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Diffstat (limited to 'source/blender/editors/physics/rigidbody_object.c')
-rw-r--r--source/blender/editors/physics/rigidbody_object.c34
1 files changed, 20 insertions, 14 deletions
diff --git a/source/blender/editors/physics/rigidbody_object.c b/source/blender/editors/physics/rigidbody_object.c
index c61d4c33866..fc1e24840a4 100644
--- a/source/blender/editors/physics/rigidbody_object.c
+++ b/source/blender/editors/physics/rigidbody_object.c
@@ -90,6 +90,8 @@ static int ED_operator_rigidbody_add_poll(bContext *C)
void ED_rigidbody_ob_add(wmOperator *op, Scene *scene, Object *ob, int type)
{
+ RigidBodyWorld *rbw = BKE_rigidbody_get_world(scene);
+
/* check that object doesn't already belong to the current simulation */
if (ob->rigidbody_object) {
BKE_reportf(op->reports, RPT_INFO, "Object '%s' already has a Rigid Body", ob->id.name + 2);
@@ -104,14 +106,32 @@ void ED_rigidbody_ob_add(wmOperator *op, Scene *scene, Object *ob, int type)
return;
}
+ /* Add rigid body world and group if they don't exist for convenience */
+ if (rbw == NULL) {
+ rbw = BKE_rigidbody_create_world(scene);
+ BKE_rigidbody_validate_sim_world(scene, rbw, false);
+ scene->rigidbody_world = rbw;
+ }
+ if (rbw->group == NULL) {
+ rbw->group = add_group("RigidBodyWorld");
+ }
+
/* make rigidbody object settings */
ob->rigidbody_object = BKE_rigidbody_create_object(scene, ob, type);
ob->rigidbody_object->flag |= RBO_FLAG_NEEDS_VALIDATE;
+
+ /* add object to rigid body group */
+ add_to_group(rbw->group, ob, scene, NULL);
}
void ED_rigidbody_ob_remove(Scene *scene, Object *ob)
{
+ RigidBodyWorld *rbw = BKE_rigidbody_get_world(scene);
+
BKE_rigidbody_remove_object(scene, ob);
+ if (rbw)
+ rem_from_group(rbw->group, ob, scene, NULL);
+
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
@@ -209,7 +229,6 @@ void RIGIDBODY_OT_object_remove(wmOperatorType *ot)
static int rigidbody_obs_add_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- RigidBodyWorld *rbw = BKE_rigidbody_get_world(scene);
int type = RNA_enum_get(op->ptr, "type");
/* sanity check */
@@ -217,19 +236,9 @@ static int rigidbody_obs_add_exec(bContext *C, wmOperator *op)
BKE_report(op->reports, RPT_ERROR, "No Scene to add Rigid Bodies to");
return OPERATOR_CANCELLED;
}
- /* Add rigid body world and group if they don't exist for convenience */
- if (rbw == NULL) {
- rbw = BKE_rigidbody_create_world(scene);
- BKE_rigidbody_validate_sim_world(scene, rbw, false);
- scene->rigidbody_world = rbw;
- }
- if (rbw->group == NULL) {
- rbw->group = add_group("RigidBodyWorld");
- }
/* create rigid body objects and add them to the world's group */
CTX_DATA_BEGIN(C, Object *, ob, selected_objects) {
ED_rigidbody_ob_add(op, scene, ob, type);
- add_to_group(rbw->group, ob, scene, NULL);
}
CTX_DATA_END;
@@ -266,7 +275,6 @@ void RIGIDBODY_OT_objects_add(wmOperatorType *ot)
static int rigidbody_obs_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- RigidBodyWorld *rbw = BKE_rigidbody_get_world(scene);
/* sanity checks */
if (scene == NULL)
@@ -277,8 +285,6 @@ static int rigidbody_obs_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
if (ob->rigidbody_object) {
ED_rigidbody_ob_remove(scene, ob);
- if (rbw)
- rem_from_group(rbw->group, ob, scene, NULL);
}
}
CTX_DATA_END;