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Diffstat (limited to 'source/blender/editors/object/object_transform.c')
-rw-r--r--source/blender/editors/object/object_transform.c467
1 files changed, 432 insertions, 35 deletions
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index fab2396b05a..721d248ae4c 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -44,10 +44,10 @@
#include "BLI_math.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
+#include "BLI_array.h"
#include "BKE_context.h"
#include "BKE_curve.h"
-#include "BKE_depsgraph.h"
#include "BKE_main.h"
#include "BKE_idcode.h"
#include "BKE_mball.h"
@@ -60,6 +60,8 @@
#include "BKE_lattice.h"
#include "BKE_tracking.h"
+#include "DEG_depsgraph.h"
+
#include "RNA_define.h"
#include "RNA_access.h"
@@ -72,6 +74,8 @@
#include "ED_screen.h"
#include "ED_view3d.h"
+#include "MEM_guardedalloc.h"
+
#include "object_intern.h"
/*************************** Clear Transformation ****************************/
@@ -266,7 +270,7 @@ static int object_clear_transform_generic_exec(bContext *C, wmOperator *op,
ED_autokeyframe_object(C, scene, ob, ks);
/* tag for updates */
- DAG_id_tag_update(&ob->id, OB_RECALC_OB);
+ DEG_id_tag_update(&ob->id, OB_RECALC_OB);
}
}
CTX_DATA_END;
@@ -372,7 +376,7 @@ static int object_origin_clear_exec(bContext *C, wmOperator *UNUSED(op))
mul_m3_v3(mat, v3);
}
- DAG_id_tag_update(&ob->id, OB_RECALC_OB);
+ DEG_id_tag_update(&ob->id, OB_RECALC_OB);
}
CTX_DATA_END;
@@ -400,16 +404,17 @@ void OBJECT_OT_origin_clear(wmOperatorType *ot)
/* use this when the loc/size/rot of the parent has changed but the children
* should stay in the same place, e.g. for apply-size-rot or object center */
-static void ignore_parent_tx(Main *bmain, Scene *scene, Object *ob)
+static void ignore_parent_tx(const bContext *C, Main *bmain, Scene *scene, Object *ob)
{
Object workob;
Object *ob_child;
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
/* a change was made, adjust the children to compensate */
for (ob_child = bmain->object.first; ob_child; ob_child = ob_child->id.next) {
if (ob_child->parent == ob) {
BKE_object_apply_mat4(ob_child, ob_child->obmat, true, false);
- BKE_object_workob_calc_parent(scene, ob_child, &workob);
+ BKE_object_workob_calc_parent(depsgraph, scene, ob_child, &workob);
invert_m4_m4(ob_child->parentinv, workob.obmat);
}
}
@@ -422,6 +427,7 @@ static int apply_objects_internal(
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
float rsmat[3][3], obmat[3][3], iobmat[3][3], mat[4][4], scale;
bool changed = true;
@@ -538,7 +544,7 @@ static int apply_objects_internal(
Mesh *me = ob->data;
if (apply_scale)
- multiresModifier_scale_disp(scene, ob);
+ multiresModifier_scale_disp(depsgraph, scene, ob);
/* adjust data */
BKE_mesh_transform(me, mat, true);
@@ -625,6 +631,10 @@ static int apply_objects_internal(
la->area_shape = LA_AREA_RECT;
la->area_sizey = la->area_size;
}
+ else if ((la->area_shape == LA_AREA_DISK) && !keeps_aspect_ratio) {
+ la->area_shape = LA_AREA_ELLIPSE;
+ la->area_sizey = la->area_size;
+ }
la->area_size *= rsmat[0][0];
la->area_sizey *= rsmat[1][1];
@@ -644,14 +654,14 @@ static int apply_objects_internal(
unit_axis_angle(ob->rotAxis, &ob->rotAngle);
}
