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Diffstat (limited to 'source/blender/editors/physics/physics_fluid.c')
-rw-r--r--source/blender/editors/physics/physics_fluid.c20
1 files changed, 14 insertions, 6 deletions
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index 65fb58efe6d..d90fefaa67f 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -701,7 +701,8 @@ static bool fluid_init_filepaths(Main *bmain,
const bool dir_exists = BLI_dir_create_recursive(targetDir);
const bool is_writable = BLI_file_is_writable(targetFile);
- /* We change path to some presumably valid default value, but do not allow bake process to continue,
+ /* We change path to some presumably valid default value,
+ * but do not allow bake process to continue,
* this gives user chance to set manually another path. */
if (!dir_exists || !is_writable) {
modifier_path_init(domainSettings->surfdataPath,
@@ -817,7 +818,13 @@ static int runSimulationCallback(void *data, int status, int frame)
if (status == FLUIDSIM_CBSTATUS_NEWFRAME) {
fluidbake_updatejob(fb, frame / (float)settings->noOfFrames);
- //printf("elbeem blender cb s%d, f%d, domainid:%d noOfFrames: %d\n", status, frame, settings->domainId, settings->noOfFrames ); // DEBUG
+# if 0
+ printf("elbeem blender cb s%d, f%d, domainid:%d noOfFrames: %d\n",
+ status,
+ frame,
+ settings->domainId,
+ settings->noOfFrames); // DEBUG
+# endif
}
if (fluidbake_breakjob(fb)) {
@@ -940,7 +947,8 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
elbeemDebugOut(debugStrBuffer);
}
- /* make sure it corresponds to startFrame setting (old: noFrames = scene->r.efra - scene->r.sfra +1) */
+ /* Make sure it corresponds to startFrame setting
+ * (old: noFrames = scene->r.efra - scene->r.sfra +1). */
;
noFrames = scene->r.efra - 0;
if (noFrames <= 0) {
@@ -1017,9 +1025,9 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
return false;
}
- channels->length =
- scene->r
- .efra; // DG TODO: why using endframe and not "noFrames" here? .. because "noFrames" is buggy too? (not using sfra)
+ /* DG TODO: why using endframe and not "noFrames" here?
+ * because "noFrames" is buggy too? (not using sfra) */
+ channels->length = scene->r.efra;
channels->aniFrameTime = (double)((double)domainSettings->animEnd -
(double)domainSettings->animStart) /
(double)noFrames;