiItemFullO(layout, go->ob->id.name+2, 0, op->idname, NULL, WM_OP_EXEC_REGION_WIN, UI_ITEM_O_RETURN_PROPS);
+ RNA_string_set(&props_ptr, "object", go->ob->id.name+2);
+ RNA_string_set(&props_ptr, "group_object", go->ob->id.name+2);
+ }
+ }
+
+ /* display the menu, and be done */
+ uiPupMenuEnd(C, pup);
+}
+
+/* set the object to proxify */
+static int make_proxy_invoke (bContext *C, wmOperator *op, wmEvent *evt)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_active_object(C);
+
+ /* sanity checks */
+ if (!scene || scene->id.lib || !ob)
+ return OPERATOR_CANCELLED;
+
+ /* Get object to work on - use a menu if we need to... */
+ if (ob->dup_group && ob->dup_group->id.lib) {
+ /* gives menu with list of objects in group */
+ proxy_group_objects_menu(C, op, ob, ob->dup_group);
+ }
+ else if (ob->id.lib) {
+ uiPopupMenu *pup= uiPupMenuBegin(C, "OK?", ICON_QUESTION);
+ uiLayout *layout= uiPupMenuLayout(pup);
+ PointerRNA props_ptr;
+
+ /* create operator menu item with relevant properties filled in */
+ props_ptr= uiItemFullO(layout, op->type->name, 0, op->idname, NULL, WM_OP_EXEC_REGION_WIN, UI_ITEM_O_RETURN_PROPS);
+ RNA_string_set(&props_ptr, "object", ob->id.name+2);
+
+ /* present the menu and be done... */
+ uiPupMenuEnd(C, pup);
+ }
+ else {
+ /* error.. cannot continue */
+ BKE_report(op->reports, RPT_ERROR, "Can only make proxy for a referenced object or group");
+ }
+
+ /* this invoke just calls another instance of this operator... */
+ return OPERATOR_CANCELLED;
+}
+
+static int make_proxy_exec (bContext *C, wmOperator *op)
+{
+ Object *ob=NULL, *gob=NULL;
+ Scene *scene= CTX_data_scene(C);
+ char ob_name[21], gob_name[21];
+
+ /* get object and group object
+ * - firstly names
+ * - then pointers from context
+ */
+ RNA_string_get(op->ptr, "object", ob_name);
+ RNA_string_get(op->ptr, "group_object", gob_name);
+
+ if (gob_name[0]) {
+ Group *group;
+ GroupObject *go;
+
+ /* active object is group object... */
+ // FIXME: we should get the nominated name instead
+ gob= CTX_data_active_object(C);
+ group= gob->dup_group;
+
+ /* find the object to affect */
+ for (go= group->gobject.first; go; go= go->next) {
+ if ((go->ob) && strcmp(go->ob->id.name+2, gob_name)==0) {
+ ob= go->ob;
+ break;
+ }
+ }
+ }
+ else {
+ /* just use the active object for now */
+ // FIXME: we should get the nominated name instead
+ ob= CTX_data_active_object(C);
+ }
+
+ if (ob) {
+ Object *newob;
+ Base *newbase, *oldbase= BASACT;
+ char name[32];
+
+ /* Add new object for the proxy */
+ newob= add_object(scene, OB_EMPTY);
+ if (gob)
+ strcpy(name, gob->id.name+2);
+ else
+ strcpy(name, ob->id.name+2);
+ strcat(name, "_proxy");
+ rename_id(&newob->id, name);
+
+ /* set layers OK */
+ newbase= BASACT; /* add_object sets active... */
+ newbase->lay= oldbase->lay;
+ newob->lay= newbase->lay;
+
+ /* remove base, leave user count of object, it gets linked in object_make_proxy */
+ if (gob==NULL) {
+ BLI_remlink(&scene->base, oldbase);
+ MEM_freeN(oldbase);
+ }
+
+ object_make_proxy(newob, ob, gob);
+
+ /* depsgraph flushes are needed for the new data */
+ DAG_scene_sort(scene);
+ DAG_id_flush_update(&newob->id, OB_RECALC);
+
+ WM_event_add_notifier(C, NC_OBJECT, NULL);
+ }
+ else {
+ BKE_report(op->reports, RPT_ERROR, "No object to make proxy for");
+ return OPERATOR_CANCELLED;
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_proxy_make (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Make Proxy";
+ ot->idname= "OBJECT_OT_proxy_make";
+ ot->description= "Add empty object to become local replacement data of a library-linked object";
+
+ /* callbacks */
+ ot->invoke= make_proxy_invoke;
+ ot->exec= make_proxy_exec;
+ ot->poll= ED_operator_object_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_string(ot->srna, "object", "", 19, "Proxy Object", "Name of lib-linked/grouped object to make a proxy for.");
+ RNA_def_string(ot->srna, "group_object", "", 19, "Group Object", "Name of group instancer (if applicable).");
+}
+
+/********************** Clear Parent Operator ******************* */
+
+static EnumPropertyItem prop_clear_parent_types[] = {
+ {0, "CLEAR", 0, "Clear Parent", ""},
+ {1, "CLEAR_KEEP_TRANSFORM", 0, "Clear and Keep Transformation (Clear Track)", ""},