- BKE_object_where_is_calc(scene, ob);
+ BKE_object_where_is_calc(depsgraph, scene, ob);
if (ob->type == OB_ARMATURE) {
- BKE_pose_where_is(scene, ob); /* needed for bone parents */
+ BKE_pose_where_is(depsgraph, scene, ob); /* needed for bone parents */
}
- ignore_parent_tx(bmain, scene, ob);
+ ignore_parent_tx(C, bmain, scene, ob);
- DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA);
+ DEG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA);
changed = true;
}
@@ -669,16 +679,17 @@ static int apply_objects_internal(
static int visual_transform_apply_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
bool changed = false;
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
{
- BKE_object_where_is_calc(scene, ob);
+ BKE_object_where_is_calc(depsgraph, scene, ob);
BKE_object_apply_mat4(ob, ob->obmat, true, true);
- BKE_object_where_is_calc(scene, ob);
+ BKE_object_where_is_calc(depsgraph, scene, ob);
/* update for any children that may get moved */
- DAG_id_tag_update(&ob->id, OB_RECALC_OB);
+ DEG_id_tag_update(&ob->id, OB_RECALC_OB);
changed = true;
}
@@ -759,6 +770,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
Object *obact = CTX_data_active_object(C);
Object *obedit = CTX_data_edit_object(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
Object *tob;
float cursor[3], cent[3], cent_neg[3], centn[3];
int centermode = RNA_enum_get(op->ptr, "type");
@@ -778,9 +790,9 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
else {
/* get the view settings if 'around' isn't set and the view is available */
View3D *v3d = CTX_wm_view3d(C);
- copy_v3_v3(cursor, ED_view3d_cursor3d_get(scene, v3d));
+ copy_v3_v3(cursor, ED_view3d_cursor3d_get(scene, v3d)->location);
if (v3d && !RNA_struct_property_is_set(op->ptr, "center"))
- around = v3d->around;
+ around = scene->toolsettings->transform_pivot_point;
}
zero_v3(cent);
@@ -822,7 +834,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
EDBM_mesh_normals_update(em);
tot_change++;
- DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&obedit->id, OB_RECALC_DATA);
}
}
@@ -871,7 +883,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
if (ob->data == NULL) {
/* special support for dupligroups */
- if ((ob->transflag & OB_DUPLIGROUP) && ob->dup_group && (ob->dup_group->id.tag & LIB_TAG_DOIT) == 0) {
+ if ((ob->transflag & OB_DUPLICOLLECTION) && ob->dup_group && (ob->dup_group->id.tag & LIB_TAG_DOIT) == 0) {
if (ID_IS_LINKED(ob->dup_group)) {
tot_lib_error++;
}
@@ -883,7 +895,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
float min[3], max[3];
/* only bounds support */
INIT_MINMAX(min, max);
- BKE_object_minmax_dupli(bmain, scene, ob, min, max, true);
+ BKE_object_minmax_dupli(depsgraph, scene, ob, min, max, true);
mid_v3_v3v3(cent, min, max);
invert_m4_m4(ob->imat, ob->obmat);
mul_m4_v3(ob->imat, cent);
@@ -947,7 +959,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
if (obedit) {
if (centermode == GEOMETRY_TO_ORIGIN) {
- DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&obedit->id, OB_RECALC_DATA);
}
break;
}
@@ -994,16 +1006,16 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
/* Function to recenter armatures in editarmature.c
* Bone + object locations are handled there.
