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Diffstat (limited to 'source/blender/editors/physics/particle_edit.c')
-rw-r--r--source/blender/editors/physics/particle_edit.c128
1 files changed, 75 insertions, 53 deletions
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 6a56a5fdb33..e972b7d6620 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -53,10 +53,9 @@
#include "BLI_rand.h"
#include "BLI_utildefines.h"
-#include "BKE_DerivedMesh.h"
-#include "BKE_depsgraph.h"
-
#include "BKE_context.h"
+#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_object.h"
#include "BKE_mesh.h"
@@ -193,6 +192,16 @@ ParticleEditSettings *PE_settings(Scene *scene)
return scene->toolsettings ? &scene->toolsettings->particle : NULL;
}
+static float pe_brush_size_get(const Scene *UNUSED(scene), ParticleBrushData *brush)
+{
+ // here we can enable unified brush size, needs more work...
+ // UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
+ // float size = (ups->flag & UNIFIED_PAINT_SIZE) ? ups->size : brush->size;
+
+ return brush->size * U.pixelsize;
+}
+
+
/* always gets at least the first particlesystem even if PSYS_CURRENT flag is not set
*
* note: this function runs on poll, therefor it can runs many times a second
@@ -412,7 +421,7 @@ static int key_test_depth(PEData *data, const float co[3], const int screen_co[2
/* used to calculate here but all callers have the screen_co already, so pass as arg */
#if 0
if (ED_view3d_project_int_global(data->vc.ar, co, screen_co,
- V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) != V3D_PROJ_RET_OK)
+ V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN | V3D_PROJ_TEST_CLIP_NEAR) != V3D_PROJ_RET_OK)
{
return 0;
}
@@ -421,15 +430,6 @@ static int key_test_depth(PEData *data, const float co[3], const int screen_co[2
gluProject(co[0], co[1], co[2], data->mats.modelview, data->mats.projection,
(GLint *)data->mats.viewport, &ux, &uy, &uz);
-#if 0 /* works well but too slow on some systems [#23118] */
- screen_co[0] += (short)data->vc.ar->winrct.xmin;
- screen_co[1] += (short)data->vc.ar->winrct.ymin;
-
- /* PE_set_view3d_data calls this. no need to call here */
- /* view3d_validate_backbuf(&data->vc); */
- glReadPixels(screen_co[0], screen_co[1], 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &depth);
-#else /* faster to use depths, these are calculated in PE_set_view3d_data */
-
/* check if screen_co is within bounds because brush_cut uses out of screen coords */
if (screen_co[0] >= 0 && screen_co[0] < vd->w && screen_co[1] >= 0 && screen_co[1] < vd->h) {
BLI_assert(vd && vd->depths);
@@ -438,7 +438,6 @@ static int key_test_depth(PEData *data, const float co[3], const int screen_co[2
}
else
return 0;
-#endif
if ((float)uz - 0.00001f > depth)
return 0;
@@ -1103,7 +1102,7 @@ static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
mul_v3_fl(vec, 0.25);
}
else
- mul_v3_fl(vec, 0.3333f);
+ mul_v3_fl(vec, 1.0f / 3.0f);
normalize_v3(nor);
@@ -1404,7 +1403,7 @@ void PARTICLE_OT_select_all(wmOperatorType *ot)
/************************ pick select operator ************************/
-int PE_mouse_particles(bContext *C, const int mval[2], int extend, int deselect, int toggle)
+int PE_mouse_particles(bContext *C, const int mval[2], bool extend, bool deselect, bool toggle)
{
PEData data;
Scene *scene= CTX_data_scene(C);
@@ -1546,7 +1545,7 @@ static int select_linked_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-static int select_linked_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int select_linked_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