+ {2, "CLEAR_INVERSE", 0, "Clear Parent Inverse", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+/* note, poll should check for editable scene */
+static int parent_clear_exec(bContext *C, wmOperator *op)
+{
+ int type= RNA_enum_get(op->ptr, "type");
+
+ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
+
+ if(type == 0) {
+ ob->parent= NULL;
+ }
+ else if(type == 1) {
+ ob->parent= NULL;
+ ob->track= NULL;
+ ED_object_apply_obmat(ob);
+ }
+ else if(type == 2)
+ Mat4One(ob->parentinv);
+
+ ob->recalc |= OB_RECALC;
+ }
+ CTX_DATA_END;
+
+ DAG_scene_sort(CTX_data_scene(C));
+ ED_anim_dag_flush_update(C);
+ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_parent_clear(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Clear Parent";
+ ot->description = "Clear the object's parenting.";
+ ot->idname= "OBJECT_OT_parent_clear";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= parent_clear_exec;
+
+ ot->poll= ED_operator_object_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "type", prop_clear_parent_types, 0, "Type", "");
+}
+
+/* ******************** Make Parent Operator *********************** */
+
+#define PAR_OBJECT 0
+#define PAR_ARMATURE 1
+#define PAR_ARMATURE_NAME 2
+#define PAR_ARMATURE_ENVELOPE 3
+#define PAR_ARMATURE_AUTO 4
+#define PAR_BONE 5
+#define PAR_CURVE 6
+#define PAR_FOLLOW 7
+#define PAR_PATH_CONST 8
+#define PAR_LATTICE 9
+#define PAR_VERTEX 10
+#define PAR_TRIA 11
+
+static EnumPropertyItem prop_make_parent_types[] = {
+ {PAR_OBJECT, "OBJECT", 0, "Object", ""},
+ {PAR_ARMATURE, "ARMATURE", 0, "Armature Deform", ""},
+ {PAR_ARMATURE_NAME, "ARMATURE_NAME", 0, " With Empty Groups", ""},
+ {PAR_ARMATURE_AUTO, "ARMATURE_AUTO", 0, " With Automatic Weights", ""},
+ {PAR_ARMATURE_ENVELOPE, "ARMATURE_ENVELOPE", 0, " With Envelope Weights", ""},
+ {PAR_BONE, "BONE", 0, "Bone", ""},
+ {PAR_CURVE, "CURVE", 0, "Curve Deform", ""},
+ {PAR_FOLLOW, "FOLLOW", 0, "Follow Path", ""},
+ {PAR_PATH_CONST, "PATH_CONST", 0, "Path Constraint", ""},
+ {PAR_LATTICE, "LATTICE", 0, "Lattice Deform", ""},
+ {PAR_VERTEX, "VERTEX", 0, "Vertex", ""},
+ {PAR_TRIA, "TRIA", 0, "Triangle", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static int test_parent_loop(Object *par, Object *ob)
+{
+ /* test if 'ob' is a parent somewhere in par's parents */
+
+ if(par == NULL) return 0;
+ if(ob == par) return 1;
+
+ return test_parent_loop(par->parent, ob);
+}
+
+void ED_object_parent(Object *ob, Object *par, int type, const char *substr)
+{
+ if(!par || test_parent_loop(par, ob)) {
+ ob->parent= NULL;
+ ob->partype= PAROBJECT;
+ ob->parsubstr[0]= 0;
+ return;
+ }
+
+ /* this could use some more checks */
+
+ ob->parent= par;
+ ob->partype &= ~PARTYPE;
+ ob->partype |= type;
+ BLI_strncpy(ob->parsubstr, substr, sizeof(ob->parsubstr));
+}
+
+static int parent_set_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *par= CTX_data_active_object(C);
+ bPoseChannel *pchan= NULL;
+ int partype= RNA_enum_get(op->ptr, "type");
+ int pararm= ELEM4(partype, PAR_ARMATURE, PAR_ARMATURE_NAME, PAR_ARMATURE_ENVELOPE, PAR_ARMATURE_AUTO);
+
+ par->recalc |= OB_RECALC_OB;
+
+ /* preconditions */
+ if(partype==PAR_FOLLOW || partype==PAR_PATH_CONST) {
+ if(par->type!=OB_CURVE)
+ return OPERATOR_CANCELLED;
+ else {
+ Curve *cu= par->data;
+
+ if((cu->flag & CU_PATH)==0) {
+ cu->flag |= CU_PATH|CU_FOLLOW;
+ makeDispListCurveTypes(scene, par, 0); /* force creation of path data */
+ }
+ else cu->flag |= CU_FOLLOW;
+
+ /* fall back on regular parenting now */
+ partype= PAR_OBJECT;
+ }
+ }
+ else if(partype==PAR_BONE) {
+ pchan= get_active_posechannel(par);
+
+ if(pchan==NULL) {
+ BKE_report(op->reports, RPT_ERROR, "No active Bone");
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+ /* context itterator */
+ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
+
+ if(ob!=par) {
+
+ if( test_parent_loop(par, ob) ) {
+ BKE_report(op->reports, RPT_ERROR, "Loop in parents");
+ }
+ else {
+ Object workob;
+
+ /* apply transformation of previous parenting */
+ ED_object_apply_obmat(ob);
+
+ ob->parent= par;
+
+ /* handle types */
+ if (pchan)
+ strcpy (ob->parsubstr, pchan->name);
+ else
+ ob->parsubstr[0]= 0;
+
+ /* constraint */
+ if(partype==PAR_PATH_CONST) {
+ bConstraint *con;
+ bFollowPathConstraint *data;
+ float cmat[4][4], vec[3];
+