*/
- ED_armature_origin_set(bmain, scene, ob, cursor, centermode, around);
+ ED_armature_origin_set(bmain, ob, cursor, centermode, around);
tot_change++;
arm->id.tag |= LIB_TAG_DOIT;
/* do_inverse_offset = true; */ /* docenter_armature() handles this */
- BKE_object_where_is_calc(scene, ob);
- BKE_pose_where_is(scene, ob); /* needed for bone parents */
+ BKE_object_where_is_calc(depsgraph, scene, ob);
+ BKE_pose_where_is(depsgraph, scene, ob); /* needed for bone parents */
- ignore_parent_tx(bmain, scene, ob);
+ ignore_parent_tx(C, bmain, scene, ob);
if (obedit)
break;
@@ -1025,7 +1037,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
if (obedit) {
if (centermode == GEOMETRY_TO_ORIGIN) {
- DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&obedit->id, OB_RECALC_DATA);
}
break;
}
@@ -1059,12 +1071,12 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
add_v3_v3(ob->loc, centn);
- BKE_object_where_is_calc(scene, ob);
+ BKE_object_where_is_calc(depsgraph, scene, ob);
if (ob->type == OB_ARMATURE) {
- BKE_pose_where_is(scene, ob); /* needed for bone parents */
+ BKE_pose_where_is(depsgraph, scene, ob); /* needed for bone parents */
}
- ignore_parent_tx(bmain, scene, ob);
+ ignore_parent_tx(C, bmain, scene, ob);
/* other users? */
//CTX_DATA_BEGIN (C, Object *, ob_other, selected_editable_objects)
@@ -1080,19 +1092,19 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
if ((ob_other->flag & OB_DONE) == 0 &&
((ob->data && (ob->data == ob_other->data)) ||
(ob->dup_group == ob_other->dup_group &&
- (ob->transflag | ob_other->transflag) & OB_DUPLIGROUP)))
+ (ob->transflag | ob_other->transflag) & OB_DUPLICOLLECTION)))
{
ob_other->flag |= OB_DONE;
- DAG_id_tag_update(&ob_other->id, OB_RECALC_OB | OB_RECALC_DATA);
+ DEG_id_tag_update(&ob_other->id, OB_RECALC_OB | OB_RECALC_DATA);
mul_v3_mat3_m4v3(centn, ob_other->obmat, cent); /* omit translation part */
add_v3_v3(ob_other->loc, centn);
- BKE_object_where_is_calc(scene, ob_other);
+ BKE_object_where_is_calc(depsgraph, scene, ob_other);
if (ob_other->type == OB_ARMATURE) {
- BKE_pose_where_is(scene, ob_other); /* needed for bone parents */
+ BKE_pose_where_is(depsgraph, scene, ob_other); /* needed for bone parents */
}
- ignore_parent_tx(bmain, scene, ob_other);
+ ignore_parent_tx(C, bmain, scene, ob_other);
}
}
//CTX_DATA_END;
@@ -1101,9 +1113,12 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
}
BLI_freelistN(&ctx_data_list);
- for (tob = bmain->object.first; tob; tob = tob->id.next)
- if (tob->data && (((ID *)tob->data)->tag & LIB_TAG_DOIT))
- DAG_id_tag_update(&tob->id, OB_RECALC_OB | OB_RECALC_DATA);
+ for (tob = bmain->object.first; tob; tob = tob->id.next) {
+ if (tob->data && (((ID *)tob->data)->tag & LIB_TAG_DOIT)) {
+ BKE_mesh_batch_cache_dirty(tob->data, BKE_MESH_BATCH_DIRTY_ALL);
+ DEG_id_tag_update(&tob->id, OB_RECALC_OB | OB_RECALC_DATA);
+ }
+ }
if (tot_change) {
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
@@ -1160,3 +1175,385 @@ void OBJECT_OT_origin_set(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_set_center_types, 0, "Type", "");
RNA_def_enum(ot->srna, "center", prop_set_bounds_types, V3D_AROUND_CENTER_MEAN, "Center", "");
}
+
+/* -------------------------------------------------------------------- */
+
+/** \name Transform Axis Target
+ *
+ * Note this is an experemental operator to point lamps/cameras at objects.
+ * We may re-work how this behaves based on user feedback.
+ * - campbell.