RNA_int_set_array(op->ptr, "location", event->mval);
return select_linked_exec(C, op);
@@ -1585,7 +1584,7 @@ void PE_deselect_all_visible(PTCacheEdit *edit)
}
}
-int PE_border_select(bContext *C, rcti *rect, int select, int extend)
+int PE_border_select(bContext *C, rcti *rect, bool select, bool extend)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
@@ -1637,7 +1636,7 @@ int PE_circle_select(bContext *C, int selecting, const int mval[2], float rad)
/************************ lasso select operator ************************/
-int PE_lasso_select(bContext *C, const int mcords[][2], const short moves, short extend, short select)
+int PE_lasso_select(bContext *C, const int mcords[][2], const short moves, bool extend, bool select)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
@@ -1995,7 +1994,7 @@ static int rekey_exec(bContext *C, wmOperator *op)
PE_set_data(C, &data);
data.dval= 1.0f / (float)(data.totrekey-1);
- data.totrekey= RNA_int_get(op->ptr, "keys");
+ data.totrekey= RNA_int_get(op->ptr, "keys_number");
foreach_selected_point(&data, rekey_particle);
@@ -2022,7 +2021,7 @@ void PARTICLE_OT_rekey(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
- RNA_def_int(ot->srna, "keys", 2, 2, INT_MAX, "Number of Keys", "", 2, 100);
+ RNA_def_int(ot->srna, "keys_number", 2, 2, INT_MAX, "Number of Keys", "", 2, 100);
}
static void rekey_particle_to_time(Scene *scene, Object *ob, int pa_index, float path_time)
@@ -2500,7 +2499,8 @@ void PARTICLE_OT_weight_set(wmOperatorType *ot)
static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata))
{
- ParticleEditSettings *pset= PE_settings(CTX_data_scene(C));
+ Scene *scene = CTX_data_scene(C);
+ ParticleEditSettings *pset= PE_settings(scene);
ParticleBrushData *brush;
if (pset->brushtype < 0)
@@ -2516,7 +2516,7 @@ static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata)
glColor4ub(255, 255, 255, 128);
glEnable(GL_LINE_SMOOTH);
glEnable(GL_BLEND);
- glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40);
+ glutil_draw_lined_arc(0.0, M_PI*2.0, pe_brush_size_get(scene, brush), 40);
glDisable(GL_BLEND);
glDisable(GL_LINE_SMOOTH);
@@ -2802,7 +2802,7 @@ static void brush_cut(PEData *data, int pa_index)
if (edit->points[pa_index].flag & PEP_HIDE)
return;
- if (ED_view3d_project_int_global(ar, key->co, screen_co, V3D_PROJ_TEST_NOP) != V3D_PROJ_RET_OK)
+ if (ED_view3d_project_int_global(ar, key->co, screen_co, V3D_PROJ_TEST_CLIP_NEAR) != V3D_PROJ_RET_OK)
return;
rad2= data->rad * data->rad;
@@ -2827,7 +2827,7 @@ static void brush_cut(PEData *data, int pa_index)
/* calculate path time closest to root that was inside the circle */
for (k=1, key++; k<=keys; k++, key++) {
- if ((ED_view3d_project_int_global(ar, key->co, screen_co, V3D_PROJ_TEST_NOP) != V3D_PROJ_RET_OK) ||
+ if ((ED_view3d_project_int_global(ar, key->co, screen_co, V3D_PROJ_TEST_CLIP_NEAR) != V3D_PROJ_RET_OK) ||
key_test_depth(data, key->co, screen_co) == 0)
{
x0 = (float)screen_co[0];
@@ -3244,7 +3244,7 @@ static int brush_add(PEData *data, short number)
ParticleEditSettings *pset= PE_settings(scene);
int i, k, n= 0, totpart= psys->totpart;
float mco[2];
- short dmx= 0, dmy= 0;
+ float dmx, dmy;
float co1[3], co2[3], min_d, imat[4][4];
float framestep, timestep;
short size= pset->brush[PE_BRUSH_ADD].size;
@@ -3272,12 +3272,19 @@ static int brush_add(PEData *data, short number)