+ con = add_new_constraint(CONSTRAINT_TYPE_FOLLOWPATH);
+ strcpy (con->name, "AutoPath");
+
+ data = con->data;
+ data->tar = par;
+
+ add_constraint_to_object(con, ob);
+
+ get_constraint_target_matrix(con, 0, CONSTRAINT_OBTYPE_OBJECT, NULL, cmat, scene->r.cfra - give_timeoffset(ob));
+ VecSubf(vec, ob->obmat[3], cmat[3]);
+
+ ob->loc[0] = vec[0];
+ ob->loc[1] = vec[1];
+ }
+ else if(pararm && ob->type==OB_MESH && par->type == OB_ARMATURE) {
+ if(partype == PAR_ARMATURE_NAME)
+ create_vgroups_from_armature(scene, ob, par, ARM_GROUPS_NAME);
+ else if(partype == PAR_ARMATURE_ENVELOPE)
+ create_vgroups_from_armature(scene, ob, par, ARM_GROUPS_ENVELOPE);
+ else if(partype == PAR_ARMATURE_AUTO)
+ create_vgroups_from_armature(scene, ob, par, ARM_GROUPS_AUTO);
+
+ /* get corrected inverse */
+ ob->partype= PAROBJECT;
+ what_does_parent(scene, ob, &workob);
+
+ ob->partype= PARSKEL;
+
+ Mat4Invert(ob->parentinv, workob.obmat);
+ }
+ else {
+ /* calculate inverse parent matrix */
+ what_does_parent(scene, ob, &workob);
+ Mat4Invert(ob->parentinv, workob.obmat);
+ }
+
+ ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA;
+
+ if( ELEM(partype, PAR_CURVE, PAR_LATTICE) || pararm )
+ ob->partype= PARSKEL; /* note, dna define, not operator property */
+ else
+ ob->partype= PAROBJECT; /* note, dna define, not operator property */
+ }
+ }
+ }
+ CTX_DATA_END;
+
+ DAG_scene_sort(CTX_data_scene(C));
+ ED_anim_dag_flush_update(C);
+ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+static int parent_set_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Object *ob= CTX_data_active_object(C);
+ uiPopupMenu *pup= uiPupMenuBegin(C, "Set Parent To", 0);
+ uiLayout *layout= uiPupMenuLayout(pup);
+
+ uiLayoutSetOperatorContext(layout, WM_OP_EXEC_DEFAULT);
+ uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_OBJECT);
+
+ /* ob becomes parent, make the associated menus */
+ if(ob->type==OB_ARMATURE) {
+ uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_ARMATURE);
+ uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_ARMATURE_NAME);
+ uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_ARMATURE_ENVELOPE);
+ uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_ARMATURE_AUTO);
+ uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_BONE);
+ }
+ else if(ob->type==OB_CURVE) {
+ uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_CURVE);
+ uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_FOLLOW);
+ uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_PATH_CONST);
+ }
+ else if(ob->type == OB_LATTICE) {
+ uiItemEnumO(layout, NULL, 0, "OBJECT_OT_parent_set", "type", PAR_LATTICE);
+ }
+
+ uiPupMenuEnd(C, pup);
+
+ return OPERATOR_CANCELLED;
+}
+
+
+void OBJECT_OT_parent_set(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Make Parent";
+ ot->description = "Set the object's parenting.";
+ ot->idname= "OBJECT_OT_parent_set";
+
+ /* api callbacks */
+ ot->invoke= parent_set_invoke;
+ ot->exec= parent_set_exec;
+
+ ot->poll= ED_operator_object_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "type", prop_make_parent_types, 0, "Type", "");
+}
+
+/************************ Clear Slow Parent Operator *********************/
+
+static int object_slow_parent_clear_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+
+ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
+ if(ob->parent) {
+ if(ob->partype & PARSLOW) {
+ ob->partype -= PARSLOW;
+ where_is_object(scene, ob);
+ ob->partype |= PARSLOW;
+ ob->recalc |= OB_RECALC_OB;
+ }
+ }
+ }
+ CTX_DATA_END;
+
+ ED_anim_dag_flush_update(C);
+ WM_event_add_notifier(C, NC_SCENE, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_slow_parent_clear(wmOperatorType *ot)
+{
+
+ /* identifiers */
+ ot->name= "Clear Slow Parent";
+ ot->description = "Clear the object's slow parent.";
+ ot->idname= "OBJECT_OT_slow_parent_clear";
+
+ /* api callbacks */
+ ot->invoke= WM_operator_confirm;
+ ot->exec= object_slow_parent_clear_exec;
+ ot->poll= ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************** Make Slow Parent Operator *********************/
+
+static int object_slow_parent_set_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+
+ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
+ if(ob->parent)
+ ob->partype |= PARSLOW;
+