+ * \{ */
+
+/* When using multiple objects, apply their relative rotational offset to the active object. */
+#define USE_RELATIVE_ROTATION
+
+struct XFormAxisItem {
+ Object *ob;
+ float rot_mat[3][3];
+ void *obtfm;
+ float xform_dist;
+
+#ifdef USE_RELATIVE_ROTATION
+ /* use when translating multiple */
+ float xform_rot_offset[3][3];
+#endif
+};
+
+struct XFormAxisData {
+ ViewContext vc;
+ struct {
+ float depth;
+ float normal[3];
+ bool is_depth_valid;
+ bool is_normal_valid;
+ } prev;
+
+ struct XFormAxisItem *object_data;
+ uint object_data_len;
+ bool is_translate;
+
+ int init_event;
+};
+
+static bool object_is_target_compat(const Object *ob)
+{
+ if (ob->type == OB_LAMP) {
+ const Lamp *la = ob->data;
+ if (ELEM(la->type, LA_SUN, LA_SPOT, LA_HEMI, LA_AREA)) {
+ return true;
+ }
+ }
+ /* We might want to enable this later, for now just lamps */
+#if 0
+ else if (ob->type == OB_CAMERA) {
+ return true;
+ }
+#endif
+ return false;
+}
+
+static void object_transform_axis_target_free_data(wmOperator *op)
+{
+ struct XFormAxisData *xfd = op->customdata;
+ struct XFormAxisItem *item = xfd->object_data;
+ for (int i = 0; i < xfd->object_data_len; i++, item++) {
+ MEM_freeN(item->obtfm);
+ }
+ MEM_freeN(xfd->object_data);
+ MEM_freeN(xfd);
+ op->customdata = NULL;
+}
+
+/* We may want to expose as alternative to: BKE_object_apply_rotation */
+static void object_apply_rotation(Object *ob, const float rmat[3][3])
+{
+ float size[3];
+ float loc[3];
+ float rmat4[4][4];
+ copy_m4_m3(rmat4, rmat);
+
+ copy_v3_v3(size, ob->size);
+ copy_v3_v3(loc, ob->loc);
+ BKE_object_apply_mat4(ob, rmat4, true, true);
+ copy_v3_v3(ob->size, size);
+ copy_v3_v3(ob->loc, loc);
+}
+/* We may want to extract this to: BKE_object_apply_location */
+static void object_apply_location(Object *ob, const float loc[3])
+{
+ /* quick but weak */
+ Object ob_prev = *ob;
+ float mat[4][4];
+ copy_m4_m4(mat, ob->obmat);
+ copy_v3_v3(mat[3], loc);
+ BKE_object_apply_mat4(ob, mat, true, true);
+ copy_v3_v3(mat[3], ob->loc);
+ *ob = ob_prev;
+ copy_v3_v3(ob->loc, mat[3]);
+}
+
+static void object_orient_to_location(
+ Object *ob, float rot_orig[3][3], const float axis[3], const float location[3])
+{
+ float delta[3];
+ sub_v3_v3v3(delta, ob->obmat[3], location);
+ if (normalize_v3(delta) != 0.0f) {
+ if (len_squared_v3v3(delta, axis) > FLT_EPSILON) {
+ float delta_rot[3][3];
+ float final_rot[3][3];
+ rotation_between_vecs_to_mat3(delta_rot, axis, delta);
+
+ mul_m3_m3m3(final_rot, delta_rot, rot_orig);
+
+ object_apply_rotation(ob, final_rot);
+
+ DEG_id_tag_update(&ob->id, OB_RECALC_OB);
+ }
+ }
+}
+
+static void object_transform_axis_target_cancel(bContext *C, wmOperator *op)
+{
+ struct XFormAxisData *xfd = op->customdata;
+ struct XFormAxisItem *item = xfd->object_data;
+ for (int i = 0; i < xfd->object_data_len; i++, item++) {
+ BKE_object_tfm_restore(item->ob, item->obtfm);
+ DEG_id_tag_update(&item->ob->id, OB_RECALC_OB);
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob);
+ }
+
+ object_transform_axis_target_free_data(op);
+}
+
+static int object_transform_axis_target_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ ViewContext vc;
+ ED_view3d_viewcontext_init(C, &vc);
+
+ if (!object_is_target_compat(vc.obact)) {
+ /* Falls back to texture space transform. */