for (i=0; i<number; i++) {
if (number>1) {
- dmx=dmy=size;
- while (dmx*dmx+dmy*dmy>size2) {
- dmx=(short)((2.0f*BLI_frand()-1.0f)*size);
- dmy=(short)((2.0f*BLI_frand()-1.0f)*size);
+ dmx = size;
+ dmy = size;
+
+ /* rejection sampling to get points in circle */
+ while (dmx*dmx + dmy*dmy > size2) {
+ dmx= (2.0f*BLI_frand() - 1.0f)*size;
+ dmy= (2.0f*BLI_frand() - 1.0f)*size;
}
}
+ else {
+ dmx = 0.0f;
+ dmy = 0.0f;
+ }
mco[0] = data->mval[0] + dmx;
mco[1] = data->mval[1] + dmy;
@@ -3297,8 +3304,8 @@ static int brush_add(PEData *data, short number)
int newtotpart=totpart+n;
float hairmat[4][4], cur_co[3];
KDTree *tree=0;
- ParticleData *pa, *new_pars= MEM_callocN(newtotpart*sizeof(ParticleData), "ParticleData new");
- PTCacheEditPoint *point, *new_points= MEM_callocN(newtotpart*sizeof(PTCacheEditPoint), "PTCacheEditPoint array new");
+ ParticleData *pa, *new_pars = MEM_callocN(newtotpart*sizeof(ParticleData), "ParticleData new");
+ PTCacheEditPoint *point, *new_points = MEM_callocN(newtotpart*sizeof(PTCacheEditPoint), "PTCacheEditPoint array new");
PTCacheEditKey *key;
HairKey *hkey;
@@ -3333,8 +3340,8 @@ static int brush_add(PEData *data, short number)
edit->totpoint= psys->totpart= newtotpart;
/* create new elements */
- pa= psys->particles + totpart;
- point= edit->points + totpart;
+ pa = psys->particles + totpart;
+ point = edit->points + totpart;
for (i=totpart; i<newtotpart; i++, pa++, point++) {
memcpy(pa, add_pars + i - totpart, sizeof(ParticleData));
@@ -3380,8 +3387,14 @@ static int brush_add(PEData *data, short number)
weight[w] = 0.0f;
}
- for (w=0; w<maxw; w++)
- weight[w] /= totw;
+ if (totw > 0.0f) {
+ for (w=0; w<maxw; w++)
+ weight[w] /= totw;
+ }
+ else {
+ for (w=0; w<maxw; w++)
+ weight[w] = 1.0f/maxw;
+ }
ppa= psys->particles+ptn[0].index;
@@ -3393,7 +3406,7 @@ static int brush_add(PEData *data, short number)
psys_get_particle_on_path(&sim, ptn[0].index, key3, 0);
mul_v3_fl(key3[0].co, weight[0]);
- /* TODO: interpolatint the weight would be nicer */
+ /* TODO: interpolating the weight would be nicer */
thkey->weight= (ppa->hair+MIN2(k, ppa->totkey-1))->weight;
if (maxw>1) {
@@ -3453,6 +3466,7 @@ typedef struct BrushEdit {
int first;
int lastmouse[2];
+ float zfac;
/* optional cached view settings to avoid setting on every mousemove */
PEData data;
@@ -3466,11 +3480,15 @@ static int brush_edit_init(bContext *C, wmOperator *op)
PTCacheEdit *edit= PE_get_current(scene, ob);
ARegion *ar= CTX_wm_region(C);
BrushEdit *bedit;
-
+ float min[3], max[3];
+
if (pset->brushtype < 0)
return 0;
- initgrabz(ar->regiondata, ob->obmat[3][0], ob->obmat[3][1], ob->obmat[3][2]);
+ /* set the 'distance factor' for grabbing (used in comb etc) */
+ INIT_MINMAX(min, max);
+ PE_minmax(scene, min, max);
+ mid_v3_v3v3(min, min, max);
bedit= MEM_callocN(sizeof(BrushEdit), "BrushEdit");
bedit->first= 1;
@@ -3480,6 +3498,8 @@ static int brush_edit_init(bContext *C, wmOperator *op)
bedit->ob= ob;
bedit->edit= edit;
+ bedit->zfac = ED_view3d_calc_zfac(ar->regiondata, min, NULL);
+
/* cache view depths and settings for re-use */
PE_set_view3d_data(C, &bedit->data);
@@ -3535,7 +3555,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
selected= (short)count_selected_keys(scene, edit);
dmax = max_ff(fabsf(dx), fabsf(dy));
- tot_steps = dmax/(0.2f * brush->size) + 1;
+ tot_steps = dmax/(0.2f * pe_brush_size_get(scene, brush)) + 1;
dx /= (float)tot_steps;
dy /= (float)tot_steps;