+ ob->recalc |= OB_RECALC_OB;
+
+ }
+ CTX_DATA_END;
+
+ ED_anim_dag_flush_update(C);
+ WM_event_add_notifier(C, NC_SCENE, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_slow_parent_set(wmOperatorType *ot)
+{
+
+ /* identifiers */
+ ot->name= "Set Slow Parent";
+ ot->description = "Set the object's slow parent.";
+ ot->idname= "OBJECT_OT_slow_parent_set";
+
+ /* api callbacks */
+ ot->invoke= WM_operator_confirm;
+ ot->exec= object_slow_parent_set_exec;
+ ot->poll= ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* ******************** Clear Track Operator ******************* */
+
+static EnumPropertyItem prop_clear_track_types[] = {
+ {0, "CLEAR", 0, "Clear Track", ""},
+ {1, "CLEAR_KEEP_TRANSFORM", 0, "Clear and Keep Transformation (Clear Track)", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+/* note, poll should check for editable scene */
+static int object_track_clear_exec(bContext *C, wmOperator *op)
+{
+ int type= RNA_enum_get(op->ptr, "type");
+
+ if(CTX_data_edit_object(C)) {
+ BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed in EditMode");
+ return OPERATOR_CANCELLED;
+ }
+ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
+ ob->track= NULL;
+ ob->recalc |= OB_RECALC;
+
+ if(type == 1)
+ ED_object_apply_obmat(ob);
+ }
+ CTX_DATA_END;
+
+ DAG_scene_sort(CTX_data_scene(C));
+ ED_anim_dag_flush_update(C);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_track_clear(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Clear track";
+ ot->description = "Clear tracking constraint or flag from object.";
+ ot->idname= "OBJECT_OT_track_clear";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= object_track_clear_exec;
+
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "type", prop_clear_track_types, 0, "Type", "");
+}
+
+/************************** Make Track Operator *****************************/
+
+static EnumPropertyItem prop_make_track_types[] = {
+ {1, "TRACKTO", 0, "TrackTo Constraint", ""},
+ {2, "LOCKTRACK", 0, "LockTrack Constraint", ""},
+ {3, "OLDTRACK", 0, "Old Track", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static int track_set_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ int type= RNA_enum_get(op->ptr, "type");
+
+ if(type == 1) {
+ bConstraint *con;
+ bTrackToConstraint *data;
+
+ CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
+ if(base!=BASACT) {
+ con = add_new_constraint(CONSTRAINT_TYPE_TRACKTO);
+ strcpy (con->name, "AutoTrack");
+
+ data = con->data;
+ data->tar = BASACT->object;
+ base->object->recalc |= OB_RECALC;
+
+ /* Lamp and Camera track differently by default */
+ if (base->object->type == OB_LAMP || base->object->type == OB_CAMERA) {
+ data->reserved1 = TRACK_nZ;
+ data->reserved2 = UP_Y;
+ }
+
+ add_constraint_to_object(con, base->object);
+ }
+ }
+ CTX_DATA_END;
+ }
+ else if(type == 2) {
+ bConstraint *con;
+ bLockTrackConstraint *data;
+
+ CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
+ if(base!=BASACT) {
+ con = add_new_constraint(CONSTRAINT_TYPE_LOCKTRACK);
+ strcpy (con->name, "AutoTrack");
+
+ data = con->data;
+ data->tar = BASACT->object;
+ base->object->recalc |= OB_RECALC;
+
+ /* Lamp and Camera track differently by default */
+ if (base->object->type == OB_LAMP || base->object->type == OB_CAMERA) {
+ data->trackflag = TRACK_nZ;
+ data->lockflag = LOCK_Y;
+ }
+
+ add_constraint_to_object(con, base->object);
+ }
+ }
+ CTX_DATA_END;
+ }
+ else {
+ CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
+ if(base!=BASACT) {
+ base->object->track= BASACT->object;
+ base->object->recalc |= OB_RECALC;
+ }
+ }
+ CTX_DATA_END;
+ }
+ DAG_scene_sort(CTX_data_scene(C));
+ ED_anim_dag_flush_update(C);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_track_set(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Make Track";
+ ot->description = "Make the object track another object, either by constraint or old way or locked track.";
+ ot->idname= "OBJECT_OT_track_set";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= track_set_exec;
+
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "type", prop_make_track_types, 0, "Type", "");
+}
+
+/************************** Move to Layer Operator *****************************/
+
+static unsigned int move_to_layer_init(bContext *C, wmOperator *op)
