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Diffstat (limited to 'source/blender/editors/object/object_shader_fx.c')
-rw-r--r--source/blender/editors/object/object_shader_fx.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/object/object_shader_fx.c b/source/blender/editors/object/object_shader_fx.c
index 47cf9f6c20b..a7505c4b2cc 100644
--- a/source/blender/editors/object/object_shader_fx.c
+++ b/source/blender/editors/object/object_shader_fx.c
@@ -99,9 +99,9 @@ ShaderFxData *ED_object_shaderfx_add(ReportList *reports, Main *bmain, Scene *UN
BKE_shaderfx_unique_name(&ob->shader_fx, new_fx);
bGPdata *gpd = ob->data;
- DEG_id_tag_update(&gpd->id, OB_RECALC_OB | OB_RECALC_DATA);
+ DEG_id_tag_update(&gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
- DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
DEG_relations_tag_update(bmain);
return new_fx;
@@ -155,7 +155,7 @@ bool ED_object_shaderfx_remove(ReportList *reports, Main *bmain, Object *ob, Sha
return 0;
}
- DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
DEG_relations_tag_update(bmain);
return 1;
@@ -179,7 +179,7 @@ void ED_object_shaderfx_clear(Main *bmain, Object *ob)
fx = next_fx;
}
- DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
DEG_relations_tag_update(bmain);
}
@@ -401,7 +401,7 @@ static int shaderfx_move_up_exec(bContext *C, wmOperator *op)
if (!fx || !ED_object_shaderfx_move_up(op->reports, ob, fx))
return OPERATOR_CANCELLED;
- DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
return OPERATOR_FINISHED;
@@ -440,7 +440,7 @@ static int shaderfx_move_down_exec(bContext *C, wmOperator *op)
if (!fx || !ED_object_shaderfx_move_down(op->reports, ob, fx))
return OPERATOR_CANCELLED;
- DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
return OPERATOR_FINISHED;