@@ -3549,7 +3569,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
{
const float mval_f[2] = {dx, dy};
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.combfac= (brush->strength - 0.5f) * 2.0f;
if (data.combfac < 0.0f)
@@ -3559,7 +3579,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
invert_m4_m4(ob->imat, ob->obmat);
- ED_view3d_win_to_delta(ar, mval_f, vec);
+ ED_view3d_win_to_delta(ar, mval_f, vec, bedit->zfac);
data.dvec= vec;
foreach_mouse_hit_key(&data, brush_comb, selected);
@@ -3569,7 +3589,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
{
if (edit->psys && edit->pathcache) {
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.cutfac= brush->strength;
if (selected)
@@ -3590,7 +3610,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
{
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.growfac= brush->strength / 50.0f;
if (brush->invert ^ flip)
@@ -3609,7 +3629,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
if (edit->psys) {
data.dm= psmd->dm;
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.select= selected;
data.pufffac= (brush->strength - 0.5f) * 2.0f;
@@ -3642,7 +3662,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
case PE_BRUSH_SMOOTH:
{
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.vec[0] = data.vec[1] = data.vec[2] = 0.0f;
data.tot= 0;
@@ -3665,7 +3685,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
if (edit->psys) {
data.dm= psmd->dm;
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.weightfac = brush->strength; /* note that this will never be zero */
@@ -3729,7 +3749,7 @@ static int brush_edit_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-static void brush_edit_apply_event(bContext *C, wmOperator *op, wmEvent *event)
+static void brush_edit_apply_event(bContext *C, wmOperator *op, const wmEvent *event)
{
PointerRNA itemptr;
float mouse[2];
@@ -3746,7 +3766,7 @@ static void brush_edit_apply_event(bContext *C, wmOperator *op, wmEvent *event)
brush_edit_apply(C, op, &itemptr);
}
-static int brush_edit_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int brush_edit_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
if (!brush_edit_init(C, op))
return OPERATOR_CANCELLED;
@@ -3758,7 +3778,7 @@ static int brush_edit_invoke(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_RUNNING_MODAL;
}
-static int brush_edit_modal(bContext *C, wmOperator *op, wmEvent *event)
+static int brush_edit_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
switch (event->type) {
case LEFTMOUSE:
@@ -4123,7 +4143,7 @@ int PE_minmax(Scene *scene, float min[3], float max[3])
BKE_object_minmax(ob, min, max, TRUE);
ok= 1;
}
-
+
return ok;
}
@@ -4132,8 +4152,8 @@ int PE_minmax(Scene *scene, float min[3], float max[3])
/* initialize needed data for bake edit */
static void PE_create_particle_edit(Scene *scene, Object *ob, PointCache *cache, ParticleSystem *psys)
{
- PTCacheEdit *edit= (psys)? psys->edit : cache->edit;
- ParticleSystemModifierData *psmd= (psys)? psys_get_modifier(ob, psys): NULL;
+ PTCacheEdit *edit;
+ ParticleSystemModifierData *psmd = (psys) ? psys_get_modifier(ob, psys) : NULL;
POINT_P; KEY_K;
ParticleData *pa = NULL;
HairKey *hkey;
@@ -4149,6 +4169,8 @@ static void PE_create_particle_edit(Scene *scene, Object *ob, PointCache *cache,
if (psys == NULL && (cache && cache->mem_cache.first == NULL))
return;
+ edit = (psys) ? psys->edit : cache->edit;
+
if (!edit) {
totpoint = psys ? psys->totpart : (int)((PTCacheMem *)cache->mem_cache.first)->totpoint;