+{
+ int values[20], a;
+ unsigned int lay= 0;
+
+ if(!RNA_property_is_set(op->ptr, "layer")) {
+ CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
+ lay |= base->lay;
+ }
+ CTX_DATA_END;
+
+ for(a=0; a<20; a++)
+ values[a]= (lay & (1<<a));
+
+ RNA_boolean_set_array(op->ptr, "layer", values);
+ }
+ else {
+ RNA_boolean_get_array(op->ptr, "layer", values);
+
+ for(a=0; a<20; a++)
+ if(values[a])
+ lay |= (1 << a);
+ }
+
+ return lay;
+}
+
+static int move_to_layer_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ move_to_layer_init(C, op);
+ return WM_operator_props_popup(C, op, event);
+}
+
+static int move_to_layer_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ View3D *v3d= CTX_wm_view3d(C);
+ unsigned int lay, local;
+ int islamp= 0;
+
+ lay= move_to_layer_init(C, op);
+ lay &= 0xFFFFFF;
+
+ if(lay==0) return OPERATOR_CANCELLED;
+
+ if(v3d && v3d->localview) {
+ /* now we can move out of localview. */
+ // XXX if (!okee("Move from localview")) return;
+ CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
+ lay= base->lay & ~v3d->lay;
+ base->lay= lay;
+ base->object->lay= lay;
+ base->object->flag &= ~SELECT;
+ base->flag &= ~SELECT;
+ if(base->object->type==OB_LAMP) islamp= 1;
+ }
+ CTX_DATA_END;
+ }
+ else {
+ /* normal non localview operation */
+ CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
+ /* upper byte is used for local view */
+ local= base->lay & 0xFF000000;
+ base->lay= lay + local;
+ base->object->lay= lay;
+ if(base->object->type==OB_LAMP) islamp= 1;
+ }
+ CTX_DATA_END;
+ }
+
+ if(islamp) reshadeall_displist(scene); /* only frees */
+
+ /* warning, active object may be hidden now */
+
+ WM_event_add_notifier(C, NC_SCENE, scene);
+ DAG_scene_sort(scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_move_to_layer(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Move to Layer";
+ ot->description = "Move the object to different layers.";
+ ot->idname= "OBJECT_OT_move_to_layer";
+
+ /* api callbacks */
+ ot->invoke= move_to_layer_invoke;
+ ot->exec= move_to_layer_exec;
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean_layer_member(ot->srna, "layer", 20, NULL, "Layer", "");
+}
+
+/************************** Link to Scene Operator *****************************/
+
+void link_to_scene(unsigned short nr)
+{
+#if 0
+ Scene *sce= (Scene*) BLI_findlink(&G.main->scene, G.curscreen->scenenr-1);
+ Base *base, *nbase;
+
+ if(sce==0) return;
+ if(sce->id.lib) return;
+
+ for(base= FIRSTBASE; base; base= base->next) {
+ if(TESTBASE(v3d, base)) {
+
+ nbase= MEM_mallocN( sizeof(Base), "newbase");
+ *nbase= *base;
+ BLI_addhead( &(sce->base), nbase);
+ id_us_plus((ID *)base->object);
+ }
+ }
+#endif
+}
+
+
+void make_links(bContext *C, wmOperator *op, Scene *scene, View3D *v3d, short event)
+{
+ Object *ob, *obt;
+ Base *base, *nbase, *sbase;
+ Scene *sce = NULL;
+ ID *id;
+ int a;
+ short nr=0;
+ char *strp;
+
+ if(!(ob=OBACT)) return;
+
+ if(event==1) {
+ IDnames_to_pupstring(&strp, NULL, NULL, &(G.main->scene), 0, &nr);
+
+ if(nr == -2) {
+ MEM_freeN(strp);
+
+// XXX activate_databrowse((ID *)scene, ID_SCE, 0, B_INFOSCE, &(G.curscreen->scenenr), link_to_scene );
+
+ return;
+ }
+ else {
+ event= pupmenu_col(strp, 20);
+ MEM_freeN(strp);
+
+ if(event<= 0) return;
+
+ nr= 1;
+ sce= G.main->scene.first;
+ while(sce) {
+ if(nr==event) break;
+ nr++;
+ sce= sce->id.next;
+ }
+ if(sce==scene) {
+ BKE_report(op->reports, RPT_ERROR, "This is the current scene");
+ return;
+ }
+ if(sce==0 || sce->id.lib) return;
+
+ /* remember: is needed below */
+ event= 1;
+ }
+ }
+
+ /* All non group linking */
+ for(base= FIRSTBASE; base; base= base->next) {
+ if(event==1 || base != BASACT) {
+
+ obt= base->object;
+
+ if(TESTBASE(v3d, base)) {
+
+ if(event==1) { /* to scene */
+
+ /* test if already linked */
+ sbase= sce->base.first;
+ while(sbase) {
+ if(sbase->object==base->object) break;
+ sbase= sbase->next;
+ }
+ if(sbase) { /* remove */
+ continue;
+ }
+
+ nbase= MEM_mallocN( sizeof(Base), "newbase");
+ *nbase= *base;
+ BLI_addhead( &(sce->base), nbase);
+ id_us_plus((ID *)base->object);
+ }
+ }
+ if(TESTBASELIB(v3d, base)) {
+ if(event==2 || event==5) { /* obdata */
+ if(ob->type==obt->type) {
+
+ id= obt->data;
+ id->us--;
+
+ id= ob->data;
+ id_us_plus(id);