+ return OPERATOR_PASS_THROUGH;
+ }
+
+ ED_view3d_autodist_init(vc.depsgraph, vc.ar, vc.v3d, 0);
+
+ if (vc.rv3d->depths != NULL) {
+ vc.rv3d->depths->damaged = true;
+ }
+ ED_view3d_depth_update(vc.ar);
+
+ if (vc.rv3d->depths == NULL) {
+ BKE_report(op->reports, RPT_WARNING, "Unable to access depth buffer, using view plane");
+ return OPERATOR_CANCELLED;
+ }
+
+ ED_region_tag_redraw(vc.ar);
+
+ struct XFormAxisData *xfd;
+ xfd = op->customdata = MEM_callocN(sizeof(struct XFormAxisData), __func__);
+
+ /* Don't change this at runtime. */
+ xfd->vc = vc;
+ xfd->vc.mval[0] = event->mval[0];
+ xfd->vc.mval[1] = event->mval[1];
+
+ xfd->prev.depth = 1.0f;
+ xfd->prev.is_depth_valid = false;
+ xfd->prev.is_normal_valid = false;
+ xfd->is_translate = false;
+
+ xfd->init_event = WM_userdef_event_type_from_keymap_type(event->type);
+
+ {
+ struct XFormAxisItem *object_data = NULL;
+ BLI_array_declare(object_data);
+
+ struct XFormAxisItem *item = BLI_array_append_ret(object_data);
+ item->ob = xfd->vc.obact;
+
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
+ {
+ if ((ob != xfd->vc.obact) && object_is_target_compat(ob)) {
+ item = BLI_array_append_ret(object_data);
+ item->ob = ob;
+ }
+ }
+ CTX_DATA_END;
+
+ xfd->object_data = object_data;
+ xfd->object_data_len = BLI_array_len(object_data);
+
+ if (xfd->object_data_len != BLI_array_len(object_data)) {
+ xfd->object_data = MEM_reallocN(xfd->object_data, xfd->object_data_len * sizeof(*xfd->object_data));
+ }
+ }
+
+ {
+ struct XFormAxisItem *item = xfd->object_data;
+ for (int i = 0; i < xfd->object_data_len; i++, item++) {
+ item->obtfm = BKE_object_tfm_backup(item->ob);
+ BKE_object_rot_to_mat3(item->ob, item->rot_mat, true);
+ }
+ }
+
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int object_transform_axis_target_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ struct XFormAxisData *xfd = op->customdata;
+ ARegion *ar = xfd->vc.ar;
+
+ view3d_operator_needs_opengl(C);
+
+ const bool is_translate = (event->ctrl != 0);
+ const bool is_translate_init = is_translate && (xfd->is_translate != is_translate);
+
+ if (event->type == MOUSEMOVE || is_translate_init) {
+ const ViewDepths *depths = xfd->vc.rv3d->depths;
+ if (depths &&
+ ((unsigned int)event->mval[0] < depths->w) &&
+ ((unsigned int)event->mval[1] < depths->h))
+ {
+ double depth = (double)ED_view3d_depth_read_cached(&xfd->vc, event->mval);
+ float location_world[3];
+ if (depth == 1.0f) {
+ if (xfd->prev.is_depth_valid) {
+ depth = (double)xfd->prev.depth;
+ }
+ }
+ if ((depth > depths->depth_range[0]) && (depth < depths->depth_range[1])) {
+ xfd->prev.depth = depth;
+ xfd->prev.is_depth_valid = true;
+ if (ED_view3d_depth_unproject(ar, event->mval, depth, location_world)) {
+ if (is_translate) {
+
+ float normal[3];
+ bool normal_found = false;
+ if (ED_view3d_depth_read_cached_normal(&xfd->vc, event->mval, normal)) {
+ normal_found = true;
+
+ /* cheap attempt to smooth normals out a bit! */
+ const uint ofs = 2;
+ for (uint x = -ofs; x <= ofs; x += ofs / 2) {
+ for (uint y = -ofs; y <= ofs; y += ofs / 2) {
+ if (x != 0 && y != 0) {
+ int mval_ofs[2] = {event->mval[0] + x, event->mval[1] + y};
+ float n[3];
+ if (ED_view3d_depth_read_cached_normal(
+ &xfd->vc, mval_ofs, n))
+ {
+ add_v3_v3(normal, n);
+ }
+ }
+ }
+ }
+ normalize_v3(normal);