+ obt->data= id;
+
+ /* if amount of material indices changed: */
+ test_object_materials(obt->data);
+
+ obt->recalc |= OB_RECALC_DATA;
+ }
+ }
+ else if(event==4) { /* ob ipo */
+#if 0 // XXX old animation system
+ if(obt->ipo) obt->ipo->id.us--;
+ obt->ipo= ob->ipo;
+ if(obt->ipo) {
+ id_us_plus((ID *)obt->ipo);
+ do_ob_ipo(scene, obt);
+ }
+#endif // XXX old animation system
+ }
+ else if(event==6) {
+ if(ob->dup_group) ob->dup_group->id.us--;
+ obt->dup_group= ob->dup_group;
+ if(obt->dup_group) {
+ id_us_plus((ID *)obt->dup_group);
+ obt->transflag |= OB_DUPLIGROUP;
+ }
+ }
+ else if(event==3) { /* materials */
+
+ /* new approach, using functions from kernel */
+ for(a=0; a<ob->totcol; a++) {
+ Material *ma= give_current_material(ob, a+1);
+ assign_material(obt, ma, a+1); /* also works with ma==NULL */
+ }
+ }
+ }
+ }
+ }
+
+ ED_anim_dag_flush_update(C);
+
+}
+
+void make_links_menu(bContext *C, Scene *scene, View3D *v3d)
+{
+ Object *ob;
+ short event=0;
+ char str[140];
+
+ if(!(ob=OBACT)) return;
+
+ strcpy(str, "Make Links %t|To Scene...%x1|%l|Object Ipo%x4");
+
+ if(ob->type==OB_MESH)
+ strcat(str, "|Mesh Data%x2|Materials%x3");
+ else if(ob->type==OB_CURVE)
+ strcat(str, "|Curve Data%x2|Materials%x3");
+ else if(ob->type==OB_FONT)
+ strcat(str, "|Text Data%x2|Materials%x3");
+ else if(ob->type==OB_SURF)
+ strcat(str, "|Surface Data%x2|Materials%x3");
+ else if(ob->type==OB_MBALL)
+ strcat(str, "|Materials%x3");
+ else if(ob->type==OB_CAMERA)
+ strcat(str, "|Camera Data%x2");
+ else if(ob->type==OB_LAMP)
+ strcat(str, "|Lamp Data%x2");
+ else if(ob->type==OB_LATTICE)
+ strcat(str, "|Lattice Data%x2");
+ else if(ob->type==OB_ARMATURE)
+ strcat(str, "|Armature Data%x2");
+
+ event= pupmenu(str);
+
+ if(event<= 0) return;
+
+ make_links(C, NULL, scene, v3d, event);
+}
+
+/**************************** Make Single User ********************************/
+
+static void single_object_users__forwardModifierLinks(void *userData, Object *ob, Object **obpoin)
+{
+ ID_NEW(*obpoin);
+}
+
+void single_object_users(Scene *scene, View3D *v3d, int flag)
+{
+ Base *base;
+ Object *ob, *obn;
+
+ clear_sca_new_poins(); /* sensor/contr/act */
+
+ /* duplicate (must set newid) */
+ for(base= FIRSTBASE; base; base= base->next) {
+ ob= base->object;
+
+ if( (base->flag & flag)==flag ) {
+ if(ob->id.lib==NULL && ob->id.us>1) {
+ /* base gets copy of object */
+ obn= copy_object(ob);
+ base->object= obn;
+ ob->id.us--;
+ }
+ }
+ }
+
+ ID_NEW(scene->camera);
+ if(v3d) ID_NEW(v3d->camera);
+
+ /* object pointers */
+ for(base= FIRSTBASE; base; base= base->next) {
+ ob= base->object;
+ if(ob->id.lib==NULL) {
+ relink_constraints(&base->object->constraints);
+ if (base->object->pose){
+ bPoseChannel *chan;
+ for (chan = base->object->pose->chanbase.first; chan; chan=chan->next){
+ relink_constraints(&chan->constraints);
+ }
+ }
+ modifiers_foreachObjectLink(base->object, single_object_users__forwardModifierLinks, NULL);
+
+ ID_NEW(ob->parent);
+ ID_NEW(ob->track);
+ }
+ }
+
+ set_sca_new_poins();
+}
+
+void new_id_matar(Material **matar, int totcol)
+{
+ ID *id;
+ int a;
+
+ for(a=0; a<totcol; a++) {
+ id= (ID *)matar[a];
+ if(id && id->lib==0) {
+ if(id->newid) {
+ matar[a]= (Material *)id->newid;
+ id_us_plus(id->newid);
+ id->us--;
+ }
+ else if(id->us>1) {
+ matar[a]= copy_material(matar[a]);
+ id->us--;
+ id->newid= (ID *)matar[a];
+ }
+ }
+ }
+}
+
+void single_obdata_users(Scene *scene, int flag)
+{
+ Object *ob;
+ Lamp *la;
+ Curve *cu;
+ //Camera *cam;
+ Base *base;
+ Mesh *me;
+ ID *id;
+ int a;
+
+ for(base= FIRSTBASE; base; base= base->next) {
+ ob= base->object;
+ if(ob->id.lib==NULL && (base->flag & flag)==flag ) {
+ id= ob->data;
+
+ if(id && id->us>1 && id->lib==0) {
+ ob->recalc= OB_RECALC_DATA;
+
+ switch(ob->type) {
+ case OB_LAMP:
+ if(id && id->us>1 && id->lib==NULL) {
+ ob->data= la= copy_lamp(ob->data);
+ for(a=0; a<MAX_MTEX; a++) {
+ if(la->mtex[a]) {
+ ID_NEW(la->mtex[a]->object);
+ }
+ }
+ }
+ break;
+ case OB_CAMERA:
+ ob->data= copy_camera(ob->data);
+ break;
+ case OB_MESH:
+ me= ob->data= copy_mesh(ob->data);
+ //if(me && me->key)
+ // ipo_idnew(me->key->ipo); /* drivers */
+ break;
+ case OB_MBALL:
+ ob->data= copy_mball(ob->data);
+ break;
+ case OB_CURVE:
+ case OB_SURF:
+ case OB_FONT:
+ ob->data= cu= copy_curve(ob->data);
+ ID_NEW(cu->bevobj);
+ ID_NEW(cu->taperobj);
+ break;
+ case OB_LATTICE:
+ ob->data= copy_lattice(ob->data);
+ break;
+ case OB_ARMATURE:
+ ob->recalc |= OB_RECALC_DATA;
+ ob->data= copy_armature(ob->data);
+ armature_rebuild_pose(ob, ob->data);
+ break;
+ default:
+ printf("ERROR single_obdata_users: can't copy %s\n", id->name);
+ return;
+ }
+
+ id->us--;
+ id->newid= ob->data;
+
+ }
+
+#if 0 // XXX old animation system
+ id= (ID *)ob->action;
+ if (id && id->us>1 && id->lib==NULL){
+ if(id->newid){
+ ob->action= (bAction *)id->newid;
+ id_us_plus(id->newid);
+ }
+ else {
+ ob->action= copy_action(ob->action);
+ id->us--;
+ id->newid=(ID *)ob->action;
+ }
+ }
+ id= (ID *)ob->ipo;
+ if(id && id->us>1 && id->lib==NULL) {
+ if(id->newid) {
+ ob->ipo= (Ipo *)id->newid;
+ id_us_plus(id->newid);
+ }
+ else {
+ ob->ipo= copy_ipo(ob->ipo);
+ id->us--;
+ id->newid= (ID *)ob->ipo;
+ }
+ ipo_idnew(ob->ipo); /* drivers */
+ }
+ /* other ipos */
+ switch(ob->type) {
+ case OB_LAMP:
+ la= ob->data;
+ if(la->ipo && la->ipo->id.us>1) {
+ la->ipo->id.us--;
+ la->ipo= copy_ipo(la->ipo);
+ ipo_idnew(la->ipo); /* drivers */
+ }
+ break;
+ case OB_CAMERA:
+ cam= ob->data;
+ if(cam->ipo && cam->ipo->id.us>1) {
+ cam->ipo->id.us--;
+ cam->ipo= copy_ipo(cam->ipo);
+ ipo_idnew(cam->ipo); /* drivers */
+ }
+ break;
+ }
+#endif // XXX old animation system
+ }
+ }
+
+ me= G.main->mesh.first;
+ while(me) {
+ ID_NEW(me->texcomesh);
+ me= me->id.next;
+ }
+}
+
+void single_ipo_users(Scene *scene, int flag)
+{
+#if 0 // XXX old animation system
+ Object *ob;
+ Base *base;
+ ID *id;
+
+ for(base= FIRSTBASE; base; base= base->next) {
+ ob= base->object;
+ if(ob->id.lib==NULL && (flag==0 || (base->flag & SELECT)) ) {
+ ob->recalc= OB_RECALC_DATA;
+
+ id= (ID *)ob->ipo;
+ if(id && id->us>1 && id->lib==NULL) {
+ ob->ipo= copy_ipo(ob->ipo);
+ id->us--;
+ ipo_idnew(ob->ipo); /* drivers */
+ }
+ }
+ }
+#endif // XXX old animation system
+}
+
+void single_mat_users(Scene *scene, int flag)
+{
+ Object *ob;
+ Base *base;
+ Material *ma, *man;
+ Tex *tex;
+ int a, b;
+
+ for(base= FIRSTBASE; base; base= base->next) {
+ ob= base->object;
+ if(ob->id.lib==NULL && (flag==0 || (base->flag & SELECT)) ) {
+
+ for(a=1; a<=ob->totcol; a++) {
+ ma= give_current_material(ob, a);
+ if(ma) {
+ /* do not test for LIB_NEW: this functions guaranteed delivers single_users! */
+
+ if(ma->id.us>1) {
+ man= copy_material(ma);
+
+ man->id.us= 0;
+ assign_material(ob, man, a);
+
+#if 0 // XXX old animation system
+ if(ma->ipo) {
+ man->ipo= copy_ipo(ma->ipo);
+ ma->ipo->id.us--;
+ ipo_idnew(ma->ipo); /* drivers */
+ }
+#endif // XXX old animation system
+
+ for(b=0; b<MAX_MTEX; b++) {
+ if(ma->mtex[b] && ma->mtex[b]->tex) {
+ tex= ma->mtex[b]->tex;
+ if(tex->id.us>1) {
+ ma->mtex[b]->tex= copy_texture(tex);
+ tex->id.us--;
+ }
+ }
+ }
+
+ }
+ }
+ }
+ }
+ }
+}
+
+void do_single_tex_user(Tex **from)
+{
+ Tex *tex, *texn;
+
+ tex= *from;
+ if(tex==0) return;
+
+ if(tex->id.newid) {
+ *from= (Tex *)tex->id.newid;
+ id_us_plus(tex->id.newid);
+ tex->id.us--;
+ }
+ else if(tex->id.us>1) {
+ texn= copy_texture(tex);
+ tex->id.newid= (ID *)texn;
+ tex->id.us--;
+ *from= texn;
+ }
+}
+
+void single_tex_users_expand()
+{
+ /* only when 'parent' blocks are LIB_NEW */
+ Main *bmain= G.main;
+ Material *ma;
+ Lamp *la;
+ World *wo;
+ int b;
+
+ for(ma= bmain->mat.first; ma; ma=ma->id.next) {
+ if(ma->id.flag & LIB_NEW) {
+ for(b=0; b<MAX_MTEX; b++) {
+ if(ma->mtex[b] && ma->mtex[b]->tex) {
+ do_single_tex_user( &(ma->mtex[b]->tex) );
+ }
+ }
+ }
+ }
+
+ for(la= bmain->lamp.first; la; la=la->id.next) {
+ if(la->id.flag & LIB_NEW) {
+ for(b=0; b<MAX_MTEX; b++) {
+ if(la->mtex[b] && la->mtex[b]->tex) {
+ do_single_tex_user( &(la->mtex[b]->tex) );
+ }
+ }
+ }
+ }
+
+ for(wo= bmain->world.first; wo; wo=wo->id.next) {
+ if(wo->id.flag & LIB_NEW) {
+ for(b=0; b<MAX_MTEX; b++) {
+ if(wo->mtex[b] && wo->mtex[b]->tex) {
+ do_single_tex_user( &(wo->mtex[b]->tex) );
+ }
+ }
+ }
+ }
+}
+
+static void single_mat_users_expand(void)
+{
+ /* only when 'parent' blocks are LIB_NEW */
+ Main *bmain= G.main;
+ Object *ob;
+ Mesh *me;
+ Curve *cu;
+ MetaBall *mb;
+ Material *ma;
+ int a;
+
+ for(ob=bmain->object.first; ob; ob=ob->id.next)