+ }
+ else if (xfd->prev.is_normal_valid) {
+ copy_v3_v3(normal, xfd->prev.normal);
+ normal_found = true;
+ }
+
+ if (normal_found) {
+#ifdef USE_RELATIVE_ROTATION
+ if (is_translate_init && xfd->object_data_len > 1) {
+ float xform_rot_offset_inv_first[3][3];
+ struct XFormAxisItem *item = xfd->object_data;
+ for (int i = 0; i < xfd->object_data_len; i++, item++) {
+ copy_m3_m4(item->xform_rot_offset, item->ob->obmat);
+ normalize_m3(item->xform_rot_offset);
+
+ if (i == 0) {
+ invert_m3_m3(xform_rot_offset_inv_first, xfd->object_data[0].xform_rot_offset);
+ }
+ else {
+ mul_m3_m3m3(item->xform_rot_offset,
+ item->xform_rot_offset,
+ xform_rot_offset_inv_first);
+ }
+ }
+ }
+
+#endif
+
+ struct XFormAxisItem *item = xfd->object_data;
+ for (int i = 0; i < xfd->object_data_len; i++, item++) {
+ if (is_translate_init) {
+ float ob_axis[3];
+ item->xform_dist = len_v3v3(item->ob->obmat[3], location_world);
+ normalize_v3_v3(ob_axis, item->ob->obmat[2]);
+ /* Scale to avoid adding distance when moving between surfaces. */
+ float scale = fabsf(dot_v3v3(ob_axis, normal));
+ item->xform_dist *= scale;
+ }
+
+ float target_normal[3];
+ copy_v3_v3(target_normal, normal);
+
+#ifdef USE_RELATIVE_ROTATION
+ if (i != 0) {
+ mul_m3_v3(item->xform_rot_offset, target_normal);
+ }
+#endif
+ {
+ float loc[3];
+
+ copy_v3_v3(loc, location_world);
+ madd_v3_v3fl(loc, target_normal, item->xform_dist);
+ object_apply_location(item->ob, loc);
+ copy_v3_v3(item->ob->obmat[3], loc); /* so orient behaves as expected */
+ }
+
+ object_orient_to_location(item->ob, item->rot_mat, item->rot_mat[2], location_world);
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob);
+ }
+ copy_v3_v3(xfd->prev.normal, normal);
+ xfd->prev.is_normal_valid = true;
+ }
+ }
+ else {
+ struct XFormAxisItem *item = xfd->object_data;
+ for (int i = 0; i < xfd->object_data_len; i++, item++) {
+ object_orient_to_location(item->ob, item->rot_mat, item->rot_mat[2], location_world);
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob);
+ }
+ xfd->prev.is_normal_valid = false;
+ }
+ }
+ }
+ }
+ xfd->is_translate = is_translate;
+
+ ED_region_tag_redraw(xfd->vc.ar);
+ }
+
+ bool is_finished = false;
+
+ if (ISMOUSE(xfd->init_event)) {
+ if ((event->type == xfd->init_event) && (event->val == KM_RELEASE)) {
+ is_finished = true;
+ }
+ }
+ else {
+ if (ELEM(event->type, LEFTMOUSE, RETKEY, PADENTER)) {
+ is_finished = true;
+ }
+ }
+
+ if (is_finished) {
+ object_transform_axis_target_free_data(op);
+ return OPERATOR_FINISHED;
+ }
+ else if (ELEM(event->type, ESCKEY, RIGHTMOUSE)) {
+ object_transform_axis_target_cancel(C, op);
+ return OPERATOR_CANCELLED;
+ }
+
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+void OBJECT_OT_transform_axis_target(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Interactive Lamp Track to Cursor";
+ ot->description = "Interactively point cameras and lamps to a location (Ctrl translates)";
+ ot->idname = "OBJECT_OT_transform_axis_target";
+
+ /* api callbacks */
+ ot->invoke = object_transform_axis_target_invoke;
+ ot->cancel = object_transform_axis_target_cancel;
+ ot->modal = object_transform_axis_target_modal;
+ ot->poll = ED_operator_region_view3d_active;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
+}
+
+#undef USE_RELATIVE_ROTATION
+
+/** \} */