+ if(ob->id.flag & LIB_NEW)
+ new_id_matar(ob->mat, ob->totcol);
+
+ for(me=bmain->mesh.first; me; me=me->id.next)
+ if(me->id.flag & LIB_NEW)
+ new_id_matar(me->mat, me->totcol);
+
+ for(cu=bmain->curve.first; cu; cu=cu->id.next)
+ if(cu->id.flag & LIB_NEW)
+ new_id_matar(cu->mat, cu->totcol);
+
+ for(mb=bmain->mball.first; mb; mb=mb->id.next)
+ if(mb->id.flag & LIB_NEW)
+ new_id_matar(mb->mat, mb->totcol);
+
+ /* material imats */
+ for(ma=bmain->mat.first; ma; ma=ma->id.next)
+ if(ma->id.flag & LIB_NEW)
+ for(a=0; a<MAX_MTEX; a++)
+ if(ma->mtex[a])
+ ID_NEW(ma->mtex[a]->object);
+}
+
+void single_user(Scene *scene, View3D *v3d)
+{
+ int nr;
+
+ if(scene->id.lib) return;
+
+ clear_id_newpoins();
+
+ nr= pupmenu("Make Single User%t|Object|Object & ObData|Object & ObData & Materials+Tex|Materials+Tex|Ipos");
+ if(nr>0) {
+
+ if(nr==1) single_object_users(scene, v3d, 1);
+
+ else if(nr==2) {
+ single_object_users(scene, v3d, 1);
+ single_obdata_users(scene, 1);
+ }
+ else if(nr==3) {
+ single_object_users(scene, v3d, 1);
+ single_obdata_users(scene, 1);
+ single_mat_users(scene, 1); /* also tex */
+
+ }
+ else if(nr==4) {
+ single_mat_users(scene, 1);
+ }
+ else if(nr==5) {
+ single_ipo_users(scene, 1);
+ }
+
+
+ clear_id_newpoins();
+
+ }
+}
+
+/* used for copying scenes */
+void ED_object_single_users(Scene *scene, int full)
+{
+ single_object_users(scene, NULL, 0);
+
+ if(full) {
+ single_obdata_users(scene, 0);
+ single_mat_users_expand();
+ single_tex_users_expand();
+ }
+
+ clear_id_newpoins();
+}
+
+/******************************* Make Local ***********************************/
+
+/* helper for below, ma was checked to be not NULL */
+static void make_local_makelocalmaterial(Material *ma)
+{
+ AnimData *adt;
+ int b;
+
+ id_make_local(&ma->id, 0);
+
+ for(b=0; b<MAX_MTEX; b++)
+ if(ma->mtex[b] && ma->mtex[b]->tex)
+ id_make_local(&ma->mtex[b]->tex->id, 0);
+
+ adt= BKE_animdata_from_id(&ma->id);
+ if(adt) BKE_animdata_make_local(adt);
+
+ /* nodetree? XXX */
+}
+
+static int make_local_exec(bContext *C, wmOperator *op)
+{
+ AnimData *adt;
+ ParticleSystem *psys;
+ Material *ma, ***matarar;
+ Lamp *la;
+ ID *id;
+ int a, b, mode= RNA_boolean_get(op->ptr, "type");
+
+ if(mode==3) {
+ all_local(NULL, 0); /* NULL is all libs */
+ WM_event_add_notifier(C, NC_WINDOW, NULL);
+ return OPERATOR_FINISHED;
+ }
+
+ clear_id_newpoins();
+
+ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
+ if(ob->id.lib)
+ id_make_local(&ob->id, 0);
+ }
+ CTX_DATA_END;
+
+ /* maybe object pointers */
+ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
+ if(ob->id.lib==NULL) {
+ ID_NEW(ob->parent);
+ ID_NEW(ob->track);
+ }
+ }
+ CTX_DATA_END;
+
+ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
+ id= ob->data;
+
+ if(id && mode>1) {
+ id_make_local(id, 0);
+ adt= BKE_animdata_from_id(id);
+ if(adt) BKE_animdata_make_local(adt);
+ }
+
+ for(psys=ob->particlesystem.first; psys; psys=psys->next)
+ id_make_local(&psys->part->id, 0);
+
+ adt= BKE_animdata_from_id(&ob->id);
+ if(adt) BKE_animdata_make_local(adt);
+ }
+ CTX_DATA_END;
+
+ if(mode>1) {
+ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
+ if(ob->type==OB_LAMP) {
+ la= ob->data;
+
+ for(b=0; b<MAX_MTEX; b++)
+ if(la->mtex[b] && la->mtex[b]->tex)
+ id_make_local(&la->mtex[b]->tex->id, 0);
+ }
+ else {
+ for(a=0; a<ob->totcol; a++) {
+ ma= ob->mat[a];
+ if(ma)
+ make_local_makelocalmaterial(ma);
+ }
+
+ matarar= (Material ***)give_matarar(ob);
+ if(matarar) {
+ for(a=0; a<ob->totcol; a++) {
+ ma= (*matarar)[a];
+ if(ma)
+ make_local_makelocalmaterial(ma);
+ }
+ }
+ }
+ }
+ CTX_DATA_END;
+ }
+
+ WM_event_add_notifier(C, NC_WINDOW, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_make_local(wmOperatorType *ot)
+{
+ static EnumPropertyItem type_items[]= {
+ {1, "SELECTED_OBJECTS", 0, "Selected Objects", ""},
+ {2, "SELECTED_OBJECTS_DATA", 0, "Selected Objects and Data", ""},
+ {3, "ALL", 0, "All", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "Make Local";
+ ot->description = "Make library linked datablocks local to this file.";
+ ot->idname= "OBJECT_OT_make_local";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= make_local_exec;
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "type", type_items, 0, "Type", "");
+}
+